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-rw-r--r--src/mame/machine/pce.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mame/machine/pce.cpp b/src/mame/machine/pce.cpp
index 6aeba853933..ad5d712367c 100644
--- a/src/mame/machine/pce.cpp
+++ b/src/mame/machine/pce.cpp
@@ -110,8 +110,8 @@ MACHINE_START_MEMBER(pce_state,pce)
MACHINE_RESET_MEMBER(pce_state,mess_pce)
{
- for (int joy_i = 0; joy_i < 5; joy_i++)
- m_joy_6b_packet[joy_i] = 0;
+ for (auto & elem : m_joy_6b_packet)
+ elem = 0;
/* Note: Arcade Card BIOS contents are the same as System 3, only internal HW differs.
We use a category to select between modes (some games can be run in either S-CD or A-CD modes) */