diff options
Diffstat (limited to 'src/mame/layout/by17_pwerplay.lay')
-rw-r--r-- | src/mame/layout/by17_pwerplay.lay | 90 |
1 files changed, 45 insertions, 45 deletions
diff --git a/src/mame/layout/by17_pwerplay.lay b/src/mame/layout/by17_pwerplay.lay index 3be5643e370..b8a77b925ad 100644 --- a/src/mame/layout/by17_pwerplay.lay +++ b/src/mame/layout/by17_pwerplay.lay @@ -198,11 +198,11 @@ <disk state="0"><color red="0.15" green="0.15" blue="0.15" /></disk> <disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk> </element> - <element name="Lamp_Red" defstate="0"> <!-- Usually for Specials --> + <element name="Lamp_Red" defstate="0"> <!-- Usually for Specials --> <disk state="0"><color red="0.15" green="0.00" blue="0.00" /></disk> <disk state="1"><color red="1.00" green="0.00" blue="0.00" /></disk> </element> - <element name="Lamp_Amber" defstate="0"> <!-- Usually for Extra Ball--> + <element name="Lamp_Amber" defstate="0"> <!-- Usually for Extra Ball--> <disk state="0"><color red="0.15" green="0.06" blue="0.00" /></disk> <disk state="1"><color red="1.00" green="0.40" blue="0.00" /></disk> </element> @@ -540,14 +540,14 @@ <!-- Background --> <backdrop element="Canvas"><bounds x="000" y="000" width="640" height="480" /></backdrop> - + <bezel element="Draw_White"><bounds x="000" y="000" width="640" height="001" /></bezel> <bezel element="Draw_White"><bounds x="000" y="000" width="001" height="480" /></bezel> <bezel element="Draw_White"><bounds x="640" y="000" width="001" height="480" /></bezel> <bezel element="Draw_White"><bounds x="000" y="480" width="640" height="001" /></bezel> <bezel element="Draw_White"><bounds x="320" y="000" width="001" height="480" /></bezel> <bezel element="Draw_White"><bounds x="320" y="320" width="320" height="001" /></bezel> - <!-- <bezel element="Draw_White"><bounds x="159" y="000" width="001" height="480" /></bezel> --> + <!-- <bezel element="Draw_White"><bounds x="159" y="000" width="001" height="480" /></bezel> --> <bezel element="Title_PowerPlay"><bounds x="430" y="18" width="105" height="30" /></bezel> @@ -565,7 +565,7 @@ <!-- Player 1 Score --> - <bezel name="lamp14" element="Lamp_P1"><bounds x="330" y="55" width="15" height="15" /></bezel> <!-- Backbox ~ 1st Player Up --> + <bezel name="lamp14" element="Lamp_P1"><bounds x="330" y="55" width="15" height="15" /></bezel> <!-- Backbox ~ 1st Player Up --> <bezel name="digit17" element="Digit"><bounds x="360" y="55" width="10" height="15" /></bezel> <bezel name="digit16" element="Digit"><bounds x="374" y="55" width="10" height="15" /></bezel> <bezel name="digit15" element="Digit"><bounds x="388" y="55" width="10" height="15" /></bezel> @@ -575,7 +575,7 @@ <bezel name="digit11" element="Digit"><bounds x="444" y="55" width="10" height="15" /></bezel> <!-- Player 2 Score --> - <bezel name="lamp29" element="Lamp_P2"><bounds x="615" y="55" width="15" height="15" /></bezel> <!-- Backbox ~ 2nd Player Up --> + <bezel name="lamp29" element="Lamp_P2"><bounds x="615" y="55" width="15" height="15" /></bezel> <!-- Backbox ~ 2nd Player Up --> <bezel name="digit27" element="Digit"><bounds x="506" y="55" width="10" height="15" /></bezel> <bezel name="digit26" element="Digit"><bounds x="520" y="55" width="10" height="15" /></bezel> <bezel name="digit25" element="Digit"><bounds x="534" y="55" width="10" height="15" /></bezel> @@ -585,7 +585,7 @@ <bezel name="digit21" element="Digit"><bounds x="590" y="55" width="10" height="15" /></bezel> <!-- Player 3 Score --> - <bezel name="lamp44" element="Lamp_P3"><bounds x="330" y="250" width="15" height="15" /></bezel> <!-- Backbox ~ 3rd Player Up --> + <bezel name="lamp44" element="Lamp_P3"><bounds x="330" y="250" width="15" height="15" /></bezel> <!