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-rw-r--r--src/mame/machine/seicop.c28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/mame/machine/seicop.c b/src/mame/machine/seicop.c
index 3ed02d815b3..2c7131bdfaf 100644
--- a/src/mame/machine/seicop.c
+++ b/src/mame/machine/seicop.c
@@ -1408,7 +1408,7 @@ commands 0x8100/0x8900:
status always 0x8007 (doesn't seem to care)
raw | amp | scale | sin | cos |
------------------------------------------
-y 0x00 x 0x00000000 0x00000000 (i.e. if amp is 0 then sin/cos are zero too)
+y 0x00 x 0x00000000 0x00000000 (i.e. if amp is 0 then sin/cos are zero too)
0 0x40 0 0x00000000 0x00020000
0 0x40 1 0x00000000 0x00040000
0 0x40 2 0x00000000 0x00080000
@@ -2058,11 +2058,11 @@ static WRITE16_HANDLER( generic_cop_w )
case (0x03c/2): { cop_43c = data; break; }
case (0x03e/2):
/*
- 0 in all 68k based games
- 0xffff in raiden2 / raidendx
- 0x2000 in zeroteam / xsedae
- it's always setted up just before the 0x474 register
- */
+ 0 in all 68k based games
+ 0xffff in raiden2 / raidendx
+ 0x2000 in zeroteam / xsedae
+ it's always setted up just before the 0x474 register
+ */
break;
/* brightness control */
@@ -2072,14 +2072,14 @@ static WRITE16_HANDLER( generic_cop_w )
/* DMA / layer clearing section */
case (0x074/2):
/*
- This sets up a DMA mode of some sort
- 0x0e00: grainbow, cupsoc
- 0x0a00: legionna, godzilla, denjinmk
- 0x0600: heatbrl
- 0x1e00: zeroteam, xsedae
- raiden2 and raidendx doesn't set this up, this could indicate that this is related to the non-private buffer DMAs
- (both only uses 0x14 and 0x15 as DMAs)
- */
+ This sets up a DMA mode of some sort
+ 0x0e00: grainbow, cupsoc
+ 0x0a00: legionna, godzilla, denjinmk
+ 0x0600: heatbrl
+ 0x1e00: zeroteam, xsedae
+ raiden2 and raidendx doesn't set this up, this could indicate that this is related to the non-private buffer DMAs
+ (both only uses 0x14 and 0x15 as DMAs)
+ */
break;
/* used in palette DMAs, for fading effects */