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Diffstat (limited to 'src/mame/video/atari.c')
-rw-r--r--src/mame/video/atari.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mame/video/atari.c b/src/mame/video/atari.c
index a9fffa22d22..9f35c763909 100644
--- a/src/mame/video/atari.c
+++ b/src/mame/video/atari.c
@@ -93,7 +93,7 @@ static UINT32 tv_artifacts = 0;
* player/missile colors calculated for the first part (00-1F).
* The priorities of combining priority bits (which games use!) are:
************************************************************************/
-static UINT8 _pm_colors[32][8*2*8] = {
+static const UINT8 _pm_colors[32][8*2*8] = {
{
M0, PL0,P0, PL0,M1, PL1,P1, PL1,M2, PL2,P2, PL2,M3, PL3,P3, PL3, // 00
M0, PL0,P0, PL0,M1, PL1,P1, PL1,M2, PL2,P2, PL2,M3, PL3,P3, PL3,
@@ -423,7 +423,7 @@ static UINT8 _pm_colors[32][8*2*8] = {
static void prio_init(void)
{
int i, j, pm, p, c;
- UINT8 * prio;
+ const UINT8 * prio;
/* 32 priority bit combinations */
for( i = 0; i < 32; i++ )