summaryrefslogtreecommitdiffstatshomepage
path: root/src/mame/video/tryout.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/mame/video/tryout.cpp')
-rw-r--r--src/mame/video/tryout.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mame/video/tryout.cpp b/src/mame/video/tryout.cpp
index da42c882ec8..3de6c8064ed 100644
--- a/src/mame/video/tryout.cpp
+++ b/src/mame/video/tryout.cpp
@@ -54,18 +54,18 @@ TILE_GET_INFO_MEMBER(tryout_state::get_bg_tile_info)
tileinfo.set(2, m_vram[tile_index] & 0x7f, 2, 0);
}
-READ8_MEMBER(tryout_state::vram_r)
+uint8_t tryout_state::vram_r(offs_t offset)
{
return m_vram[offset]; // debug only
}
-WRITE8_MEMBER(tryout_state::videoram_w)
+void tryout_state::videoram_w(offs_t offset, uint8_t data)
{
m_videoram[offset] = data;
m_fg_tilemap->mark_tile_dirty(offset & 0x3ff);
}
-WRITE8_MEMBER(tryout_state::vram_w)
+void tryout_state::vram_w(offs_t offset, uint8_t data)
{
/* There are eight banks of vram - in bank 0 the first 0x400 bytes
is reserved for the tilemap. In banks 2, 4 and 6 the game never
@@ -133,12 +133,12 @@ WRITE8_MEMBER(tryout_state::vram_w)
m_gfxdecode->gfx(2)->mark_dirty((offset-0x400/64)&0x7f);
}
-WRITE8_MEMBER(tryout_state::vram_bankswitch_w)
+void tryout_state::vram_bankswitch_w(uint8_t data)
{
m_vram_bank = data;
}
-WRITE8_MEMBER(tryout_state::flipscreen_w)
+void tryout_state::flipscreen_w(uint8_t data)
{
flip_screen_set(data & 1);
}