diff options
Diffstat (limited to 'src/mame/konami/hyperspt.cpp')
-rw-r--r-- | src/mame/konami/hyperspt.cpp | 583 |
1 files changed, 442 insertions, 141 deletions
diff --git a/src/mame/konami/hyperspt.cpp b/src/mame/konami/hyperspt.cpp index 7bced29aad2..c0e278dc3e6 100644 --- a/src/mame/konami/hyperspt.cpp +++ b/src/mame/konami/hyperspt.cpp @@ -1,7 +1,11 @@ // license:BSD-3-Clause -// copyright-holders:Chris Hardy +// copyright-holders: Chris Hardy + /*************************************************************************** +Hyper Sports - GX330 (c) 1984 +Road Fighter - GX461 (c) 1984 + Based on drivers from Juno First emulator by Chris Hardy (chrish@kcbbs.gen.nz) - DIPs verified and defaults (when available) are set from manuals @@ -9,106 +13,420 @@ Based on drivers from Juno First emulator by Chris Hardy (chrish@kcbbs.gen.nz) ***************************************************************************/ #include "emu.h" -#include "hyperspt.h" -#include "konamipt.h" + #include "hyprolyb.h" +#include "konami1.h" +#include "konamipt.h" +#include "trackfld_a.h" #include "cpu/m6800/m6800.h" #include "cpu/m6809/m6809.h" #include "cpu/z80/z80.h" #include "machine/74259.h" #include "machine/gen_latch.h" -#include "konami1.h" #include "machine/nvram.h" #include "machine/watchdog.h" +#include "sound/dac.h" +#include "sound/sn76496.h" +#include "sound/vlm5030.h" +#include "video/resnet.h" +#include "emupal.h" +#include "screen.h" #include "speaker.h" +#include "tilemap.h" + +namespace { -void hyperspt_state::machine_start() +class base_state : public driver_device { - save_item(NAME(m_irq_mask)); - save_item(NAME(m_SN76496_latch)); +public: + base_state(const machine_config &mconfig, device_type type, const char *tag) : + driver_device(mconfig, type, tag), + m_spriteram(*this, "spriteram"), + m_scroll(*this, "scroll"), + m_videoram(*this, "videoram"), + m_colorram(*this, "colorram"), + m_maincpu(*this, "maincpu"), + m_audiocpu(*this, "audiocpu"), + m_dac(*this, "dac"), + m_sn(*this, "snsnd"), + m_soundbrd(*this, "trackfld_audio"), + m_screen(*this, "screen"), + m_gfxdecode(*this, "gfxdecode"), + m_palette(*this, "palette") + { } + + void base(machine_config &config); + +protected: + virtual void machine_start() override; + virtual void video_start() override; + + void common_map(address_map &map); + void common_sound_map(address_map &map); + void hyperspt_common_main_map(address_map &map); + + // memory pointers + required_shared_ptr<uint8_t> m_spriteram; + required_shared_ptr<uint8_t> m_scroll; + required_shared_ptr<uint8_t> m_videoram; + required_shared_ptr<uint8_t> m_colorram; + + // devices + required_device<cpu_device> m_maincpu; + required_device<cpu_device> m_audiocpu; + required_device<dac_8bit_r2r_device> m_dac; + required_device<sn76496_device> m_sn; + required_device<trackfld_audio_device> m_soundbrd; + required_device<screen_device> m_screen; + required_device<gfxdecode_device> m_gfxdecode; + required_device<palette_device> m_palette; + + // video-related + tilemap_t *m_bg_tilemap = nullptr; + +private: + uint8_t m_sn76496_latch = 0U; + + void konami_sn76496_latch_w(uint8_t data) { m_sn76496_latch = data; } + void konami_sn76496_w(uint8_t data) { m_sn->write(m_sn76496_latch); } + + uint8_t m_irq_mask = 0U; + template <uint8_t Which> void coin_counter_w(int state); + void irq_mask_w(int state); + void videoram_w(offs_t offset, uint8_t data); + void colorram_w(offs_t offset, uint8_t data); + + void palette(palette_device &palette) const; + + TILE_GET_INFO_MEMBER(get_bg_tile_info); + uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + void vblank_irq(int state); + void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect); +}; + +class hyperspt_state : public base_state +{ +public: + hyperspt_state(const machine_config &mconfig, device_type type, const char *tag) : + base_state(mconfig, type, tag), + m_vlm(*this, "vlm") + { } + + void hyperspt(machine_config &config); + +private: + required_device<vlm5030_device> m_vlm; + + void sound_map(address_map &map); +}; + +class hypersptb_state : public base_state +{ +public: + using base_state::base_state; + + void hypersptb(machine_config &config); + +private: + void sound_map(address_map &map); + void adpcm_map(address_map &map); +}; + +class roadf_state : public base_state +{ +public: + using base_state::base_state; + + void roadf(machine_config &config); + void roadfu(machine_config &config); + +protected: + virtual void video_start() override; + +private: + TILE_GET_INFO_MEMBER(get_bg_tile_info); + + void main_map(address_map &map); + void