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-rw-r--r--src/mame/misc/cb2001.cpp18
1 files changed, 18 insertions, 0 deletions
diff --git a/src/mame/misc/cb2001.cpp b/src/mame/misc/cb2001.cpp
index e0aa4f3f459..1dd769eb241 100644
--- a/src/mame/misc/cb2001.cpp
+++ b/src/mame/misc/cb2001.cpp
@@ -1805,6 +1805,23 @@ ROM_END
ROM_START( bsbonanza ) // DYNA D9902 PCB; DYNA DYNA BSB V1.1G in bookkeeping screen. Has no DIPs and no PROMs.
ROM_REGION16_LE( 0x40000, "boot_prg", ROMREGION_ERASE00 )
ROM_LOAD16_WORD( "bsb_11g.4c", 0x00000, 0x40000, CRC(6d58b5db) SHA1(ed4f44ecdd66efc433d956f4c571492affa77ff3) )
+ // also seen with "DYNA CASINO HALL HIRANO OSAKA JAPAN" disclaimer text with following hash
+ // CRC(0ceae7c6) SHA1(2a5d216761c2057ad4c17248e872973eec765784)
+ // this second PCB also had 2 banks of 8 switches present
+
+ ROM_REGION( 0x80000, "gfx", 0 )
+ ROM_LOAD16_BYTE( "bsb_1d.12e", 0x00000, 0x40000, CRC(bb74f46c) SHA1(7a969df9adf28c1fa747e553b6cda99cc866ee0c) )
+ // 11e not populated
+ ROM_LOAD16_BYTE( "bsb_3g.9e", 0x00001, 0x40000, CRC(30e2065e) SHA1(6ada4b4c2ff84f1213ced0ce3603c90d7b17c43e) )
+ // 7e not populated
+
+ ROM_REGION( 0x400, "proms", ROMREGION_ERASE00 )
+ // no PROMs on PCB
+ROM_END
+
+ROM_START( bsbonanza10 ) // DYNA D9902 PCB; DYNA DYNA BSB V1.0G in bookkeeping screen. Has no PROMs.
+ ROM_REGION16_LE( 0x40000, "boot_prg", ROMREGION_ERASE00 )
+ ROM_LOAD16_WORD( "bsb_10g.4c", 0x00000, 0x40000, CRC(1f48ad0d) SHA1(aae8229bce307b9f3ead3f6481da11bcb914566f) )
ROM_REGION( 0x80000, "gfx", 0 )
ROM_LOAD16_BYTE( "bsb_1d.12e", 0x00000, 0x40000, CRC(bb74f46c) SHA1(7a969df9adf28c1fa747e553b6cda99cc866ee0c) )
@@ -1858,3 +1875,4 @@ GAME( 1995, crzybell, 0, scherrym, cb2001, cb2001_state, init_sm
GAME( 1998, nmondop, 0, cb2001, cb2001, cb2001_state, init_smaller_proms, ROT0, "Dyna", "New Mondo Plus (V0.6I)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
GAME( 1996, pdouble8 , 0, scherrym, cb2001, cb2001_state, init_smaller_proms, ROT0, "Dyna & MK Electronics", "Premium Double Eight (V5.3FA)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
GAME( 2001, bsbonanza, 0, scherrym, cb2001, cb2001_state, empty_init, ROT0, "Dyna", "Bonus Spin Bonanza (V1.1G)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
+GAME( 2001, bsbonanza10, bsbonanza, scherrym, cb2001, cb2001_state, empty_init, ROT0, "Dyna", "Bonus Spin Bonanza (V1.0G)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )