summaryrefslogtreecommitdiffstatshomepage
path: root/src/mame/layout/by35.lay
diff options
context:
space:
mode:
Diffstat (limited to 'src/mame/layout/by35.lay')
-rw-r--r--src/mame/layout/by35.lay52
1 files changed, 26 insertions, 26 deletions
diff --git a/src/mame/layout/by35.lay b/src/mame/layout/by35.lay
index 8e69a4e6e01..9a8a6398ab1 100644
--- a/src/mame/layout/by35.lay
+++ b/src/mame/layout/by35.lay
@@ -256,11 +256,11 @@
<disk state="0"><color red="0.15" green="0.15" blue="0.00" /></disk>
<disk state="1"><color red="1.00" green="1.00" blue="0.00" /></disk>
</element>
- <element name="Lamp_Red" defstate="0"> <!-- Usually for Specials -->
+ <element name="Lamp_Red" defstate="0"> <!-- Usually for Specials -->
<disk state="0"><color red="0.15" green="0.00" blue="0.00" /></disk>
<disk state="1"><color red="1.00" green="0.00" blue="0.00" /></disk>
</element>
- <element name="Lamp_Amber" defstate="0"> <!-- Usually for Extra Ball-->
+ <element name="Lamp_Amber" defstate="0"> <!-- Usually for Extra Ball-->
<disk state="0"><color red="0.15" green="0.06" blue="0.00" /></disk>
<disk state="1"><color red="1.00" green="0.40" blue="0.00" /></disk>
</element>
@@ -518,7 +518,7 @@
<text string="3k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="06" y="08" width="12" height="12" /></text>
</element>
- <element name="Lamp_Green_Arrow_04_2x" defstate="1"> <!-- Point at 4 o clock -->
+ <element name="Lamp_Green_Arrow_04_2x" defstate="1"> <!-- Point at 4 o clock -->
<rect state="1"><color red="0.00" green="1.00" blue="0.00" /><bounds x="00" y="00" width="08" height="03" /></rect>
<rect state="0"><color red="0.00" green="0.15" blue="0.00" /><bounds x="00" y="00" width="08" height="03" /></rect>
<rect state="1"><color red="0.00" green="1.00" blue="0.00" /><bounds x="05" y="03" width="08" height="03" /></rect>
@@ -540,7 +540,7 @@
<text string="2x"><color red="0.0" green="0.0" blue="0.0" /><bounds x="18" y="08" width="15" height="15" /></text>
</element>
- <element name="Lamp_Yellow_Arrow_04_3x" defstate="1"> <!-- Point at 4 o clock -->
+ <element name="Lamp_Yellow_Arrow_04_3x" defstate="1"> <!-- Point at 4 o clock -->
<rect state="1"><color red="1.00" green="1.00" blue="0.00" /><bounds x="00" y="00" width="08" height="03" /></rect>
<rect state="0"><color red="0.15" green="0.15" blue="0.00" /><bounds x="00" y="00" width="08" height="03" /></rect>
<rect state="1"><color red="1.00" green="1.00" blue="0.00" /><bounds x="05" y="03" width="08" height="03" /></rect>
@@ -562,7 +562,7 @@
<text string="3x"><color red="0.0" green="0.0" blue="0.0" /><bounds x="18" y="08" width="15" height="15" /></text>
</element>
- <element name="Lamp_White_Arrow_08_5x" defstate="1"> <!-- Point at 8 o clock -->
+ <element name="Lamp_White_Arrow_08_5x" defstate="1"> <!-- Point at 8 o clock -->
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="28" y="00" width="08" height="03" /></rect>
<rect state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds x="28" y="00" width="08" height="03" /></rect>
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="23" y="03" width="08" height="03" /></rect>
@@ -584,7 +584,7 @@
<text string="5x"><color red="0.0" green="0.0" blue="0.0" /><bounds x="06" y="08" width="15" height="15" /></text>
</element>
- <element name="Lamp_White_Arrow_01" defstate="1"> <!-- Point at 1 o clock -->
