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Diffstat (limited to 'src/mame/video/model3.cpp')
-rw-r--r--src/mame/video/model3.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mame/video/model3.cpp b/src/mame/video/model3.cpp
index c73b05c0a72..a6d0948212b 100644
--- a/src/mame/video/model3.cpp
+++ b/src/mame/video/model3.cpp
@@ -179,21 +179,21 @@ void model3_state::video_start()
machine().add_notifier(MACHINE_NOTIFY_EXIT, machine_notify_delegate(FUNC(model3_state::model3_exit), this));
- m_m3_char_ram = auto_alloc_array_clear(machine(), UINT64, 0x100000/8);
- m_m3_tile_ram = auto_alloc_array_clear(machine(), UINT64, 0x8000/8);
+ m_m3_char_ram = make_unique_clear<UINT64[]>(0x100000/8);
+ m_m3_tile_ram = make_unique_clear<UINT64[]>(0x8000/8);
- m_texture_fifo = auto_alloc_array_clear(machine(), UINT32, 0x100000/4);
+ m_texture_fifo = make_unique_clear<UINT32[]>(0x100000/4);
/* 2x 4MB texture sheets */
m_texture_ram[0] = std::make_unique<UINT16[]>(0x400000/2);
m_texture_ram[1] = std::make_unique<UINT16[]>(0x400000/2);
/* 1MB Display List RAM */
- m_display_list_ram = auto_alloc_array_clear(machine(), UINT32, 0x100000/4);
+ m_display_list_ram = make_unique_clear<UINT32[]>(0x100000/4);
/* 4MB for nodes (< Step 2.0 have only 2MB) */
- m_culling_ram = auto_alloc_array_clear(machine(), UINT32, 0x400000/4);
+ m_culling_ram = make_unique_clear<UINT32[]>(0x400000/4);
/* 4MB Polygon RAM */
- m_polygon_ram = auto_alloc_array_clear(machine(), UINT32, 0x400000/4);
+ m_polygon_ram = make_unique_clear<UINT32[]>(0x400000/4);
m_vid_reg0 = 0;
@@ -207,10 +207,10 @@ void model3_state::video_start()
m_layer8[3] = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(model3_state::tile_info_layer3_8bit), this), TILEMAP_SCAN_ROWS, 8, 8, 64, 64);
// 4-bit tiles
- m_gfxdecode->set_gfx(0, global_alloc(gfx_element(m_palette, char4_layout, (UINT8*)m_m3_char_ram, 0, m_palette->entries() / 16, 0)));
+ m_gfxdecode->set_gfx(0, global_alloc(gfx_element(m_palette, char4_layout, (UINT8*)m_m3_char_ram.get(), 0, m_palette->entries() / 16, 0)));
// 8-bit tiles
- m_gfxdecode->set_gfx(1, global_alloc(gfx_element(m_palette, char8_layout, (UINT8*)m_m3_char_ram, 0, m_palette->entries() / 256, 0)));
+ m_gfxdecode->set_gfx(1, global_alloc(gfx_element(m_palette, char8_layout, (UINT8*)m_m3_char_ram.get(), 0, m_palette->entries() / 256, 0)));
init_matrix_stack();
}