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+// license:BSD-3-Clause
+// copyright-holders:Phil Stroffolino, Carlos A. Lozano, Rob Rosenbrock
+/******************************************************************************
+
+Renegade
+(c)1986 Taito
+
+Nekketsu Kouha Kunio Kun
+(c)1986 Technos Japan
+
+Nekketsu Kouha Kunio Kun (bootleg)
+Renegade (bootleg)
+
+driver by Phil Stroffolino, Carlos A. Lozano, Rob Rosenbrock
+
+to enter test mode, hold down P1+P2 and press reset
+
+NMI is used to refresh the sprites
+IRQ is used to poll the coin and service inputs
+coin counter outputs are connected directly to coin inputs (via 74LS04 inverter gates IC55, IC43)
+no coin lockout
+
+Known issues:
+- Unemulated partial update bg scrolling, which should effectively add layer
+ tearing at line ~12 according to the refs. Scrolling currently
+ triggers at line 6 with current timings so we are quite off.
+ Additionally scrolling updates every other frame so simply using partial
+ updates won't cope with it;
+
+Non-emulation issues: (these are confirmed accurate, present on real pcb)
+- Knockdown samples farts (coming from YM3526 DAC)
+- Static ADPCM sound
+- Active video period is 238 lines but last 7 lines are unused
+
+
+Memory Map:
+
+Working RAM
+ $24 used to mirror bankswitch state
+ $25 coin trigger state
+ $26 #credits (decimal)
+ $27 - $28 partial credits
+ $2C - $2D sprite refresh trigger (used by NMI)
+ $31 live/demo (if live, player controls are read from input ports)
+ $32 indicates 2 player (alternating) game, or 1 player game
+ $33 active player
+ $37 stage number
+ $38 stage state (for stages with more than one part)
+ $40 game status flags; 0x80 indicates time over, 0x40 indicates player dead
+ $220 player health
+ $222 - $223 stage timer
+ $48a - $48b horizontal scroll buffer
+ $511 - $690 sprite RAM buffer
+ $693 num pending sound commands
+ $694 - $698 sound command queue
+
+$1002 #lives
+$1014 - $1015 stage timer - separated digits
+$1017 - $1019 stage timer: (ticks,seconds,minutes)
+$101a timer for palette animation
+$1020 - $1048 high score table
+$10e5 - $10ff 68705 data buffer
+
+Video RAM
+$1800 - $1bff text layer, characters
+$1c00 - $1fff text layer, character attributes
+$2000 - $217f MIX RAM (96 sprites)
+$2800 - $2bff BACK LOW MAP RAM (background tiles)
+$2C00 - $2fff BACK HIGH MAP RAM (background attributes)
+$3000 - $30ff COLOR RG RAM
+$3100 - $31ff COLOR B RAM
+
+Registers
+$3800w scroll(0ff)
+$3801w scroll(300)
+$3802w sound command
+$3803w screen flip (0=flip; 1=noflip)
+
+$3804w send data to 68705
+$3804r receive data from 68705
+
+$3805w bankswitch
+$3806w nmi clear
+$3807w irq clear
+
+$3800r player 1 controls
+xx start buttons
+ xx fire buttons
+ xxxx joystick state
+
+$3801r player 2 controls
+xx coin inputs
+ xx fire buttons
+ xxxx joystick state
+
+$3802r dipswitch 2 + misc
+x service input
+ x vblank (reads state of nmi flipflop)
+ x 0: 68705 is ready to send information
+ x 1: 68705 is ready to receive information
+ xx 3rd fire buttons for player 2,1
+ xx difficulty
+
+$3803r dipswitch 1
+x screen flip
+ x cabinet type
+ x bonus (extra life for high score)
+ x starting lives: 1 or 2
+ xxxx coins per play
+
+ROM
+$4000 - $7fff bankswitched ROM
+$8000 - $ffff ROM
+
+******************************************************************************/
+
+#include "emu.h"
+
+#include "taito68705.h"
+
+#include "cpu/m6502/m6502.h"
+#include "cpu/m6809/m6809.h"
+#include "machine/gen_latch.h"
+#include "machine/timer.h"
+#include "sound/msm5205.h"
+#include "sound/ymopl.h"
+
+#include "emupal.h"
+#include "screen.h"
+#include "speaker.h"
+#include "tilemap.h"
+
+
+namespace {
+
+class renegade_state : public driver_device
+{
+public:
+ renegade_state(const machine_config &mconfig, device_type type, const char *tag)
+ : driver_device(mconfig, type, tag)
+ , m_maincpu(*this,"maincpu")
+ , m_audiocpu(*this, "audiocpu")
+ , m_mcu(*this, "mcu")
+ , m_msm(*this, "msm")
+ , m_screen(*this, "screen")
+ , m_gfxdecode(*this, "gfxdecode")
+ , m_soundlatch(*this, "soundlatch")
+ , m_fg_videoram(*this, "fg_videoram")
+ , m_bg_videoram(*this, "bg_videoram")
+ , m_spriteram(*this, "spriteram")
+ , m_rombank(*this, "rombank")
+ , m_adpcmrom(*this, "adpcm")
+ {
+ }
+
+ void renegade(machine_config &config);
+ void kuniokunb(machine_config &config);
+
+ ioport_value mcu_status_r();
+ DECLARE_INPUT_CHANGED_MEMBER(coin_inserted);
+
+protected:
+ virtual void machine_start() override ATTR_COLD;
+ virtual void machine_reset() override ATTR_COLD;
+
+private:
