diff options
Diffstat (limited to 'src/mame/video/sprint2.c')
-rw-r--r-- | src/mame/video/sprint2.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/mame/video/sprint2.c b/src/mame/video/sprint2.c index a26d5f67adf..2e2a03051f3 100644 --- a/src/mame/video/sprint2.c +++ b/src/mame/video/sprint2.c @@ -125,7 +125,7 @@ UINT32 sprint2_state::screen_update_sprint2(screen_device &screen, bitmap_ind16 for (i = 0; i < 4; i++) { - drawgfx_transpen(bitmap, cliprect, screen.machine().gfx[1], + drawgfx_transpen(bitmap, cliprect, machine().gfx[1], get_sprite_code(video_ram, i), i, 0, 0, @@ -144,7 +144,7 @@ void sprint2_state::screen_eof_sprint2(screen_device &screen, bool state) UINT8 *video_ram = m_video_ram; int i; int j; - const rectangle &visarea = screen.machine().primary_screen->visible_area(); + const rectangle &visarea = machine().primary_screen->visible_area(); /* * Collisions are detected for both player cars: @@ -160,8 +160,8 @@ void sprint2_state::screen_eof_sprint2(screen_device &screen, bool state) rect.min_x = get_sprite_x(video_ram, i); rect.min_y = get_sprite_y(video_ram, i); - rect.max_x = get_sprite_x(video_ram, i) + screen.machine().gfx[1]->width() - 1; - rect.max_y = get_sprite_y(video_ram, i) + screen.machine().gfx[1]->height() - 1; + rect.max_x = get_sprite_x(video_ram, i) + machine().gfx[1]->width() - 1; + rect.max_y = get_sprite_y(video_ram, i) + machine().gfx[1]->height() - 1; rect &= visarea; @@ -169,21 +169,21 @@ void sprint2_state::screen_eof_sprint2(screen_device &screen, bool state) m_bg_tilemap->draw(m_helper, rect, 0, 0); - drawgfx_transpen(m_helper, rect, screen.machine().gfx[1], + drawgfx_transpen(m_helper, rect, machine().gfx[1], get_sprite_code(video_ram, i), 0, 0, 0, get_sprite_x(video_ram, i), get_sprite_y(video_ram, i), 1); - m_collision[i] |= collision_check(this, screen.machine().colortable, rect); + m_collision[i] |= collision_check(this, machine().colortable, rect); /* check for sprite-sprite collisions */ for (j = 0; j < 4; j++) if (j != i) { - drawgfx_transpen(m_helper, rect, screen.machine().gfx[1], + drawgfx_transpen(m_helper, rect, machine().gfx[1], get_sprite_code(video_ram, j), 1, 0, 0, @@ -191,14 +191,14 @@ void sprint2_state::screen_eof_sprint2(screen_device &screen, bool state) get_sprite_y(video_ram, j), 0); } - drawgfx_transpen(m_helper, rect, screen.machine().gfx[1], + drawgfx_transpen(m_helper, rect, machine().gfx[1], get_sprite_code(video_ram, i), 0, 0, 0, get_sprite_x(video_ram, i), get_sprite_y(video_ram, i), 1); - m_collision[i] |= collision_check(this, screen.machine().colortable, rect); + m_collision[i] |= collision_check(this, machine().colortable, rect); } } } |