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Diffstat (limited to 'src/mame/video/konamiic.c')
-rw-r--r--src/mame/video/konamiic.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mame/video/konamiic.c b/src/mame/video/konamiic.c
index 1b8bcd0b380..62985d2edf8 100644
--- a/src/mame/video/konamiic.c
+++ b/src/mame/video/konamiic.c
@@ -4924,15 +4924,15 @@ static void K053936_zoom_draw(int chip,UINT16 *ctrl,UINT16 *linectrl, bitmap_t *
int incxx,incxy;
rectangle my_clip;
int y,maxy;
-
- // Racin' Force will get to here if glfgreat_hack is enabled, and it ends
+
+ // Racin' Force will get to here if glfgreat_hack is enabled, and it ends
// up setting a maximum y value of '13', thus causing nothing to be drawn.
// It looks like the roz output should be flipped somehow as it seems to be
// displaying the wrong areas of the tilemap and is rendered upside down,
// although due to the additional post-processing the voxel renderer performs
// it's difficult to know what the output SHOULD be. (hold W in Racin' Force
// to see the chip output)
-
+
if (((ctrl[0x07] & 0x0002) && ctrl[0x09]) && (glfgreat_hack)) /* wrong, but fixes glfgreat */
{
my_clip.min_x = ctrl[0x08] + K053936_offset[chip][0]+2;
@@ -4957,14 +4957,14 @@ static void K053936_zoom_draw(int chip,UINT16 *ctrl,UINT16 *linectrl, bitmap_t *
y = cliprect->min_y;
maxy = cliprect->max_y;
}
-
+
while (y <= maxy)
{
UINT16 *lineaddr = linectrl + 4*((y - K053936_offset[chip][1]) & 0x1ff);
my_clip.min_y = my_clip.max_y = y;
-
-
+
+
startx = 256 * (INT16)(lineaddr[0] + ctrl[0x00]);
starty = 256 * (INT16)(lineaddr[1] + ctrl[0x01]);
incxx = (INT16)(lineaddr[2]);