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Diffstat (limited to 'src/mame/technos/renegade.cpp')
-rw-r--r-- | src/mame/technos/renegade.cpp | 945 |
1 files changed, 945 insertions, 0 deletions
diff --git a/src/mame/technos/renegade.cpp b/src/mame/technos/renegade.cpp new file mode 100644 index 00000000000..0b064a38fc7 --- /dev/null +++ b/src/mame/technos/renegade.cpp @@ -0,0 +1,945 @@ +// license:BSD-3-Clause +// copyright-holders:Phil Stroffolino, Carlos A. Lozano, Rob Rosenbrock +/****************************************************************************** + +Renegade +(c)1986 Taito + +Nekketsu Kouha Kunio Kun +(c)1986 Technos Japan + +Nekketsu Kouha Kunio Kun (bootleg) +Renegade (bootleg) + +driver by Phil Stroffolino, Carlos A. Lozano, Rob Rosenbrock + +to enter test mode, hold down P1+P2 and press reset + +NMI is used to refresh the sprites +IRQ is used to poll the coin and service inputs +coin counter outputs are connected directly to coin inputs (via 74LS04 inverter gates IC55, IC43) +no coin lockout + +Known issues: +- Unemulated partial update bg scrolling, which should effectively add layer + tearing at line ~12 according to the refs. Scrolling currently + triggers at line 6 with current timings so we are quite off. + Additionally scrolling updates every other frame so simply using partial + updates won't cope with it; + +Non-emulation issues: (these are confirmed accurate, present on real pcb) +- Knockdown samples farts (coming from YM3526 DAC) +- Static ADPCM sound +- Active video period is 238 lines but last 7 lines are unused + + +Memory Map: + +Working RAM + $24 used to mirror bankswitch state + $25 coin trigger state + $26 #credits (decimal) + $27 - $28 partial credits + $2C - $2D sprite refresh trigger (used by NMI) + $31 live/demo (if live, player controls are read from input ports) + $32 indicates 2 player (alternating) game, or 1 player game + $33 active player + $37 stage number + $38 stage state (for stages with more than one part) + $40 game status flags; 0x80 indicates time over, 0x40 indicates player dead + $220 player health + $222 - $223 stage timer + $48a - $48b horizontal scroll buffer + $511 - $690 sprite RAM buffer + $693 num pending sound commands + $694 - $698 sound command queue + +$1002 #lives +$1014 - $1015 stage timer - separated digits +$1017 - $1019 stage timer: (ticks,seconds,minutes) +$101a timer for palette animation +$1020 - $1048 high score table +$10e5 - $10ff 68705 data buffer + +Video RAM +$1800 - $1bff text layer, characters +$1c00 - $1fff text layer, character attributes +$2000 - $217f MIX RAM (96 sprites) +$2800 - $2bff BACK LOW MAP RAM (background tiles) +$2C00 - $2fff BACK HIGH MAP RAM (background attributes) +$3000 - $30ff COLOR RG RAM +$3100 - $31ff COLOR B RAM + +Registers +$3800w scroll(0ff) +$3801w scroll(300) +$3802w sound command +$3803w screen flip (0=flip; 1=noflip) + +$3804w send data to 68705 +$3804r receive data from 68705 + +$3805w bankswitch +$3806w nmi clear +$3807w irq clear + +$3800r player 1 controls +xx start buttons + xx fire buttons + xxxx joystick state + +$3801r player 2 controls +xx coin inputs + xx fire buttons + xxxx joystick state + +$3802r dipswitch 2 + misc +x service input + x vblank (reads state of nmi flipflop) + x 0: 68705 is ready to send information + x 1: 68705 is ready to receive information + xx 3rd fire buttons for player 2,1 + xx difficulty + +$3803r dipswitch 1 +x screen flip + x cabinet type + x bonus (extra life for high score) + x starting lives: 1 or 2 + xxxx coins per play + +ROM +$4000 - $7fff bankswitched ROM +$8000 - $ffff ROM + +******************************************************************************/ + +#include "emu.h" + +#include "taito68705.h" + +#include "cpu/m6502/m6502.h" +#include "cpu/m6809/m6809.h" +#include "machine/gen_latch.h" +#include "machine/timer.h" +#include "sound/msm5205.h" +#include "sound/ymopl.h" + +#include "emupal.h" +#include "screen.h" +#include "speaker.h" +#include "tilemap.h" + + +namespace { + +class renegade_state : public driver_device +{ +public: + renegade_state(const machine_config &mconfig, device_type type, const char *tag) + : driver_device(mconfig, type, tag) + , m_maincpu(*this,"maincpu") + , m_audiocpu(*this, "audiocpu") + , m_mcu(*this, "mcu") + , m_msm(*this, "msm") + , m_screen(*this, "screen") + , m_gfxdecode(*this, "gfxdecode") + , m_soundlatch(*this, "soundlatch") + , m_fg_videoram(*this, "fg_videoram") + , m_bg_videoram(*this, "bg_videoram") + , m_spriteram(*this, "spriteram") + , m_rombank(*this, "rombank") + , m_adpcmrom(*this, "adpcm") + { + } + + void