sound_map(address_map &map); +}; + + +/*************************************************************************** + + Convert the color PROMs into a more useable format. + + Hyper Sports has one 32x8 palette PROM and two 256x4 lookup table PROMs + (one for characters, one for sprites). + The palette PROM is connected to the RGB output this way: + + bit 7 -- 220 ohm resistor -- BLUE + -- 470 ohm resistor -- BLUE + -- 220 ohm resistor -- GREEN + -- 470 ohm resistor -- GREEN + -- 1 kohm resistor -- GREEN + -- 220 ohm resistor -- RED + -- 470 ohm resistor -- RED + bit 0 -- 1 kohm resistor -- RED + +***************************************************************************/ + +void base_state::palette(palette_device &palette) const +{ + const uint8_t *color_prom = memregion("proms")->base(); + static constexpr int resistances_rg[3] = { 1000, 470, 220 }; + static constexpr int resistances_b[2] = { 470, 220 }; + + // compute the color output resistor weights + double rweights[3], gweights[3], bweights[2]; + compute_resistor_weights(0, 255, -1.0, + 3, &resistances_rg[0], rweights, 1000, 0, + 3, &resistances_rg[0], gweights, 1000, 0, + 2, &resistances_b[0], bweights, 1000, 0); + + // create a lookup table for the palette + for (int i = 0; i < 0x20; i++) + { + int bit0, bit1, bit2; + + // red component + bit0 = BIT(color_prom[i], 0); + bit1 = BIT(color_prom[i], 1); + bit2 = BIT(color_prom[i], 2); + int const r = combine_weights(rweights, bit0, bit1, bit2); + + // green component + bit0 = BIT(color_prom[i], 3); + bit1 = BIT(color_prom[i], 4); + bit2 = BIT(color_prom[i], 5); + int const g = combine_weights(gweights, bit0, bit1, bit2); + + // blue component + bit0 = BIT(color_prom[i], 6); + bit1 = BIT(color_prom[i], 7); + int const b = combine_weights(bweights, bit0, bit1); + + palette.set_indirect_color(i, rgb_t(r, g, b)); + } + + // color_prom now points to the beginning of the lookup table + color_prom += 0x20; + + // sprites + for (int i = 0; i < 0x100; i++) + { + uint8_t const ctabentry = color_prom[i] & 0x0f; + palette.set_pen_indirect(i, ctabentry); + } + + // characters + for (int i = 0x100; i < 0x200; i++) + { + uint8_t const ctabentry = (color_prom[i] & 0x0f) | 0x10; + palette.set_pen_indirect(i, ctabentry); + } +} + +void base_state::videoram_w(offs_t offset, uint8_t data) +{ + m_videoram[offset] = data; + m_bg_tilemap->mark_tile_dirty(offset); +} + +void base_state::colorram_w(offs_t offset, uint8_t data) +{ + m_colorram[offset] = data; + m_bg_tilemap->mark_tile_dirty(offset); +} + +TILE_GET_INFO_MEMBER(base_state::get_bg_tile_info) +{ + int const code = m_videoram[tile_index] + ((m_colorram[tile_index] & 0x80) << 1) + ((m_colorram[tile_index] & 0x40) << 3); + int const color = m_colorram[tile_index] & 0x0f; + int const flags = ((m_colorram[tile_index] & 0x10) ? TILE_FLIPX : 0) | ((m_colorram[tile_index] & 0x20) ? TILE_FLIPY : 0); + + tileinfo.set(1, code, color, flags); +} + +void base_state::video_start() +{ + m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(base_state::get_bg_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 64, 32); + m_bg_tilemap->set_scroll_rows(32); } -WRITE_LINE_MEMBER(hyperspt_state::coin_counter_1_w) +void base_state::draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect ) { - machine().bookkeeping().coin_counter_w(0, state); + for (int offs = m_spriteram.bytes() - 4; offs >= 0; offs -= 4) + { + int sx = m_spriteram[offs + 3]; + int sy = 240 - m_spriteram[offs + 1]; + int const code = m_spriteram[offs + 2] + 8 * (m_spriteram[offs] & 0x20); + int const color = m_spriteram[offs] & 0x0f; + int const flipx = ~m_spriteram[offs] & 0x40; + int flipy = m_spriteram[offs] & 0x80; + + if (flip_screen()) + { + sy = 240 - sy; + flipy = !flipy; + } + + /* Note that this adjustment must be done AFTER handling flip_screen(), thus + proving that this is a hardware related "feature" */ + + sy += 1; + + + m_gfxdecode->gfx(0)->transmask(bitmap, cliprect, + code, color, + flipx, flipy, + sx, sy, + m_palette->transpen_mask(*m_gfxdecode->gfx(0), color, 0)); + + // redraw with wraparound + m_gfxdecode->gfx(0)->transmask(bitmap, cliprect, + code, color, + flipx, flipy, + sx - 256, sy, + m_palette->transpen_mask(*m_gfxdecode->gfx(0), color, 0)); + } } -WRITE_LINE_MEMBER(hyperspt_state::coin_counter_2_w) +uint32_t base_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { - machine().bookkeeping().coin_counter_w(1, state); + for (int row = 0; row < 32; row++) + { + int scrollx = m_scroll[row * 2] + (m_scroll[(row * 2) + 1] & 0x01) * 256; + if (flip_screen()) scrollx = -scrollx; + m_bg_tilemap->set_scrollx(row, scrollx); + } + + m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0); + draw_sprites(bitmap, cliprect); + return 0; } -WRITE_LINE_MEMBER(hyperspt_state::irq_mask_w) +// Road Fighter +TILE_GET_INFO_MEMBER(roadf_state::get_bg_tile_info) +{ + int const code = m_videoram[tile_index] + ((m_colorram[tile_index] & 0x80) << 1) + ((m_colorram[tile_index] & 0x60) << 4); + int const color = m_colorram[tile_index] & 0x0f; + int const flags = (m_colorram[tile_index] & 0x10) ? TILE_FLIPX : 0; + + tileinfo.set(1, code, color, flags); +} + +void roadf_state::video_start() +{ + m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(roadf_state::get_bg_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 64, 32); + m_bg_tilemap->set_scroll_rows(32); +} + + +void base_state::machine_start() +{ + save_item(NAME(m_irq_mask)); + save_item(NAME(m_sn76496_latch)); +} + +template <uint8_t Which> +void base_state::coin_counter_w(int state) +{ + machine().bookkeeping().coin_counter_w(Which, state); +} + +void base_state::irq_mask_w(int state) { m_irq_mask = state; if (!m_irq_mask) m_maincpu->set_input_line(0, CLEAR_LINE); } -void hyperspt_state::common_map(address_map &map) +void base_state::common_map(address_map &map) { - map(0x1000, 0x10bf).ram().share("spriteram"); - map(0x10c0, 0x10ff).ram().share("scroll"); /* Scroll amount */ + map(0x1000, 0x10bf).ram().share(m_spriteram); + map(0x10c0, 0x10ff).ram().share(m_scroll); map(0x1400, 0x1400).w("watchdog", FUNC(watchdog_timer_device::reset_w)); map(0x1480, 0x1487).w("mainlatch", FUNC(ls259_device::write_d0)); map(0x1500, 0x1500).w("soundlatch", FUNC(generic_latch_8_device::write)); map(0x1600, 0x1600).portr("DSW2"); map(0x1680, 0x1680).portr("SYSTEM"); map(0x1683, 0x1683).portr("DSW1"); - map(0x2000, 0x27ff).ram().w(FUNC(hyperspt_state::videoram_w)).share("videoram"); - map(0x2800, 0x2fff).ram().w(FUNC(hyperspt_state::colorram_w)).share("colorram"); + map(0x2000, 0x27ff).ram().w(FUNC(base_state::videoram_w)).share(m_videoram); + map(0x2800, 0x2fff).ram().w(FUNC(base_state::colorram_w)).share(m_colorram); map(0x3000, 0x37ff).ram(); map(0x3800, 0x3fff).ram().share("nvram"); map(0x4000, 0xffff).rom(); } -void hyperspt_state::hyperspt_map(address_map &map) +void base_state::hyperspt_common_main_map(address_map &map) { common_map(map); map(0x1681, 0x1681).portr("P1_P2"); map(0x1682, 0x1682).portr("P3_P4"); } -void hyperspt_state::roadf_map(address_map &map) +void roadf_state::main_map(address_map &map) { common_map(map); map(0x1681, 0x1681).portr("P1"); map(0x1682, 0x1682).portr("P2"); } -void hyperspt_state::common_sound_map(address_map &map) +void base_state::common_sound_map(address_map &map) { map(0x0000, 0x3fff).rom(); map(0x4000, 0x4fff).ram(); map(0x6000, 0x6000).r("soundlatch", FUNC(generic_latch_8_device::read)); map(0x8000, 0x8000).r(m_soundbrd, FUNC(trackfld_audio_device::hyperspt_sh_timer_r)); map(0xe000, 0xe000).w(m_dac, FUNC(dac_byte_interface::data_w)); - map(0xe001, 0xe001).w(FUNC(hyperspt_state::konami_SN76496_latch_w)); /* Loads the snd command into the snd latch */ - map(0xe002, 0xe002).w(FUNC(hyperspt_state::konami_SN76496_w)); /* This address triggers the SN chip to read the data port. */ + map(0xe001, 0xe001).w(FUNC(hyperspt_state::konami_sn76496_latch_w)); // Loads the snd command into the snd latch + map(0xe002, 0xe002).w(FUNC(hyperspt_state::konami_sn76496_w)); // This address triggers the SN chip to read the data port. } -void hyperspt_state::hyperspt_sound_map(address_map &map) +void hyperspt_state::sound_map(address_map &map) { common_sound_map(map); - map(0xa000, 0xa000).w(m_vlm, FUNC(vlm5030_device::data_w)); /* speech data */ - map(0xc000, 0xdfff).w(m_soundbrd, FUNC(trackfld_audio_device::hyperspt_sound_w)); /* speech and output control */ + map(0xa000, 0xa000).w(m_vlm, FUNC(vlm5030_device::data_w)); // speech data + map(0xc000, 0xdfff).w(m_soundbrd, FUNC(trackfld_audio_device::hyperspt_sound_w)); // speech and output control } -void hyperspt_state::roadf_sound_map(address_map &map) +void roadf_state::sound_map(address_map &map) { common_sound_map(map); map(0xa000, 0xa000).noprw(); // No VLM map(0xc000, 0xdfff).noprw(); // No VLM } -void hyperspt_state::soundb_map(address_map &map) +void hypersptb_state::sound_map(address_map &map) { common_sound_map(map); map(0xa000, 0xa000).noprw(); // No VLM - map(0xc000, 0xdfff).w("hyprolyb_adpcm", FUNC(hyprolyb_adpcm_device::write)); /* speech and output control */ + map(0xc000, 0xdfff).w("hyprolyb_adpcm", FUNC(hyprolyb_adpcm_device::write)); // speech and output control +} + +void