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Diffstat (limited to 'src/mame/namco/skykid.cpp')
-rw-r--r--src/mame/namco/skykid.cpp198
1 files changed, 95 insertions, 103 deletions
diff --git a/src/mame/namco/skykid.cpp b/src/mame/namco/skykid.cpp
index b625a99e4a9..dc8dd92f3cb 100644
--- a/src/mame/namco/skykid.cpp
+++ b/src/mame/namco/skykid.cpp
@@ -56,8 +56,8 @@ public:
void init_skykid();
protected:
- virtual void machine_start() override;
- virtual void video_start() override;
+ virtual void machine_start() override ATTR_COLD;
+ virtual void video_start() override ATTR_COLD;
private:
required_shared_ptr<uint8_t> m_videoram;
@@ -106,13 +106,11 @@ private:
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void vblank_irq(int state);
void draw_sprites(bitmap_ind16 &bitmap,const rectangle &cliprect);
- void mcu_map(address_map &map);
- void main_map(address_map &map);
+ void mcu_map(address_map &map) ATTR_COLD;
+ void main_map(address_map &map) ATTR_COLD;
};
-// video
-
/***************************************************************************
@@ -167,16 +165,12 @@ void skykid_state::palette(palette_device &palette) const
// convert from 32x32 to 36x28
TILEMAP_MAPPER_MEMBER(skykid_state::tx_tilemap_scan)
{
- int offs;
-
row += 2;
col -= 2;
if (col & 0x20)
- offs = row + ((col & 0x1f) << 5);
+ return row + ((col & 0x1f) << 5);
else
- offs = col + (row << 5);
-
- return offs;
+ return col + (row << 5);
}
TILE_GET_INFO_MEMBER(skykid_state::tx_get_tile_info)
@@ -361,8 +355,6 @@ uint32_t skykid_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap
}
-// machine
-
void skykid_state::inputport_select_w(uint8_t data)
{
if ((data & 0xe0) == 0x60)
@@ -379,19 +371,19 @@ uint8_t skykid_state::inputport_r()
{
switch (m_inputport_selected)
{
- case 0x00: // DSW B (bits 0-4)
+ case 0x00: // DSW B (bits 0-4)
return (m_dsw[1]->read() & 0xf8) >> 3;
- case 0x01: // DSW B (bits 5-7), DSW A (bits 0-1)
+ case 0x01: // DSW B (bits 5-7), DSW A (bits 0-1)
return ((m_dsw[1]->read() & 0x07) << 2) | ((m_dsw[0]->read() & 0xc0) >> 6);
- case 0x02: // DSW A (bits 2-6)
+ case 0x02: // DSW A (bits 2-6)
return (m_dsw[0]->read() & 0x3e) >> 1;
- case 0x03: // DSW A (bit 7), DSW C (bits 0-3)
+ case 0x03: // DSW A (bit 7), DSW C (bits 0-3)
return ((m_dsw[0]->read() & 0x01) << 4) | (m_button2->read() & 0x0f);
- case 0x04: // coins, start
+ case 0x04: // coins, start
return m_system->read();
- case 0x05: // 2P controls
+ case 0x05: // 2P controls
return m_pl[1]->read();
- case 0x06: // 1P controls
+ case 0x06: // 1P controls
return m_pl[0]->read();
default:
return 0xff;
@@ -462,8 +454,8 @@ void skykid_state::main_map(address_map &map)
void skykid_state::mcu_map(address_map &map)
{
- map(0x1000, 0x13ff).rw(m_cus30, FUNC(namco_cus30_device::namcos1_cus30_r), FUNC(namco_cus30_device::namcos1_cus30_w)); // PSG device, shared RAM/
- map(0x2000, 0x3fff).w("watchdog", FUNC(watchdog_timer_device::reset_w)); // ?
+ map(0x1000, 0x13ff).rw(m_cus30, FUNC(namco_cus30_device::namcos1_cus30_r), FUNC(namco_cus30_device::namcos1_cus30_w)); // PSG device, shared RAM
+ map(0x2000, 0x3fff).w("watchdog", FUNC(watchdog_timer_device::reset_w)); // ?