+ required_device<cpu_device> m_maincpu;
+ required_device<cpu_device> m_audiocpu;
+ optional_device<taito68705_mcu_device> m_mcu;
+ required_device<msm5205_device> m_msm;
+ required_device<screen_device> m_screen;
+ required_device<gfxdecode_device> m_gfxdecode;
+ required_device<generic_latch_8_device> m_soundlatch;
+
+ required_shared_ptr<uint8_t> m_fg_videoram;
+ required_shared_ptr<uint8_t> m_bg_videoram;
+ required_shared_ptr<uint8_t> m_spriteram;
+
+ required_memory_bank m_rombank;
+
+ required_region_ptr<uint8_t> m_adpcmrom;
+
+ uint32_t m_adpcm_pos = 0;
+ uint32_t m_adpcm_end = 0;
+ bool m_adpcm_playing = false;
+
+ int32_t m_scrollx = 0;
+ tilemap_t *m_bg_tilemap = nullptr;
+ tilemap_t *m_fg_tilemap = nullptr;
+
+ uint8_t mcu_reset_r();
+ void bankswitch_w(uint8_t data);
+ void irq_ack_w(uint8_t data);
+ void nmi_ack_w(uint8_t data);
+ void fg_videoram_w(offs_t offset, uint8_t data);
+ void bg_videoram_w(offs_t offset, uint8_t data);
+ void flipscreen_w(uint8_t data);
+ void scroll_lsb_w(uint8_t data);
+ void scroll_msb_w(uint8_t data);
+ void adpcm_start_w(uint8_t data);
+ void adpcm_addr_w(uint8_t data);
+ void adpcm_stop_w(uint8_t data);
+ void adpcm_int(int state);
+
+ TILE_GET_INFO_MEMBER(get_bg_tilemap_info);
+ TILE_GET_INFO_MEMBER(get_fg_tilemap_info);
+
+ TIMER_DEVICE_CALLBACK_MEMBER(interrupt);
+
+ uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
+ void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect);
+
+ void renegade_map(address_map &map) ATTR_COLD;
+ void renegade_nomcu_map(address_map &map) ATTR_COLD;
+ void renegade_sound_map(address_map &map) ATTR_COLD;
+};
+
+
+/***************************************************************************
+
+ Renegade Video Hardware
+
+***************************************************************************/
+
+void renegade_state::bg_videoram_w(offs_t offset, uint8_t data)
+{
+ m_bg_videoram[offset] = data;
+ m_bg_tilemap->mark_tile_dirty(offset & 0x3ff);
+}
+
+void renegade_state::fg_videoram_w(offs_t offset, uint8_t data)
+{
+ m_fg_videoram[offset] = data;
+ m_fg_tilemap->mark_tile_dirty(offset & 0x3ff);
+}
+
+void renegade_state::flipscreen_w(uint8_t data)
+{
+ flip_screen_set(~data & 0x01);
+}
+
+void renegade_state::scroll_lsb_w(uint8_t data)
+{
+ m_scrollx = (m_scrollx & 0xff00) | data;
+}
+
+void renegade_state::scroll_msb_w(uint8_t data)
+{
+ m_scrollx = (m_scrollx & 0xff) | (data << 8);
+}
+
+TILE_GET_INFO_MEMBER(renegade_state::get_bg_tilemap_info)
+{
+ uint8_t const *const source = &m_bg_videoram[tile_index];
+ uint8_t const attributes = source[0x400]; // CCC??BBB
+ tileinfo.set(
+ 1 + (attributes & 0x7),
+ source[0],
+ attributes >> 5,
+ 0);
+}
+
+TILE_GET_INFO_MEMBER(renegade_state::get_fg_tilemap_info)
+{
+ uint8_t const *const source = &m_fg_videoram[tile_index];
+ uint8_t const attributes = source[0x400];
+ tileinfo.set(
+ 0,
+ ((attributes & 3) << 8) | source[0],
+ attributes >> 6,
+ 0);
+}
+
+void renegade_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect)
+{
+ for (unsigned offset = 0; m_spriteram.length() > offset; offset += 4)
+ {
+ uint8_t const *const source = &m_spriteram[offset];
+
+ // reference: stage 1 boss in kuniokun is aligned with the train door
+ int sy = 234 - source[0];
+
+ //if (sy >= 0)
+ {
+ int const attributes = source[1]; // SFCCBBBB
+ int sx = source[3];
+ int const sprite_number = source[2];
+ int const sprite_bank = 9 + (attributes & 0xf);
+ int const color = (attributes >> 4) & 0x3;
+ bool xflip = attributes & 0x40;
+
+ if (sx > 248)
+ sx -= 256;
+ // wrap-around (stage 2 bike tires)
+ if (sy < 0)
+ sy += 256;
+
+ if (flip_screen())
+ {
+ sx = 240 - sx;
+ sy = 260 - sy;
+ xflip = !xflip;
+ }
+
+ if (attributes & 0x80) // big sprite
+ {
+ m_gfxdecode->gfx(sprite_bank)->transpen(
+ bitmap, cliprect,
+ sprite_number | 1,
+ color,
+ xflip, flip_screen(),
+ sx, sy + (flip_screen() ? -16 : 16), 0);
+ }
+ else
+ {
+ sy += (flip_screen() ? -16 : 16);
+ }
+ m_gfxdecode->gfx(sprite_bank)->transpen(
+ bitmap, cliprect,
+ sprite_number,
+ color,
+ xflip, flip_screen(),
+ sx, sy, 0);
+ }
+ }
+}
+
+uint32_t renegade_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
+{
+ m_bg_tilemap->set_scrollx(0, m_scrollx);
+ m_bg_tilemap->draw(screen, bitmap, cliprect, 0 , 0);
+ draw_sprites(bitmap, cliprect);
+ m_fg_tilemap->draw(screen, bitmap, cliprect, 0 , 0);
+ return 0;
+}
+
+
+/**************************************************************************/
+/* ADPCM sound
+**
+** oki m5205 s/w selectable 4/8KHz
+** 12x speech samples of 0x2000*2 samples each (approx 2.5 seconds)