+ <element name="Lamp_White_Arrow_01" defstate="1"> <!-- Point at 1 o clock -->
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="18" y="00" width="03" height="20" /></rect>
<rect state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds x="18" y="00" width="03" height="20" /></rect>
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="15" y="02" width="03" height="17" /></rect>
@@ -605,7 +605,7 @@
<rect state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds x="00" y="28" width="03" height="08" /></rect>
</element>
- <element name="Lamp_Amber_Arrow_08" defstate="1"> <!-- Point at 8 o clock -->
+ <element name="Lamp_Amber_Arrow_08" defstate="1"> <!-- Point at 8 o clock -->
<rect state="1"><color red="1.00" green="0.40" blue="0.00" /><bounds x="28" y="00" width="08" height="03" /></rect>
<rect state="0"><color red="0.15" green="0.06" blue="0.00" /><bounds x="28" y="00" width="08" height="03" /></rect>
<rect state="1"><color red="1.00" green="0.40" blue="0.00" /><bounds x="23" y="03" width="08" height="03" /></rect>
@@ -626,7 +626,7 @@
<rect state="0"><color red="0.15" green="0.06" blue="0.00" /><bounds x="00" y="18" width="20" height="03" /></rect>
</element>
- <element name="Lamp_Amber_Arrow_10" defstate="1"> <!-- Point at 10 o clock -->
+ <element name="Lamp_Amber_Arrow_10" defstate="1"> <!-- Point at 10 o clock -->
<rect state="1"><color red="1.00" green="0.40" blue="0.00" /><bounds x="28" y="18" width="08" height="03" /></rect>
<rect state="0"><color red="0.15" green="0.06" blue="0.00" /><bounds x="28" y="18" width="08" height="03" /></rect>
<rect state="1"><color red="1.00" green="0.40" blue="0.00" /><bounds x="23" y="15" width="08" height="03" /></rect>
@@ -647,7 +647,7 @@
<rect state="0"><color red="0.15" green="0.06" blue="0.00" /><bounds x="00" y="00" width="20" height="03" /></rect>
</element>
- <element name="Lamp_Red_Arrow_08" defstate="1"> <!-- Point at 8 o clock -->
+ <element name="Lamp_Red_Arrow_08" defstate="1"> <!-- Point at 8 o clock -->
<rect state="1"><color red="1.00" green="0.00" blue="0.00" /><bounds x="28" y="00" width="08" height="03" /></rect>
<rect state="0"><color red="0.15" green="0.00" blue="0.00" /><bounds x="28" y="00" width="08" height="03" /></rect>
<rect state="1"><color red="1.00" green="0.00" blue="0.00" /><bounds x="23" y="03" width="08" height="03" /></rect>
@@ -668,7 +668,7 @@
<rect state="0"><color red="0.15" green="0.00" blue="0.00" /><bounds x="00" y="18" width="20" height="03" /></rect>
</element>
- <element name="Lamp_White_Arrow_11_A" defstate="1"> <!-- Point at 11 o clock -->
+ <element name="Lamp_White_Arrow_11_A" defstate="1"> <!-- Point at 11 o clock -->
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="00" y="00" width="03" height="20" /></rect>
<rect state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds x="00" y="00" width="03" height="20" /></rect>
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="03" y="02" width="03" height="17" /></rect>
@@ -690,7 +690,7 @@
<text string="A"><color red="0.0" green="0.0" blue="0.0" /><bounds x="-2" y="03" width="18" height="18" /></text>
</element>
- <element name="Lamp_White_Arrow_01_B" defstate="1"> <!-- Point at 1 o clock -->
+ <element name="Lamp_White_Arrow_01_B" defstate="1"> <!-- Point at 1 o clock -->
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="18" y="00" width="03" height="20" /></rect>
