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Diffstat (limited to 'src/mame/video/model3.cpp')
-rw-r--r--src/mame/video/model3.cpp49
1 files changed, 23 insertions, 26 deletions
diff --git a/src/mame/video/model3.cpp b/src/mame/video/model3.cpp
index d2ebec94fa9..918653160ca 100644
--- a/src/mame/video/model3.cpp
+++ b/src/mame/video/model3.cpp
@@ -245,12 +245,11 @@ TILE_GET_INFO_MEMBER(model3_state::tile_info_layer3_8bit) { MODEL3_TILE_INFO8(0x
#ifdef UNUSED_FUNCTION
void model3_state::draw_texture_sheet(bitmap_ind16 &bitmap, const rectangle &cliprect)
{
- int x,y;
- for(y = cliprect.min_y; y <= cliprect.max_y; y++)
+ for(int y = cliprect.min_y; y <= cliprect.max_y; y++)
{
- uint16_t *d = &bitmap.pix16(y);
+ uint16_t *const d = &bitmap.pix(y);
int index = (y*2)*2048;
- for(x = cliprect.min_x; x <= cliprect.max_x; x++) {
+ for(int x = cliprect.min_x; x <= cliprect.max_x; x++) {
uint16_t pix = m_texture_ram[0][index];
index+=4;
if(pix != 0) {
@@ -292,8 +291,8 @@ void model3_state::draw_layer(bitmap_rgb32 &bitmap, const rectangle &cliprect, i
for (int y = y1; y <= y2; y++)
{
- uint32_t* dst = &bitmap.pix32(y);
- uint16_t* src = &pixmap.pix16(iy & 0x1ff);
+ uint32_t *const dst = &bitmap.pix(y);
+ uint16_t const *const src = &pixmap.pix(iy & 0x1ff);
int rowscroll = BYTE_REVERSE16(rowscroll_ram[((layer * 0x200) + y) ^ NATIVE_ENDIAN_VALUE_LE_BE(3,0)]) & 0x7fff;
if (rowscroll & 0x100)
@@ -2024,14 +2023,12 @@ void model3_state::real3d_traverse_display_list()
void model3_renderer::draw(bitmap_rgb32 &bitmap, const rectangle &cliprect)
{
- int i, j;
-
- for (j = cliprect.min_y; j <= cliprect.max_y; ++j)
+ for (int j = cliprect.min_y; j <= cliprect.max_y; ++j)
{
- uint32_t *dst = &bitmap.pix32(j);
- uint32_t *src = &m_fb->pix32(j);
+ uint32_t *const dst = &bitmap.pix(j);
+ uint32_t const *const src = &m_fb->pix(j);
- for (i = cliprect.min_x; i <= cliprect.max_x; ++i)
+ for (int i = cliprect.min_x; i <= cliprect.max_x; ++i)
{
if (src[i] & 0xff000000)
{
@@ -2191,8 +2188,8 @@ void model3_renderer::draw_alpha_triangles(const m3_triangle* tris, int num_tris
void model3_renderer::draw_scanline_solid(int32_t scanline, const extent_t &extent, const model3_polydata &polydata, int threadid)
{
- uint32_t *fb = &m_fb->pix32(scanline);
- float *zb = (float*)&m_zb->pix32(scanline);
+ uint32_t *const fb = &m_fb->pix(scanline);
+ float *const zb = (float*)&m_zb->pix(scanline);
float z = extent.param[0].start;
float dz = extent.param[0].dpdx;
@@ -2221,8 +2218,8 @@ void model3_renderer::draw_scanline_solid(int32_t scanline, const extent_t &exte
void model3_renderer::draw_scanline_solid_trans(int32_t scanline, const extent_t &extent, const model3_polydata &polydata, int threadid)
{
- uint32_t *fb = &m_fb->pix32(scanline);
- float *zb = (float*)&m_zb->pix32(scanline);
+ uint32_t *const fb = &m_fb->pix(scanline);
+ float *const zb = (float*)&m_zb->pix(scanline);
float z = extent.param[0].start;
float dz = extent.param[0].dpdx;
@@ -2289,8 +2286,8 @@ do {
void model3_renderer::draw_scanline_tex(int32_t scanline, const extent_t &extent, const model3_polydata &polydata, int threadid)
{
- uint32_t *fb = &m_fb->pix32(scanline);
- float *zb = (float*)&m_zb->pix32(scanline);
+ uint32_t *const fb = &m_fb->pix(scanline);
+ float *const zb = (float*)&m_zb->pix(scanline);
const cached_texture *texture = polydata.texture;
float z = extent.param[0].start;
@@ -2333,8 +2330,8 @@ void model3_renderer::draw_scanline_tex(int32_t scanline, const extent_t &extent
void model3_renderer::draw_scanline_tex_colormod(int32_t scanline, const extent_t &extent, const model3_polydata &polydata, int threadid)
{
- uint32_t *fb = &m_fb->pix32(scanline);
- float *zb = (float*)&m_zb->pix32(scanline);
+ uint32_t *const fb = &m_fb->pix(scanline);
+ float *const zb = (float*)&m_zb->pix(scanline);
const cached_texture *texture = polydata.texture;
float z = extent.param[0].start;
@@ -2380,8 +2377,8 @@ void model3_renderer::draw_scanline_tex_colormod(int32_t scanline, const extent_
void model3_renderer::draw_scanline_tex_contour(int32_t scanline, const extent_t &extent, const model3_polydata &polydata, int threadid)
{
- uint32_t *fb = &m_fb->pix32(scanline);
- float *zb = (float*)&m_zb->pix32(scanline);
+ uint32_t *const fb = &m_fb->pix(scanline);
+ float *const zb = (float*)&m_zb->pix(scanline);
const cached_texture *texture = polydata.texture;
float z = extent.param[0].start;
@@ -2432,8 +2429,8 @@ void model3_renderer::draw_scanline_tex_contour(int32_t scanline, const extent_t
void model3_renderer::draw_scanline_tex_trans(int32_t scanline, const extent_t &extent, const model3_polydata &polydata, int threadid)
{
- uint32_t *fb = &m_fb->pix32(scanline);
- float *zb = (float*)&m_zb->pix32(scanline);
+ uint32_t *const fb = &m_fb->pix(scanline);
+ float *const zb = (float*)&m_zb->pix(scanline);
const cached_texture *texture = polydata.texture;
float z = extent.param[0].start;
@@ -2481,8 +2478,8 @@ void model3_renderer::draw_scanline_tex_trans(int32_t scanline, const extent_t &
void model3_renderer::draw_scanline_tex_alpha(int32_t scanline, const extent_t &extent, const model3_polydata &polydata, int threadid)
{
- uint32_t *fb = &m_fb->pix32(scanline);
- float *zb = (float*)&m_zb->pix32(scanline);
+ uint32_t *const fb = &m_fb->pix(scanline);
+ float *const zb = (float*)&m_zb->pix(scanline);
const cached_texture *texture = polydata.texture;
float z = extent.param[0].start;