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Diffstat (limited to 'src/mame/video/psikyo.c')
-rw-r--r--src/mame/video/psikyo.c54
1 files changed, 27 insertions, 27 deletions
diff --git a/src/mame/video/psikyo.c b/src/mame/video/psikyo.c
index bc06a287a02..2c9feb45a6b 100644
--- a/src/mame/video/psikyo.c
+++ b/src/mame/video/psikyo.c
@@ -284,7 +284,7 @@ static void draw_sprites( running_machine *machine, bitmap_t *bitmap, const rect
for (offs = 0/2 ; offs < (0x800 - 2)/2 ; offs += 2/2) // skip last "sprite"
{
UINT16 sprite = spritelist[BYTE_XOR_BE(offs)];
- if (sprite == 0xffff)
+ if (sprite == 0xffff)
break;
}
@@ -325,7 +325,7 @@ static void draw_sprites( running_machine *machine, bitmap_t *bitmap, const rect
/* 180-1ff are negative coordinates. Note that $80 pixels is
the maximum extent of a sprite, which can therefore be moved
out of screen without problems */
- if (x >= 0x180)
+ if (x >= 0x180)
x -= 0x200;
x += (nx * zoomx + 2) / 4;
@@ -400,14 +400,14 @@ static void draw_sprites_bootleg( running_machine *machine, bitmap_t *bitmap, co
int height = video_screen_get_height(machine->primary_screen);
/* Exit if sprites are disabled */
- if (spritelist[BYTE_XOR_BE((0x800 - 2) / 2)] & 1)
+ if (spritelist[BYTE_XOR_BE((0x800 - 2) / 2)] & 1)
return;
/* Look for "end of sprites" marker in the sprites list */
for (offs = 0/2 ; offs < (0x800 - 2)/2 ; offs += 2/2) // skip last "sprite"
{
UINT16 sprite = spritelist[BYTE_XOR_BE(offs)];
- if (sprite == 0xffff)
+ if (sprite == 0xffff)
break;
}
@@ -514,13 +514,13 @@ static void draw_sprites_bootleg( running_machine *machine, bitmap_t *bitmap, co
static int tilemap_width( int size )
{
- if (size == 0)
+ if (size == 0)
return 0x80 * 16;
else if(size == 1)
return 0x40 * 16;
- else if(size == 2)
+ else if(size == 2)
return 0x20 * 16;
- else
+ else
return 0x10 * 16;
}
@@ -578,7 +578,7 @@ VIDEO_UPDATE( psikyo )
psikyo_switch_banks(screen->machine, 1, (layer1_ctrl & 0x400) >> 10);
}
- switch ((layer0_ctrl & 0x00c0) >> 6)
+ switch ((layer0_ctrl & 0x00c0) >> 6)
{
case 0: tm0size = 1; break;
case 1: tm0size = 2; break;
@@ -586,7 +586,7 @@ VIDEO_UPDATE( psikyo )
default: tm0size = 0; break;
}
- switch ((layer1_ctrl & 0x00c0) >> 6)
+ switch ((layer1_ctrl & 0x00c0) >> 6)
{
case 0: tm1size = 1; break;
case 1: tm1size = 2; break;
@@ -594,22 +594,22 @@ VIDEO_UPDATE( psikyo )
default: tm1size = 0; break;
}
- if (tm0size == 0)
+ if (tm0size == 0)
tmptilemap0 = state->tilemap_0_size0;
- else if (tm0size == 1)
+ else if (tm0size == 1)
tmptilemap0 = state->tilemap_0_size1;
- else if (tm0size == 2)
+ else if (tm0size == 2)
tmptilemap0 = state->tilemap_0_size2;
- else
+ else
tmptilemap0 = state->tilemap_0_size3;
- if (tm1size == 0)
+ if (tm1size == 0)
tmptilemap1 = state->tilemap_1_size0;
- else if (tm1size == 1)
+ else if (tm1size == 1)
tmptilemap1 = state->tilemap_1_size1;
- else if (tm1size == 2)
+ else if (tm1size == 2)
tmptilemap1 = state->tilemap_1_size2;
- else
+ else
tmptilemap1 = state->tilemap_1_size3;
tilemap_set_enable(tmptilemap0, ~layer0_ctrl & 1);
@@ -752,7 +752,7 @@ VIDEO_UPDATE( psikyo_bootleg )
psikyo_switch_banks(screen->machine, 1, (layer1_ctrl & 0x400) >> 10);
}
- switch ((layer0_ctrl & 0x00c0) >> 6)
+ switch ((layer0_ctrl & 0x00c0) >> 6)
{
case 0: tm0size = 1; break;
case 1: tm0size = 2; break;
@@ -760,7 +760,7 @@ VIDEO_UPDATE( psikyo_bootleg )
default: tm0size = 0; break;
}
- switch ((layer1_ctrl & 0x00c0) >> 6)
+ switch ((layer1_ctrl & 0x00c0) >> 6)
{
case 0: tm1size = 1; break;
case 1: tm1size = 2; break;
@@ -768,22 +768,22 @@ VIDEO_UPDATE( psikyo_bootleg )
default: tm1size = 0; break;
}
- if (tm0size == 0)
+ if (tm0size == 0)
tmptilemap0 = state->tilemap_0_size0;
- else if (tm0size == 1)
+ else if (tm0size == 1)
tmptilemap0 = state->tilemap_0_size1;
- else if (tm0size == 2)
+ else if (tm0size == 2)
tmptilemap0 = state->tilemap_0_size2;
- else
+ else
tmptilemap0 = state->tilemap_0_size3;
- if (tm1size == 0)
+ if (tm1size == 0)
tmptilemap1 = state->tilemap_1_size0;
- else if (tm1size == 1)
+ else if (tm1size == 1)
tmptilemap1 = state->tilemap_1_size1;
- else if (tm1size == 2)
+ else if (tm1size == 2)
tmptilemap1 = state->tilemap_1_size2;
- else
+ else
tmptilemap1 = state->tilemap_1_size3;
tilemap_set_enable(tmptilemap0, ~layer0_ctrl & 1);