<rect state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds x="18" y="00" width="03" height="20" /></rect>
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="15" y="02" width="03" height="17" /></rect>
@@ -1001,7 +1001,7 @@
<bezel element="Draw_White"><bounds x="000" y="480" width="640" height="001" /></bezel>
<bezel element="Draw_White"><bounds x="320" y="000" width="001" height="480" /></bezel>
<bezel element="Draw_White"><bounds x="320" y="320" width="320" height="001" /></bezel>
- <!-- <bezel element="Draw_White"><bounds x="159" y="000" width="001" height="480" /></bezel> -->
+ <!-- <bezel element="Draw_White"><bounds x="159" y="000" width="001" height="480" /></bezel> -->
<bezel element="Title_Bally"><bounds x="430" y="18" width="105" height="30" /></bezel>
@@ -1024,7 +1024,7 @@
<!-- Player 1 Score -->
- <bezel name="lamp14" element="Lamp_P1"><bounds x="330" y="55" width="15" height="15" /></bezel> <!-- Backbox ~ 1st Player Up -->
+ <bezel name="lamp14" element="Lamp_P1"><bounds x="330" y="55" width="15" height="15" /></bezel> <!-- Backbox ~ 1st Player Up -->
<bezel name="digit17" element="Digit"><bounds x="360" y="55" width="10" height="15" /></bezel>
<bezel name="digit16" element="Digit"><bounds x="374" y="55" width="10" height="15" /></bezel>
<bezel name="digit15" element="Digit"><bounds x="388" y="55" width="10" height="15" /></bezel>
@@ -1034,7 +1034,7 @@
<bezel name="digit11" element="Digit"><bounds x="444" y="55" width="10" height="15" /></bezel>
<!-- Player 2 Score -->
- <bezel name="lamp29" element="Lamp_P2"><bounds x="615" y="55" width="15" height="15" /></bezel> <!-- Backbox ~ 2nd Player Up -->
+ <bezel name="lamp29" element="Lamp_P2"><bounds x="615" y="55" width="15" height="15" /></bezel> <!-- Backbox ~ 2nd Player Up -->
<bezel name="digit27" element="Digit"><bounds x="506" y="55" width="10" height="15" /></bezel>
<bezel name="digit26" element="Digit"><bounds x="520" y="55" width="10" height="15" /></bezel>
<bezel name="digit25" element="Digit"><bounds x="534" y="55" width="10" height="15" /></bezel>
@@ -1044,7 +1044,7 @@
<bezel name="digit21" element="Digit"><bounds x="590" y="55" width="10" height="15" /></bezel>
<!-- Player 3 Score -->
- <bezel name="lamp44" element="Lamp_P3"><bounds x="330" y="250" width="15" height="15" /></bezel> <!-- Backbox ~ 3rd Player Up -->
+ <bezel name="lamp44" element="Lamp_P3"><bounds x="330" y="250" width="15" height="15" /></bezel> <!-- Backbox ~ 3rd Player Up -->
<bezel name="digit37" element="Digit"><bounds x="360" y="250" width="10" height="15" /></bezel>
<bezel name="digit36" element="Digit"><bounds x="374" y="250" width="10" height="15" /></bezel>
<bezel name="digit35" element="Digit"><bounds x="388" y="250" width="10" height="15" /></bezel>
@@ -1054,7 +1054,7 @@
<bezel name="digit31" element="Digit"><bounds x="444" y="250" width="10" height="15" /></bezel>
<!-- Player 4 Score -->
- <bezel name="lamp59" element="Lamp_P4"><bounds x="615" y="250" width="15" height="15" /></bezel> <!-- Backbox ~ 4th Player Up -->
+ <bezel name="lamp59" element="Lamp_P4"><bounds x="615" y="250" width="15" height="15" /></bezel> <!-- Backbox ~ 4th Player Up -->
<bezel name="digit47" element="Digit"><bounds x="506" y="250" width="10" height="15" /></bezel>
