diff options
Diffstat (limited to 'src/mame/video/tigeroad_spr.c')
-rw-r--r-- | src/mame/video/tigeroad_spr.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mame/video/tigeroad_spr.c b/src/mame/video/tigeroad_spr.c index a180f8ba56a..d7e764f4d6c 100644 --- a/src/mame/video/tigeroad_spr.c +++ b/src/mame/video/tigeroad_spr.c @@ -1,14 +1,14 @@ /* - very simple sprite scheme, used by some Capcom games and hardware cloned from them + very simple sprite scheme, used by some Capcom games and hardware cloned from them - bionicc.c - tigeroad.c - supduck.c + bionicc.c + tigeroad.c + supduck.c - it is unknown if this is handled by a custom chip, or simple logic. - y positions are inverted in Bionic Commando, but it seems otherwise the same as - Tiger Road + it is unknown if this is handled by a custom chip, or simple logic. + y positions are inverted in Bionic Commando, but it seems otherwise the same as + Tiger Road */ @@ -39,7 +39,7 @@ void tigeroad_spr_device::device_reset() 4 words per sprite 0 ---- ---t tttt tttt = tile number - + 1 ---- ---- --cc cc-- = colour 1 ---- ---- ---- --x- = flip x 1 ---- ---- ---- ---y = flip y |