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Diffstat (limited to 'src/mame/sega/segas32_m.cpp')
-rw-r--r--src/mame/sega/segas32_m.cpp68
1 files changed, 34 insertions, 34 deletions
diff --git a/src/mame/sega/segas32_m.cpp b/src/mame/sega/segas32_m.cpp
index b78e0d912b1..f20189ebb82 100644
--- a/src/mame/sega/segas32_m.cpp
+++ b/src/mame/sega/segas32_m.cpp
@@ -37,7 +37,6 @@ const uint8_t segas32_v25_state::ga2_opcode_table[256] = {
void segas32_v25_state::decrypt_protrom()
{
- int i;
uint8_t *rom = memregion("mcu")->base();
std::vector<uint8_t> temp(0x100000);
@@ -45,7 +44,7 @@ void segas32_v25_state::decrypt_protrom()
memcpy(&temp[0], rom, 0x10000);
// unscramble the address lines
- for(i = 0; i < 0x10000; i++)
+ for (int i = 0; i < 0x10000; i++)
rom[i] = temp[bitswap<16>(i, 14, 11, 15, 12, 13, 4, 3, 7, 5, 10, 2, 8, 9, 6, 1, 0)];
}
@@ -87,31 +86,32 @@ uint16_t segas32_state::ga2_wakeup_protection_r(offs_t offset)
// arcade revision C, allowing the game to run correctly.
#define CLEARED_LEVELS 0xE5C4
#define CURRENT_LEVEL 0xF06E
-#define CURRENT_LEVEL_STATUS 0xF0BC
+#define CURRENT_LEVEL_STATUS 0xF0BC
#define LEVEL_ORDER_ARRAY 0x263A
void segas32_state::sonic_level_load_protection(offs_t offset, uint16_t data, uint16_t mem_mask)
{
uint16_t level;
-//Perform write
+
+ // Perform write
COMBINE_DATA(&m_system32_workram[CLEARED_LEVELS / 2]);
-//Refresh current level
- if (m_system32_workram[CLEARED_LEVELS / 2] == 0)
- {
- level = 0x0007;
- }
- else
- {
- const uint8_t *ROM = m_maincpu_region->base();
- level = *((ROM + LEVEL_ORDER_ARRAY) + (m_system32_workram[CLEARED_LEVELS / 2] * 2) - 1);
- level |= *((ROM + LEVEL_ORDER_ARRAY) + (m_system32_workram[CLEARED_LEVELS / 2] * 2) - 2) << 8;
- }
- m_system32_workram[CURRENT_LEVEL / 2] = level;
+ // Refresh current level
+ if (m_system32_workram[CLEARED_LEVELS / 2] == 0)
+ {
+ level = 0x0007;
+ }
+ else
+ {
+ const uint8_t *ROM = m_maincpu_region->base();
+ level = *((ROM + LEVEL_ORDER_ARRAY) + (m_system32_workram[CLEARED_LEVELS / 2] * 2) - 1);
+ level |= *((ROM + LEVEL_ORDER_ARRAY) + (m_system32_workram[CLEARED_LEVELS / 2] * 2) - 2) << 8;
+ }
+ m_system32_workram[CURRENT_LEVEL / 2] = level;
-//Reset level status
- m_system32_workram[CURRENT_LEVEL_STATUS / 2] = 0x0000;
- m_system32_workram[(CURRENT_LEVEL_STATUS + 2) / 2] = 0x0000;
+ // Reset level status
+ m_system32_workram[CURRENT_LEVEL_STATUS / 2] = 0x0000;
+ m_system32_workram[(CURRENT_LEVEL_STATUS + 2) / 2] = 0x0000;
}
@@ -202,11 +202,11 @@ void segas32_state::darkedge_fd1149_vblank()
space.write_word(0x20f072, 0);
space.write_word(0x20f082, 0);
- if( space.read_byte(0x20a12c) != 0 )
+ if (space.read_byte(0x20a12c) != 0)
{
- space.write_byte(0x20a12c, space.read_byte(0x20a12c)-1 );
+ space.write_byte(0x20a12c, space.read_byte(0x20a12c)-1);
- if( space.read_byte(0x20a12c) == 0 )
+ if (space.read_byte(0x20a12c) == 0)
space.write_byte(0x20a12e, 1);
}
}
@@ -235,12 +235,12 @@ void segas32_state::f1lap_fd1149_vblank()
{
address_space &space = m_maincpu->space(AS_PROGRAM);
- space.write_byte(0x20F7C6, 0);
+ space.write_byte(0x20f7c6, 0);
// needed to start a game
- uint8_t val = space.read_byte(0x20EE81);
- if (val == 0xff) space.write_byte(0x20EE81,0);
-
+ uint8_t val = space.read_byte(0x20ee81);
+ if (val == 0xff)
+ space.write_byte(0x20ee81,0);
}
@@ -253,7 +253,7 @@ void segas32_state::f1lap_fd1149_vblank()
void segas32_state::dbzvrvs_protection_w(address_space &space, uint16_t data)
{
- space.write_word( 0x2080c8, space.read_word( 0x200044 ) );
+ space.write_word(0x2080c8, space.read_word(0x200044));
}
@@ -333,19 +333,19 @@ uint16_t segas32_state::arf_wakeup_protection_r(offs_t offset)
******************************************************************************/
void segas32_state::jleague_protection_w(address_space &space, offs_t offset, uint16_t data, uint16_t mem_mask)
{
- COMBINE_DATA( &m_system32_workram[0xf700/2 + offset ] );
+ COMBINE_DATA(&m_system32_workram[0xf700/2 + offset]);
- switch( offset )
+ switch (offset)
{
// Map team browser selection to opponent browser selection
// using same lookup table that V60 uses for sound sample mapping.
case 0:
- space.write_byte( 0x20f708, space.read_word( 0x7bbc0 + data*2 ) );
+ space.write_byte(0x20f708, space.read_word(0x7bbc0 + data*2));
break;
// move on to team browser
case 4/2:
- space.write_byte( 0x200016, data & 0xff );
+ space.write_byte(0x200016, data & 0xff);
break;
default:
@@ -376,9 +376,9 @@ void segas32_state::jleague_protection_w(address_space &space, offs_t offset, ui
uint16_t segas32_state::arescue_dsp_r(offs_t offset)
{
- if( offset == 4/2 )
+ if (offset == 4/2)
{
- switch( m_arescue_dsp_io[0] )
+ switch (m_arescue_dsp_io[0])
{
case 0:
case 1:
@@ -395,7 +395,7 @@ uint16_t segas32_state::arescue_dsp_r(offs_t offset)
break;
default:
- logerror("Unhandled DSP cmd %04x (%04x).\n", m_arescue_dsp_io[0], m_arescue_dsp_io[1] );
+ logerror("Unhandled DSP cmd %04x (%04x).\n", m_arescue_dsp_io[0], m_arescue_dsp_io[1]);
break;
}
}