-- Backbox ~ 3rd Player Up --> <bezel name="digit37" element="Digit"><bounds x="360" y="250" width="10" height="15" /></bezel> <bezel name="digit36" element="Digit"><bounds x="374" y="250" width="10" height="15" /></bezel> <bezel name="digit35" element="Digit"><bounds x="388" y="250" width="10" height="15" /></bezel> @@ -595,7 +595,7 @@ <bezel name="digit31" element="Digit"><bounds x="444" y="250" width="10" height="15" /></bezel> <!-- Player 4 Score --> - <bezel name="lamp59" element="Lamp_P4"><bounds x="615" y="250" width="15" height="15" /></bezel> <!-- Backbox ~ 4th Player Up --> + <bezel name="lamp59" element="Lamp_P4"><bounds x="615" y="250" width="15" height="15" /></bezel> <!-- Backbox ~ 4th Player Up --> <bezel name="digit47" element="Digit"><bounds x="506" y="250" width="10" height="15" /></bezel> <bezel name="digit46" element="Digit"><bounds x="520" y="250" width="10" height="15" /></bezel> <bezel name="digit45" element="Digit"><bounds x="534" y="250" width="10" height="15" /></bezel> @@ -606,21 +606,21 @@ <!-- Credits and Ball In Play / Match --> <bezel element="Text_Credit"><bounds x="542" y="142" width="48" height="8" /></bezel> - <bezel name="lamp12" element="Ball_In_Play"><bounds x="586" y="105" width="50" height="11" /></bezel> <!-- Backbox ~ Ball In Play --> - <bezel name="lamp25" element="Match"><bounds x="596" y="152" width="25" height="11" /></bezel> <!-- Backbox ~ Match --> + <bezel name="lamp12" element="Ball_In_Play"><bounds x="586" y="105" width="50" height="11" /></bezel> <!-- Backbox ~ Ball In Play --> + <bezel name="lamp25" element="Match"><bounds x="596" y="152" width="25" height="11" /></bezel> <!-- Backbox ~ Match --> <bezel name="digit55" element="Digit"><bounds x="554" y="125" width="10" height="15" /></bezel> <bezel name="digit54" element="Digit"><bounds x="568" y="125" width="10" height="15" /></bezel> <bezel name="digit52" element="Digit"><bounds x="596" y="125" width="10" height="15" /></bezel> <bezel name="digit51" element="Digit"><bounds x="610" y="125" width="10" height="15" /></bezel> - <bezel name="lamp10" element="Shoot_Again"><bounds x="420" y="295" width="60" height="19" /></bezel> <!-- Backbox ~ Same Player Shoots Again --> - <bezel name="lamp13" element="Lamp_1P"><bounds x="345" y="297" width="15" height="15" /></bezel> <!-- Backbox ~ 1 Player Game --> - <bezel name="lamp28" element="Lamp_2P"><bounds x="360" y="297" width="15" height="15" /></bezel> <!-- Backbox ~ 2 Player Game --> - <bezel name="lamp43" element="Lamp_3P"><bounds x="375" y="297" width="15" height="15" /></bezel> <!-- Backbox ~ 3 Player Game --> - <bezel name="lamp58" element="Lamp_4P"><bounds x="390" y="297" width="15" height="15" /></bezel> <!-- Backbox ~ 4 Player Game --> - <bezel name="lamp27" element="High_Score_To_Date"><bounds x="438" y="6" width="90" height="11" /></bezel> <!-- Backbox ~ High Score To Date --> - <bezel name="lamp42" element="Game_Over"><bounds x="580" y="300" width="45" height="11" /></bezel> <!-- Backbox ~ Game Over --> - <bezel name="lamp57" element="Tilt"><bounds x="480" y="297" width="50" height="16" /></bezel> <!-- Backbox ~ Tilt --> + <bezel name="lamp10" element="Shoot_Again"><bounds x="420" y="295" width="60" height="19" /></bezel> <!-- Backbox ~ Same Player Shoots Again --> + <bezel name="lamp13" element="Lamp_1P"><bounds x="345" y="297" width="15" height="15" /></bezel> <!-- Backbox ~ 1 Player Game --> + <bezel name="lamp28" element="Lamp_2P"><bounds x="360" y="297" width="15" height="15" /></bezel> <!-- Backbox ~ 2 Player Game --> + <bezel name="lamp43" element="Lamp_3P"><bounds x="375" y="297" width="15" height="15" /></bezel> <!-- Backbox ~ 3 Player Game --> + <bezel name="lamp58" element="Lamp_4P"><bounds x="390" y="297" width="15" height="15" /></bezel> <!-- Backbox ~ 4 Player Game --> + <bezel name="lamp27" element="High_Score_To_Date"><bounds x="438" y="6" width="90" height="11" /></bezel> <!-- Backbox ~ High Score To Date --> + <bezel name="lamp42" element="Game_Over"><bounds x="580" y="300" width="45" height="11" /></bezel> <!-- Backbox ~ Game Over --> + <bezel name="lamp57" element="Tilt"><bounds x="480" y="297" width="50" height="16" /></bezel> <!-- Backbox ~ Tilt --> @@ -745,37 +745,37 @@ <!-- Misc Lamps --> <bezel name="lamp55" element="Credit_Indicator"><bounds x="23" y="456" width="70" height="21" /></bezel><!-- Credit Indicator --> - <bezel name="lamp40" element="Lamp_Amber"><bounds x="100" y="330" width="13" height="13" /></bezel> <!-- Extra Ball --> - <bezel name="lamp56" element="Lamp_Red"> <bounds x="009" y="318" width="09" height="09" /></bezel> <!-- Special Outlane Left --> - <bezel name="lamp41" element="Lamp_Red"> <bounds x="301" y="318" width="09" height="09" /></bezel> <!-- Special Outlane Right --> + <bezel name="lamp40" element="Lamp_Amber"><bounds x="100" y="330" width="13" height="13" /></bezel> <!-- Extra Ball --> + <bezel name="lamp56" element="Lamp_Red"> <bounds x="009" y="318" width="09" height="09" /></bezel> <!-- Special Outlane Left --> + <bezel name="lamp41" element="Lamp_Red"> <bounds x="301" y="318" width="09" height="09" /></bezel> <!-- Special Outlane Right --> <!-- Bonus End of Ball Lamps --> - <bezel name="lamp0" element="Lamp_White_1k"> <bounds x="126" y="298" width="09" height="09" /></bezel> <!-- Bonus 1000 --> - <bezel name="lamp15" element="Lamp_White_2k"> <bounds x="133" y="316" width="09" height="09" /></bezel> <!-- Bonus 2000 --> - <bezel name="lamp30" element="Lamp_White_3k"> <bounds x="140" y="334" width="09" height="09" /></bezel> <!-- Bonus 3000 --> - <bezel name="lamp45" element="Lamp_White_4k"> <bounds x="148" y="352" width="09" height="09" /></bezel> <!-- Bonus 4000 --> - <bezel name="lamp1" element="Lamp_White_5k"> <bounds x="155" y="370" width="09" height="09" /></bezel> <!-- Bonus 5000 --> - <bezel name="lamp16" element="Lamp_White_6k"> <bounds x="162" y="352" width="09" height="09" /></bezel> <!-- Bonus 6000 --> - <bezel name="lamp31" element="Lamp_White_7k"> <bounds x="170" y="334" width="09" height="09" /></bezel> <!-- Bonus 7000 --> - <bezel name="lamp46" element="Lamp_White_8k"> <bounds x="177" y="316" width="09" height="09" /></bezel> <!-- Bonus 8000 --> - <bezel name="lamp2" element="Lamp_White_9k"> <bounds x="184" y="298" width="09" height="09" /></bezel> <!-- Bonus 9000 --> - <bezel name="lamp17" element="Lamp_White_10k"><bounds x="154" y="320" width="12" height="12" /></bezel> <!-- Bonus 10000 --> - <bezel name="lamp32" element="Lamp_White_20k"><bounds x="154" y="296" width="12" height="12" /></bezel> <!-- Bonus 20000 --> + <bezel name="lamp0" element="Lamp_White_1k"> <bounds x="126" y="298" width="09" height="09" /></bezel> <!-- Bonus 1000 --> + <bezel name="lamp15" element="Lamp_White_2k"> <bounds x="133" y="316" width="09" height="09" /></bezel> <!-- Bonus 2000 --> + <bezel name="lamp30" element="Lamp_White_3k"> <bounds x="140" y="334" width="09" height="09" /></bezel> <!-- Bonus 3000 --> + <bezel name="lamp45" element="Lamp_White_4k"> <bounds x="148" y="352" width="09" height="09" /></bezel> <!-- Bonus 4000 --> + <bezel name="lamp1" element="Lamp_White_5k"> <bounds x="155" y="370" width="09" height="09" /></bezel> <!-- Bonus 5000 --> + <bezel name="lamp16" element="Lamp_White_6k"> <bounds x="162" y="352" width="09" height="09" /></bezel> <!-- Bonus 6000 --> + <bezel name="lamp31" element="Lamp_White_7k"> <bounds x="170" y="334" width="09" height="09" /></bezel> <!-- Bonus 7000 --> + <bezel name="lamp46" element="Lamp_White_8k"> <bounds x="177" y="316" width="09" height="09" /></bezel> <!