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Diffstat (limited to 'src/mame/video/sshangha.cpp')
-rw-r--r--src/mame/video/sshangha.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mame/video/sshangha.cpp b/src/mame/video/sshangha.cpp
index a28b2b29c67..57d7edf11f6 100644
--- a/src/mame/video/sshangha.cpp
+++ b/src/mame/video/sshangha.cpp
@@ -35,7 +35,7 @@ UINT32 sshangha_state::screen_update_sshangha(screen_device &screen, bitmap_rgb3
m_sprgen1->draw_sprites(bitmap, cliprect, m_spriteram, 0x800, true);
// I'm pretty sure only the original has the 2nd spriteram, used for the Japanese text on the 2nd scene (non-scrolling text) in the intro of the quest (3rd in JPN) mode
- if (m_spriteram2 != NULL)
+ if (m_spriteram2 != nullptr)
m_sprgen2->draw_sprites(bitmap, cliprect, m_spriteram2, 0x800, true);
// flip screen
@@ -58,7 +58,7 @@ UINT32 sshangha_state::screen_update_sshangha(screen_device &screen, bitmap_rgb3
m_deco_tilegen1->tilemap_1_draw(screen, bitmap, cliprect, 0, 0);
}
- if (m_spriteram2 != NULL)
+ if (m_spriteram2 != nullptr)
m_sprgen2->inefficient_copy_sprite_bitmap(bitmap, cliprect, 0x0000, 0x0000, 0, 0x1ff);
m_sprgen1->inefficient_copy_sprite_bitmap(bitmap, cliprect, 0x0000, 0x0200, 0, 0x1ff);