diff options
Diffstat (limited to 'src/mame/video/vulgus.cpp')
-rw-r--r-- | src/mame/video/vulgus.cpp | 30 |
1 files changed, 14 insertions, 16 deletions
diff --git a/src/mame/video/vulgus.cpp b/src/mame/video/vulgus.cpp index a1213cfb3b1..40c028eb1a5 100644 --- a/src/mame/video/vulgus.cpp +++ b/src/mame/video/vulgus.cpp @@ -18,49 +18,47 @@ ***************************************************************************/ -PALETTE_INIT_MEMBER(vulgus_state, vulgus) +void vulgus_state::vulgus_palette(palette_device &palette) const { const uint8_t *color_prom = memregion("proms")->base(); - int i; - for (i = 0;i < 256;i++) + for (int i = 0; i < 256; i++) { - int bit0,bit1,bit2,bit3,r,g,b; + int bit0,bit1,bit2,bit3; bit0 = (color_prom[0] >> 0) & 0x01; bit1 = (color_prom[0] >> 1) & 0x01; bit2 = (color_prom[0] >> 2) & 0x01; bit3 = (color_prom[0] >> 3) & 0x01; - r = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3; + int const r = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3; bit0 = (color_prom[256] >> 0) & 0x01; bit1 = (color_prom[256] >> 1) & 0x01; bit2 = (color_prom[256] >> 2) & 0x01; bit3 = (color_prom[256] >> 3) & 0x01; - g = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3; + int const g = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3; bit0 = (color_prom[2*256] >> 0) & 0x01; bit1 = (color_prom[2*256] >> 1) & 0x01; bit2 = (color_prom[2*256] >> 2) & 0x01; bit3 = (color_prom[2*256] >> 3) & 0x01; - b = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3; + int const b = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3; - palette.set_indirect_color(i,rgb_t(r,g,b)); + palette.set_indirect_color(i, rgb_t(r, g, b)); color_prom++; } color_prom += 2*256; - /* color_prom now points to the beginning of the lookup table */ + // color_prom now points to the beginning of the lookup table - - /* characters use colors 32-47 (?) */ - for (i = 0;i < m_gfxdecode->gfx(0)->colors() * m_gfxdecode->gfx(0)->granularity();i++) + // characters use colors 32-47 (?) + for (int i = 0; i < m_gfxdecode->gfx(0)->colors() * m_gfxdecode->gfx(0)->granularity(); i++) palette.set_pen_indirect(m_gfxdecode->gfx(0)->colorbase() + i, 32 + *color_prom++); - /* sprites use colors 16-31 */ - for (i = 0;i < m_gfxdecode->gfx(2)->colors() * m_gfxdecode->gfx(2)->granularity();i++) + // sprites use colors 16-31 + for (int i = 0; i < m_gfxdecode->gfx(2)->colors() * m_gfxdecode->gfx(2)->granularity(); i++) palette.set_pen_indirect(m_gfxdecode->gfx(2)->colorbase() + i, 16 + *color_prom++); - /* background tiles use colors 0-15, 64-79, 128-143, 192-207 in four banks */ - for (i = 0;i < m_gfxdecode->gfx(1)->colors() * m_gfxdecode->gfx(1)->granularity() / 4;i++) + // background tiles use colors 0-15, 64-79, 128-143, 192-207 in four banks + for (int i = 0; i < m_gfxdecode->gfx(1)->colors() * m_gfxdecode->gfx(1)->granularity() / 4; i++) { palette.set_pen_indirect(m_gfxdecode->gfx(1)->colorbase() + 0*32*8 + i, *color_prom); palette.set_pen_indirect(m_gfxdecode->gfx(1)->colorbase() + 1*32*8 + i, *color_prom + 64); |