map(0x4000, 0x7fff).w(FUNC(skykid_state::irq_2_ctrl_w));
map(0x8000, 0x9fff).rom().region("mcusub", 0);
map(0xc000, 0xc7ff).ram();
@@ -472,47 +464,47 @@ void skykid_state::mcu_map(address_map &map)
static INPUT_PORTS_START( skykid )
- PORT_START("DSWA") // DSW A
- PORT_SERVICE_DIPLOC( 0x80, IP_ACTIVE_LOW, "SWA:1" )
- PORT_DIPNAME( 0x60, 0x60, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SWA:3,2")
+ PORT_START("DSWA")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SWA:8,7")
PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
- PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x60, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x04, 0x04, "Freeze" ) PORT_DIPLOCATION("SWA:6")
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "Round Skip" ) PORT_DIPLOCATION("SWA:5")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWA:4")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
- PORT_DIPNAME( 0x08, 0x08, "Round Skip" ) PORT_DIPLOCATION("SWA:5")
- PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x04, 0x04, "Freeze" ) PORT_DIPLOCATION("SWA:6")
- PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SWA:8,7")
+ PORT_DIPNAME( 0x60, 0x60, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SWA:3,2")
PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
- PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x60, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) )
+ PORT_SERVICE_DIPLOC( 0x80, IP_ACTIVE_LOW, "SWA:1" )
- PORT_START("DSWB") // DSW B
- PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWB:2,1")
- PORT_DIPSETTING( 0x80, "1" )
- PORT_DIPSETTING( 0x40, "2" )
- PORT_DIPSETTING( 0xc0, "3" )
- PORT_DIPSETTING( 0x00, "5" )
- PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SWB:4,3")
+ PORT_START("DSWB")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SWB:8")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "Allow Buy In" ) PORT_DIPLOCATION("SWB:7")
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Yes ) )
+ PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x04, "SWB:6" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "SWB:5" )
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SWB:4,3")
PORT_DIPSETTING( 0x00, "20k every 80k" )
PORT_DIPSETTING( 0x10, "20k and 80k" )
PORT_DIPSETTING( 0x20, "30k every 90k" )
PORT_DIPSETTING( 0x30, "30k and 90k" )
- PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "SWB:5" )
- PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x04, "SWB:6" )
- PORT_DIPNAME( 0x02, 0x02, "Allow Buy In" ) PORT_DIPLOCATION("SWB:7")
- PORT_DIPSETTING( 0x00, DEF_STR( No ) )
- PORT_DIPSETTING( 0x02, DEF_STR( Yes ) )
- PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SWB:8")
- PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWB:2,1")
+ PORT_DIPSETTING( 0x80, "1" )
+ PORT_DIPSETTING( 0x40, "2" )
+ PORT_DIPSETTING( 0xc0, "3" )
+ PORT_DIPSETTING( 0x00, "5" )
PORT_START("BUTTON2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
@@ -521,7 +513,7 @@ static INPUT_PORTS_START( skykid )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_START("SYSTEM") // IN 0
+ PORT_START("SYSTEM")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 )
@@ -529,7 +521,7 @@ static INPUT_PORTS_START( skykid )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_START("P1") // IN 1
+ PORT_START("P1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
@@ -537,7 +529,7 @@ static INPUT_PORTS_START( skykid )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_START("P2") // IN 2
+ PORT_START("P2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
@@ -549,13 +541,13 @@ INPUT_PORTS_END
static INPUT_PORTS_START( skykids )
PORT_INCLUDE( skykid )
- PORT_MODIFY("DSWA") // DSW A
- PORT_DIPNAME( 0x08, 0x08, "Round Select" ) PORT_DIPLOCATION("SWA:5")
+ PORT_MODIFY("DSWA")
+ PORT_DIPNAME( 0x08, 0x08, "Round Select" ) PORT_DIPLOCATION("SWA:5")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
- PORT_MODIFY("DSWB") // DSW B
- PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SWB:4,3")
+ PORT_MODIFY("DSWB")
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SWB:4,3")
PORT_DIPSETTING( 0x00, "30k every 80k" )
PORT_DIPSETTING( 0x10, "30k and 80k" )
PORT_DIPSETTING( 0x20, "40k every 90k" )
@@ -563,51 +555,51 @@ static INPUT_PORTS_START( skykids )
INPUT_PORTS_END
static INPUT_PORTS_START( drgnbstr )
- PORT_START("DSWA") // DSW A
- PORT_SERVICE_DIPLOC( 0x80, IP_ACTIVE_LOW, "SWA:1" )
- PORT_DIPNAME( 0x60, 0x60, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SWA:3,2")