+** 4x chained 4-bit binary counters clock out the rom data (2x 74LS393, IC48/IC46, 2 counters per chip)
+** 74LS74A @ IC45 is the nmi control flipflop, nmi = Q, m5205 and counter chain shared reset = /Q
+** 6809 wr to 3000-37ff asserts nmi (ff CLR pin)
+** 6809 wr to 1800-1fff clears nmi, releases m5205/counter shared reset line (ff SET pin)
+** 6809 wr to 2000-27ff selects 1 of 3 sample roms, sets upper 2 address lines, and sets m5205 sample rate
+** counter asserts nmi on rollover (sample playback finished) (ff CLK pin, ff D = gnd)
+** main system reset line is ANDed (74LS08 IC11) with ff CLR pin such that nmi is asserted on system reset
+*/
+
+void renegade_state::adpcm_start_w(uint8_t data)
+{
+ m_msm->reset_w(0);
+ m_adpcm_playing = true;
+ m_audiocpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE);
+}
+
+void renegade_state::adpcm_addr_w(uint8_t data)
+{
+ // table at $CB52 in audiocpu program:
+ // 38 38 39 3A 3B 34 35 36 37 2C 2D 2E 2F
+ //
+ // bits 2-4 are active-low chip select
+ switch (data & 0x1c)
+ {
+ case 0x18: m_adpcm_pos = 0 * 0x8000 * 2; break; // 110 -> ic33
+ case 0x14: m_adpcm_pos = 1 * 0x8000 * 2; break; // 101 -> ic32
+ case 0x0c: m_adpcm_pos = 2 * 0x8000 * 2; break; // 011 -> ic31
+ default: m_adpcm_pos = m_adpcm_end = 0; return; // doesn't happen
+ }
+ // bits 0-1 are a13-a14
+ m_adpcm_pos |= (data & 0x03) * 0x2000 * 2;
+ // a0-a12 are driven by a binary counter; playback ends when it rolls over
+ m_adpcm_end = m_adpcm_pos + 0x2000 * 2;
+ // bit 5 selects 8 or 4 KHz m5205 sample rate (connected to the S1 pin, S2 pin is gnd)
+ m_msm->playmode_w(BIT(data, 5) ? msm5205_device::S48_4B : msm5205_device::S96_4B);
+}
+
+void renegade_state::adpcm_stop_w(uint8_t data)
+{
+ m_msm->reset_w(1);
+ m_adpcm_playing = false;
+ m_audiocpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE);
+}
+
+void renegade_state::adpcm_int(int state)
+{
+ if (!m_adpcm_playing || !state)
+ return;
+
+ if (m_adpcm_pos >= m_adpcm_end)
+ {
+ m_msm->reset_w(1);
+ m_adpcm_playing = false;
+ m_audiocpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE);
+ }
+ else
+ {
+ uint8_t const data = m_adpcmrom[m_adpcm_pos / 2];
+ m_msm->data_w(m_adpcm_pos & 1 ? data & 0xf : data >> 4);
+ m_adpcm_pos++;
+ }
+}
+
+void renegade_state::machine_start()
+{
+ m_rombank->configure_entries(0, 2, memregion("maincpu")->base(), 0x4000);
+
+ m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(renegade_state::get_bg_tilemap_info)), TILEMAP_SCAN_ROWS, 16, 16, 64, 16);
+ m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(renegade_state::get_fg_tilemap_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
+
+ m_fg_tilemap->set_transparent_pen(0);
+ m_bg_tilemap->set_scrolldx(256, 0);
+ m_fg_tilemap->set_scrolldy(10, 10);
+ m_bg_tilemap->set_scrolldy(10, 10);
+
+ save_item(NAME(m_scrollx));
+
+ save_item(NAME(m_adpcm_pos));
+ save_item(NAME(m_adpcm_end));
+ save_item(NAME(m_adpcm_playing));
+}
+
+
+/***************************************************************************
+
+ MCU interface
+
+***************************************************************************/
+
+uint8_t renegade_state::mcu_reset_r()
+{
+ if (!machine().side_effects_disabled())
+ {
+ m_mcu->reset_w(ASSERT_LINE);
+ m_mcu->reset_w(CLEAR_LINE);
+ }
+ return 0;
+}
+
+ioport_value renegade_state::mcu_status_r()
+{
+ if (m_mcu.found())
+ {
+ return
+ ((CLEAR_LINE == m_mcu->host_semaphore_r()) ? 0x01 : 0x00) |
+ ((CLEAR_LINE == m_mcu->mcu_semaphore_r()) ? 0x02 : 0x00);
+ }
+ else
+ {
+ return 0x00;
+ }
+}
+
+/********************************************************************************************/
+
+void renegade_state::bankswitch_w(uint8_t data)
+{
+ m_rombank->set_entry(data & 1);
+}
+
+TIMER_DEVICE_CALLBACK_MEMBER(renegade_state::interrupt)
+{
+ int const scanline = param;
+
+ // NMI: 8 lines before vsync
+ if (scanline == 265)
+ m_maincpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE);
+
+ // IRQ: 16 clocks per frame: once every 16 lines, but increases to 24 lines during vblank
+ // (lines 16,40,56,72,88,104,120,136,152,168,184,200,216,232,248,264)
+ if (scanline == 0x10 || (scanline > 0x20 && (scanline & 0xf) == 8))
+ m_maincpu->set_input_line(0, ASSERT_LINE);
+}
+
+void renegade_state::nmi_ack_w(uint8_t data)
+{
+ m_maincpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE);
+}
+
+void renegade_state::irq_ack_w(uint8_t data)
+{
+ m_maincpu->set_input_line(0, CLEAR_LINE);
+}
+
+
+/********************************************************************************************/
+
+void renegade_state::renegade_nomcu_map(address_map &map)