renegade(machine_config &config); + void kuniokunb(machine_config &config); + + ioport_value mcu_status_r(); + DECLARE_INPUT_CHANGED_MEMBER(coin_inserted); + +protected: + virtual void machine_start() override ATTR_COLD; + virtual void machine_reset() override ATTR_COLD; + +private: + required_device<cpu_device> m_maincpu; + required_device<cpu_device> m_audiocpu; + optional_device<taito68705_mcu_device> m_mcu; + required_device<msm5205_device> m_msm; + required_device<screen_device> m_screen; + required_device<gfxdecode_device> m_gfxdecode; + required_device<generic_latch_8_device> m_soundlatch; + + required_shared_ptr<uint8_t> m_fg_videoram; + required_shared_ptr<uint8_t> m_bg_videoram; + required_shared_ptr<uint8_t> m_spriteram; + + required_memory_bank m_rombank; + + required_region_ptr<uint8_t> m_adpcmrom; + + uint32_t m_adpcm_pos = 0; + uint32_t m_adpcm_end = 0; + bool m_adpcm_playing = false; + + int32_t m_scrollx = 0; + tilemap_t *m_bg_tilemap = nullptr; + tilemap_t *m_fg_tilemap = nullptr; + + uint8_t mcu_reset_r(); + void bankswitch_w(uint8_t data); + void irq_ack_w(uint8_t data); + void nmi_ack_w(uint8_t data); + void fg_videoram_w(offs_t offset, uint8_t data); + void bg_videoram_w(offs_t offset, uint8_t data); + void flipscreen_w(uint8_t data); + void scroll_lsb_w(uint8_t data); + void scroll_msb_w(uint8_t data); + void adpcm_start_w(uint8_t data); + void adpcm_addr_w(uint8_t data); + void adpcm_stop_w(uint8_t data); + void adpcm_int(int state); + + TILE_GET_INFO_MEMBER(get_bg_tilemap_info); + TILE_GET_INFO_MEMBER(get_fg_tilemap_info); + + TIMER_DEVICE_CALLBACK_MEMBER(interrupt); + + uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect); + + void renegade_map(address_map &map) ATTR_COLD; + void renegade_nomcu_map(address_map &map) ATTR_COLD; + void renegade_sound_map(address_map &map) ATTR_COLD; +}; + + +/*************************************************************************** + + Renegade Video Hardware + +***************************************************************************/ + +void renegade_state::bg_videoram_w(offs_t offset, uint8_t data) +{ + m_bg_videoram[offset] = data; + m_bg_tilemap->mark_tile_dirty(offset & 0x3ff); +} + +void renegade_state::fg_videoram_w(offs_t offset, uint8_t data) +{ + m_fg_videoram[offset] = data; + m_fg_tilemap->mark_tile_dirty(offset & 0x3ff); +} + +void renegade_state::flipscreen_w(uint8_t data) +{ + flip_screen_set(~data & 0x01); +} + +void renegade_state::scroll_lsb_w(uint8_t data) +{ + m_scrollx = (m_scrollx & 0xff00) | data; +} + +void renegade_state::scroll_msb_w(uint8_t data) +{ + m_scrollx = (m_scrollx & 0xff) | (data << 8); +} + +TILE_GET_INFO_MEMBER(renegade_state::get_bg_tilemap_info) +{ + uint8_t const *const source = &m_bg_videoram[tile_index]; + uint8_t const attributes = source[0x400]; // CCC??BBB + tileinfo.set( + 1 + (attributes & 0x7), + source[0], + attributes >> 5, + 0); +} + +TILE_GET_INFO_MEMBER(renegade_state::get_fg_tilemap_info) +{ + uint8_t const *const source = &m_fg_videoram[tile_index]; + uint8_t const attributes = source[0x400]; + tileinfo.set( + 0, + ((attributes & 3) << 8) | source[0], + attributes >> 6, + 0); +} + +void renegade_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + for (unsigned offset = 0; m_spriteram.length() > offset; offset += 4) + { + uint8_t const *const source = &m_spriteram[offset]; + + // reference: stage 1 boss in kuniokun is aligned with the train door + int sy = 234 - source[0]; + + //if (sy >= 0) + { + int const attributes = source[1]; // SFCCBBBB + int sx = source[3]; + int const sprite_number = source[2]; + int const sprite_bank = 9 + (attributes & 0xf); + int const color = (attributes >> 4) & 0x3; + bool xflip = attributes & 0x40; + + if (sx > 248) + sx -= 256; + // wrap-around (stage 2 bike tires) + if (sy < 0) + sy += 256; + + if (flip_screen()) + { + sx = 240 - sx; + sy = 260 - sy; + xflip = !xflip; + } + + if (attributes & 0x80) // big sprite + { + m_gfxdecode->gfx(sprite_bank)->transpen( + bitmap, cliprect, + sprite_number | 1, + color, + xflip, flip_screen(), + sx, sy + (flip_screen() ? -16 : 16), 0); + } + else + { + sy += (flip_screen() ? -16 : 16); + } + m_gfxdecode->gfx(sprite_bank)->transpen( + bitmap, cliprect, + sprite_number, + color, + xflip, flip_screen(), + sx, sy, 0); + } + } +} + +uint32_t renegade_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + m_bg_tilemap->set_scrollx(0, m_scrollx); + m_bg_tilemap->draw(screen, bitmap, cliprect, 0 , 0); + draw_sprites(bitmap, cliprect); + m_fg_tilemap->draw(screen, bitmap, cliprect, 0 , 0); + return 0; +} + + +/**************************************************************************/ +/* ADPCM sound +** +** oki m5205 s/w selectable 4/8KHz +** 12x speech samples of 0x2000*2 samples each (approx 2.5 seconds) +** 4x chained 4-bit binary counters clock out the rom data (2x 74LS393, IC48/IC46, 2 counters per chip) +** 74LS74A @ IC45 is the nmi control flipflop, nmi = Q, m5205 and counter chain shared reset = /Q +** 6809 wr to 3000-37ff asserts nmi (ff CLR pin) +** 6809 wr to 1800-1fff clears nmi, releases m5205/counter shared reset line (ff SET pin) +** 6809 wr to 2000-27ff selects 1 of 3 sample roms, sets upper 2 address lines, and sets m5205 sample rate +** counter asserts nmi on rollover (sample playback finished) (ff CLK pin, ff D = gnd) +** main system reset line is ANDed (74LS08 IC11) with ff CLR pin such that nmi is asserted on system reset +*/ + +void renegade_state::adpcm_start_w(uint8_t data) +{ + m_msm->reset_w(0); + m_adpcm_playing = true; + m_audiocpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE); +} + +void renegade_state::adpcm_addr_w(uint8_t data) +{ + // table at $CB52 in audiocpu program: + // 38 38 39 3A 3B 34 35 36 37 2C 2D 2E 2F + // + // bits 2-4 are active-low chip select + switch (data & 0x1c) + { + case 0x18: m_adpcm_pos = 0 * 0x8000 * 2; break; // 110 -> ic33 + case 0x14: m_adpcm_pos = 1 * 0x8000 * 2; break; // 101 -> ic32 + case 0x0c: m_adpcm_pos = 2 * 0x8000 * 2; break; // 011 -> ic31 + default: m_adpcm_pos = m_adpcm_end = 0; return; // doesn't happen + } + // bits 0-1 are a13-a14 + m_adpcm_pos |= (data & 0x03) * 0x2000 * 2; + // a0-a12 are driven by a binary counter; playback ends when it rolls over + m_adpcm_end = m_adpcm_pos + 0x2000 * 2; + // bit 5 selects 8 or 4 KHz m5205 sample rate (connected to the S1 pin, S2 pin is gnd) + m_msm->playmode_w(BIT(data, 5) ? msm5205_device::S48_4B : msm5205_device::S96_4B); +} + +void renegade_state::adpcm_stop_w(uint8_t data) +{ + m_msm->reset_w(1); + m_adpcm_playing = false; + m_audiocpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE); +} + +void renegade_state::adpcm_int(int state) +{ + if (!m_adpcm_playing || !state) + return; + + if (m_adpcm_pos >= m_adpcm_end) + { + m_msm->reset_w(1); + m_adpcm_playing = false; + m_audiocpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE); + } + else + { + uint8_t const data = m_adpcmrom[m_adpcm_pos / 2]; + m_msm->data_w(m_adpcm_pos & 1 ? data & 0xf : data >> 4); + m_adpcm_pos++; + } +} + +void renegade_state::machine_start() +{ + m_rombank->configure_entries(0, 2, memregion("maincpu")->base(), 0x4000); + + m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(renegade_state::get_bg_tilemap_info)), TILEMAP_SCAN_ROWS, 16, 16, 64, 16); + m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(renegade_state::get_fg_tilemap_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32); + + m_fg_tilemap->set_transparent_pen(0); + m_bg_tilemap->set_scrolldx(256, 0); + m_fg_tilemap->set_scrolldy(10, 10); + m_bg_tilemap->set_scrolldy(10, 10); + + save_item(NAME(m_scrollx)); + + save_item(NAME(m_adpcm_pos)); + save_item(NAME(m_adpcm_end)); + save_item(NAME(m_adpcm_playing)); +} + + +/*************************************************************************** + + MCU interface + +***************************************************************************/ + +uint8_t renegade_state::mcu_reset_r() +{ + if (!machine().side_effects_disabled()) + { + m_mcu->reset_w(ASSERT_LINE); + m_mcu->reset_w(CLEAR_LINE); + } + return 0; +} + +ioport_value renegade_state::mcu_status_r() +{ + if (m_mcu.found()) + { + return + ((CLEAR_LINE == m_mcu->host_semaphore_r()) ? 0x01 : 0x00) | + ((CLEAR_LINE == m_mcu->mcu_semaphore_r()) ? 0x02 : 0x00); + } + else + { + return 0x00; + } +} + +/********************************************************************************************/ + +void renegade_state::bankswitch_w(uint8_t data) +{ + m_rombank->set_entry(data & 1); +} + +TIMER_DEVICE_CALLBACK_MEMBER(renegade_state::interrupt) +{ + int const scanline = param; + + // NMI: 8 lines before vsync + if (scanline == 265) + m_maincpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE); + + // IRQ: 16 clocks per frame: once every 16 lines, but increases to 24 lines during vblank + // (lines 16,40,56,72,88,104,120,136,152,168,184,200,216,232,248,264) + if (scanline == 0x10 || (scanline > 0x20 && (scanline & 0xf) == 8)) + m_maincpu->set_input_line(0, ASSERT_LINE); +} + +void renegade_state::nmi_ack_w(uint8_t data) +{ + m_maincpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE); +} + +void renegade_state::irq_ack_w(uint8_t data) +{ + m_maincpu->set_input_line(0, CLEAR_LINE); +} + + +/********************************************************************************************/ + +void renegade_state::renegade_nomcu_map(address_map &map) +{ + map(0x0000, 0x17ff).ram(); + map(0x1800, 0x1fff).ram().w(FUNC(renegade_state::fg_videoram_w)).share(m_fg_videoram); + map(0x2000, 0x21ff).mirror(0x0600).ram().share(m_spriteram); + map(0x2800, 0x2fff).ram().w(FUNC(renegade_state::bg_videoram_w)).share(m_bg_videoram); + map(0x3000, 0x30ff).ram().w("palette", FUNC(palette_device::write8)).share("palette"); + map(0x3100, 0x31ff).ram().w("palette", FUNC(palette_device::write8_ext)).share("palette_ext"); + map(0x3800, 0x3800).portr("IN0").w(FUNC(renegade_state::scroll_lsb_w)); // Player 1 controls, P1,P2 start + map(0x3801, 0x3801).portr("IN1").w(FUNC(renegade_state::scroll_msb_w)); // Player 2 controls, coin triggers + map(0x3802, 0x3802).portr("DSW2").w(m_soundlatch, FUNC(generic_latch_8_device::write)); // DIP2 various IO ports + map(0x3803, 0x3803).portr("DSW1").w(FUNC(renegade_state::flipscreen_w)); // DIP1 + map(0x3805, 0x3805).nopr().w(FUNC(renegade_state::bankswitch_w)); + map(0x3806, 0x3806).w(FUNC(renegade_state::nmi_ack_w)); + map(0x3807, 0x3807).w(FUNC(renegade_state::irq_ack_w)); + map(0x4000, 0x7fff).bankr(m_rombank); + map(0x8000, 0xffff).rom().region("maincpu", 0x8000); +} + +void renegade_state::renegade_map(address_map &map) +{ + renegade_nomcu_map(map); + map(0x3804, 0x3804).rw(m_mcu, FUNC(taito68705_mcu_device::data_r), FUNC(taito68705_mcu_device::data_w)); + map(0x3805, 0x3805).r(FUNC(renegade_state::mcu_reset_r)); +} + +void renegade_state::renegade_sound_map(address_map &map) +{ + map(0x0000, 0x0fff).ram(); + map(0x1000, 0x17ff).r(m_soundlatch, FUNC(generic_latch_8_device::read)); + map(0x1800, 0x1fff).w(FUNC(renegade_state::adpcm_start_w)); + map(0x2000, 0x27ff).w(FUNC(renegade_state::adpcm_addr_w)); + map(0x2800, 0x2fff).rw("ymsnd", FUNC(ym3526_device::read), FUNC(ym3526_device::write)); + map(0x3000, 0x37ff).w(FUNC(renegade_state::adpcm_stop_w)); + map(0x3800, 0x7fff).nopr(); // misc reads in service mode during sound test + map(0x8000, 0xffff).rom().region("audiocpu", 0); +} + +INPUT_CHANGED_MEMBER(renegade_state::coin_inserted) +{ + machine().bookkeeping().coin_counter_w(param ? 1 : 0, oldval); +} + + +static INPUT_PORTS_START( renegade ) + PORT_START("IN0") /* IN0 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_NAME("P1 Left Attack") + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_NAME("P1 Jump") + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) + + PORT_START("IN1") /* IN1 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME("P2 Left Attack") + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME("P2 Jump") + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, FUNC(renegade_state::coin_inserted), 0) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_CHANGED_MEMBER(DEVICE_SELF, FUNC(renegade_state::coin_inserted), 1) + + PORT_START("DSW2") /* DIP2 */ + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2") + PORT_DIPSETTING( 0x02, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x03, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard ) ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_NAME("P1 Right Attack") + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_NAME("P2 Right Attack") + PORT_BIT( 0x30, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(FUNC(renegade_state::mcu_status_r)) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("screen", FUNC(screen_device::vblank)) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) + + PORT_START("DSW1") /* DIP1 */ + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2") + PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) ) + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4") + PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:5") + PORT_DIPSETTING( 0x10, "1" ) + PORT_DIPSETTING( 0x00, "2" ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:6") + PORT_DIPSETTING( 0x20, "30k" ) + PORT_DIPSETTING( 0x00, DEF_STR( None ) ) + PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:7") + PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:8") + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + + + +static const gfx_layout charlayout = +{ + 8,8, /* 8x8 characters */ + 1024, /* 1024 characters */ + 3, /* bits per pixel */ + { 2, 4, 6 }, /* plane offsets; bit 0 is always clear */ + { 1, 0, 65, 64, 129, 128, 193, 192 }, /* x offsets */ + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, /* y offsets */ + 32*8 /* offset to next character */ +}; + +static const gfx_layout tileslayout1 = +{ + 16,16, /* tile