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Diffstat (limited to 'src/mame/video/tatsumi.c')
-rw-r--r--src/mame/video/tatsumi.c50
1 files changed, 25 insertions, 25 deletions
diff --git a/src/mame/video/tatsumi.c b/src/mame/video/tatsumi.c
index 88fb72c9ef4..93efa83b2a6 100644
--- a/src/mame/video/tatsumi.c
+++ b/src/mame/video/tatsumi.c
@@ -1064,14 +1064,14 @@ static void draw_ground(running_machine &machine, bitmap_rgb32 &dst, const recta
UINT32 tatsumi_state::screen_update_apache3(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect)
{
- update_cluts(screen.machine(), 1024, 0, 2048);
+ update_cluts(machine(), 1024, 0, 2048);
m_tx_layer->set_scrollx(0,24);
- bitmap.fill(screen.machine().pens[0], cliprect);
- draw_sky(screen.machine(), bitmap, cliprect, 256, m_apache3_rotate_ctrl[1]);
-// draw_ground(screen.machine(), bitmap, cliprect);
- draw_sprites(screen.machine(), bitmap,cliprect,0, (m_sprite_control_ram[0x20]&0x1000) ? 0x1000 : 0);
+ bitmap.fill(machine().pens[0], cliprect);
+ draw_sky(machine(), bitmap, cliprect, 256, m_apache3_rotate_ctrl[1]);
+// draw_ground(machine(), bitmap, cliprect);
+ draw_sprites(machine(), bitmap,cliprect,0, (m_sprite_control_ram[0x20]&0x1000) ? 0x1000 : 0);
m_tx_layer->draw(bitmap, cliprect, 0,0);
return 0;
}
@@ -1081,17 +1081,17 @@ UINT32 tatsumi_state::screen_update_roundup5(screen_device &screen, bitmap_rgb32
// UINT16 bg_x_scroll=m_roundup5_unknown1[0];
// UINT16 bg_y_scroll=m_roundup5_unknown2[0];
- update_cluts(screen.machine(), 1024, 512, 4096);
+ update_cluts(machine(), 1024, 512, 4096);
m_tx_layer->set_scrollx(0,24);
m_tx_layer->set_scrolly(0,0); //(((m_roundupt_crt_reg[0xe]<<8)|m_roundupt_crt_reg[0xf])>>5) + 96);
- bitmap.fill(screen.machine().pens[384], cliprect); // todo
- screen.machine().priority_bitmap.fill(0, cliprect);
+ bitmap.fill(machine().pens[384], cliprect); // todo
+ machine().priority_bitmap.fill(0, cliprect);
- draw_sprites(screen.machine(), screen.machine().priority_bitmap,cliprect,1,(m_sprite_control_ram[0xe0]&0x1000) ? 0x1000 : 0); // Alpha pass only
- draw_road(screen.machine(), bitmap,cliprect,screen.machine().priority_bitmap);
- draw_sprites(screen.machine(), bitmap,cliprect,0,(m_sprite_control_ram[0xe0]&0x1000) ? 0x1000 : 0); // Full pass
+ draw_sprites(machine(), machine().priority_bitmap,cliprect,1,(m_sprite_control_ram[0xe0]&0x1000) ? 0x1000 : 0); // Alpha pass only
+ draw_road(machine(), bitmap,cliprect,machine().priority_bitmap);
+ draw_sprites(machine(), bitmap,cliprect,0,(m_sprite_control_ram[0xe0]&0x1000) ? 0x1000 : 0); // Full pass
m_tx_layer->draw(bitmap, cliprect, 0,0);
return 0;
}
@@ -1108,14 +1108,14 @@ UINT32 tatsumi_state::screen_update_cyclwarr(screen_device &screen, bitmap_rgb32
m_bigfight_last_bank=m_bigfight_bank;
}
- bitmap.fill(screen.machine().pens[0], cliprect);
+ bitmap.fill(machine().pens[0], cliprect);
- draw_bg(screen.machine(), bitmap, m_layer3, &m_cyclwarr_videoram1[0x000], &m_cyclwarr_videoram1[0x100], m_cyclwarr_videoram1, m_bigfight_a40000[0], 8, -0x80, 512, 4096);
- draw_bg(screen.machine(), bitmap, m_layer2, &m_cyclwarr_videoram1[0x200], &m_cyclwarr_videoram1[0x300], m_cyclwarr_videoram1, m_bigfight_a40000[0], 8, -0x80, 512, 4096);