+{
+ map(0x0000, 0x17ff).ram();
+ map(0x1800, 0x1fff).ram().w(FUNC(renegade_state::fg_videoram_w)).share(m_fg_videoram);
+ map(0x2000, 0x21ff).mirror(0x0600).ram().share(m_spriteram);
+ map(0x2800, 0x2fff).ram().w(FUNC(renegade_state::bg_videoram_w)).share(m_bg_videoram);
+ map(0x3000, 0x30ff).ram().w("palette", FUNC(palette_device::write8)).share("palette");
+ map(0x3100, 0x31ff).ram().w("palette", FUNC(palette_device::write8_ext)).share("palette_ext");
+ map(0x3800, 0x3800).portr("IN0").w(FUNC(renegade_state::scroll_lsb_w)); // Player 1 controls, P1,P2 start
+ map(0x3801, 0x3801).portr("IN1").w(FUNC(renegade_state::scroll_msb_w)); // Player 2 controls, coin triggers
+ map(0x3802, 0x3802).portr("DSW2").w(m_soundlatch, FUNC(generic_latch_8_device::write)); // DIP2 various IO ports
+ map(0x3803, 0x3803).portr("DSW1").w(FUNC(renegade_state::flipscreen_w)); // DIP1
+ map(0x3805, 0x3805).nopr().w(FUNC(renegade_state::bankswitch_w));
+ map(0x3806, 0x3806).w(FUNC(renegade_state::nmi_ack_w));
+ map(0x3807, 0x3807).w(FUNC(renegade_state::irq_ack_w));
+ map(0x4000, 0x7fff).bankr(m_rombank);
+ map(0x8000, 0xffff).rom().region("maincpu", 0x8000);
+}
+
+void renegade_state::renegade_map(address_map &map)
+{
+ renegade_nomcu_map(map);
+ map(0x3804, 0x3804).rw(m_mcu, FUNC(taito68705_mcu_device::data_r), FUNC(taito68705_mcu_device::data_w));
+ map(0x3805, 0x3805).r(FUNC(renegade_state::mcu_reset_r));
+}
+
+void renegade_state::renegade_sound_map(address_map &map)
+{
+ map(0x0000, 0x0fff).ram();
+ map(0x1000, 0x17ff).r(m_soundlatch, FUNC(generic_latch_8_device::read));
+ map(0x1800, 0x1fff).w(FUNC(renegade_state::adpcm_start_w));
+ map(0x2000, 0x27ff).w(FUNC(renegade_state::adpcm_addr_w));
+ map(0x2800, 0x2fff).rw("ymsnd", FUNC(ym3526_device::read), FUNC(ym3526_device::write));
+ map(0x3000, 0x37ff).w(FUNC(renegade_state::adpcm_stop_w));
+ map(0x3800, 0x7fff).nopr(); // misc reads in service mode during sound test
+ map(0x8000, 0xffff).rom().region("audiocpu", 0);
+}
+
+INPUT_CHANGED_MEMBER(renegade_state::coin_inserted)
+{
+ machine().bookkeeping().coin_counter_w(param ? 1 : 0, oldval);
+}
+
+
+static INPUT_PORTS_START( renegade )
+ PORT_START("IN0") /* IN0 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_NAME("P1 Left Attack")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_NAME("P1 Jump")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
+
+ PORT_START("IN1") /* IN1 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME("P2 Left Attack")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME("P2 Jump")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, FUNC(renegade_state::coin_inserted), 0)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_CHANGED_MEMBER(DEVICE_SELF, FUNC(renegade_state::coin_inserted), 1)
+
+ PORT_START("DSW2") /* DIP2 */
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
+ PORT_DIPSETTING( 0x02, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard ) )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_NAME("P1 Right Attack")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_NAME("P2 Right Attack")
+ PORT_BIT( 0x30, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(FUNC(renegade_state::mcu_status_r))
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("screen", FUNC(screen_device::vblank))
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
+
+ PORT_START("DSW1") /* DIP1 */
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2")
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4")
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:5")
+ PORT_DIPSETTING( 0x10, "1" )
+ PORT_DIPSETTING( 0x00, "2" )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:6")
+ PORT_DIPSETTING( 0x20, "30k" )
+ PORT_DIPSETTING( 0x00, DEF_STR( None ) )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:7")
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:8")
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+
+
+static const gfx_layout charlayout =
+{
+ 8,8, /* 8x8 characters */
+ 1024, /* 1024 characters */
+ 3, /* bits per pixel */
+ { 2, 4, 6 }, /* plane offsets; bit 0 is always clear */
+ { 1, 0, 65, 64, 129, 128, 193, 192 }, /* x offsets */
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, /* y offsets */
+ 32*8 /* offset to next character */
+};
+
+static const gfx_layout tileslayout1 =
+{
+ 16,16, /* tile size */
+ 256, /* number of tiles */
+ 3, /* bits per pixel */
+
+ /* plane offsets */
+ { 4, 0x8000*8+0, 0x8000*8+4 },
+
+ /* x offsets */
+ { 3, 2, 1, 0, 16*8+3, 16*8+2, 16*8+1, 16*8+0,
