summaryrefslogtreecommitdiffstatshomepage
path: root/src/mame/video/btoads.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/mame/video/btoads.c')
-rw-r--r--src/mame/video/btoads.c46
1 files changed, 23 insertions, 23 deletions
diff --git a/src/mame/video/btoads.c b/src/mame/video/btoads.c
index 127cd7f1b4f..5da7ae4750c 100644
--- a/src/mame/video/btoads.c
+++ b/src/mame/video/btoads.c
@@ -52,7 +52,7 @@ VIDEO_START( btoads )
/* initialize the swapped pointers */
vram_fg_draw = (UINT8 *)btoads_vram_fg0;
vram_fg_display = (UINT8 *)btoads_vram_fg1;
-
+
state_save_register_global(xscroll0);
state_save_register_global(xscroll1);
state_save_register_global(yscroll0);
@@ -350,7 +350,7 @@ void btoads_scanline_update(running_machine *machine, int screen, mame_bitmap *b
UINT16 *dst = BITMAP_ADDR16(bitmap, scanline, 0);
int coladdr = fulladdr & 0x3ff;
int x;
-
+
if (BT_DEBUG)
popmessage("screen_control = %02X", screen_control);
@@ -359,11 +359,11 @@ void btoads_scanline_update(running_machine *machine, int screen, mame_bitmap *b
{
/* mode 0: used in ship level, snake boss, title screen (free play) */
/* priority is:
- 1. BG1 pixels with the high bit set
- 2. Sprites
- 3. BG1
- 4. BG0
- */
+ 1. BG1 pixels with the high bit set
+ 2. Sprites
+ 3. BG1
+ 4. BG0
+ */
case 0:
for (x = params->heblnk; x < params->hsblnk; x += 2, coladdr++)
{
@@ -393,12 +393,12 @@ void btoads_scanline_update(running_machine *machine, int screen, mame_bitmap *b
/* mode 1: used in snow level, title screen (free play), top part of rolling ball level */
/* priority is:
- 1. Sprite pixels with high bit clear
- 2. BG0
- 3. BG1 pixels with high bit set
- 4. Sprite pixels with high bit set
- 5. BG1
- */
+ 1. Sprite pixels with high bit clear
+ 2. BG0
+ 3. BG1 pixels with high bit set
+ 4. Sprite pixels with high bit set
+ 5. BG1
+ */
case 1:
for (x = params->heblnk; x < params->hsblnk; x += 2, coladdr++)
{
@@ -437,10 +437,10 @@ void btoads_scanline_update(running_machine *machine, int screen, mame_bitmap *b
/* mode 2: used in EOA screen, jetpack level, first level, high score screen */
/* priority is:
- 1. Sprites
- 2. BG1
- 3. BG0
- */
+ 1. Sprites
+ 2. BG1
+ 3. BG0
+ */
case 2:
for (x = params->heblnk; x < params->hsblnk; x += 2, coladdr++)
{
@@ -471,12 +471,12 @@ void btoads_scanline_update(running_machine *machine, int screen, mame_bitmap *b
/* mode 3: used in toilet level, toad intros, bottom of rolling ball level */
/* priority is:
- 1. BG1 pixels with the high bit set
- 2. Sprite pixels with the high bit set
- 3. BG1
- 4. Sprites
- 5. BG0
- */
+ 1. BG1 pixels with the high bit set
+ 2. Sprite pixels with the high bit set
+ 3. BG1
+ 4. Sprites
+ 5. BG0
+ */
case 3:
for (x = params->heblnk; x < params->hsblnk; x += 2, coladdr++)
{