- draw_bg(screen.machine(), bitmap, m_layer1, &m_cyclwarr_videoram0[0x000], &m_cyclwarr_videoram0[0x100], m_cyclwarr_videoram0, m_bigfight_a40000[0], 8, -0x40, 1024, 2048);
- update_cluts(screen.machine(), 8192, 4096, 8192);
- draw_sprites(screen.machine(), bitmap,cliprect,0,(m_sprite_control_ram[0xe0]&0x1000) ? 0x1000 : 0);
- draw_bg(screen.machine(), bitmap, m_layer0, &m_cyclwarr_videoram0[0x200], &m_cyclwarr_videoram0[0x300], m_cyclwarr_videoram0, m_bigfight_a40000[0], 0x10, -0x80, 512, 4096);
+ draw_bg(machine(), bitmap, m_layer3, &m_cyclwarr_videoram1[0x000], &m_cyclwarr_videoram1[0x100], m_cyclwarr_videoram1, m_bigfight_a40000[0], 8, -0x80, 512, 4096);
+ draw_bg(machine(), bitmap, m_layer2, &m_cyclwarr_videoram1[0x200], &m_cyclwarr_videoram1[0x300], m_cyclwarr_videoram1, m_bigfight_a40000[0], 8, -0x80, 512, 4096);
+ draw_bg(machine(), bitmap, m_layer1, &m_cyclwarr_videoram0[0x000], &m_cyclwarr_videoram0[0x100], m_cyclwarr_videoram0, m_bigfight_a40000[0], 8, -0x40, 1024, 2048);
+ update_cluts(machine(), 8192, 4096, 8192);
+ draw_sprites(machine(), bitmap,cliprect,0,(m_sprite_control_ram[0xe0]&0x1000) ? 0x1000 : 0);
+ draw_bg(machine(), bitmap, m_layer0, &m_cyclwarr_videoram0[0x200], &m_cyclwarr_videoram0[0x300], m_cyclwarr_videoram0, m_bigfight_a40000[0], 0x10, -0x80, 512, 4096);
return 0;
}
@@ -1132,13 +1132,13 @@ UINT32 tatsumi_state::screen_update_bigfight(screen_device &screen, bitmap_rgb32
m_bigfight_last_bank=m_bigfight_bank;
}
- bitmap.fill(screen.machine().pens[0], cliprect);
- draw_bg(screen.machine(), bitmap, m_layer3, &m_cyclwarr_videoram1[0x000], &m_cyclwarr_videoram1[0x100], m_cyclwarr_videoram1, m_bigfight_a40000[0], 8, -0x40, 1024, 2048);
- draw_bg(screen.machine(), bitmap, m_layer2, &m_cyclwarr_videoram1[0x200], &m_cyclwarr_videoram1[0x300], m_cyclwarr_videoram1, m_bigfight_a40000[0], 8, -0x40, 1024, 2048);
- draw_bg(screen.machine(), bitmap, m_layer1, &m_cyclwarr_videoram0[0x000], &m_cyclwarr_videoram0[0x100], m_cyclwarr_videoram0, m_bigfight_a40000[0], 8, -0x40, 1024, 2048);
- update_cluts(screen.machine(), 8192, 4096, 8192);
- draw_sprites(screen.machine(), bitmap,cliprect,0,(m_sprite_control_ram[0xe0]&0x1000) ? 0x1000 : 0);
- draw_bg(screen.machine(), bitmap, m_layer0, &m_cyclwarr_videoram0[0x200], &m_cyclwarr_videoram0[0x300], m_cyclwarr_videoram0, m_bigfight_a40000[0], 0x10, -0x40, 1024, 2048);
+ bitmap.fill(machine().pens[0], cliprect);
+ draw_bg(machine(), bitmap, m_layer3, &m_cyclwarr_videoram1[0x000], &m_cyclwarr_videoram1[0x100], m_cyclwarr_videoram1, m_bigfight_a40000[0], 8, -0x40, 1024, 2048);
+ draw_bg(machine(), bitmap, m_layer2, &m_cyclwarr_videoram1[0x200], &m_cyclwarr_videoram1[0x300], m_cyclwarr_videoram1, m_bigfight_a40000[0], 8, -0x40, 1024, 2048);
+ draw_bg(machine(), bitmap, m_layer1, &m_cyclwarr_videoram0[0x000], &m_cyclwarr_videoram0[0x100], m_cyclwarr_videoram0, m_bigfight_a40000[0], 8, -0x40, 1024, 2048);
+ update_cluts(machine(), 8192, 4096, 8192);
+ draw_sprites(machine(), bitmap,cliprect,0,(m_sprite_control_ram[0xe0]&0x1000) ? 0x1000 : 0);
+ draw_bg(machine(), bitmap, m_layer0, &m_cyclwarr_videoram0[0x200], &m_cyclwarr_videoram0[0x300], m_cyclwarr_videoram0, m_bigfight_a40000[0], 0x10, -0x40, 1024, 2048);
return 0;
}