+ 32*8+3,32*8+2 ,32*8+1 ,32*8+0 ,48*8+3 ,48*8+2 ,48*8+1 ,48*8+0 },
+
+ /* y offsets */
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
+ 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
+
+ 64*8 /* offset to next tile */
+};
+
+static const gfx_layout tileslayout2 =
+{
+ 16,16, /* tile size */
+ 256, /* number of tiles */
+ 3, /* bits per pixel */
+
+ /* plane offsets */
+ { 0, 0xC000*8+0, 0xC000*8+4 },
+
+ /* x offsets */
+ { 3, 2, 1, 0, 16*8+3, 16*8+2, 16*8+1, 16*8+0,
+ 32*8+3,32*8+2 ,32*8+1 ,32*8+0 ,48*8+3 ,48*8+2 ,48*8+1 ,48*8+0 },
+
+ /* y offsets */
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
+ 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
+
+ 64*8 /* offset to next tile */
+};
+
+static const gfx_layout tileslayout3 =
+{
+ 16,16, /* tile size */
+ 256, /* number of tiles */
+ 3, /* bits per pixel */
+
+ /* plane offsets */
+ { 0x4000*8+4, 0x10000*8+0, 0x10000*8+4 },
+
+ /* x offsets */
+ { 3, 2, 1, 0, 16*8+3, 16*8+2, 16*8+1, 16*8+0,
+ 32*8+3,32*8+2 ,32*8+1 ,32*8+0 ,48*8+3 ,48*8+2 ,48*8+1 ,48*8+0 },
+
+ /* y offsets */
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
+ 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
+
+ 64*8 /* offset to next tile */
+};
+
+static const gfx_layout tileslayout4 =
+{
+ 16,16, /* tile size */
+ 256, /* number of tiles */
+ 3, /* bits per pixel */
+
+ /* plane offsets */
+ { 0x4000*8+0, 0x14000*8+0, 0x14000*8+4 },
+
+ /* x offsets */
+ { 3, 2, 1, 0, 16*8+3, 16*8+2, 16*8+1, 16*8+0,
+ 32*8+3,32*8+2 ,32*8+1 ,32*8+0 ,48*8+3 ,48*8+2 ,48*8+1 ,48*8+0 },
+
+ /* y offsets */
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
+ 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
+
+ 64*8 /* offset to next tile */
+};
+
+static GFXDECODE_START( gfx_renegade )
+ /* 8x8 text, 8 colors */
+ GFXDECODE_ENTRY( "chars", 0x00000, charlayout, 0, 4 ) /* colors 0- 32 */
+
+ /* 16x16 background tiles, 8 colors */
+ GFXDECODE_ENTRY( "tiles", 0x00000, tileslayout1, 192, 8 ) /* colors 192-255 */
+ GFXDECODE_ENTRY( "tiles", 0x00000, tileslayout2, 192, 8 )
+ GFXDECODE_ENTRY( "tiles", 0x00000, tileslayout3, 192, 8 )
+ GFXDECODE_ENTRY( "tiles", 0x00000, tileslayout4, 192, 8 )
+
+ GFXDECODE_ENTRY( "tiles", 0x18000, tileslayout1, 192, 8 )
+ GFXDECODE_ENTRY( "tiles", 0x18000, tileslayout2, 192, 8 )
+ GFXDECODE_ENTRY( "tiles", 0x18000, tileslayout3, 192, 8 )
+ GFXDECODE_ENTRY( "tiles", 0x18000, tileslayout4, 192, 8 )
+
+ /* 16x16 sprites, 8 colors */
+ GFXDECODE_ENTRY( "sprites", 0x00000, tileslayout1, 128, 4 ) /* colors 128-159 */
+ GFXDECODE_ENTRY( "sprites", 0x00000, tileslayout2, 128, 4 )
+ GFXDECODE_ENTRY( "sprites", 0x00000, tileslayout3, 128, 4 )
+ GFXDECODE_ENTRY( "sprites", 0x00000, tileslayout4, 128, 4 )
+
+ GFXDECODE_ENTRY( "sprites", 0x18000, tileslayout1, 128, 4 )
+ GFXDECODE_ENTRY( "sprites", 0x18000, tileslayout2, 128, 4 )
+ GFXDECODE_ENTRY( "sprites", 0x18000, tileslayout3, 128, 4 )
+ GFXDECODE_ENTRY( "sprites", 0x18000, tileslayout4, 128, 4 )
+
+ GFXDECODE_ENTRY( "sprites", 0x30000, tileslayout1, 128, 4 )
+ GFXDECODE_ENTRY( "sprites", 0x30000, tileslayout2, 128, 4 )
+ GFXDECODE_ENTRY( "sprites", 0x30000, tileslayout3, 128, 4 )
+ GFXDECODE_ENTRY( "sprites", 0x30000, tileslayout4, 128, 4 )
+
+ GFXDECODE_ENTRY( "sprites", 0x48000, tileslayout1, 128, 4 )
+ GFXDECODE_ENTRY( "sprites", 0x48000, tileslayout2, 128, 4 )
+ GFXDECODE_ENTRY( "sprites", 0x48000, tileslayout3, 128, 4 )
+ GFXDECODE_ENTRY( "sprites", 0x48000, tileslayout4, 128, 4 )
+GFXDECODE_END
+
+
+void renegade_state::machine_reset()
+{
+ m_rombank->set_entry(0);
+ m_msm->reset_w(1);
+ m_adpcm_playing = 0;
+ m_audiocpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE);
+}
+
+
+void renegade_state::renegade(machine_config &config)
+{
+ /* basic machine hardware */
+ M6502(config, m_maincpu, 12000000/8); /* 1.5 MHz (measured) */
+ m_maincpu->set_addrmap(AS_PROGRAM, &renegade_state::renegade_map);
+ TIMER(config, "scantimer").configure_scanline(FUNC(renegade_state::interrupt), "screen", 0, 1);
+
+ MC6809(config, m_audiocpu, 12000000/2); /* HD68A09P 6 MHz (measured) */
+ m_audiocpu->set_addrmap(AS_PROGRAM, &renegade_state::renegade_sound_map); /* IRQs are caused by the main CPU */
+
+ TAITO68705_MCU(config, m_mcu, 12000000/4); /* 3 MHz (measured) */
+
+ /* video hardware */
+ SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
+ m_screen->set_raw(12000000/2, 384, 0, 256, 272, 19, 257);
+ m_screen->set_screen_update(FUNC(renegade_state::screen_update));
+ m_screen->set_palette("palette");
+
+ GFXDECODE(config, m_gfxdecode, "palette", gfx_renegade);