<bezel name="digit46" element="Digit"><bounds x="520" y="250" width="10" height="15" /></bezel>
<bezel name="digit45" element="Digit"><bounds x="534" y="250" width="10" height="15" /></bezel>
@@ -1065,21 +1065,21 @@
<!-- Credits and Ball In Play / Match -->
<bezel element="Text_Credit"><bounds x="542" y="142" width="48" height="8" /></bezel>
- <bezel name="lamp12" element="Ball_In_Play"><bounds x="586" y="105" width="50" height="11" /></bezel> <!-- Backbox ~ Ball In Play -->
- <bezel name="lamp25" element="Match"><bounds x="596" y="152" width="25" height="11" /></bezel> <!-- Backbox ~ Match -->
+ <bezel name="lamp12" element="Ball_In_Play"><bounds x="586" y="105" width="50" height="11" /></bezel> <!-- Backbox ~ Ball In Play -->
+ <bezel name="lamp25" element="Match"><bounds x="596" y="152" width="25" height="11" /></bezel> <!-- Backbox ~ Match -->
<bezel name="digit55" element="Digit"><bounds x="554" y="125" width="10" height="15" /></bezel>
<bezel name="digit54" element="Digit"><bounds x="568" y="125" width="10" height="15" /></bezel>
<bezel name="digit52" element="Digit"><bounds x="596" y="125" width="10" height="15" /></bezel>
<bezel name="digit51" element="Digit"><bounds x="610" y="125" width="10" height="15" /></bezel>
- <bezel name="lamp10" element="Shoot_Again"><bounds x="420" y="295" width="60" height="19" /></bezel> <!-- Backbox ~ Same Player Shoots Again -->
- <bezel name="lamp13" element="Lamp_1P"><bounds x="345" y="297" width="15" height="15" /></bezel> <!-- Backbox ~ 1 Player Game -->
- <bezel name="lamp28" element="Lamp_2P"><bounds x="360" y="297" width="15" height="15" /></bezel> <!-- Backbox ~ 2 Player Game -->
- <bezel name="lamp43" element="Lamp_3P"><bounds x="375" y="297" width="15" height="15" /></bezel> <!-- Backbox ~ 3 Player Game -->
- <bezel name="lamp58" element="Lamp_4P"><bounds x="390" y="297" width="15" height="15" /></bezel> <!-- Backbox ~ 4 Player Game -->
- <bezel name="lamp27" element="High_Score_To_Date"><bounds x="438" y="6" width="90" height="11" /></bezel> <!-- Backbox ~ High Score To Date -->
- <bezel name="lamp42" element="Game_Over"><bounds x="580" y="300" width="45" height="11" /></bezel> <!-- Backbox ~ Game Over -->
- <bezel name="lamp57" element="Tilt"><bounds x="480" y="297" width="50" height="16" /></bezel> <!-- Backbox ~ Tilt -->
+ <bezel name="lamp10" element="Shoot_Again"><bounds x="420" y="295" width="60" height="19" /></bezel> <!-- Backbox ~ Same Player Shoots Again -->
+ <bezel name="lamp13" element="Lamp_1P"><bounds x="345" y="297" width="15" height="15" /></bezel> <!-- Backbox ~ 1 Player Game -->
+ <bezel name="lamp28" element="Lamp_2P"><bounds x="360" y="297" width="15" height="15" /></bezel> <!-- Backbox ~ 2 Player Game -->
+ <bezel name="lamp43" element="Lamp_3P"><bounds x="375" y="297" width="15" height="15" /></bezel> <!-- Backbox ~ 3 Player Game -->
+ <bezel name="lamp58" element="Lamp_4P"><bounds x="390" y="297" width="15" height="15" /></bezel> <!-- Backbox ~ 4 Player Game -->
+ <bezel name="lamp27" element="High_Score_To_Date"><bounds x="438" y="6" width="90" height="11" /></bezel> <!-- Backbox ~ High Score To Date -->
+ <bezel name="lamp42" element="Game_Over"><bounds x="580" y="300" width="45" height="11" /></bezel> <!-- Backbox ~ Game Over -->
+ <bezel name="lamp57" element="Tilt"><bounds x="480" y="297" width="50" height="16" /></bezel> <!-- Backbox ~ Tilt -->