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Diffstat (limited to 'src/mame/video/model2.cpp')
-rw-r--r--src/mame/video/model2.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/mame/video/model2.cpp b/src/mame/video/model2.cpp
index 4975a26fbbf..93d41b28552 100644
--- a/src/mame/video/model2.cpp
+++ b/src/mame/video/model2.cpp
@@ -451,9 +451,9 @@ static void model2_3d_process_quad( raster_state *raster, UINT32 attr )
/* get our list read to add the triangles */
ztri = raster->tri_sorted_list[object.z];
- if ( ztri != NULL )
+ if ( ztri != nullptr )
{
- while( ztri->next != NULL )
+ while( ztri->next != nullptr )
ztri = (triangle *)ztri->next;
}
@@ -492,9 +492,9 @@ static void model2_3d_process_quad( raster_state *raster, UINT32 attr )
memcpy( &tri->v[2], &verts[i], sizeof( poly_vertex ) );
/* add to our sorted list */
- tri->next = NULL;
+ tri->next = nullptr;
- if ( ztri == NULL )
+ if ( ztri == nullptr )
{
raster->tri_sorted_list[object.z] = tri;
}
@@ -688,9 +688,9 @@ static void model2_3d_process_triangle( raster_state *raster, UINT32 attr )
/* get our list read to add the triangles */
ztri = raster->tri_sorted_list[object.z];
- if ( ztri != NULL )
+ if ( ztri != nullptr )
{
- while( ztri->next != NULL )
+ while( ztri->next != nullptr )
ztri = (triangle *)ztri->next;
}
@@ -729,9 +729,9 @@ static void model2_3d_process_triangle( raster_state *raster, UINT32 attr )
memcpy( &tri->v[2], &verts[i], sizeof( poly_vertex ) );
/* add to our sorted list */
- tri->next = NULL;
+ tri->next = nullptr;
- if ( ztri == NULL )
+ if ( ztri == nullptr )
{
raster->tri_sorted_list[object.z] = tri;
}
@@ -953,13 +953,13 @@ void model2_state::model2_3d_frame_end( bitmap_rgb32 &bitmap, const rectangle &c
for( z = raster->max_z; z >= raster->min_z; z-- )
{
/* see if we have items at this z level */
- if ( raster->tri_sorted_list[z] != NULL )
+ if ( raster->tri_sorted_list[z] != nullptr )
{
/* get a pointer to the first triangle */
triangle *tri = raster->tri_sorted_list[z];
/* and loop clipping and rendering each triangle */
- while( tri != NULL )
+ while( tri != nullptr )
{
/* project and render */
model2_3d_project( tri );
@@ -2377,7 +2377,7 @@ static UINT32 * geo_end( geo_state *geo, UINT32 opcode, UINT32 *input )
model2_3d_push( raster, 0xFF000000 );
/* signal end by returning NULL */
- return NULL;
+ return nullptr;
}
/* Command 10: Dummy */
@@ -2558,7 +2558,7 @@ static void geo_parse( model2_state *state )
UINT32 *input = &state->m_bufferram[address];
UINT32 opcode;
- while( input != NULL && (input - state->m_bufferram) < 0x20000 )
+ while( input != nullptr && (input - state->m_bufferram) < 0x20000 )
{
/* read in the opcode */
opcode = *input++;