diff options
Diffstat (limited to 'src/mame/video/combatsc.c')
-rw-r--r-- | src/mame/video/combatsc.c | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/mame/video/combatsc.c b/src/mame/video/combatsc.c index 9f93e87bcc5..ed667a69c5d 100644 --- a/src/mame/video/combatsc.c +++ b/src/mame/video/combatsc.c @@ -397,9 +397,9 @@ UINT32 combatsc_state::screen_update_combatsc(screen_device &screen, bitmap_ind1 { int i; - set_pens(screen.machine()); + set_pens(machine()); - address_space &space = screen.machine().driver_data()->generic_space(); + address_space &space = machine().driver_data()->generic_space(); if (k007121_ctrlram_r(m_k007121_1, space, 1) & 0x02) { m_bg_tilemap[0]->set_scroll_rows(32); @@ -427,7 +427,7 @@ UINT32 combatsc_state::screen_update_combatsc(screen_device &screen, bitmap_ind1 m_bg_tilemap[0]->set_scrolly(0, k007121_ctrlram_r(m_k007121_1, space, 2)); m_bg_tilemap[1]->set_scrolly(0, k007121_ctrlram_r(m_k007121_2, space, 2)); - screen.machine().priority_bitmap.fill(0, cliprect); + machine().priority_bitmap.fill(0, cliprect); if (m_priority == 0) { @@ -437,8 +437,8 @@ UINT32 combatsc_state::screen_update_combatsc(screen_device &screen, bitmap_ind1 m_bg_tilemap[0]->draw(bitmap, cliprect, 1, 2); /* we use the priority buffer so sprites are drawn front to back */ - draw_sprites(screen.machine(), bitmap, cliprect, m_spriteram[1], 1, 0x0f00); - draw_sprites(screen.machine(), bitmap, cliprect, m_spriteram[0], 0, 0x4444); + draw_sprites(machine(), bitmap, cliprect, m_spriteram[1], 1, 0x0f00); + draw_sprites(machine(), bitmap, cliprect, m_spriteram[0], 0, 0x4444); } else { @@ -448,8 +448,8 @@ UINT32 combatsc_state::screen_update_combatsc(screen_device &screen, bitmap_ind1 m_bg_tilemap[1]->draw(bitmap, cliprect, 0, 8); /* we use the priority buffer so sprites are drawn front to back */ - draw_sprites(screen.machine(), bitmap, cliprect, m_spriteram[1], 1, 0x0f00); - draw_sprites(screen.machine(), bitmap, cliprect, m_spriteram[0], 0, 0x4444); + draw_sprites(machine(), bitmap, cliprect, m_spriteram[1], 1, 0x0f00); + draw_sprites(machine(), bitmap, cliprect, m_spriteram[0], 0, 0x4444); } if (k007121_ctrlram_r(m_k007121_1, space, 1) & 0x08) @@ -555,7 +555,7 @@ UINT32 combatsc_state::screen_update_combatscb(screen_device &screen, bitmap_ind { int i; - set_pens(screen.machine()); + set_pens(machine()); for (i = 0; i < 32; i++) { @@ -568,16 +568,16 @@ UINT32 combatsc_state::screen_update_combatscb(screen_device &screen, bitmap_ind if (m_priority == 0) { m_bg_tilemap[1]->draw(bitmap, cliprect, TILEMAP_DRAW_OPAQUE, 0); - bootleg_draw_sprites(screen.machine(), bitmap,cliprect, m_page[0], 0); + bootleg_draw_sprites(machine(), bitmap,cliprect, m_page[0], 0); m_bg_tilemap[0]->draw(bitmap, cliprect, 0 ,0); - bootleg_draw_sprites(screen.machine(), bitmap,cliprect, m_page[1], 1); + bootleg_draw_sprites(machine(), bitmap,cliprect, m_page[1], 1); } else { m_bg_tilemap[0]->draw(bitmap, cliprect, TILEMAP_DRAW_OPAQUE, 0); - bootleg_draw_sprites(screen.machine(), bitmap,cliprect, m_page[0], 0); + bootleg_draw_sprites(machine(), bitmap,cliprect, m_page[0], 0); m_bg_tilemap[1]->draw(bitmap, cliprect, 0, 0); - bootleg_draw_sprites(screen.machine(), bitmap,cliprect, m_page[1], 1); + bootleg_draw_sprites(machine(), bitmap,cliprect, m_page[1], 1); } m_textlayer->draw(bitmap, cliprect, 0, 0); |