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-rw-r--r--src/mame/layout/nbmj8688.lay70
1 files changed, 70 insertions, 0 deletions
diff --git a/src/mame/layout/nbmj8688.lay b/src/mame/layout/nbmj8688.lay
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index 00000000000..95620636b30
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+++ b/src/mame/layout/nbmj8688.lay
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+<?xml version="1.0"?>
+<mamelayout version="2">
+ <view name="Main Screen Standard (4:3)">
+ <screen index="0">
+ <bounds left="0" top="0" right="4" bottom="3" />
+ </screen>
+ </view>
+
+ <view name="LCD0 Standard (15:3)">
+ <screen index="1">
+ <bounds left="0" top="0" right="15" bottom="3" />
+ </screen>
+ </view>
+
+ <view name="LCD1 Standard (15:3)">
+ <screen index="2">
+ <bounds left="0" top="0" right="15" bottom="3" />
+ </screen>
+ </view>
+
+ <view name="Main Screen Pixel Aspect (~scr0nativexaspect~:~scr0nativeyaspect~)">
+ <screen index="0">
+ <bounds left="0" top="0" right="~scr0width~" bottom="~scr0height~" />
+ </screen>
+ </view>
+
+ <view name="LCD0 Pixel Aspect (~scr1nativexaspect~:~scr1nativeyaspect~)">
+ <screen index="1">
+ <bounds left="0" top="0" right="~scr1width~" bottom="~scr1height~" />
+ </screen>
+ </view>
+
+ <view name="LCD1 Pixel Aspect (~scr2nativexaspect~:~scr2nativeyaspect~)">
+ <screen index="2">
+ <bounds left="0" top="0" right="~scr2width~" bottom="~scr2height~" />
+ </screen>
+ </view>
+
+ <view name="Triple">
+ <screen index="0">
+ <bounds x="0" y="3" width="15" height="11.25" />
+ </screen>
+ <screen index="1">
+ <bounds x="0" y="14.25" width="15" height="3" />
+ <orientation rotate="180" />
+ </screen>
+ <screen index="2">
+ <bounds x="0" y="0" width="15" height="3" />
+ </screen>
+ </view>
+
+ <view name="Player 1">
+ <screen index="0">
+ <bounds x="0" y="3" width="15" height="11.25" />
+ </screen>
+ <screen index="1">
+ <bounds x="0" y="14.25" width="15" height="3" />
+ <orientation rotate="180" />
+ </screen>
+ </view>
+
+ <view name="Player 2">
+ <screen index="0">
+ <bounds x="0" y="3" width="15" height="11.25" />
+ </screen>
+ <screen index="2">
+ <bounds x="0" y="0" width="15" height="3" />
+ </screen>
+ </view>
+</mamelayout>