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-rw-r--r--src/mame/video/segaybd.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mame/video/segaybd.cpp b/src/mame/video/segaybd.cpp
index 2ea2a5c2531..fb649463333 100644
--- a/src/mame/video/segaybd.cpp
+++ b/src/mame/video/segaybd.cpp
@@ -55,7 +55,7 @@ UINT32 segaybd_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap,
UINT16 *src = &sprites.pix(y);
UINT8 *pri = &screen.priority().pix(y);
-
+
for (int x = rect->min_x; x <= rect->max_x; x++)
{
@@ -67,7 +67,7 @@ UINT32 segaybd_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap,
// int colpri = ((data[4] & 0xff) << 4) | (((data[1] >> 9) & 0xf) << 12);
// so PPPPppppppppcccc (P = priority p = palette c = colour data)
// for Y board the (((data[1] >> 9) & 0xf) << 12) bit is the part we care about
-
+
// the format of the screen.priority() buffer (populated in rotate_draw) is
// ccc----- Sprite color