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-rw-r--r--src/mame/video/finalizr.cpp233
1 files changed, 0 insertions, 233 deletions
diff --git a/src/mame/video/finalizr.cpp b/src/mame/video/finalizr.cpp
deleted file mode 100644
index a8578034156..00000000000
--- a/src/mame/video/finalizr.cpp
+++ /dev/null
@@ -1,233 +0,0 @@
-// license:BSD-3-Clause
-// copyright-holders:Nicola Salmoria
-/***************************************************************************
-
- Konami Finalizer
-
- Functions to emulate the video hardware of the machine.
-
-***************************************************************************/
-
-#include "emu.h"
-#include "includes/finalizr.h"
-#include "video/resnet.h"
-#include "screen.h"
-
-
-/***************************************************************************
-
- The palette PROMs are connected to the RGB output this way:
-
- bit 7 -- 220 ohm resistor -- \
- -- 470 ohm resistor -- | -- 470 ohm pulldown resistor -- GREEN
- -- 1 kohm resistor -- |
- -- 2.2 kohm resistor -- /
- -- 220 ohm resistor -- \
- -- 470 ohm resistor -- | -- 470 ohm pulldown resistor -- RED
- -- 1 kohm resistor -- |
- bit 0 -- 2.2 kohm resistor -- /
-
-
- bit 3 -- 220 ohm resistor -- \
- -- 470 ohm resistor -- | -- 470 ohm pulldown resistor -- BLUE
- -- 1 kohm resistor -- |
- bit 0 -- 2.2 kohm resistor -- /
-
-***************************************************************************/
-
-void finalizr_state::finalizr_palette(palette_device &palette) const
-{
- const uint8_t *color_prom = memregion("proms")->base();
- static constexpr int resistances[4] = { 2200, 1000, 470, 220 };
-
- // compute the color output resistor weights
- double rweights[4], gweights[4], bweights[4];
- compute_resistor_weights(0, 255, -1.0,
- 4, &resistances[0], rweights, 470, 0,
- 4, &resistances[0], gweights, 470, 0,
- 4, &resistances[0], bweights, 470, 0);
-
- // create a lookup table for the palette
- for (int i = 0; i < 0x20; i++)
- {
- int bit0, bit1, bit2, bit3;
-
- // red component
- bit0 = BIT(color_prom[i], 0);
- bit1 = BIT(color_prom[i], 1);
- bit2 = BIT(color_prom[i], 2);
- bit3 = BIT(color_prom[i], 3);
- int const r = combine_weights(rweights, bit0, bit1, bit2, bit3);
-
- // green component
- bit0 = BIT(color_prom[i], 4);
- bit1 = BIT(color_prom[i], 5);
- bit2 = BIT(color_prom[i], 6);
- bit3 = BIT(color_prom[i], 7);
- int const g = combine_weights(gweights, bit0, bit1, bit2, bit3);
-
- // blue component
- bit0 = BIT(color_prom[i + 0x20], 0);
- bit1 = BIT(color_prom[i + 0x20], 1);
- bit2 = BIT(color_prom[i + 0x20], 2);
- bit3 = BIT(color_prom[i + 0x20], 3);
- int const b = combine_weights(bweights, bit0, bit1, bit2, bit3);
-
- palette.set_indirect_color(i, rgb_t(r, g, b));
- }
-
- // color_prom now points to the beginning of the lookup table
- color_prom += 0x40;
-
- for (int i = 0; i < 0x100; i++)
- {
- uint8_t const ctabentry = (color_prom[i] & 0x0f) | 0x10;
- palette.set_pen_indirect(i, ctabentry);
- }
-
- for (int i = 0x100; i < 0x200; i++)
- {
- uint8_t const ctabentry = color_prom[i] & 0x0f;
- palette.set_pen_indirect(i, ctabentry);
- }
-}
-
-TILE_GET_INFO_MEMBER(finalizr_state::get_bg_tile_info)
-{
- int attr = m_colorram[tile_index];
- int code = m_videoram[tile_index] + ((attr & 0xc0) << 2) + (m_charbank << 10);
- int color = attr & 0x0f;
- int flags = TILE_FLIPYX((attr & 0x30) >> 4);
-
- tileinfo.set(0, code, color, flags);
-}
-
-TILE_GET_INFO_MEMBER(finalizr_state::get_fg_tile_info)
-{