+ PALETTE(config, "palette", palette_device::BLACK).set_format(palette_device::xBGR_444, 256);
+
+ /* sound hardware */
+ SPEAKER(config, "mono").front_center();
+
+ GENERIC_LATCH_8(config, m_soundlatch);
+ m_soundlatch->data_pending_callback().set_inputline(m_audiocpu, M6809_IRQ_LINE);
+
+ ym3526_device &ymsnd(YM3526(config, "ymsnd", 12000000/4)); /* 3 MHz (measured) */
+ ymsnd.irq_handler().set_inputline(m_audiocpu, M6809_FIRQ_LINE);
+ ymsnd.add_route(ALL_OUTPUTS, "mono", 1.0);
+
+ MSM5205(config, m_msm, 12000000/32); /* 375 KHz (measured) */
+ m_msm->vck_callback().set(FUNC(renegade_state::adpcm_int));
+ m_msm->add_route(ALL_OUTPUTS, "mono", 1.0);
+}
+
+void renegade_state::kuniokunb(machine_config &config)
+{
+ renegade(config);
+ m_maincpu->set_addrmap(AS_PROGRAM, &renegade_state::renegade_nomcu_map);
+
+ config.device_remove("mcu");
+}
+
+
+ROM_START( renegade )
+ ROM_REGION( 0x10000, "maincpu", 0 ) // 64k for code + bank switched ROM
+ ROM_LOAD( "na-5.ic52", 0x00000, 0x8000, CRC(de7e7df4) SHA1(7d26ac29e0b5858d9a0c0cdc86c864e464145260) ) // two banks at 0x4000
+ ROM_LOAD( "nb-5.ic51", 0x08000, 0x8000, CRC(ba683ddf) SHA1(7516fac1c4fd14cbf43481e94c0c26c662c4cd28) ) // fixed at 0x8000
+
+ ROM_REGION( 0x08000, "audiocpu", 0 )
+ ROM_LOAD( "n0-5.ic13", 0x00000, 0x8000, CRC(3587de3b) SHA1(f82e758254b21eb0c5a02469c72adb86d9577065) )
+
+ ROM_REGION( 0x00800, "mcu:mcu", 0 ) /* MC68705P5 */
+ ROM_LOAD( "nz-5.ic97", 0x0000, 0x0800, CRC(32e47560) SHA1(93a386b3f3c8eb35a53487612147a877dc7453ff) )
+
+ ROM_REGION( 0x08000, "chars", 0 )
+ ROM_LOAD( "nc-5.bin", 0x00000, 0x8000, CRC(9adfaa5d) SHA1(7bdb7bd4387b49e0489f9539161e1ed9d8f9f6a0) )
+
+ ROM_REGION( 0x30000, "tiles", 0 )
+ ROM_LOAD( "n1-5.ic1", 0x00000, 0x8000, CRC(4a9f47f3) SHA1(01c94bc4c85314f1e0caa3afe91705875d118c13) )
+ ROM_LOAD( "n6-5.ic28", 0x08000, 0x8000, CRC(d62a0aa8) SHA1(a0b55cd3eee352fb91d9bb8c6c4f4f55b2df83e9) )
+ ROM_LOAD( "n7-5.ic27", 0x10000, 0x8000, CRC(7ca5a532) SHA1(1110aa1c7562805dd4b298ab2860c66a6cc2685b) )
+ ROM_LOAD( "n2-5.ic14", 0x18000, 0x8000, CRC(8d2e7982) SHA1(72fc85ff7b54be10501a2a24303dadd5f33e5650) )
+ ROM_LOAD( "n8-5.ic26", 0x20000, 0x8000, CRC(0dba31d3) SHA1(8fe250787debe07e4f6c0002a9f799869b13a5fd) )
+ ROM_LOAD( "n9-5.ic25", 0x28000, 0x8000, CRC(5b621b6a) SHA1(45c6a688a5b4e9da71133c43cc48eea568557be3) )
+
+ ROM_REGION( 0x60000, "sprites", 0 )
+ ROM_LOAD( "nh-5.bin", 0x00000, 0x8000, CRC(dcd7857c) SHA1(eb530ccc939f2fa42b3c743605d5398f4afe7d7a) )
+ ROM_LOAD( "nd-5.bin", 0x08000, 0x8000, CRC(2de1717c) SHA1(af5a994348301fa888092ae65d08cfb6ad124407) )
+ ROM_LOAD( "nj-5.bin", 0x10000, 0x8000, CRC(0f96a18e) SHA1(1f7e11e11d5031b4942d9d05161bcb9466514af8) )
+ ROM_LOAD( "nn-5.bin", 0x18000, 0x8000, CRC(1bf15787) SHA1(b3371bf33f8b76a4a9887a7a43dba1f26353e978) )
+ ROM_LOAD( "ne-5.bin", 0x20000, 0x8000, CRC(924c7388) SHA1(2f3ee2f28d8b04df6258a3949b7b0f60a3ae358f) )
+ ROM_LOAD( "nk-5.bin", 0x28000, 0x8000, CRC(69499a94) SHA1(2e92931ef4e8948e3985f0a242db4137016d8eea) )
+ ROM_LOAD( "ni-5.bin", 0x30000, 0x8000, CRC(6f597ed2) SHA1(54d34c13cda1b41ef354f9e6f3ce34673ef6c020) )
+ ROM_LOAD( "nf-5.bin", 0x38000, 0x8000, CRC(0efc8d45) SHA1(4fea3165fd279539bfd424f1dc355cbd741bc48d) )
+ ROM_LOAD( "nl-5.bin", 0x40000, 0x8000, CRC(14778336) SHA1(17b4048942b5fa8167a7f2b471dbc5a5d3f017ee) )
+ ROM_LOAD( "no-5.bin", 0x48000, 0x8000, CRC(147dd23b) SHA1(fa4f9b774845d0333909d876590cda38d19b72d8) )
+ ROM_LOAD( "ng-5.bin", 0x50000, 0x8000, CRC(a8ee3720) SHA1(df3d40015b16fa7a9bf05f0ed5741c22f7f152c7) )
+ ROM_LOAD( "nm-5.bin", 0x58000, 0x8000, CRC(c100258e) SHA1(0e2124e642b9742a9a0045f460974025048bc2dd) )
+
+ ROM_REGION( 0x18000, "adpcm", 0 )
+ ROM_LOAD( "n3-5.ic33", 0x00000, 0x8000, CRC(78fd6190) SHA1(995df0e88f5c34946e0634b50bda8c1cc621afaa) )
+ ROM_LOAD( "n4-5.ic32", 0x08000, 0x8000, CRC(6557564c) SHA1(b3142be9d48eacb43786079a7ae012010f6afabb) )
+ ROM_LOAD( "n5-5.ic31", 0x10000, 0x8000, CRC(7ee43a3c) SHA1(36b14b886096177cdd0bd0c99cbcfcc362b2bc30) )
+ROM_END
+
+ROM_START( renegadeb )
+ ROM_REGION( 0x10000, "maincpu", 0 ) // 64k for code + bank switched ROM
+ ROM_LOAD( "na-5.ic52", 0x00000, 0x8000, CRC(de7e7df4) SHA1(7d26ac29e0b5858d9a0c0cdc86c864e464145260) )
+ ROM_LOAD( "40.ic51", 0x08000, 0x8000, CRC(3dbaac11) SHA1(a40470514f01a1a9c159de0aa416ea3940be76e8) ) // bootleg
+
+ ROM_REGION( 0x08000, "audiocpu", 0 )
+ ROM_LOAD( "n0-5.ic13", 0x00000, 0x8000, CRC(3587de3b) SHA1(f82e758254b21eb0c5a02469c72adb86d9577065) )
+
+ ROM_REGION( 0x08000, "chars", 0 )
+ ROM_LOAD( "nc-5.bin", 0x00000, 0x8000, CRC(9adfaa5d) SHA1(7bdb7bd4387b49e0489f9539161e1ed9d8f9f6a0) )
+