+ PORT_START("DSWA")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SWA:8,7")
PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
- PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x60, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x04, 0x04, "Freeze" ) PORT_DIPLOCATION("SWA:6")
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "Round Skip" ) PORT_DIPLOCATION("SWA:5")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWA:4")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
- PORT_DIPNAME( 0x08, 0x08, "Round Skip" ) PORT_DIPLOCATION("SWA:5")
- PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x04, 0x04, "Freeze" ) PORT_DIPLOCATION("SWA:6")
- PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SWA:8,7")
+ PORT_DIPNAME( 0x60, 0x60, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SWA:3,2")
PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
- PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x60, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) )
+ PORT_SERVICE_DIPLOC( 0x80, IP_ACTIVE_LOW, "SWA:1" )
- PORT_START("DSWB") // DSW B
- PORT_DIPNAME( 0x80, 0x80, "Spurt Time" ) PORT_DIPLOCATION("SWB:1")
- PORT_DIPSETTING( 0x80, DEF_STR( Normal ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Difficult ) )
- PORT_DIPNAME( 0x40, 0x40, "Level of Monster" ) PORT_DIPLOCATION("SWB:2")
- PORT_DIPSETTING( 0x40, DEF_STR( Normal ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Difficult ) )
- PORT_DIPNAME( 0x30, 0x30, "Starting Vitality" ) PORT_DIPLOCATION("SWB:4,3")
- PORT_DIPSETTING( 0x00, "160" )
- PORT_DIPSETTING( 0x30, "128" )
- PORT_DIPSETTING( 0x10, "96" )
- PORT_DIPSETTING( 0x20, "64" )
- PORT_DIPNAME( 0x0c, 0x0c, "Bonus Vitality" ) PORT_DIPLOCATION("SWB:6,5") /* Clear Mountain, Tower, ect... */
- PORT_DIPSETTING( 0x00, "64" )
- PORT_DIPSETTING( 0x08, "48/64" )
+ PORT_START("DSWB")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SWB:8") // When vitality is under 32
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x02, 0x02, "Bonus Level" ) PORT_DIPLOCATION("SWB:7") // Clear Round
+ PORT_DIPSETTING( 0x00, "Partial" )
+ PORT_DIPSETTING( 0x02, "Full" )
+ PORT_DIPNAME( 0x0c, 0x0c, "Bonus Vitality" ) PORT_DIPLOCATION("SWB:6,5") // Clear Mountain, Tower, etc...
PORT_DIPSETTING( 0x04, "32/64" )
+ PORT_DIPSETTING( 0x08, "48/64" )
+ PORT_DIPSETTING( 0x00, "64" )
PORT_DIPSETTING( 0x0c, DEF_STR( None ) )
- PORT_DIPNAME( 0x02, 0x02, "Bonus Level" ) PORT_DIPLOCATION("SWB:7") /* Clear Round */
- PORT_DIPSETTING( 0x02, "Full" )
- PORT_DIPSETTING( 0x00, "Partial" )
- PORT_DIPNAME( 0x01, 0x01, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SWB:8")
- PORT_DIPSETTING( 0x01, DEF_STR( No ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x30, 0x30, "Starting Vitality" ) PORT_DIPLOCATION("SWB:4,3")
+ PORT_DIPSETTING( 0x20, "64" )
+ PORT_DIPSETTING( 0x10, "96" )
+ PORT_DIPSETTING( 0x30, "128" )
+ PORT_DIPSETTING( 0x00, "160" )
+ PORT_DIPNAME( 0x40, 0x40, "Level of Monster" ) PORT_DIPLOCATION("SWB:2")
+ PORT_DIPSETTING( 0x40, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Difficult ) )
+ PORT_DIPNAME( 0x80, 0x80, "Spurt Time" ) PORT_DIPLOCATION("SWB:1")
+ PORT_DIPSETTING( 0x80, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Difficult ) )
PORT_START("BUTTON2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
@@ -618,7 +610,7 @@ static INPUT_PORTS_START( drgnbstr )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_START("SYSTEM") // IN 0
+ PORT_START("SYSTEM")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 )
@@ -626,7 +618,7 @@ static INPUT_PORTS_START( drgnbstr )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_START("P1") // IN 1
+ PORT_START("P1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY
@@ -634,7 +626,7 @@ static INPUT_PORTS_START( drgnbstr )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_START("P2") // IN 2
+ PORT_START("P2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL
@@ -707,10 +699,10 @@ void skykid_state::skykid(machine_config &config)
m_mcu->set_addrmap(AS_PROGRAM, &skykid_state::mcu_map);
m_mcu->in_p1_cb().set(FUNC(skykid_state::inputport_r));
m_mcu->out_p1_cb().set(FUNC(skykid_state::inputport_select_w));
- m_mcu->in_p2_cb().set_constant(0xff); // leds won't work otherwise
+ m_mcu->in_p2_cb().set_constant(0xff); // leds won't work otherwise
m_mcu->out_p2_cb().set(FUNC(skykid_state::led_w));
- config.set_maximum_quantum(attotime::from_hz(6000)); // we need heavy synch
+ config.set_maximum_quantum(attotime::from_hz(6000)); // we need heavy sync
WATCHDOG_TIMER(config, "watchdog");