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Diffstat (limited to 'src/mame/video/ssv.c')
-rw-r--r--src/mame/video/ssv.c22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/mame/video/ssv.c b/src/mame/video/ssv.c
index bb3c3f2720e..01b7da5b992 100644
--- a/src/mame/video/ssv.c
+++ b/src/mame/video/ssv.c
@@ -282,7 +282,7 @@ VIDEO_START( gdfs )
1c006a-6b fedc ba98 7654 3210 y start visible area
1c006c-6d fedc ba98 7654 3210 y end visible area
1c006e-6f ---- ---- ---- ---- ? 106 for all games
- 1c0070-71 fedc ba98 7654 3210 signed y global tilemap x offset
+ 1c0070-71 fedc ba98 7654 3210 signed y global tilemap x offset
1c0072-73 ---- ---- ---- ---- ?
1c0074-75 ---- ---- ---- ---- ?
-e-- ---- ---- ---- y flipscreen
@@ -782,7 +782,7 @@ static void draw_sprites(running_machine *machine, bitmap_t *bitmap, const recta
tilemaps_offsy = ((s2[3] & 0x1ff) - (s2[3] & 0x200));
/* Every single sprite is offset by x & yoffs, and additionally
- by one of the 8 x & y offsets in the 1c0040-1c005f area */
+ by one of the 8 x & y offsets in the 1c0040-1c005f area */
xoffs += ssv_scroll[((mode & 0x00e0) >> 4) + 0x40/2];
yoffs += ssv_scroll[((mode & 0x00e0) >> 4) + 0x42/2];
@@ -906,7 +906,7 @@ static void draw_sprites(running_machine *machine, bitmap_t *bitmap, const recta
{
sy = -sy;
if (ssv_scroll[0x74/2] & 0x8000)
- sy += 0x00; //
+ sy += 0x00; //
else
sy -= 0x10; // vasara (hack)
}
@@ -1087,14 +1087,14 @@ static void gdfs_draw_zooming_sprites(running_machine *machine, bitmap_t *bitmap
flipy = (attr & 0x4000);
/*
- if ((ssv_scroll[0x74/2] & 0x1000) && ((ssv_scroll[0x74/2] & 0x2000) == 0))
- {
- if (flipx == 0) flipx = 1; else flipx = 0;
- }
- if ((ssv_scroll[0x74/2] & 0x4000) && ((ssv_scroll[0x74/2] & 0x2000) == 0))
- {
- if (flipy == 0) flipy = 1; else flipy = 0;
- }
+ if ((ssv_scroll[0x74/2] & 0x1000) && ((ssv_scroll[0x74/2] & 0x2000) == 0))
+ {
+ if (flipx == 0) flipx = 1; else flipx = 0;
+ }
+ if ((ssv_scroll[0x74/2] & 0x4000) && ((ssv_scroll[0x74/2] & 0x2000) == 0))
+ {
+ if (flipy == 0) flipy = 1; else flipy = 0;
+ }
*/
color = (attr & 0x0400) ? attr : attr * 4;