+ ROM_REGION( 0x30000, "tiles", 0 )
+ ROM_LOAD( "n1-5.ic1", 0x00000, 0x8000, CRC(4a9f47f3) SHA1(01c94bc4c85314f1e0caa3afe91705875d118c13) )
+ ROM_LOAD( "n6-5.ic28", 0x08000, 0x8000, CRC(d62a0aa8) SHA1(a0b55cd3eee352fb91d9bb8c6c4f4f55b2df83e9) )
+ ROM_LOAD( "n7-5.ic27", 0x10000, 0x8000, CRC(7ca5a532) SHA1(1110aa1c7562805dd4b298ab2860c66a6cc2685b) )
+ ROM_LOAD( "n2-5.ic14", 0x18000, 0x8000, CRC(8d2e7982) SHA1(72fc85ff7b54be10501a2a24303dadd5f33e5650) )
+ ROM_LOAD( "n8-5.ic26", 0x20000, 0x8000, CRC(0dba31d3) SHA1(8fe250787debe07e4f6c0002a9f799869b13a5fd) )
+ ROM_LOAD( "n9-5.ic25", 0x28000, 0x8000, CRC(5b621b6a) SHA1(45c6a688a5b4e9da71133c43cc48eea568557be3) )
+
+ ROM_REGION( 0x60000, "sprites", 0 )
+ ROM_LOAD( "nh-5.bin", 0x00000, 0x8000, CRC(dcd7857c) SHA1(eb530ccc939f2fa42b3c743605d5398f4afe7d7a) )
+ ROM_LOAD( "nd-5.bin", 0x08000, 0x8000, CRC(2de1717c) SHA1(af5a994348301fa888092ae65d08cfb6ad124407) )
+ ROM_LOAD( "nj-5.bin", 0x10000, 0x8000, CRC(0f96a18e) SHA1(1f7e11e11d5031b4942d9d05161bcb9466514af8) )
+ ROM_LOAD( "nn-5.bin", 0x18000, 0x8000, CRC(1bf15787) SHA1(b3371bf33f8b76a4a9887a7a43dba1f26353e978) )
+ ROM_LOAD( "ne-5.bin", 0x20000, 0x8000, CRC(924c7388) SHA1(2f3ee2f28d8b04df6258a3949b7b0f60a3ae358f) )
+ ROM_LOAD( "nk-5.bin", 0x28000, 0x8000, CRC(69499a94) SHA1(2e92931ef4e8948e3985f0a242db4137016d8eea) )
+ ROM_LOAD( "ni-5.bin", 0x30000, 0x8000, CRC(6f597ed2) SHA1(54d34c13cda1b41ef354f9e6f3ce34673ef6c020) )
+ ROM_LOAD( "nf-5.bin", 0x38000, 0x8000, CRC(0efc8d45) SHA1(4fea3165fd279539bfd424f1dc355cbd741bc48d) )
+ ROM_LOAD( "nl-5.bin", 0x40000, 0x8000, CRC(14778336) SHA1(17b4048942b5fa8167a7f2b471dbc5a5d3f017ee) )
+ ROM_LOAD( "no-5.bin", 0x48000, 0x8000, CRC(147dd23b) SHA1(fa4f9b774845d0333909d876590cda38d19b72d8) )
+ ROM_LOAD( "ng-5.bin", 0x50000, 0x8000, CRC(a8ee3720) SHA1(df3d40015b16fa7a9bf05f0ed5741c22f7f152c7) )
+ ROM_LOAD( "nm-5.bin", 0x58000, 0x8000, CRC(c100258e) SHA1(0e2124e642b9742a9a0045f460974025048bc2dd) )
+
+ ROM_REGION( 0x18000, "adpcm", 0 )
+ ROM_LOAD( "n3-5.ic33", 0x00000, 0x8000, CRC(78fd6190) SHA1(995df0e88f5c34946e0634b50bda8c1cc621afaa) )
+ ROM_LOAD( "n4-5.ic32", 0x08000, 0x8000, CRC(6557564c) SHA1(b3142be9d48eacb43786079a7ae012010f6afabb) )
+ ROM_LOAD( "n5-5.ic31", 0x10000, 0x8000, CRC(7ee43a3c) SHA1(36b14b886096177cdd0bd0c99cbcfcc362b2bc30) )
+ROM_END
+
+ROM_START( kuniokun )
+ ROM_REGION( 0x10000, "maincpu", 0 ) // 64k for code + bank switched ROM
+ ROM_LOAD( "ta18-11.bin", 0x00000, 0x8000, CRC(f240f5cd) SHA1(ed6875e8ad2988e88389d4f63ff448d0823c195f) )
+ ROM_LOAD( "nb-01.bin", 0x08000, 0x8000, CRC(93fcfdf5) SHA1(51cdb9377544ae17895e427f21d150ce195ab8e7) ) // original
+
+ ROM_REGION( 0x08000, "audiocpu", 0 )
+ ROM_LOAD( "n0-5.bin", 0x00000, 0x8000, CRC(3587de3b) SHA1(f82e758254b21eb0c5a02469c72adb86d9577065) )
+
+ ROM_REGION( 0x00800, "mcu:mcu", 0 ) // MC68705P3
+ ROM_LOAD( "nz-0.bin", 0x00000, 0x0800, CRC(98a39880) SHA1(3bca7ba73bd9dba5d32e56a48e80b1f1e8257ed8) )
+
+ ROM_REGION( 0x08000, "chars", 0 )
+ ROM_LOAD( "ta18-25.bin", 0x0000, 0x8000, CRC(9bd2bea3) SHA1(fa79c9d4c71c1dbbf0e14cb8d6870f1f94b9af88) )
+
+ ROM_REGION( 0x30000, "tiles", 0 )
+ ROM_LOAD( "ta18-01.bin", 0x00000, 0x8000, CRC(daf15024) SHA1(f37de97275f52dfbbad7bf8c82f8108e84bcf63e) )
+ ROM_LOAD( "ta18-06.bin", 0x08000, 0x8000, CRC(1f59a248) SHA1(8ab70aa8f0dccbe94240c96835a43b0900d52120) )
+ ROM_LOAD( "n7-5.bin", 0x10000, 0x8000, CRC(7ca5a532) SHA1(1110aa1c7562805dd4b298ab2860c66a6cc2685b) )
+ ROM_LOAD( "ta18-02.bin", 0x18000, 0x8000, CRC(994c0021) SHA1(9219464decc1b07591d0485502e2bcc0c2d16261) )
+ ROM_LOAD( "ta18-04.bin", 0x20000, 0x8000, CRC(55b9e8aa) SHA1(26c91030c53a022c1f1f3131768e8f7ba613168d) )
+ ROM_LOAD( "ta18-03.bin", 0x28000, 0x8000, CRC(0475c99a) SHA1(36b7b856e728c68e0dd3ecb844033369a5117270) )
+
+ ROM_REGION( 0x60000, "sprites", 0 )
+ ROM_LOAD( "ta18-20.bin", 0x00000, 0x8000, CRC(c7d54139) SHA1(f76d237a6ee8bbcbf344145d31e532834da7c131) )
+ ROM_LOAD( "ta18-24.bin", 0x08000, 0x8000, CRC(84677d45) SHA1(cb7fe69e13d2d696acbc464b7584c7514cfc7f85) )
+ ROM_LOAD( "ta18-18.bin", 0x10000, 0x8000, CRC(1c770853) SHA1(4fe6051265729a9d36b6d3dd826c3f6dcb4a7a25) )
+ ROM_LOAD( "ta18-14.bin", 0x18000, 0x8000, CRC(af656017) SHA1(d395d35fe6d8e281596b2df571099b841f979a97) )
+ ROM_LOAD( "ta18-23.bin", 0x20000, 0x8000, CRC(3fd19cf7) SHA1(2e45ab95d19664ed16b19c40bdb8d8c506b98dd1) )
+ ROM_LOAD( "ta18-17.bin", 0x28000, 0x8000, CRC(74c64c6e) SHA1(7cbb969c89996476d115f2e55be5a5c5f87c344a) )
+ ROM_LOAD( "ta18-19.bin", 0x30000, 0x8000, CRC(c8795fd7) SHA1(ef7aebf21dba248383d5b93cba9620a585e244b9) )
