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Diffstat (limited to 'src/mame/video/segaic16.c')
-rw-r--r--src/mame/video/segaic16.c40
1 files changed, 20 insertions, 20 deletions
diff --git a/src/mame/video/segaic16.c b/src/mame/video/segaic16.c
index 6c54da5be85..357e28ee431 100644
--- a/src/mame/video/segaic16.c
+++ b/src/mame/video/segaic16.c
@@ -1498,9 +1498,9 @@ WRITE16_HANDLER( segaic16_textram_0_w )
static void segaic16_sprites_hangon_draw(running_machine *machine, struct sprite_info *info, bitmap_t *bitmap, const rectangle *cliprect)
{
- UINT8 numbanks = memory_region_length(machine, RGNCLASS_GFX, "gfx2") / 0x10000;
- const UINT16 *spritebase = (const UINT16 *)memory_region(machine, RGNCLASS_GFX, "gfx2");
- const UINT8 *zoom = (const UINT8 *)memory_region(machine, RGNCLASS_PROMS, "proms");
+ UINT8 numbanks = memory_region_length(machine, "gfx2") / 0x10000;
+ const UINT16 *spritebase = (const UINT16 *)memory_region(machine, "gfx2");
+ const UINT8 *zoom = (const UINT8 *)memory_region(machine, "proms");
UINT16 *data;
/* first scan forward to find the end of the list */
@@ -1662,9 +1662,9 @@ static void segaic16_sprites_hangon_draw(running_machine *machine, struct sprite
static void segaic16_sprites_sharrier_draw(running_machine *machine, struct sprite_info *info, bitmap_t *bitmap, const rectangle *cliprect)
{
- UINT8 numbanks = memory_region_length(machine, RGNCLASS_GFX, "gfx2") / 0x20000;
- const UINT32 *spritebase = (const UINT32 *)memory_region(machine, RGNCLASS_GFX, "gfx2");
- const UINT8 *zoom = (const UINT8 *)memory_region(machine, RGNCLASS_PROMS, "proms");
+ UINT8 numbanks = memory_region_length(machine, "gfx2") / 0x20000;
+ const UINT32 *spritebase = (const UINT32 *)memory_region(machine, "gfx2");
+ const UINT8 *zoom = (const UINT8 *)memory_region(machine, "proms");
UINT16 *data;
/* first scan forward to find the end of the list */
@@ -1832,8 +1832,8 @@ static void segaic16_sprites_sharrier_draw(running_machine *machine, struct spri
static void segaic16_sprites_16a_draw(running_machine *machine, struct sprite_info *info, bitmap_t *bitmap, const rectangle *cliprect)
{
- UINT8 numbanks = memory_region_length(machine, RGNCLASS_GFX, "gfx2") / 0x10000;
- const UINT16 *spritebase = (const UINT16 *)memory_region(machine, RGNCLASS_GFX, "gfx2");
+ UINT8 numbanks = memory_region_length(machine, "gfx2") / 0x10000;
+ const UINT16 *spritebase = (const UINT16 *)memory_region(machine, "gfx2");
UINT16 *data;
/* first scan forward to find the end of the list */
@@ -1991,11 +1991,11 @@ static void segaic16_sprites_16b_draw(running_machine *machine, struct sprite_in
const UINT16 *spritebase;
UINT16 *data;
- spritebase = (const UINT16 *)memory_region(machine, RGNCLASS_GFX, "gfx2");
+ spritebase = (const UINT16 *)memory_region(machine, "gfx2");
if (!spritebase)
return;
- numbanks = memory_region_length(machine, RGNCLASS_GFX, "gfx2") / 0x20000;
+ numbanks = memory_region_length(machine, "gfx2") / 0x20000;
/* first scan forward to find the end of the list */
for (data = info->spriteram; data < info->spriteram + info->ramsize/2; data += 8)
@@ -2145,8 +2145,8 @@ static void segaic16_sprites_16b_draw(running_machine *machine, struct sprite_in
static void segaic16_sprites_yboard_16b_draw(running_machine *machine, struct sprite_info *info, bitmap_t *bitmap, const rectangle *cliprect)
{
- UINT8 numbanks = memory_region_length(machine, RGNCLASS_GFX, "gfx2") / 0x20000;
- const UINT16 *spritebase = (const UINT16 *)memory_region(machine, RGNCLASS_GFX, "gfx2");
+ UINT8 numbanks = memory_region_length(machine, "gfx2") / 0x20000;
+ const UINT16 *spritebase = (const UINT16 *)memory_region(machine, "gfx2");
UINT16 *data;
/* first scan forward to find the end of the list */
@@ -2322,8 +2322,8 @@ static void segaic16_sprites_yboard_16b_draw(running_machine *machine, struct sp
static void segaic16_sprites_outrun_draw(running_machine *machine, struct sprite_info *info, bitmap_t *bitmap, const rectangle *cliprect)
{
- UINT8 numbanks = memory_region_length(machine, RGNCLASS_GFX, "gfx2") / 0x40000;
- const UINT32 *spritebase = (const UINT32 *)memory_region(machine, RGNCLASS_GFX, "gfx2");
+ UINT8 numbanks = memory_region_length(machine, "gfx2") / 0x40000;
+ const UINT32 *spritebase = (const UINT32 *)memory_region(machine, "gfx2");
UINT16 *data;
/* first scan forward to find the end of the list */
@@ -2483,8 +2483,8 @@ static void segaic16_sprites_outrun_draw(running_machine *machine, struct sprite
static void segaic16_sprites_yboard_draw(running_machine *machine, struct sprite_info *info, bitmap_t *bitmap, const rectangle *cliprect)
{
- UINT8 numbanks = memory_region_length(machine, RGNCLASS_GFX, "gfx1") / 0x80000;
- const UINT64 *spritebase = (const UINT64 *)memory_region(machine, RGNCLASS_GFX, "gfx1");
+ UINT8 numbanks = memory_region_length(machine, "gfx1") / 0x80000;
+ const UINT64 *spritebase = (const UINT64 *)memory_region(machine, "gfx1");
const UINT16 *rotatebase = rotate[0].buffer ? rotate[0].buffer : rotate[0].rotateram;
UINT8 visited[0x1000];
UINT16 *data;
@@ -2895,8 +2895,8 @@ WRITE16_HANDLER( segaic16_sprites_draw_1_w )
static void segaic16_road_hangon_decode(running_machine *machine, struct road_info *info)
{
int x, y;
- const UINT8 *gfx = memory_region(machine, RGNCLASS_GFX, "gfx3");
- int len = memory_region_length(machine, RGNCLASS_GFX, "gfx3");
+ const UINT8 *gfx = memory_region(machine, "gfx3");
+ int len = memory_region_length(machine, "gfx3");
/* allocate memory for the unpacked road data */
info->gfx = auto_malloc(256 * 512);
@@ -3156,8 +3156,8 @@ static void segaic16_road_hangon_draw(struct road_info *info, bitmap_t *bitmap,
static void segaic16_road_outrun_decode(running_machine *machine, struct road_info *info)
{
int x, y;
- const UINT8 *gfx = memory_region(machine, RGNCLASS_GFX, "gfx3");
- int len = memory_region_length(machine, RGNCLASS_GFX, "gfx3");
+ const UINT8 *gfx = memory_region(machine, "gfx3");
+ int len = memory_region_length(machine, "gfx3");
/* allocate memory for the unpacked road data */
info->gfx = auto_malloc((256 * 2 + 1) * 512);