size */ + 256, /* number of tiles */ + 3, /* bits per pixel */ + + /* plane offsets */ + { 4, 0x8000*8+0, 0x8000*8+4 }, + + /* x offsets */ + { 3, 2, 1, 0, 16*8+3, 16*8+2, 16*8+1, 16*8+0, + 32*8+3,32*8+2 ,32*8+1 ,32*8+0 ,48*8+3 ,48*8+2 ,48*8+1 ,48*8+0 }, + + /* y offsets */ + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, + 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, + + 64*8 /* offset to next tile */ +}; + +static const gfx_layout tileslayout2 = +{ + 16,16, /* tile size */ + 256, /* number of tiles */ + 3, /* bits per pixel */ + + /* plane offsets */ + { 0, 0xC000*8+0, 0xC000*8+4 }, + + /* x offsets */ + { 3, 2, 1, 0, 16*8+3, 16*8+2, 16*8+1, 16*8+0, + 32*8+3,32*8+2 ,32*8+1 ,32*8+0 ,48*8+3 ,48*8+2 ,48*8+1 ,48*8+0 }, + + /* y offsets */ + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, + 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, + + 64*8 /* offset to next tile */ +}; + +static const gfx_layout tileslayout3 = +{ + 16,16, /* tile size */ + 256, /* number of tiles */ + 3, /* bits per pixel */ + + /* plane offsets */ + { 0x4000*8+4, 0x10000*8+0, 0x10000*8+4 }, + + /* x offsets */ + { 3, 2, 1, 0, 16*8+3, 16*8+2, 16*8+1, 16*8+0, + 32*8+3,32*8+2 ,32*8+1 ,32*8+0 ,48*8+3 ,48*8+2 ,48*8+1 ,48*8+0 }, + + /* y offsets */ + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, + 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, + + 64*8 /* offset to next tile */ +}; + +static const gfx_layout tileslayout4 = +{ + 16,16, /* tile size */ + 256, /* number of tiles */ + 3, /* bits per pixel */ + + /* plane offsets */ + { 0x4000*8+0, 0x14000*8+0, 0x14000*8+4 }, + + /* x offsets */ + { 3, 2, 1, 0, 16*8+3, 16*8+2, 16*8+1, 16*8+0, + 32*8+3,32*8+2 ,32*8+1 ,32*8+0 ,48*8+3 ,48*8+2 ,48*8+1 ,48*8+0 }, + + /* y offsets */ + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, + 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, + + 64*8 /* offset to next tile */ +}; + +static GFXDECODE_START( gfx_renegade ) + /* 8x8 text, 8 colors */ + GFXDECODE_ENTRY( "chars", 0x00000, charlayout, 0, 4 ) /* colors 0- 32 */ + + /* 16x16 background tiles, 8 colors */ + GFXDECODE_ENTRY( "tiles", 0x00000, tileslayout1, 192, 8 ) /* colors 192-255 */ + GFXDECODE_ENTRY( "tiles", 0x00000, tileslayout2, 192, 8 ) + GFXDECODE_ENTRY( "tiles", 0x00000, tileslayout3, 192, 8 ) + GFXDECODE_ENTRY( "tiles", 0x00000, tileslayout4, 192, 8 ) + + GFXDECODE_ENTRY( "tiles", 0x18000, tileslayout1, 192, 8 ) + GFXDECODE_ENTRY( "tiles", 0x18000, tileslayout2, 192, 8 ) + GFXDECODE_ENTRY( "tiles", 0x18000, tileslayout3, 192, 8 ) + GFXDECODE_ENTRY( "tiles", 0x18000, tileslayout4, 192, 8 ) + + /* 16x16 sprites, 8 colors */ + GFXDECODE_ENTRY( "sprites", 0x00000, tileslayout1, 128, 4 ) /* colors 128-159 */ + GFXDECODE_ENTRY( "sprites", 0x00000, tileslayout2, 128, 4 ) + GFXDECODE_ENTRY( "sprites", 0x00000, tileslayout3, 128, 4 ) + GFXDECODE_ENTRY( "sprites", 0x00000, tileslayout4, 128, 4 ) + + GFXDECODE_ENTRY( "sprites", 0x18000, tileslayout1, 128, 4 ) + GFXDECODE_ENTRY( "sprites", 0x18000, tileslayout2, 128, 4 ) + GFXDECODE_ENTRY( "sprites", 0x18000, tileslayout3, 128, 4 ) + GFXDECODE_ENTRY( "sprites", 0x18000, tileslayout4, 128, 4 ) + + GFXDECODE_ENTRY( "sprites", 0x30000, tileslayout1, 128, 4 ) + GFXDECODE_ENTRY( "sprites", 0x30000, tileslayout2, 128, 4 ) + GFXDECODE_ENTRY( "sprites", 0x30000, tileslayout3, 128, 4 ) + GFXDECODE_ENTRY( "sprites", 0x30000, tileslayout4, 128, 4 ) + + GFXDECODE_ENTRY( "sprites", 0x48000, tileslayout1, 128, 4 ) + GFXDECODE_ENTRY( "sprites", 0x48000, tileslayout2, 128, 4 ) + GFXDECODE_ENTRY( "sprites", 0x48000, tileslayout3, 128, 4 ) + GFXDECODE_ENTRY( "sprites", 0x48000, tileslayout4, 128, 4 ) +GFXDECODE_END + + +void renegade_state::machine_reset() +{ + m_rombank->set_entry(0); + m_msm->reset_w(1); + m_adpcm_playing = 0; + m_audiocpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE); +} + + +void renegade_state::renegade(machine_config &config) +{ + /* basic machine hardware */ + M6502(config, m_maincpu, 12000000/8); /* 1.5 MHz (measured) */ + m_maincpu->set_addrmap(AS_PROGRAM, &renegade_state::renegade_map); + TIMER(config, "scantimer").configure_scanline(FUNC(renegade_state::interrupt), "screen", 0, 1); + + MC6809(config, m_audiocpu, 12000000/2); /* HD68A09P 6 MHz (measured) */ + m_audiocpu->set_addrmap(AS_PROGRAM, &renegade_state::renegade_sound_map); /* IRQs are caused by the main CPU */ + + TAITO68705_MCU(config, m_mcu, 12000000/4); /* 3 MHz (measured) */ + + /* video hardware */ + SCREEN(config, m_screen, SCREEN_TYPE_RASTER); + m_screen->set_raw(12000000/2, 384, 0, 256, 272, 19, 