+ ROM_LOAD( "ta18-22.bin", 0x38000, 0x8000, CRC(df3a2ff5) SHA1(94bf8968a3d927b410e39d4b6ef28cdfd533179f) )
+ ROM_LOAD( "ta18-16.bin", 0x40000, 0x8000, CRC(7244bad0) SHA1(ebd93c82f0b8dfffa905927a6884a61c62ea3879) )
+ ROM_LOAD( "ta18-13.bin", 0x48000, 0x8000, CRC(b6b14d46) SHA1(065cfb39c141265fbf92abff67a5efe8e258c2ce) )
+ ROM_LOAD( "ta18-21.bin", 0x50000, 0x8000, CRC(c95e009b) SHA1(d45a247d4ebf8587a2cd30c83444cc7bd17a3534) )
+ ROM_LOAD( "ta18-15.bin", 0x58000, 0x8000, CRC(a5d61d01) SHA1(9bf1f0b8296667db31ff1c34e28c8eda3ce9f7c3) )
+
+ ROM_REGION( 0x18000, "adpcm", 0 )
+ ROM_LOAD( "ta18-09.bin", 0x00000, 0x8000, CRC(07ed4705) SHA1(6fd4b78ca846fa602504f06f3105b2da03bcd00c) )
+ ROM_LOAD( "ta18-08.bin", 0x08000, 0x8000, CRC(c9312613) SHA1(fbbdf7c56c34cbee42984e41fcf2a21da2b87a31) )
+ ROM_LOAD( "ta18-07.bin", 0x10000, 0x8000, CRC(02e3f3ed) SHA1(ab09b3af2c4ab9a36eb1273bcc7c788350048554) )
+ROM_END
+
+ROM_START( kuniokunb )
+ ROM_REGION( 0x10000, "maincpu", 0 ) // 64k for code + bank switched ROM
+ ROM_LOAD( "ta18-11.bin", 0x00000, 0x8000, CRC(f240f5cd) SHA1(ed6875e8ad2988e88389d4f63ff448d0823c195f) )
+ ROM_LOAD( "ta18-10.bin", 0x08000, 0x8000, CRC(a90cf44a) SHA1(6d63d9c29da7b8c5bc391e074b6b8fe6ae3892ae) ) // bootleg
+
+ ROM_REGION( 0x08000, "audiocpu", 0 )
+ ROM_LOAD( "n0-5.bin", 0x00000, 0x8000, CRC(3587de3b) SHA1(f82e758254b21eb0c5a02469c72adb86d9577065) )
+
+ ROM_REGION( 0x08000, "chars", 0 )
+ ROM_LOAD( "ta18-25.bin", 0x00000, 0x8000, CRC(9bd2bea3) SHA1(fa79c9d4c71c1dbbf0e14cb8d6870f1f94b9af88) )
+
+ ROM_REGION( 0x30000, "tiles", 0 )
+ ROM_LOAD( "ta18-01.bin", 0x00000, 0x8000, CRC(daf15024) SHA1(f37de97275f52dfbbad7bf8c82f8108e84bcf63e) )
+ ROM_LOAD( "ta18-06.bin", 0x08000, 0x8000, CRC(1f59a248) SHA1(8ab70aa8f0dccbe94240c96835a43b0900d52120) )
+ ROM_LOAD( "n7-5.bin", 0x10000, 0x8000, CRC(7ca5a532) SHA1(1110aa1c7562805dd4b298ab2860c66a6cc2685b) )
+ ROM_LOAD( "ta18-02.bin", 0x18000, 0x8000, CRC(994c0021) SHA1(9219464decc1b07591d0485502e2bcc0c2d16261) )
+ ROM_LOAD( "ta18-04.bin", 0x20000, 0x8000, CRC(55b9e8aa) SHA1(26c91030c53a022c1f1f3131768e8f7ba613168d) )
+ ROM_LOAD( "ta18-03.bin", 0x28000, 0x8000, CRC(0475c99a) SHA1(36b7b856e728c68e0dd3ecb844033369a5117270) )
+
+ ROM_REGION( 0x60000, "sprites", 0 )
+ ROM_LOAD( "ta18-20.bin", 0x00000, 0x8000, CRC(c7d54139) SHA1(f76d237a6ee8bbcbf344145d31e532834da7c131) )
+ ROM_LOAD( "ta18-24.bin", 0x08000, 0x8000, CRC(84677d45) SHA1(cb7fe69e13d2d696acbc464b7584c7514cfc7f85) )
+ ROM_LOAD( "ta18-18.bin", 0x10000, 0x8000, CRC(1c770853) SHA1(4fe6051265729a9d36b6d3dd826c3f6dcb4a7a25) )
+ ROM_LOAD( "ta18-14.bin", 0x18000, 0x8000, CRC(af656017) SHA1(d395d35fe6d8e281596b2df571099b841f979a97) )
+ ROM_LOAD( "ta18-23.bin", 0x20000, 0x8000, CRC(3fd19cf7) SHA1(2e45ab95d19664ed16b19c40bdb8d8c506b98dd1) )
+ ROM_LOAD( "ta18-17.bin", 0x28000, 0x8000, CRC(74c64c6e) SHA1(7cbb969c89996476d115f2e55be5a5c5f87c344a) )
+ ROM_LOAD( "ta18-19.bin", 0x30000, 0x8000, CRC(c8795fd7) SHA1(ef7aebf21dba248383d5b93cba9620a585e244b9) )
+ ROM_LOAD( "ta18-22.bin", 0x38000, 0x8000, CRC(df3a2ff5) SHA1(94bf8968a3d927b410e39d4b6ef28cdfd533179f) )
+ ROM_LOAD( "ta18-16.bin", 0x40000, 0x8000, CRC(7244bad0) SHA1(ebd93c82f0b8dfffa905927a6884a61c62ea3879) )
+ ROM_LOAD( "ta18-13.bin", 0x48000, 0x8000, CRC(b6b14d46) SHA1(065cfb39c141265fbf92abff67a5efe8e258c2ce) )
+ ROM_LOAD( "ta18-21.bin", 0x50000, 0x8000, CRC(c95e009b) SHA1(d45a247d4ebf8587a2cd30c83444cc7bd17a3534) )
+ ROM_LOAD( "ta18-15.bin", 0x58000, 0x8000, CRC(a5d61d01) SHA1(9bf1f0b8296667db31ff1c34e28c8eda3ce9f7c3) )
+
+ ROM_REGION( 0x18000, "adpcm", 0 ) /* adpcm */
+ ROM_LOAD( "ta18-09.bin", 0x00000, 0x8000, CRC(07ed4705) SHA1(6fd4b78ca846fa602504f06f3105b2da03bcd00c) )
+ ROM_LOAD( "ta18-08.bin", 0x08000, 0x8000, CRC(c9312613) SHA1(fbbdf7c56c34cbee42984e41fcf2a21da2b87a31) )
+ ROM_LOAD( "ta18-07.bin", 0x10000, 0x8000, CRC(02e3f3ed) SHA1(ab09b3af2c4ab9a36eb1273bcc7c788350048554) )
+ROM_END
+
+} // anonymous namespace
+
+
+GAME( 1986, renegade, 0, renegade, renegade, renegade_state, empty_init, ROT0, "Technos Japan (Taito America license)", "Renegade (US)", MACHINE_SUPPORTS_SAVE )
+GAME( 1986, renegadeb, renegade, kuniokunb, renegade, renegade_state, empty_init, ROT0, "bootleg", "Renegade (US bootleg)", MACHINE_SUPPORTS_SAVE )
+GAME( 1986, kuniokun, renegade, renegade, renegade, renegade_state, empty_init, ROT0, "Technos Japan", "Nekketsu Kouha Kunio-kun (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1986, kuniokunb, renegade, kuniokunb, renegade, renegade_state, empty_init, ROT0, "bootleg", "Nekketsu Kouha Kunio-kun (Japan bootleg)", MACHINE_SUPPORTS_SAVE )