diff options
Diffstat (limited to 'src/mame/machine/playch10.c')
-rw-r--r-- | src/mame/machine/playch10.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mame/machine/playch10.c b/src/mame/machine/playch10.c index ffc677afa64..f0d3f85d0fb 100644 --- a/src/mame/machine/playch10.c +++ b/src/mame/machine/playch10.c @@ -62,7 +62,7 @@ MACHINE_RESET( pc10 ) *************************************/ READ8_HANDLER( pc10_port_0_r ) { - return input_port_read_indexed(machine, 0 ) | ( ( ~pc10_int_detect & 1 ) << 3 ); + return input_port_read(machine, "BIOS") | ( ( ~pc10_int_detect & 1 ) << 3 ); } WRITE8_HANDLER( pc10_SDCS_w ) @@ -184,8 +184,8 @@ WRITE8_HANDLER( pc10_in0_w ) return; /* load up the latches */ - input_latch[0] = input_port_read_indexed(machine, 3 ); - input_latch[1] = input_port_read_indexed(machine, 4 ); + input_latch[0] = input_port_read(machine, "P1"); + input_latch[1] = input_port_read(machine, "P2"); /* apply any masking from the BIOS */ if ( cntrl_mask ) @@ -219,9 +219,9 @@ READ8_HANDLER( pc10_in1_r ) /* do the gun thing */ if ( pc10_gun_controller ) { - int trigger = input_port_read_indexed(machine, 3 ); - int x = input_port_read_indexed(machine, 5 ); - int y = input_port_read_indexed(machine, 6 ); + int trigger = input_port_read(machine, "P1"); + int x = input_port_read(machine, "GUNX"); + int y = input_port_read(machine, "GUNY"); UINT32 pix, color_base; /* no sprite hit (yet) */ |