257); + m_screen->set_screen_update(FUNC(renegade_state::screen_update)); + m_screen->set_palette("palette"); + + GFXDECODE(config, m_gfxdecode, "palette", gfx_renegade); + PALETTE(config, "palette", palette_device::BLACK).set_format(palette_device::xBGR_444, 256); + + /* sound hardware */ + SPEAKER(config, "mono").front_center(); + + GENERIC_LATCH_8(config, m_soundlatch); + m_soundlatch->data_pending_callback().set_inputline(m_audiocpu, M6809_IRQ_LINE); + + ym3526_device &ymsnd(YM3526(config, "ymsnd", 12000000/4)); /* 3 MHz (measured) */ + ymsnd.irq_handler().set_inputline(m_audiocpu, M6809_FIRQ_LINE); + ymsnd.add_route(ALL_OUTPUTS, "mono", 1.0); + + MSM5205(config, m_msm, 12000000/32); /* 375 KHz (measured) */ + m_msm->vck_callback().set(FUNC(renegade_state::adpcm_int)); + m_msm->add_route(ALL_OUTPUTS, "mono", 1.0); +} + +void renegade_state::kuniokunb(machine_config &config) +{ + renegade(config); + m_maincpu->set_addrmap(AS_PROGRAM, &renegade_state::renegade_nomcu_map); + + config.device_remove("mcu"); +} + + +ROM_START( renegade ) + ROM_REGION( 0x10000, "maincpu", 0 ) // 64k for code + bank switched ROM + ROM_LOAD( "na-5.ic52", 0x00000, 0x8000, CRC(de7e7df4) SHA1(7d26ac29e0b5858d9a0c0cdc86c864e464145260) ) // two banks at 0x4000 + ROM_LOAD( "nb-5.ic51", 0x08000, 0x8000, CRC(ba683ddf) SHA1(7516fac1c4fd14cbf43481e94c0c26c662c4cd28) ) // fixed at 0x8000 + + ROM_REGION( 0x08000, "audiocpu", 0 ) + ROM_LOAD( "n0-5.ic13", 0x00000, 0x8000, CRC(3587de3b) SHA1(f82e758254b21eb0c5a02469c72adb86d9577065) ) + + ROM_REGION( 0x00800, "mcu:mcu", 0 ) /* MC68705P5 */ + ROM_LOAD( "nz-5.ic97", 0x0000, 0x0800, CRC(32e47560) SHA1(93a386b3f3c8eb35a53487612147a877dc7453ff) ) + + ROM_REGION( 0x08000, "chars", 0 ) + ROM_LOAD( "nc-5.bin", 0x00000, 0x8000, CRC(9adfaa5d) SHA1(7bdb7bd4387b49e0489f9539161e1ed9d8f9f6a0) ) + + ROM_REGION( 0x30000, "tiles", 0 ) + ROM_LOAD( "n1-5.ic1", 0x00000, 0x8000, CRC(4a9f47f3) SHA1(01c94bc4c85314f1e0caa3afe91705875d118c13) ) + ROM_LOAD( "n6-5.ic28", 0x08000, 0x8000, CRC(d62a0aa8) SHA1(a0b55cd3eee352fb91d9bb8c6c4f4f55b2df83e9) ) + ROM_LOAD( "n7-5.ic27", 0x10000, 0x8000, CRC(7ca5a532) SHA1(1110aa1c7562805dd4b298ab2860c66a6cc2685b) ) + ROM_LOAD( "n2-5.ic14", 0x18000, 0x8000, CRC(8d2e7982) SHA1(72fc85ff7b54be10501a2a24303dadd5f33e5650) ) + ROM_LOAD( "n8-5.ic26", 0x20000, 0x8000, CRC(0dba31d3) SHA1(8fe250787debe07e4f6c0002a9f799869b13a5fd) ) + ROM_LOAD( "n9-5.ic25", 0x28000, 0x8000, CRC(5b621b6a) SHA1(45c6a688a5b4e9da71133c43cc48eea568557be3) ) + + ROM_REGION( 0x60000, "sprites", 0 ) + ROM_LOAD( "nh-5.bin", 0x00000, 0x8000, CRC(dcd7857c) SHA1(eb530ccc939f2fa42b3c743605d5398f4afe7d7a) ) + ROM_LOAD( "nd-5.bin", 0x08000, 0x8000, CRC(2de1717c) SHA1(af5a994348301fa888092ae65d08cfb6ad124407) ) + ROM_LOAD( "nj-5.bin", 0x10000, 0x8000, CRC(0f96a18e) SHA1(1f7e11e11d5031b4942d9d05161bcb9466514af8) ) + ROM_LOAD( "nn-5.bin", 0x18000, 0x8000, CRC(1bf15787) SHA1(b3371bf33f8b76a4a9887a7a43dba1f26353e978) ) + ROM_LOAD( "ne-5.bin", 0x20000, 0x8000, CRC(924c7388) SHA1(2f3ee2f28d8b04df6258a3949b7b0f60a3ae358f) ) + ROM_LOAD( "nk-5.bin", 0x28000, 0x8000, CRC(69499a94) SHA1(2e92931ef4e8948e3985f0a242db4137016d8eea) ) + ROM_LOAD( "ni-5.bin", 0x30000, 0x8000, CRC(6f597ed2) SHA1(54d34c13cda1b41ef354f9e6f3ce34673ef6c020) ) + ROM_LOAD( "nf-5.bin", 0x38000, 0x8000, CRC(0efc8d45) SHA1(4fea3165fd279539bfd424f1dc355cbd741bc48d) ) + ROM_LOAD( "nl-5.bin", 0x40000, 0x8000, CRC(14778336) SHA1(17b4048942b5fa8167a7f2b471dbc5a5d3f017ee) ) + ROM_LOAD( "no-5.bin", 0x48000, 0x8000, CRC(147dd23b) SHA1(fa4f9b774845d0333909d876590cda38d19b72d8) ) + ROM_LOAD( "ng-5.bin", 0x50000, 0x8000, CRC(a8ee3720) SHA1(df3d40015b16fa7a9bf05f0ed5741c22f7f152c7) ) + ROM_LOAD( "nm-5.bin", 0x58000, 0x8000, CRC(c100258e) SHA1(0e2124e642b9742a9a0045f460974025048bc2dd) ) + + ROM_REGION( 0x18000, "adpcm", 0 ) + ROM_LOAD( "n3-5.ic33", 0x00000, 0x8000, CRC(78fd6190) SHA1(995df0e88f5c34946e0634b50bda8c1cc621afaa) ) + ROM_LOAD( "n4-5.ic32", 0x08000, 0x8000, CRC(6557564c) SHA1(b3142be9d48eacb43786079a7ae012010f6afabb) ) + ROM_LOAD( "n5-5.ic31", 0x10000, 0x8000, CRC(7ee43a3c) SHA1(36b14b886096177cdd0bd0c99cbcfcc362b2bc30) ) +ROM_END + +ROM_START( renegadeb ) + ROM_REGION( 0x10000, "maincpu", 0 ) // 64k for code + bank switched ROM + ROM_LOAD( "na-5.ic52", 0x00000, 0x8000, CRC(de7e7df4) SHA1(7d26ac29e0b5858d9a0c0cdc86c864e464145260) ) + ROM_LOAD( "40.ic51", 0x08000, 0x8000, CRC(3dbaac11) SHA1(a40470514f01a1a9c159de0aa416ea3940be76e8) ) // bootleg + + ROM_REGION( 0x08000, "audiocpu", 0 ) + ROM_LOAD( "n0-5.ic13", 0x00000, 0x8000, CRC(3587de3b) SHA1(f82e758254b21eb0c5a02469c72adb86d9577065) ) + + ROM_REGION( 0x08000, "chars", 0 ) + ROM_LOAD( "nc-5.bin", 0x00000, 0x8000, CRC(9adfaa5d) SHA1(7bdb7bd4387b49e0489f9539161e1ed9d8f9f6a0) ) + + ROM_REGION( 0x30000, "tiles", 0 ) + ROM_LOAD( "n1-5.ic1", 0x00000, 0x8000, CRC(4a9f47f3) SHA1(01c94bc4c85314f1e0caa3afe91705875d118c13) ) + ROM_LOAD( "n6-5.ic28", 0x08000, 0x8000, CRC(d62a0aa8) SHA1(a0b55cd3eee352fb91d9bb8c6c4f4f55b2df83e9) ) + ROM_LOAD( "n7-5.ic27", 0x10000, 0x8000, CRC(7ca5a532) SHA1(1110aa1c7562805dd4b298ab2860c66a6cc2685b) ) + ROM_LOAD( "n2-5.ic14", 0x18000, 0x8000, CRC(8d2e7982) SHA1(72fc85ff7b54be10501a2a24303dadd5f33e5650) ) + ROM_LOAD( "n8-5.ic26", 0x20000, 0x8000, CRC(0dba31d3) SHA1(8fe250787debe07e4f6c0002a9f799869b13a5fd) ) + ROM_LOAD( "n9-5.ic25", 0x28000, 0x8000, CRC(5b621b6a) SHA1(45c6a688a5b4e9da71133c43cc48eea568557be3) ) + + ROM_REGION( 0x60000, "sprites", 0 ) + ROM_LOAD( "nh-5.bin", 0x00000, 0x8000, CRC(dcd7857c) SHA1(eb530ccc939f2fa42b3c743605d5398f4afe7d7a) ) + ROM_LOAD( "nd-5.bin", 0x08000, 0x8000, CRC(2de1717c) SHA1(af5a994348301fa888092ae65d08cfb6ad124407) ) + ROM_LOAD( "nj-5.bin", 0x10000, 0x8000, CRC(0f96a18e) SHA1(1f7e11e11d5031b4942d9d05161bcb9466514af8) ) + ROM_LOAD( "nn-5.bin", 0x18000, 0x8000, CRC(1bf15787) SHA1(b3371bf33f8b76a4a9887a7a43dba1f26353e978) ) + ROM_LOAD( "ne-5.bin", 0x20000, 0x8000, CRC(924c7388) SHA1(2f3ee2f28d8b04df6258a3949b7b0f60a3ae358f) ) + ROM_LOAD( "nk-5.bin", 0x28000, 0x8000, CRC(69499a94) SHA1(2e92931ef4e8948e3985f0a242db4137016d8eea) ) + ROM_LOAD( "ni-5.bin", 0x30000, 0x8000, CRC(6f597ed2) SHA1(54d34c13cda1b41ef354f9e6f3ce34673ef6c020) ) + ROM_LOAD( "nf-5.bin", 0x38000, 0x8000, CRC(0efc8d45) SHA1(4fea3165fd279539bfd424f1dc355cbd741bc48d) ) + ROM_LOAD( "nl-5.bin", 0x40000, 0x8000, CRC(14778336) SHA1(17b4048942b5fa8167a7f2b471dbc5a5d3f017ee) ) + ROM_LOAD( "no-5.bin", 0x48000, 0x8000, CRC(147dd23b) SHA1(fa4f9b774845d0333909d876590cda38d19b72d8) ) + ROM_LOAD( "ng-5.bin", 0x50000, 0x8000, CRC(a8ee3720) SHA1(df3d40015b16fa7a9bf05f0ed5741c22f7f152c7) ) + ROM_LOAD( "nm-5.bin", 0x58000, 0x8000, CRC(c100258e) SHA1(0e2124e642b9742a9a0045f460974025048bc2dd) ) + + ROM_REGION( 0x18000, "adpcm", 0 ) + ROM_LOAD( "n3-5.ic33", 0x00000, 0x8000, CRC(78fd6190) SHA1(995df0e88f5c34946e0634b50bda8c1cc621afaa) ) + ROM_LOAD( "n4-5.ic32", 0x08000, 0x8000, CRC(6557564c) SHA1(b3142be9d48eacb43786079a7ae012010f6afabb) ) + ROM_LOAD( "n5-5.ic31", 0x10000, 0x8000, CRC(7ee43a3c) SHA1(36b14b886096177cdd0bd0c99cbcfcc362b2bc30) ) +ROM_END + +ROM_START( kuniokun ) + ROM_REGION( 0x10000, "maincpu", 0 ) // 64k for code + bank switched ROM + ROM_LOAD( "ta18-11.bin", 0x00000, 0x8000, CRC(f240f5cd) SHA1(ed6875e8ad2988e88389d4f63ff448d0823c195f) ) + ROM_LOAD( "nb-01.bin", 0x08000, 0x8000, CRC(93fcfdf5) SHA1(51cdb9377544ae17895e427f21d150ce195ab8e7) ) // original + + ROM_REGION( 0x08000, "audiocpu", 0 ) + ROM_LOAD( "n0-5.bin", 0x00000, 0x8000, CRC(3587de3b) SHA1(f82e758254b21eb0c5a02469c72adb86d9577065) ) + + ROM_REGION( 0x00800, "mcu:mcu", 0 ) // MC68705P3 + ROM_LOAD( "nz-0.bin", 0x00000, 0x0800, CRC(98a39880) SHA1(3bca7ba73bd9dba5d32e56a48e80b1f1e8257ed8) ) + + ROM_REGION( 0x08000, "chars", 0 ) + ROM_LOAD( "ta18-25.bin", 0x0000, 0x8000, CRC(9bd2bea3) SHA1(fa79c9d4c71c1dbbf0e14cb8d6870f1f94b9af88) ) + + ROM_REGION( 0x30000, "tiles", 0 ) + ROM_LOAD( "ta18-01.bin", 0x00000, 0x8000, CRC(daf15024) SHA1(f37de97275f52dfbbad7bf8c82f8108e84bcf63e) ) + ROM_LOAD( "ta18-06.bin", 0x08000, 0x8000, CRC(1f59a248) SHA1(8ab70aa8f0dccbe94240c96835a43b0900d52120) ) + ROM_LOAD( "n7-5.bin", 0x10000, 0x8000, CRC(7ca5a532) SHA1(1110aa1c7562805dd4b298ab2860c66a6cc2685b) ) + ROM_LOAD( "ta18-02.bin", 0x18000, 0x8000, CRC(994c0021) SHA1(9219464decc1b07591d0485502e2bcc0c2d16261) ) + ROM_LOAD( "ta18-04.bin", 0x20000, 0x8000, CRC(55b9e8aa) SHA1(26c91030c53a022c1f1f3131768e8f7ba613168d) ) + ROM_LOAD( "ta18-03.bin", 0x28000, 0x8000, CRC(0475c99a) SHA1(36b7b856e728c68e0dd3ecb844033369a5117270) ) + + ROM_REGION( 0x60000, "sprites", 0 ) + ROM_LOAD( "ta18-20.bin", 0x00000, 0x8000, CRC(c7d54139) SHA1(f76d237a6ee8bbcbf344145d31e532834da7c131) ) + ROM_LOAD( "ta18-24.bin", 0x08000, 0x8000, CRC(84677d45) SHA1(cb7fe69e13d2d696acbc464b7584c7514cfc7f85) ) + ROM_LOAD( "ta18-18.bin", 0x10000, 0x8000, CRC(1c770853) SHA1(4fe6051265729a9d36b6d3dd826c3f6dcb4a7a25) ) + ROM_LOAD( "ta18-14.bin", 0x18000, 0x8000, CRC(af656017) SHA1(d395d35fe6d8e281596b2df571099b841f979a97) ) + ROM_LOAD( "ta18-23.bin", 0x20000, 0x8000, CRC(3fd19cf7) SHA1(2e45ab95d19664ed16b19c40bdb8d8c506b98dd1) ) + ROM_LOAD( "ta18-17.bin", 0x28000, 0x8000, CRC(74c64c6e) SHA1(7cbb969c89996476d115f2e55be5a5c5f87c344a) ) + ROM_LOAD( "ta18-19.bin", 0x30000, 