hypersptb_state::adpcm_map(address_map &map) +{ + map(0x1000, 0x1000).r("hyprolyb_adpcm", FUNC(hyprolyb_adpcm_device::data_r)); + map(0x1001, 0x1001).r("hyprolyb_adpcm", FUNC(hyprolyb_adpcm_device::ready_r)); + map(0x1002, 0x1002).w("hyprolyb_adpcm", FUNC(hyprolyb_adpcm_device::msm_data_w)); + map(0x1003, 0x1003).r("hyprolyb_adpcm", FUNC(hyprolyb_adpcm_device::msm_vck_r)); + // on init: + // $1003 = $00 + // $1002 = $FF + // $1003 = $34 + // $1001 = $36 + // $1002 = $80 + // loops while ($1003) & 0x80 == 0 + // 1002 = ADPCM data written (low 4 bits) + // + // $1003 & $80 (in) = 5205 DRQ + // $1002 & $0f (out) = 5205 data + // $1001 & $80 (in) = sound latch request + // $1000 (in) = sound latch data + map(0x8000, 0xffff).rom(); } static INPUT_PORTS_START( hyperspt ) @@ -144,7 +462,7 @@ static INPUT_PORTS_START( hyperspt ) PORT_START("DSW1") KONAMI_COINAGE_LOC(DEF_STR( Free_Play ), "No Coin B", SW1) - /* "No Coin B" = coins produce sound, but no effect on coin counter */ + // "No Coin B" = coins produce sound, but no effect on coin counter PORT_START("DSW2") PORT_DIPNAME( 0x01, 0x01, "After Last Event" ) PORT_DIPLOCATION("SW2:1") @@ -193,12 +511,12 @@ static INPUT_PORTS_START( roadf ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* the game doesn't boot if this is 1 */ + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // the game doesn't boot if this is 1 PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") KONAMI_COINAGE_LOC(DEF_STR( Free_Play ), "No Coin B", SW1) - /* "No Coin B" = coins produce sound, but no effect on coin counter */ + // "No Coin B" = coins produce sound, but no effect on coin counter PORT_START("DSW2") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:1") @@ -228,181 +546,163 @@ INPUT_PORTS_END static const gfx_layout hyperspt_charlayout = { - 8,8, /* 8*8 sprites */ - 1024, /* 1024 characters */ - 4, /* 4 bits per pixel */ + 8,8, // 8*8 sprites + 1024, // 1024 characters + 4, // 4 bits per pixel { 0x4000*8+4, 0x4000*8+0, 4, 0 }, { 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, - 16*8 /* every sprite takes 64 consecutive bytes */ + 16*8 // every sprite takes 64 consecutive bytes }; static const gfx_layout hyperspt_spritelayout = { - 16,16, /* 16*16 sprites */ - 512, /* 512 sprites */ - 4, /* 4 bits per pixel */ + 16,16, // 16*16 sprites + 512, // 512 sprites + 4, // 4 bits per pixel { 0x8000*8+4, 0x8000*8+0, 4, 0 }, { 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3, 16*8+0, 16*8+1, 16*8+2, 16*8+3, 24*8+0, 24*8+1, 24*8+2, 24*8+3 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 , 32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8 }, - 64*8 /* every sprite takes 64 consecutive bytes */ + 64*8 // every sprite takes 64 consecutive bytes }; static GFXDECODE_START( gfx_hyperspt ) - GFXDECODE_ENTRY( "gfx1", 0, hyperspt_spritelayout, 0, 16 ) - GFXDECODE_ENTRY( "gfx2", 0, hyperspt_charlayout, 16*16, 16 ) + GFXDECODE_ENTRY( "sprites", 0, hyperspt_spritelayout, 0, 16 ) + GFXDECODE_ENTRY( "tiles", 0, hyperspt_charlayout, 16*16, 16 ) GFXDECODE_END static const gfx_layout roadf_charlayout = { - 8,8, /* 8*8 sprites */ - 1536, /* 1536 characters */ - 4, /* 4 bits per pixel */ + 8,8, // 8*8 sprites + 1536, // 1536 characters + 4, // 4 bits per pixel { 0x6000*8+4, 0x6000*8+0, 4, 0 }, { 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, - 16*8 /* every sprite takes 64 consecutive bytes */ + 16*8 // every sprite takes 64 consecutive bytes }; static const gfx_layout roadf_spritelayout = { - 16,16, /* 16*16 sprites */ - 256, /* 256 sprites */ - 4, /* 4 bits per pixel */ + 16,16, // 16*16 sprites + 256, // 256 sprites + 4, // 4 bits per pixel { 0x4000*8+4, 0x4000*8+0, 4, 0 }, { 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3, 16*8+0, 16*8+1, 16*8+2, 16*8+3, 24*8+0, 24*8+1, 24*8+2, 24*8+3 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 , 32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8 }, - 64*8 /* every sprite takes 64 consecutive bytes */ + 64*8 // every sprite takes 64 consecutive bytes }; static GFXDECODE_START( gfx_roadf ) - GFXDECODE_ENTRY( "gfx1", 0, roadf_spritelayout, 0, 16 ) - GFXDECODE_ENTRY( "gfx2", 0, roadf_charlayout, 16*16, 16 ) + GFXDECODE_ENTRY( "sprites", 0, roadf_spritelayout, 0, 16 ) + GFXDECODE_ENTRY( "tiles", 0, roadf_charlayout, 16*16, 16 ) GFXDECODE_END -WRITE_LINE_MEMBER(hyperspt_state::vblank_irq) +void base_state::vblank_irq(int state) { if (state && m_irq_mask) m_maincpu->set_input_line(0, ASSERT_LINE); } -void hyperspt_state::hyperspt(machine_config &config) +void base_state::base(machine_config &config) { - /* basic machine hardware */ - KONAMI1(config, m_maincpu, XTAL(18'432'000)/12); /* verified on pcb */ - m_maincpu->set_addrmap(AS_PROGRAM, &hyperspt_state::hyperspt_map); + // basic machine hardware + KONAMI1(config, m_maincpu, XTAL(18'432'000) / 12); // verified on PCB - Z80(config, m_audiocpu, XTAL(14'318'181)/4); /* verified on pcb */ - m_audiocpu->set_addrmap(AS_PROGRAM, &hyperspt_state::hyperspt_sound_map); + Z80(config, m_audiocpu, XTAL(14'318'181) / 4); // verified on PCB ls259_device &mainlatch(LS259(config, "mainlatch")); // F2 - mainlatch.q_out_cb<0>().set(FUNC(hyperspt_state::flipscreen_w)); + mainlatch.q_out_cb<0>().set(FUNC(base_state::flip_screen_set)); mainlatch.q_out_cb<1>().set(m_soundbrd, FUNC(trackfld_audio_device::sh_irqtrigger_w)); // SOUND ON mainlatch.q_out_cb<2>().set_nop(); // END - mainlatch.q_out_cb<3>().set(FUNC(hyperspt_state::coin_counter_1_w)); // COIN 1 - mainlatch.q_out_cb<4>().set(FUNC(hyperspt_state::coin_counter_2_w)); // COIN 2 + mainlatch.q_out_cb<3>().set(FUNC(base_state::coin_counter_w<0>)); // COIN 1 + mainlatch.q_out_cb<4>().set(FUNC(base_state::coin_counter_w<1>)); // COIN 2 mainlatch.q_out_cb<5>().set_nop(); // SA - mainlatch.q_out_cb<7>().set(FUNC(hyperspt_state::irq_mask_w)); // INT + mainlatch.q_out_cb<7>().set(FUNC(base_state::irq_mask_w)); // INT NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0); WATCHDOG_TIMER(config, "watchdog"); - /* video hardware */ + // video hardware SCREEN(config, m_screen, SCREEN_TYPE_RASTER); m_screen->set_refresh_hz(60); m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0)); m_screen->set_size(32*8, 32*8); m_screen->set_visarea(0*8, 32*8-1, 2*8, 30*8-1); - m_screen->set_screen_update(FUNC(hyperspt_state::screen_update)); + m_screen->set_screen_update(FUNC(base_state::screen_update)); m_screen->set_palette(m_palette); - m_screen->screen_vblank().set(FUNC(hyperspt_state::vblank_irq)); + m_screen->screen_vblank().set(FUNC(base_state::vblank_irq)); GFXDECODE(config, m_gfxdecode, m_palette, gfx_hyperspt); - PALETTE(config, m_palette, FUNC(hyperspt_state::hyperspt_palette), 16*16+16*16, 32); + PALETTE(config, m_palette, FUNC(base_state::palette), 16*16+16*16, 32); - /* sound hardware */ + // sound hardware SPEAKER(config, "speaker").front_center(); GENERIC_LATCH_8(config, "soundlatch"); - TRACKFLD_AUDIO(config, m_soundbrd, 0, m_audiocpu, m_vlm); + TRACKFLD_AUDIO(config, m_soundbrd, 0, m_audiocpu, finder_base::DUMMY_TAG); DAC_8BIT_R2R(config, m_dac, 0).add_route(ALL_OUTPUTS, "speaker", 0.4); // unknown DAC - SN76496(config, m_sn, XTAL(14'318'181)/8); /* verified on pcb */ + SN76496(config, m_sn, XTAL(14'318'181)/8); // verified on PCB m_sn->add_route(ALL_OUTPUTS, "speaker", 1.0); - - VLM5030(config, m_vlm, XTAL(3'579'545)); /* verified on pcb */ - m_vlm->add_route(ALL_OUTPUTS, "speaker", 1.0); } -void hyperspt_state::hyprolyb_adpcm_map(address_map &map) +void hyperspt_state::hyperspt(machine_config &config) { - map(0x1000, 0x1000).r("hyprolyb_adpcm", FUNC(hyprolyb_adpcm_device::data_r)); - map(0x1001, 0x1001).r("hyprolyb_adpcm", FUNC(hyprolyb_adpcm_device::ready_r)); - map(0x1002, 0x1002).w("hyprolyb_adpcm", FUNC(hyprolyb_adpcm_device::msm_data_w)); - map(0x1003, 0x1003).r("hyprolyb_adpcm", FUNC(hyprolyb_adpcm_device::msm_vck_r)); - // on init: - // $1003 = $00 - // $1002 = $FF - // $1003 = $34 - // $1001 = $36 - // $1002 = $80 - // loops while ($1003) & 0x80 == 0 - // 1002 = ADPCM data written (low 4 bits) - // - // $1003 & $80 (in) = 5205 DRQ - // $1002 & $0f (out) = 5205 data - // $1001 & $80 (in) = sound latch request - // $1000 (in) = sound latch data - map(0x8000, 0xffff).rom(); + base(config); + + m_maincpu->set_addrmap(AS_PROGRAM, &hyperspt_state::hyperspt_common_main_map); + m_audiocpu->set_addrmap(AS_PROGRAM, &hyperspt_state::sound_map); + + TRACKFLD_AUDIO(config.replace(), m_soundbrd, 0, m_audiocpu, m_vlm); + + VLM5030(config, m_vlm, XTAL(3'579'545)); // verified on PCB + m_vlm->add_route(ALL_OUTPUTS, "speaker", 1.0); } -void hyperspt_state::hypersptb(machine_config &config) +void hypersptb_state::hypersptb(machine_config &config) { - hyperspt(config); - config.device_remove("vlm"); + base(config); - m_audiocpu->set_addrmap(AS_PROGRAM, &hyperspt_state::soundb_map); + m_maincpu->set_addrmap(AS_PROGRAM, &hypersptb_state::hyperspt_common_main_map); + m_audiocpu->set_addrmap(AS_PROGRAM, &hypersptb_state::sound_map); - M6802(config, "adpcm", XTAL(14'318'181)/8) /* unknown clock */ - .set_addrmap(AS_PROGRAM, &hyperspt_state::hyprolyb_adpcm_map); + M6802(config, "adpcm", XTAL(14'318'181) / 8) // unknown clock + .set_addrmap(AS_PROGRAM, &hypersptb_state::adpcm_map); GENERIC_LATCH_8(config, "soundlatch2"); HYPROLYB_ADPCM(config, "hyprolyb_adpcm", 0); - msm5205_device &msm(MSM5205(config, "msm", 384000)); - msm.vck_legacy_callback().set("hyprolyb_adpcm", FUNC(hyprolyb_adpcm_device::vck_callback)); /* VCK function */ - msm.set_prescaler_selector(msm5205_device::S96_4B); /* 4 kHz */ + msm5205_device &msm(MSM5205(config, "msm", 384'000)); + msm.vck_legacy_callback().set("hyprolyb_adpcm", FUNC(hyprolyb_adpcm_device::vck_callback)); + msm.set_prescaler_selector(msm5205_device::S96_4B); // 4 kHz msm.add_route(ALL_OUTPUTS, "speaker", 0.5); } -void hyperspt_state::roadf(machine_config &config) +void roadf_state::roadf(machine_config &config) { - hyperspt(config); + base(config); - m_maincpu->set_addrmap(AS_PROGRAM, &hyperspt_state::roadf_map); - m_audiocpu->set_addrmap(AS_PROGRAM, &hyperspt_state::roadf_sound_map); + m_maincpu->set_addrmap(AS_PROGRAM, &roadf_state::main_map); + m_audiocpu->set_addrmap(AS_PROGRAM, &roadf_state::sound_map); m_gfxdecode->set_info(gfx_roadf); - - MCFG_VIDEO_START_OVERRIDE(hyperspt_state,roadf) - - config.device_remove("vlm"); } -void hyperspt_state::roadfu(machine_config &config) +void roadf_state::roadfu(machine_config &config) { roadf(config); - MC6809E(config.replace(), m_maincpu, XTAL(18'432'000)/12); - m_maincpu->set_addrmap(AS_PROGRAM, &hyperspt_state::roadf_map); + MC6809E(config.replace(), m_maincpu, XTAL(18'432'000) / 12); + m_maincpu->set_addrmap(AS_PROGRAM, &roadf_state::main_map); } @@ -425,7 +725,7 @@ ROM_START( hyperspt ) ROM_LOAD( "c10", 0x0000, 0x2000, CRC(3dc1a6ff) SHA1(1e67cac46b6c8a9a0bb1560e135983435520f1fc) ) ROM_LOAD( "c09", 0x2000, 0x2000, CRC(9b525c3e) SHA1(d8775ec3b4f12117431a2b7c7eaa038c1255241b) ) - ROM_REGION( 0x10000, "gfx1", 0 ) + ROM_REGION( 0x10000, "sprites", 0 ) ROM_LOAD( "c14", 0x00000, 0x2000, CRC(c72d63be) SHA1(0677b4f7196551ebc1bbbecd0e15d79f8e32857d) ) ROM_LOAD( "c13", 0x02000, 0x2000, CRC(76565608) SHA1(418fb9a81c0583d0214afb27fea28794563b8460) ) ROM_LOAD( "c12", 0x04000, 0x2000, CRC(74d2cc69) SHA1(684b65455217f243b3690822d445efdcb18211bb) ) @@ -435,7 +735,7 @@ ROM_START( hyperspt ) ROM_LOAD( "c16", 0x0c000, 0x2000, CRC(d7ff9f2b) SHA1(b0e6a056db96027ba0c10d3ee3bfdef145a236e2) ) ROM_LOAD( "c15", 0x0e000, 0x2000, CRC(f3d454e6) SHA1(9d04dcd1b0354e01773923295bba2602e00467f9) ) - ROM_REGION( 0x08000, "gfx2", 0 ) + ROM_REGION( 0x08000, "tiles", 0 ) ROM_LOAD( "c26", 0x00000, 0x2000, CRC(a6897eac) SHA1(a1dd950c29885f7bb4784fed46810ae47bff87dd) ) ROM_LOAD( "c24", 0x02000, 0x2000, CRC(5fb230c0) SHA1(8caebf3788c1fb71c1ba72b0045503d45936d4ce) ) ROM_LOAD( "c22", 0x04000, 0x2000, CRC(ed9271a0) SHA1(a458ad79922383f45f6522775e19cf693e226883) ) @@ -446,12 +746,10 @@ ROM_START( hyperspt ) ROM_LOAD( "j12_c28.bin", 0x0020, 0x0100, CRC(2c891d59) SHA1(79050fbe058c24349927edc7937ec68a77f450f1) ) ROM_LOAD( "a09_c29.bin", 0x0120, 0x0100, CRC(811a3f3f) SHA1(474f03345847cd9791ff6b7161286bbfef3f990a) ) - ROM_REGION( 0x10000, "vlm", 0 ) /* 64k for speech rom */ + ROM_REGION( 0x10000, "vlm", 0 ) // speech ROM_LOAD( "c08", 0x0000, 0x2000, CRC(e8f8ea78) SHA1(8d37818e5a2740c96696f37996f2a3f870386690) ) ROM_END - - ROM_START( hypersptb ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "1.5g", 0x4000, 0x2000, CRC(0cfc68a7) SHA1(48ddd444f4366a39afb589e1c5df10d815b4b64f) ) @@ -465,7 +763,7 @@ ROM_START( hypersptb ) ROM_LOAD( "12.17a", 0x0000, 0x2000, CRC(3dc1a6ff) SHA1(1e67cac46b6c8a9a0bb1560e135983435520f1fc) ) ROM_LOAD( "11.15a", 0x2000, 0x2000, CRC(9b525c3e) SHA1(d8775ec3b4f12117431a2b7c7eaa038c1255241b) ) - ROM_REGION( 0x10000, "gfx1", 0 ) + ROM_REGION( 0x10000, "sprites", 0 ) ROM_LOAD( "20.15g", 0x00000, 0x4000, CRC(551d222f) SHA1(cd3d544ca5009cad3f9748804301bfed57329775) ) // 27256 ?! - it doesn't need to be! ROM_CONTINUE(0xc000,0x4000) // causes data we want to be at 0xe000 - 0xffff ROM_LOAD( "16.19j", 0x00000, 0x2000, CRC(c72d63be) SHA1(0677b4f7196551ebc1bbbecd0e15d79f8e32857d) ) @@ -476,8 +774,7 @@ ROM_START( hypersptb ) ROM_LOAD( "18.18g", 0x0a000, 0x2000, CRC(b145b39f) SHA1(e696e1f9b44aa44360ea9962c4ee9b61db8e53f5) ) ROM_LOAD( "19.17g", 0x0c000, 0x2000, CRC(d7ff9f2b) SHA1(b0e6a056db96027ba0c10d3ee3bfdef145a236e2) ) - - ROM_REGION( 0x08000, "gfx2", 0 ) + ROM_REGION( 0x08000, "tiles", 0 ) ROM_LOAD( "b.14a", 0x00000, 0x4000, CRC(8fd90bd2) SHA1(4faa270002f859a27719d08004b012cc297405f5) ) // 27256 ?! - it doesn't need to be! ROM_CONTINUE(0x0000,0x4000) // causes data we want to be at 0x0000 - 0x1fff ROM_LOAD( "a.12a", 0x02000, 0x2000, CRC(a3d422c6) SHA1(f0e26a7190e64acd9b682aab5a66223de4055de0) ) @@ -486,17 +783,16 @@ ROM_START( hypersptb ) ROM_REGION( 0x0220, "proms", 0 ) ROM_LOAD( "mmi6331-1.3c", 0x0000, 0x0020, CRC(bc8a5956) SHA1(90746145d9f380c29919edea3ef7a8434c48c9d9) ) - // no proms matched the ones below, but they're colours, so I assume them to be the same + // no PROMs matched the ones below, but they're colours, so I assume them to be the same ROM_LOAD( "j12_c28.bin", 0x0020, 0x0100, CRC(2c891d59) SHA1(79050fbe058c24349927edc7937ec68a77f450f1) ) ROM_LOAD( "a09_c29.bin", 0x0120, 0x0100, CRC(811a3f3f) SHA1(474f03345847cd9791ff6b7161286bbfef3f990a) ) - /* These ROM's are located on the Sound Board */ - ROM_REGION( 0x10000, "adpcm", 0 ) /* 64k for the 6802 which plays ADPCM samples */ + // These ROMs are located on the Sound Board + ROM_REGION( 0x10000, "adpcm", 0 ) // 6802 ROM_LOAD( "10.20c", 0x8000, 0x2000, CRC(a4cddeb8) SHA1(057981ad3b04239662bb19342e9ec14b0dab2351) ) ROM_LOAD( "9.20cd", 0xa000, 0x2000, CRC(e9919365) SHA1(bd11d6e3ee2c6e698159c2768e315389d666107f) ) ROM_LOAD( "8.20d", 0xc000, 0x2000, CRC(49a06454) SHA1(159a293125d7ac92a81120e290497ee7ed6d8acf) ) ROM_LOAD( "7.20b", 0xe000, 0x2000, CRC(607a36df) SHA1(17e553e5070771133ed094f05b26dd6cd63cfc23) ) - ROM_END ROM_START( hpolym84 ) @@ -512,7 +808,7 @@ ROM_START( hpolym84 ) ROM_LOAD( "c10", 0x0000, 0x2000, CRC(3dc1a6ff) SHA1(1e67cac46b6c8a9a0bb1560e135983435520f1fc) ) ROM_LOAD( "c09", 0x2000, 0x2000, CRC(9b525c3e) SHA1(d8775ec3b4f12117431a2b7c7eaa038c1255241b) ) - ROM_REGION( 0x10000, "gfx1", 0 ) + ROM_REGION( 0x10000, "sprites", 0 ) ROM_LOAD( "c14", 0x00000, 0x2000, CRC(c72d63be) SHA1(0677b4f7196551ebc1bbbecd0e15d79f8e32857d) ) ROM_LOAD( "c13", 0x02000, 0x2000, CRC(76565608) SHA1(418fb9a81c0583d0214afb27fea28794563b8460) ) ROM_LOAD( "c12", 0x04000, 0x2000, CRC(74d2cc69) SHA1(684b65455217f243b3690822d445efdcb18211bb) ) @@ -522,7 +818,7 @@ ROM_START( hpolym84 ) ROM_LOAD( "c16", 0x0c000, 0x2000, CRC(d7ff9f2b) SHA1(b0e6a056db96027ba0c10d3ee3bfdef145a236e2) ) ROM_LOAD( "c15", 0x0e000, 0x2000, CRC(f3d454e6) SHA1(9d04dcd1b0354e01773923295bba2602e00467f9) ) - ROM_REGION( 0x08000, "gfx2", 0 ) + ROM_REGION( 0x08000, "tiles", 0 ) ROM_LOAD( "c26", 0x00000, 0x2000, CRC(a6897eac) SHA1(a1dd950c29885f7bb4784fed46810ae47bff87dd) ) ROM_LOAD( "330e24.bin", 0x02000, 0x2000, CRC(f9bbfe1d) SHA1(f24a0c3e10e727e3e9fd123cda8bb557af1fea12) ) ROM_LOAD( "c22", 0x04000, 0x2000, CRC(ed9271a0) SHA1(a458ad79922383f45f6522775e19cf693e226883) ) @@ -533,10 +829,12 @@ ROM_START( hpolym84 ) ROM_LOAD( "j12_c28.bin", 0x0020, 0x0100, CRC(2c891d59) SHA1(79050fbe058c24349927edc7937ec68a77f450f1) ) ROM_LOAD( "a09_c29.bin", 0x0120, 0x0100, CRC(811a3f3f) SHA1(474f03345847cd9791ff6b7161286bbfef3f990a) ) - ROM_REGION( 0x10000, "vlm", 0 ) /* 64k for speech rom */ + ROM_REGION( 0x10000, "vlm", 0 ) // speech ROM_LOAD( "c08", 0x0000, 0x2000, CRC(e8f8ea78) SHA1(8d37818e5a2740c96696f37996f2a3f870386690) ) ROM_END +/* Tecfri manufactures a Road Fighter PCB (probaby bootleg) with exactly the same software as the 'roadf' + set, but with ROMs 'J19_E14', 'G19_E18', 'A14_E26' and 'C14_E22' split on half capacity EPROMs. */ ROM_START( roadf ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "g05_g01.bin", 0x4000, 0x2000, CRC(e2492a06) SHA1(e03895b83f1529dd7bb20e1380cb60c7606db3e4) ) @@ -549,11 +847,11 @@ ROM_START( roadf ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "a17_d10.bin", 0x0000, 0x2000, CRC(c33c927e) SHA1(f1a8522e3bfc3a07bb42408d2937a4129e4c3fee) ) - ROM_REGION( 0x08000, "gfx1", 0 ) + ROM_REGION( 0x08000, "sprites", 0 ) ROM_LOAD( "j19_e14.bin", 0x00000, 0x4000, CRC(16d2bcff) SHA1(37c63faaaca43909bfb1e2ccb370efe4b276d8a9) ) ROM_LOAD( "g19_e18.bin", 0x04000, 0x4000, CRC(490685ff) SHA1(5ca0aa3771d60688671aae196f10f9feecb15106) ) - ROM_REGION( 0x0c000, "gfx2", 0 ) + ROM_REGION( 0x0c000, "tiles", 0 ) ROM_LOAD( "a14_e26.bin", 0x00000, 0x4000, CRC(f5c738e2) SHA1(9f10be775791dee9801b1167f838a9110084842d) ) ROM_LOAD( "a12_d24.bin", 0x04000, 0x2000, CRC(2d82c930) SHA1(fea26c00ad3acb1f44a5fdc79a7dd8ddce17d317) ) ROM_LOAD( "c14_e22.bin", 0x06000, 0x4000, CRC(fbcfbeb9) SHA1(e5a938fc2fe2378d836dfe8ba516994cd5cf0bb5) ) @@ -577,11 +875,11 @@ ROM_START( roadf2 ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "a17_d10.bin", 0x0000, 0x2000, CRC(c33c927e) SHA1(f1a8522e3bfc3a07bb42408d2937a4129e4c3fee) ) - ROM_REGION( 0x08000, "gfx1", 0 ) + ROM_REGION( 0x08000, "sprites", 0 ) ROM_LOAD( "j19_e14.bin", 0x00000, 0x4000, CRC(16d2bcff) SHA1(37c63faaaca43909bfb1e2ccb370efe4b276d8a9) ) ROM_LOAD( "g19_e18.bin", 0x04000, 0x4000, CRC(490685ff) SHA1(5ca0aa3771d60688671aae196f10f9feecb15106) ) - ROM_REGION( 0x0c000, "gfx2", 