-- Bonus 8000 --> + <bezel name="lamp2" element="Lamp_White_9k"> <bounds x="184" y="298" width="09" height="09" /></bezel> <!-- Bonus 9000 --> + <bezel name="lamp17" element="Lamp_White_10k"><bounds x="154" y="320" width="12" height="12" /></bezel> <!-- Bonus 10000 --> + <bezel name="lamp32" element="Lamp_White_20k"><bounds x="154" y="296" width="12" height="12" /></bezel> <!-- Bonus 20000 --> <!-- Bonus Multiplier Lamps --> - <bezel name="lamp53" element="Lamp_2x"><bounds x="135" y="392" width="10" height="10" /></bezel> <!-- 2X Bonus --> - <bezel name="lamp38" element="Lamp_3x"><bounds x="155" y="390" width="10" height="10" /></bezel> <!-- 3X Bonus --> - <bezel name="lamp23" element="Lamp_5x"><bounds x="175" y="392" width="10" height="10" /></bezel> <!-- 5X Bonus --> + <bezel name="lamp53" element="Lamp_2x"><bounds x="135" y="392" width="10" height="10" /></bezel> <!-- 2X Bonus --> + <bezel name="lamp38" element="Lamp_3x"><bounds x="155" y="390" width="10" height="10" /></bezel> <!-- 3X Bonus --> + <bezel name="lamp23" element="Lamp_5x"><bounds x="175" y="392" width="10" height="10" /></bezel> <!-- 5X Bonus --> <!-- Drop Target Lamps --> - <bezel name="lamp4" element="Lamp_2x"> <bounds x="125" y="198" width="10" height="10" /></bezel> <!-- 2X Bonus Potential --> - <bezel name="lamp19" element="Lamp_3x"> <bounds x="140" y="198" width="10" height="10" /></bezel> <!-- 3X Bonus Potential --> - <bezel name="lamp34" element="Lamp_5x"> <bounds x="155" y="198" width="10" height="10" /></bezel> <!-- 5X Bonus Potential --> - <bezel name="lamp49" element="Lamp_Amber"><bounds x="170" y="198" width="10" height="10" /></bezel> <!-- Extra Ball Potential --> - <bezel name="lamp5" element="Lamp_Red"> <bounds x="185" y="198" width="10" height="10" /></bezel> <!-- Special Potential --> + <bezel name="lamp4" element="Lamp_2x"> <bounds x="125" y="198" width="10" height="10" /></bezel> <!-- 2X Bonus Potential --> + <bezel name="lamp19" element="Lamp_3x"> <bounds x="140" y="198" width="10" height="10" /></bezel> <!-- 3X Bonus Potential --> + <bezel name="lamp34" element="Lamp_5x"> <bounds x="155" y="198" width="10" height="10" /></bezel> <!-- 5X Bonus Potential --> + <bezel name="lamp49" element="Lamp_Amber"><bounds x="170" y="198" width="10" height="10" /></bezel> <!-- Extra Ball Potential --> + <bezel name="lamp5" element="Lamp_Red"> <bounds x="185" y="198" width="10" height="10" /></bezel> <!-- Special Potential --> <!-- Saucer Lamps --> - <bezel name="lamp6" element="Lamp_White_3k"> <bounds x="128" y="30" width="9" height="9" /></bezel> <!-- Upper 3000 --> - <bezel name="lamp21" element="Lamp_White_6k"> <bounds x="142" y="42" width="9" height="9" /></bezel> <!-- Upper 6000 --> - <bezel name="lamp36" element="Lamp_White_9k"> <bounds x="156" y="54" width="9" height="9" /></bezel> <!-- Upper 9000 --> - <bezel name="lamp51" element="Lamp_White_12k"><bounds x="170" y="42" width="9" height="9" /></bezel> <!-- Upper 12000 --> - <bezel name="lamp7" element="Lamp_White_15k"><bounds x="184" y="30" width="9" height="9" /></bezel> <!-- Upper 15000 --> + <bezel name="lamp6" element="Lamp_White_3k"> <bounds x="128" y="30" width="9" height="9" /></bezel> <!-- Upper 3000 --> + <bezel name="lamp21" element="Lamp_White_6k"> <bounds x="142" y="42" width="9" height="9" /></bezel> <!-- Upper 6000 --> + <bezel name="lamp36" element="Lamp_White_9k"> <bounds x="156" y="54" width="9" height="9" /></bezel> <!-- Upper 9000 --> + <bezel name="lamp51" element="Lamp_White_12k"><bounds x="170" y="42" width="9" height="9" /></bezel> <!-- Upper 12000 --> + <bezel name="lamp7" element="Lamp_White_15k"><bounds x="184" y="30" width="9" height="9" /></bezel> <!-- Upper 15000 --> |