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Diffstat (limited to 'src/mame/video/atari.c')
-rw-r--r-- | src/mame/video/atari.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mame/video/atari.c b/src/mame/video/atari.c index a9fffa22d22..9f35c763909 100644 --- a/src/mame/video/atari.c +++ b/src/mame/video/atari.c @@ -93,7 +93,7 @@ static UINT32 tv_artifacts = 0; * player/missile colors calculated for the first part (00-1F). * The priorities of combining priority bits (which games use!) are: ************************************************************************/ -static UINT8 _pm_colors[32][8*2*8] = { +static const UINT8 _pm_colors[32][8*2*8] = { { M0, PL0,P0, PL0,M1, PL1,P1, PL1,M2, PL2,P2, PL2,M3, PL3,P3, PL3, // 00 M0, PL0,P0, PL0,M1, PL1,P1, PL1,M2, PL2,P2, PL2,M3, PL3,P3, PL3, @@ -423,7 +423,7 @@ static UINT8 _pm_colors[32][8*2*8] = { static void prio_init(void) { int i, j, pm, p, c; - UINT8 * prio; + const UINT8 * prio; /* 32 priority bit combinations */ for( i = 0; i < 32; i++ ) |