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Diffstat (limited to 'src/mame/video/finalizr.cpp')
-rw-r--r-- | src/mame/video/finalizr.cpp | 233 |
1 files changed, 0 insertions, 233 deletions
diff --git a/src/mame/video/finalizr.cpp b/src/mame/video/finalizr.cpp deleted file mode 100644 index a8578034156..00000000000 --- a/src/mame/video/finalizr.cpp +++ /dev/null @@ -1,233 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Nicola Salmoria -/*************************************************************************** - - Konami Finalizer - - Functions to emulate the video hardware of the machine. - -***************************************************************************/ - -#include "emu.h" -#include "includes/finalizr.h" -#include "video/resnet.h" -#include "screen.h" - - -/*************************************************************************** - - The palette PROMs are connected to the RGB output this way: - - bit 7 -- 220 ohm resistor -- \ - -- 470 ohm resistor -- | -- 470 ohm pulldown resistor -- GREEN - -- 1 kohm resistor -- | - -- 2.2 kohm resistor -- / - -- 220 ohm resistor -- \ - -- 470 ohm resistor -- | -- 470 ohm pulldown resistor -- RED - -- 1 kohm resistor -- | - bit 0 -- 2.2 kohm resistor -- / - - - bit 3 -- 220 ohm resistor -- \ - -- 470 ohm resistor -- | -- 470 ohm pulldown resistor -- BLUE - -- 1 kohm resistor -- | - bit 0 -- 2.2 kohm resistor -- / - -***************************************************************************/ - -void finalizr_state::finalizr_palette(palette_device &palette) const -{ - const uint8_t *color_prom = memregion("proms")->base(); - static constexpr int resistances[4] = { 2200, 1000, 470, 220 }; - - // compute the color output resistor weights - double rweights[4], gweights[4], bweights[4]; - compute_resistor_weights(0, 255, -1.0, - 4, &resistances[0], rweights, 470, 0, - 4, &resistances[0], gweights, 470, 0, - 4, &resistances[0], bweights, 470, 0); - - // create a lookup table for the palette - for (int i = 0; i < 0x20; i++) - { - int bit0, bit1, bit2, bit3; - - // red component - bit0 = BIT(color_prom[i], 0); - bit1 = BIT(color_prom[i], 1); - bit2 = BIT(color_prom[i], 2); - bit3 = BIT(color_prom[i], 3); - int const r = combine_weights(rweights, bit0, bit1, bit2, bit3); - - // green component - bit0 = BIT(color_prom[i], 4); - bit1 = BIT(color_prom[i], 5); - bit2 = BIT(color_prom[i], 6); - bit3 = BIT(color_prom[i], 7); - int const g = combine_weights(gweights, bit0, bit1, bit2, bit3); - - // blue component - bit0 = BIT(color_prom[i + 0x20], 0); - bit1 = BIT(color_prom[i + 0x20], 1); - bit2 = BIT(color_prom[i + 0x20], 2); - bit3 = BIT(color_prom[i + 0x20], 3); - int const b = combine_weights(bweights, bit0, bit1, bit2, bit3); - - palette.set_indirect_color(i, rgb_t(r, g, b)); - } - - // color_prom now points to the beginning of the lookup table - color_prom += 0x40; - - for (int i = 0; i < 0x100; i++) - { - uint8_t const ctabentry = (color_prom[i] & 0x0f) | 0x10; - palette.set_pen_indirect(i, ctabentry); - } - - for (int i = 0x100; i < 0x200; i++) - { - uint8_t const ctabentry = color_prom[i] & 0x0f; - palette.set_pen_indirect(i, ctabentry); - } -} - -TILE_GET_INFO_MEMBER(finalizr_state::get_bg_tile_info) -{ - int attr = m_colorram[tile_index]; - int code = m_videoram[tile_index] + ((attr & 0xc0) << 2) + (m_charbank << 10); - int color = attr & 0x0f; - int flags = TILE_FLIPYX((attr & 0x30) >> 4); - - tileinfo.set(0, code, color, flags); -} - -TILE_GET_INFO_MEMBER(finalizr_state::get_fg_tile_info) -{ - int attr = m_colorram2[tile_index]; - int code = m_videoram2[tile_index] + ((attr & 0xc0) << 2); - int color = attr & 0x0f; - int flags = TILE_FLIPYX((attr & 0x30) >> 4); - - tileinfo.set(0, code, color, flags); -} - -void finalizr_state::video_start() -{ - m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(finalizr_state::get_bg_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32); - m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(finalizr_state::get_fg_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32); -} - - - -/**************************************************************************/ - -void finalizr_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect) -{ - gfx_element *gfx1 = m_gfxdecode->gfx(1); - gfx_element *gfx2 = m_gfxdecode->gfx(2); - - uint8_t *sr = m_spriterambank ? m_spriteram_2 : m_spriteram; - - for (int offs = 0; offs <= m_spriteram.bytes() - 5; offs += 5) - { - int sx, sy, flipx, flipy, code, color, size; - - sx = 32 + 1 + sr[offs + 3] - ((sr[offs + 4] & 0x01) << 8); - sy = sr[offs + 2]; - flipx = sr[offs + 4] & 0x20; - flipy = sr[offs + 4] & 0x40; - code = sr[offs] + ((sr[offs + 1] & 0x0f) << 8); - color = ((sr[offs + 1] & 0xf0) >> 4); - -// (sr[offs + 4] & 0x02) is used, meaning unknown - - size = sr[offs + 4] & 0x1c; - - if (size >= 0x10) - { - // 32x32 - if (flip_screen()) - { - sx = 256 - sx; - sy = 224 - sy; - flipx = !flipx; - flipy = !flipy; - } - - gfx1->transpen(bitmap, cliprect, code + 0, color, flipx, flipy, flipx ? sx + 16 : sx, flipy ? sy + 16 : sy, 0); - gfx1->transpen(bitmap, cliprect, code + 1, color, flipx, flipy, flipx ? sx : sx + 16, flipy ? sy + 16 : sy, 0); - gfx1->transpen(bitmap, cliprect, code + 2, color, flipx, flipy, flipx ? sx + 16: sx , flipy ? sy : sy + 16, 0); - gfx1->transpen(bitmap, cliprect, code + 3, color, flipx, flipy, flipx ? sx : sx + 16, flipy ? sy : sy + 16, 0); - } - else - { - if (flip_screen()) - { - sx = ((size & 0x08) ? 280: 272) - sx; - sy = ((size & 0x04) ? 248: 240) - sy; - flipx = !flipx; - flipy = !flipy; - } - - if (size == 0x00) - { - // 16x16 - gfx1->transpen(bitmap, cliprect, code, color, flipx, flipy, sx, sy, 0); - } - else - { - code = ((code & 0x3ff) << 2) | ((code & 0xc00) >> 10); - - if (size == 0x04) - { - // 16x8 - gfx2->transpen(bitmap, cliprect, code &~1, color, flipx, flipy, flipx ? sx + 8 : sx, sy, 0); - gfx2->transpen(bitmap, cliprect, code | 1, color, flipx, flipy, flipx ? sx : sx + 8, sy, 0); - } - else if (size == 0x08) - { - // 8x16 - gfx2->transpen(bitmap, cliprect, code &~2, color, flipx, flipy, sx, flipy ? sy + 8 : sy, 0); - gfx2->transpen(bitmap, cliprect, code | 2, color, flipx, flipy, sx, flipy ? sy : sy + 8, 0); - } - else if (size == 0x0c) - { - // 8x8 - gfx2->transpen(bitmap, cliprect, code, color, flipx, flipy, sx, sy, 0); - } - } - } - } -} - - -uint32_t finalizr_state::screen_update_finalizr(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) -{ - m_bg_tilemap->mark_all_dirty(); - m_fg_tilemap->mark_all_dirty(); - - m_bg_tilemap->set_scrollx(0, *m_scroll - 32); - m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0); - - draw_sprites(bitmap, cliprect); - - // draw top status region - const rectangle &visarea = screen.visible_area(); - rectangle clip = cliprect; - - if (flip_screen()) - { - clip.min_x = visarea.max_x - 31; - clip.max_x = visarea.max_x; - } - else - { - clip.min_x = visarea.min_x; - clip.max_x = visarea.min_x + 31; - } - - m_fg_tilemap->draw(screen, bitmap, clip, 0, 0); - - return 0; -} |