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Diffstat (limited to 'src/mame/video/galaxold.c')
-rw-r--r--src/mame/video/galaxold.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/mame/video/galaxold.c b/src/mame/video/galaxold.c
index 4e0c5430b98..cdea0fddfda 100644
--- a/src/mame/video/galaxold.c
+++ b/src/mame/video/galaxold.c
@@ -7,7 +7,7 @@
#include "emu.h"
#include "includes/galaxold.h"
-#define STARS_COLOR_BASE (machine.region("proms")->bytes())
+#define STARS_COLOR_BASE (machine.root_device().memregion("proms")->bytes())
#define BULLETS_COLOR_BASE (STARS_COLOR_BASE + 64)
#define BACKGROUND_COLOR_BASE (BULLETS_COLOR_BASE + 2)
@@ -94,12 +94,12 @@ static void dambustr_draw_background(running_machine &machine, bitmap_ind16 &bit
***************************************************************************/
PALETTE_INIT( galaxold )
{
- const UINT8 *color_prom = machine.region("proms")->base();
+ const UINT8 *color_prom = machine.root_device().memregion("proms")->base();
int i, len;
/* first, the character/sprite palette */
- len = machine.region("proms")->bytes();
+ len = machine.root_device().memregion("proms")->bytes();
for (i = 0;i < len;i++)
{
int bit0,bit1,bit2,r,g,b;
@@ -169,12 +169,12 @@ PALETTE_INIT( stratgyx )
PALETTE_INIT( rockclim )
{
- const UINT8 *color_prom = machine.region("proms")->base();
+ const UINT8 *color_prom = machine.root_device().memregion("proms")->base();
int i, len;
/* first, the character/sprite palette */
- len = machine.region("proms")->bytes();
+ len = machine.root_device().memregion("proms")->bytes();
for (i = 0;i < len;i++)
{
int bit0,bit1,bit2,r,g,b;
@@ -218,7 +218,7 @@ PALETTE_INIT( rockclim )
***************************************************************************/
PALETTE_INIT( darkplnt )
{
- const UINT8 *color_prom = machine.region("proms")->base();
+ const UINT8 *color_prom = machine.root_device().memregion("proms")->base();
int i;
@@ -338,12 +338,12 @@ PALETTE_INIT( mariner )
/* swapped r/g/b hook-up */
PALETTE_INIT( dambustr )
{
- const UINT8 *color_prom = machine.region("proms")->base();
+ const UINT8 *color_prom = machine.root_device().memregion("proms")->base();
int base = BACKGROUND_COLOR_BASE;
int i, len;
/* first, the character/sprite palette */
- len = machine.region("proms")->bytes();
+ len = machine.root_device().memregion("proms")->bytes();
for (i = 0;i < len;i++)
{
@@ -1043,7 +1043,7 @@ static void mariner_modify_charcode(running_machine &machine, UINT16 *code, UINT
/* bit 0 of the PROM controls character banking */
- prom = machine.region("user2")->base();
+ prom = machine.root_device().memregion("user2")->base();
*code |= ((prom[x] & 0x01) << 8);
}
@@ -1230,7 +1230,7 @@ static void stratgyx_draw_background(running_machine &machine, bitmap_ind16 &bit
the green gun if BCG is asserted
bits 2-7 are unconnected */
- prom = machine.region("user1")->base();
+ prom = state->memregion("user1")->base();
for (x = 0; x < 32; x++)
{
@@ -1305,7 +1305,7 @@ static void mariner_draw_background(running_machine &machine, bitmap_ind16 &bitm
line (column) of the screen. The first 0x20 bytes for unflipped,
and the 2nd 0x20 bytes for flipped screen. */
- prom = machine.region("user1")->base();
+ prom = state->memregion("user1")->base();
if (state->m_flipscreen_x)
{
@@ -1606,7 +1606,7 @@ static void mariner_draw_stars(running_machine &machine, bitmap_ind16 &bitmap, c
/* bit 2 of the PROM controls star visibility */
- prom = machine.region("user2")->base();
+ prom = machine.root_device().memregion("user2")->base();
for (offs = 0;offs < STAR_COUNT;offs++)
{