0x8000, CRC(c8795fd7) SHA1(ef7aebf21dba248383d5b93cba9620a585e244b9) ) + ROM_LOAD( "ta18-22.bin", 0x38000, 0x8000, CRC(df3a2ff5) SHA1(94bf8968a3d927b410e39d4b6ef28cdfd533179f) ) + ROM_LOAD( "ta18-16.bin", 0x40000, 0x8000, CRC(7244bad0) SHA1(ebd93c82f0b8dfffa905927a6884a61c62ea3879) ) + ROM_LOAD( "ta18-13.bin", 0x48000, 0x8000, CRC(b6b14d46) SHA1(065cfb39c141265fbf92abff67a5efe8e258c2ce) ) + ROM_LOAD( "ta18-21.bin", 0x50000, 0x8000, CRC(c95e009b) SHA1(d45a247d4ebf8587a2cd30c83444cc7bd17a3534) ) + ROM_LOAD( "ta18-15.bin", 0x58000, 0x8000, CRC(a5d61d01) SHA1(9bf1f0b8296667db31ff1c34e28c8eda3ce9f7c3) ) + + ROM_REGION( 0x18000, "adpcm", 0 ) + ROM_LOAD( "ta18-09.bin", 0x00000, 0x8000, CRC(07ed4705) SHA1(6fd4b78ca846fa602504f06f3105b2da03bcd00c) ) + ROM_LOAD( "ta18-08.bin", 0x08000, 0x8000, CRC(c9312613) SHA1(fbbdf7c56c34cbee42984e41fcf2a21da2b87a31) ) + ROM_LOAD( "ta18-07.bin", 0x10000, 0x8000, CRC(02e3f3ed) SHA1(ab09b3af2c4ab9a36eb1273bcc7c788350048554) ) +ROM_END + +ROM_START( kuniokunb ) + ROM_REGION( 0x10000, "maincpu", 0 ) // 64k for code + bank switched ROM + ROM_LOAD( "ta18-11.bin", 0x00000, 0x8000, CRC(f240f5cd) SHA1(ed6875e8ad2988e88389d4f63ff448d0823c195f) ) + ROM_LOAD( "ta18-10.bin", 0x08000, 0x8000, CRC(a90cf44a) SHA1(6d63d9c29da7b8c5bc391e074b6b8fe6ae3892ae) ) // bootleg + + ROM_REGION( 0x08000, "audiocpu", 0 ) + ROM_LOAD( "n0-5.bin", 0x00000, 0x8000, CRC(3587de3b) SHA1(f82e758254b21eb0c5a02469c72adb86d9577065) ) + + ROM_REGION( 0x08000, "chars", 0 ) + ROM_LOAD( "ta18-25.bin", 0x00000, 0x8000, CRC(9bd2bea3) SHA1(fa79c9d4c71c1dbbf0e14cb8d6870f1f94b9af88) ) + + ROM_REGION( 0x30000, "tiles", 0 ) + ROM_LOAD( "ta18-01.bin", 0x00000, 0x8000, CRC(daf15024) SHA1(f37de97275f52dfbbad7bf8c82f8108e84bcf63e) ) + ROM_LOAD( "ta18-06.bin", 0x08000, 0x8000, CRC(1f59a248) SHA1(8ab70aa8f0dccbe94240c96835a43b0900d52120) ) + ROM_LOAD( "n7-5.bin", 0x10000, 0x8000, CRC(7ca5a532) SHA1(1110aa1c7562805dd4b298ab2860c66a6cc2685b) ) + ROM_LOAD( "ta18-02.bin", 0x18000, 0x8000, CRC(994c0021) SHA1(9219464decc1b07591d0485502e2bcc0c2d16261) ) + ROM_LOAD( "ta18-04.bin", 0x20000, 0x8000, CRC(55b9e8aa) SHA1(26c91030c53a022c1f1f3131768e8f7ba613168d) ) + ROM_LOAD( "ta18-03.bin", 0x28000, 0x8000, CRC(0475c99a) SHA1(36b7b856e728c68e0dd3ecb844033369a5117270) ) + + ROM_REGION( 0x60000, "sprites", 0 ) + ROM_LOAD( "ta18-20.bin", 0x00000, 0x8000, CRC(c7d54139) SHA1(f76d237a6ee8bbcbf344145d31e532834da7c131) ) + ROM_LOAD( "ta18-24.bin", 0x08000, 0x8000, CRC(84677d45) SHA1(cb7fe69e13d2d696acbc464b7584c7514cfc7f85) ) + ROM_LOAD( "ta18-18.bin", 0x10000, 0x8000, CRC(1c770853) SHA1(4fe6051265729a9d36b6d3dd826c3f6dcb4a7a25) ) + ROM_LOAD( "ta18-14.bin", 0x18000, 0x8000, CRC(af656017) SHA1(d395d35fe6d8e281596b2df571099b841f979a97) ) + ROM_LOAD( "ta18-23.bin", 0x20000, 0x8000, CRC(3fd19cf7) SHA1(2e45ab95d19664ed16b19c40bdb8d8c506b98dd1) ) + ROM_LOAD( "ta18-17.bin", 0x28000, 0x8000, CRC(74c64c6e) SHA1(7cbb969c89996476d115f2e55be5a5c5f87c344a) ) + ROM_LOAD( "ta18-19.bin", 0x30000, 0x8000, CRC(c8795fd7) SHA1(ef7aebf21dba248383d5b93cba9620a585e244b9) ) + ROM_LOAD( "ta18-22.bin", 0x38000, 0x8000, CRC(df3a2ff5) SHA1(94bf8968a3d927b410e39d4b6ef28cdfd533179f) ) + ROM_LOAD( "ta18-16.bin", 0x40000, 0x8000, CRC(7244bad0) SHA1(ebd93c82f0b8dfffa905927a6884a61c62ea3879) ) + ROM_LOAD( "ta18-13.bin", 0x48000, 0x8000, CRC(b6b14d46) SHA1(065cfb39c141265fbf92abff67a5efe8e258c2ce) ) + ROM_LOAD( "ta18-21.bin", 0x50000, 0x8000, CRC(c95e009b) SHA1(d45a247d4ebf8587a2cd30c83444cc7bd17a3534) ) + ROM_LOAD( "ta18-15.bin", 0x58000, 0x8000, CRC(a5d61d01) SHA1(9bf1f0b8296667db31ff1c34e28c8eda3ce9f7c3) ) + + ROM_REGION( 0x18000, "adpcm", 0 ) /* adpcm */ + ROM_LOAD( "ta18-09.bin", 0x00000, 0x8000, CRC(07ed4705) SHA1(6fd4b78ca846fa602504f06f3105b2da03bcd00c) ) + ROM_LOAD( "ta18-08.bin", 0x08000, 0x8000, CRC(c9312613) SHA1(fbbdf7c56c34cbee42984e41fcf2a21da2b87a31) ) + ROM_LOAD( "ta18-07.bin", 0x10000, 0x8000, CRC(02e3f3ed) SHA1(ab09b3af2c4ab9a36eb1273bcc7c788350048554) ) +ROM_END + +} // anonymous namespace + + +GAME( 1986, renegade, 0, renegade, renegade, renegade_state, empty_init, ROT0, "Technos Japan (Taito America license)", "Renegade (US)", MACHINE_SUPPORTS_SAVE ) +GAME( 1986, renegadeb, renegade, kuniokunb, renegade, renegade_state, empty_init, ROT0, "bootleg", "Renegade (US bootleg)", MACHINE_SUPPORTS_SAVE ) +GAME( 1986, kuniokun, renegade, renegade, renegade, renegade_state, empty_init, ROT0, "Technos Japan", "Nekketsu Kouha Kunio-kun (Japan)", MACHINE_SUPPORTS_SAVE ) +GAME( 1986, kuniokunb, renegade, kuniokunb, renegade, renegade_state, empty_init, ROT0, "bootleg", "Nekketsu Kouha Kunio-kun (Japan bootleg)", MACHINE_SUPPORTS_SAVE ) |