- int attr = m_colorram2[tile_index];
- int code = m_videoram2[tile_index] + ((attr & 0xc0) << 2);
- int color = attr & 0x0f;
- int flags = TILE_FLIPYX((attr & 0x30) >> 4);
-
- tileinfo.set(0, code, color, flags);
-}
-
-void finalizr_state::video_start()
-{
- m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(finalizr_state::get_bg_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
- m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(finalizr_state::get_fg_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
-}
-
-
-
-/**************************************************************************/
-
-void finalizr_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect)
-{
- gfx_element *gfx1 = m_gfxdecode->gfx(1);
- gfx_element *gfx2 = m_gfxdecode->gfx(2);
-
- uint8_t *sr = m_spriterambank ? m_spriteram_2 : m_spriteram;
-
- for (int offs = 0; offs <= m_spriteram.bytes() - 5; offs += 5)
- {
- int sx, sy, flipx, flipy, code, color, size;
-
- sx = 32 + 1 + sr[offs + 3] - ((sr[offs + 4] & 0x01) << 8);
- sy = sr[offs + 2];
- flipx = sr[offs + 4] & 0x20;
- flipy = sr[offs + 4] & 0x40;
- code = sr[offs] + ((sr[offs + 1] & 0x0f) << 8);
- color = ((sr[offs + 1] & 0xf0) >> 4);
-
-// (sr[offs + 4] & 0x02) is used, meaning unknown
-
- size = sr[offs + 4] & 0x1c;
-
- if (size >= 0x10)
- {
- // 32x32
- if (flip_screen())
- {
- sx = 256 - sx;
- sy = 224 - sy;
- flipx = !flipx;
- flipy = !flipy;
- }
-
- gfx1->transpen(bitmap, cliprect, code + 0, color, flipx, flipy, flipx ? sx + 16 : sx, flipy ? sy + 16 : sy, 0);
- gfx1->transpen(bitmap, cliprect, code + 1, color, flipx, flipy, flipx ? sx : sx + 16, flipy ? sy + 16 : sy, 0);
- gfx1->transpen(bitmap, cliprect, code + 2, color, flipx, flipy, flipx ? sx + 16: sx , flipy ? sy : sy + 16, 0);
- gfx1->transpen(bitmap, cliprect, code + 3, color, flipx, flipy, flipx ? sx : sx + 16, flipy ? sy : sy + 16, 0);
- }
- else
- {
- if (flip_screen())
- {
- sx = ((size & 0x08) ? 280: 272) - sx;
- sy = ((size & 0x04) ? 248: 240) - sy;
- flipx = !flipx;
- flipy = !flipy;
- }
-
- if (size == 0x00)
- {
- // 16x16
- gfx1->transpen(bitmap, cliprect, code, color, flipx, flipy, sx, sy, 0);
- }
- else
- {
- code = ((code & 0x3ff) << 2) | ((code & 0xc00) >> 10);
-
- if (size == 0x04)
- {
- // 16x8
- gfx2->transpen(bitmap, cliprect, code &~1, color, flipx, flipy, flipx ? sx + 8 : sx, sy, 0);
- gfx2->transpen(bitmap, cliprect, code | 1, color, flipx, flipy, flipx ? sx : sx + 8, sy, 0);
- }
- else if (size == 0x08)
- {
- // 8x16
- gfx2->transpen(bitmap, cliprect, code &~2, color, flipx, flipy, sx, flipy ? sy + 8 : sy, 0);
- gfx2->transpen(bitmap, cliprect, code | 2, color, flipx, flipy, sx, flipy ? sy : sy + 8, 0);
- }
- else if (size == 0x0c)
- {
- // 8x8
- gfx2->transpen(bitmap, cliprect, code, color, flipx, flipy, sx, sy, 0);
- }
- }
- }
- }
-}
-
-
-uint32_t finalizr_state::screen_update_finalizr(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
-{
- m_bg_tilemap->mark_all_dirty();
- m_fg_tilemap->mark_all_dirty();
-
- m_bg_tilemap->set_scrollx(0, *m_scroll - 32);
- m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
-
- draw_sprites(bitmap, cliprect);
-
- // draw top status region
- const rectangle &visarea = screen.visible_area();
- rectangle clip = cliprect;
-
- if (flip_screen())
- {
- clip.min_x = visarea.max_x - 31;
- clip.max_x = visarea.max_x;
- }
- else
- {
- clip.min_x = visarea.min_x;
- clip.max_x = visarea.min_x + 31;
- }
-
- m_fg_tilemap->draw(screen, bitmap, clip, 0, 0);
-
- return 0;
-}