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Diffstat (limited to 'src/mame/video/toaplan2.c')
-rw-r--r--src/mame/video/toaplan2.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mame/video/toaplan2.c b/src/mame/video/toaplan2.c
index ed68e79c71d..23d4173006c 100644
--- a/src/mame/video/toaplan2.c
+++ b/src/mame/video/toaplan2.c
@@ -99,7 +99,7 @@ VIDEO_START( toaplan2 )
if (state->vdp1 != NULL)
{
- state->secondary_render_bitmap = auto_bitmap_alloc(machine, width, height, BITMAP_FORMAT_INDEXED16);
+ state->secondary_render_bitmap = auto_bitmap_alloc(machine, width, height, BITMAP_FORMAT_INDEXED16);
state->vdp1->custom_priority_bitmap = state->custom_priority_bitmap;
state->vdp1->displog = &state->displog;
}
@@ -345,7 +345,7 @@ VIDEO_UPDATE( toaplan2_dual )
{
gp9001_log_vram(state->vdp0, screen->machine);
- // bitmap_fill(bitmap,cliprect,0);
+ // bitmap_fill(bitmap,cliprect,0);
bitmap_fill(state->custom_priority_bitmap, cliprect, 0);
state->vdp0->gp9001_render_vdp(screen->machine, bitmap, cliprect);
}
@@ -360,8 +360,8 @@ VIDEO_UPDATE( toaplan2_mixed )
{
toaplan2_state *state = screen->machine->driver_data<toaplan2_state>();
-// bitmap_fill(bitmap,cliprect,0);
-// bitmap_fill(gp9001_custom_priority_bitmap, cliprect, 0);
+// bitmap_fill(bitmap,cliprect,0);
+// bitmap_fill(gp9001_custom_priority_bitmap, cliprect, 0);
if (state->vdp0)
{
@@ -379,7 +379,7 @@ VIDEO_UPDATE( toaplan2_mixed )
bitmap_fill(state->custom_priority_bitmap, cliprect, 0);
state->vdp1->gp9001_render_vdp(screen->machine, state->secondary_render_bitmap, cliprect);
}
-
+
// key test places in batsugun
// level 2 - the two layers of clouds (will appear under background, or over ships if wrong)
@@ -390,7 +390,7 @@ VIDEO_UPDATE( toaplan2_mixed )
//
// when implemented based directly on the PAL equation it doesn't work, however, my own equations roughly based
// on that do.
- //
+ //
if (state->vdp0 && state->vdp1)
{
@@ -409,11 +409,11 @@ VIDEO_UPDATE( toaplan2_mixed )
{
UINT16 GPU0_LUTaddr = src_vdp0[x];
UINT16 GPU1_LUTaddr = src_vdp1[x];
-
+
// these equations is derived from the PAL, but doesn't seem to work?
int COMPARISON = ((GPU0_LUTaddr & 0x0780) > (GPU1_LUTaddr & 0x0780));
-
+
// note: GPU1_LUTaddr & 0x000f - transparency check for vdp1? (gfx are 4bpp, the low 4 bits of the lookup would be the pixel data value)
#if 0
int result =