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-rw-r--r--src/mame/video/konamiic.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mame/video/konamiic.c b/src/mame/video/konamiic.c
index a242f9cfa29..4143924f38f 100644
--- a/src/mame/video/konamiic.c
+++ b/src/mame/video/konamiic.c
@@ -6821,7 +6821,7 @@ void K056832_tilemap_draw(running_machine *machine, bitmap_t *bitmap, const rect
drawrect.min_x = (dminx < cminx ) ? cminx : dminx;
drawrect.max_x = (dmaxx > cmaxx ) ? cmaxx : dmaxx;
-
+
// soccer superstars visible area is >512 pixels, this causes problems with the logic because
// the tilemaps are 512 pixels across. Assume that if the limits were set as below that we
// want the tilemap to be drawn on the right hand side.. this is probably not the correct