0 ) + ROM_REGION( 0x0c000, "tiles", 0 ) ROM_LOAD( "a14_e26.bin", 0x00000, 0x4000, CRC(f5c738e2) SHA1(9f10be775791dee9801b1167f838a9110084842d) ) ROM_LOAD( "a12_d24.bin", 0x04000, 0x2000, CRC(2d82c930) SHA1(fea26c00ad3acb1f44a5fdc79a7dd8ddce17d317) ) ROM_LOAD( "c14_e22.bin", 0x06000, 0x4000, CRC(fbcfbeb9) SHA1(e5a938fc2fe2378d836dfe8ba516994cd5cf0bb5) ) @@ -602,11 +900,11 @@ ROM_START( roadfu ) // GX461 PCB, unencrypted ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "461_d10.a17", 0x0000, 0x2000, CRC(c33c927e) SHA1(f1a8522e3bfc3a07bb42408d2937a4129e4c3fee) ) - ROM_REGION( 0x08000, "gfx1", 0 ) + ROM_REGION( 0x08000, "sprites", 0 ) ROM_LOAD( "j19_e14.bin", 0x00000, 0x4000, CRC(16d2bcff) SHA1(37c63faaaca43909bfb1e2ccb370efe4b276d8a9) ) ROM_LOAD( "g19_e18.bin", 0x04000, 0x4000, CRC(490685ff) SHA1(5ca0aa3771d60688671aae196f10f9feecb15106) ) - ROM_REGION( 0x0c000, "gfx2", 0 ) + ROM_REGION( 0x0c000, "tiles", 0 ) ROM_LOAD( "a14_e26.bin", 0x00000, 0x4000, CRC(f5c738e2) SHA1(9f10be775791dee9801b1167f838a9110084842d) ) ROM_LOAD( "a12_d24.bin", 0x04000, 0x2000, CRC(2d82c930) SHA1(fea26c00ad3acb1f44a5fdc79a7dd8ddce17d317) ) ROM_LOAD( "c14_e22.bin", 0x06000, 0x4000, CRC(fbcfbeb9) SHA1(e5a938fc2fe2378d836dfe8ba516994cd5cf0bb5) ) @@ -627,13 +925,13 @@ ROM_START( roadfh ) // This hack was found on an original GX330 (Hyper Sports) P ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "suond7.a9", 0x0000, 0x2000, CRC(c33c927e) SHA1(f1a8522e3bfc3a07bb42408d2937a4129e4c3fee) ) // yes: "SUOND", identical to a17_d10.bin - ROM_REGION( 0x08000, "gfx1", 0 ) + ROM_REGION( 0x08000, "sprites", 0 ) ROM_LOAD( "j19.bin", 0x00000, 0x2000, CRC(5eeb0283) SHA1(67e3a079e091a41e10be7c8584d7069455780a24) ) // j19.bin + j18.bin identical to j19_e14.bin ROM_LOAD( "j18.bin", 0x02000, 0x2000, CRC(43c1590d) SHA1(db6904aefb93d5b64aeca4d8d07209ad73bbfa02) ) ROM_LOAD( "g19.bin", 0x04000, 0x2000, CRC(f2819ef3) SHA1(3766d94a4cc2bbbee9af855d1d53814806f61a1e) ) // g19.bin + g18.bin almost identical to g19_e18.bin ROM_LOAD( "g18.bin", 0x06000, 0x2000, CRC(dbd1d844) SHA1(aab5c009035cb8b1e163ac304865e3df8cea33ad) ) - ROM_REGION( 0x0c000, "gfx2", 0 ) + ROM_REGION( 0x0c000, "tiles", 0 ) ROM_LOAD( "a14.bin", 0x00000, 0x2000, CRC(0b595c1e) SHA1(b1a852a29d90eb274716693a3648f4f61068ee95) ) // a14.bin + a13.bin almost identical to a14_e26.bin ROM_LOAD( "a13.bin", 0x02000, 0x2000, CRC(4f0acc76) SHA1(b913530c9168f2ad37e2ed019c882620c80bcabf) ) ROM_LOAD( "a12.bin", 0x04000, 0x2000, CRC(2d82c930) SHA1(fea26c00ad3acb1f44a5fdc79a7dd8ddce17d317) ) // identical to a12_d24.bin @@ -647,10 +945,13 @@ ROM_START( roadfh ) // This hack was found on an original GX330 (Hyper Sports) P ROM_LOAD( "82s129.a9", 0x0120, 0x0100, CRC(5b3b5f2a) SHA1(e83556fba6d50ad20dff6e19bd300ba0c30cc6e2) ) // identical to a09_c29.bin ROM_END -GAME( 1984, hyperspt, 0, hyperspt, hyperspt, hyperspt_state, empty_init, ROT0, "Konami (Centuri license)", "Hyper Sports", MACHINE_SUPPORTS_SAVE ) -GAME( 1984, hypersptb, hyperspt, hypersptb, hyperspt, hyperspt_state, empty_init, ROT0, "bootleg", "Hyper Sports (bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // has ADPCM vis MSM5205 instead of VLM -GAME( 1984, hpolym84, hyperspt, hyperspt, hyperspt, hyperspt_state, empty_init, ROT0, "Konami", "Hyper Olympic '84", MACHINE_SUPPORTS_SAVE ) -GAME( 1984, roadf, 0, roadf, roadf, hyperspt_state, empty_init, ROT90, "Konami", "Road Fighter (set 1)", MACHINE_SUPPORTS_SAVE ) -GAME( 1984, roadf2, roadf, roadf, roadf, hyperspt_state, empty_init, ROT90, "Konami", "Road Fighter (set 2)", MACHINE_SUPPORTS_SAVE ) -GAME( 1984, roadfu, roadf, roadfu, roadf, hyperspt_state, empty_init, ROT90, "Konami", "Road Fighter (set 3, unencrypted)", MACHINE_SUPPORTS_SAVE ) -GAME( 1984, roadfh, roadf, roadf, roadf, hyperspt_state, empty_init, ROT90, "bootleg", "Road Fighter (bootleg GX330 conversion)", MACHINE_SUPPORTS_SAVE ) // GX330 = Hyper Sports +} // anonymous namespace + + +GAME( 1984, hyperspt, 0, hyperspt, hyperspt, hyperspt_state, empty_init, ROT0, "Konami (Centuri license)", "Hyper Sports", MACHINE_SUPPORTS_SAVE ) +GAME( 1984, hypersptb, hyperspt, hypersptb, hyperspt, hypersptb_state, empty_init, ROT0, "bootleg", "Hyper Sports (bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // has ADPCM vis MSM5205 instead of VLM +GAME( 1984, hpolym84, hyperspt, hyperspt, hyperspt, hyperspt_state, empty_init, ROT0, "Konami", "Hyper Olympic '84", MACHINE_SUPPORTS_SAVE ) +GAME( 1984, roadf, 0, roadf, roadf, roadf_state, empty_init, ROT90, "Konami", "Road Fighter (set 1)", MACHINE_SUPPORTS_SAVE ) +GAME( 1984, roadf2, roadf, roadf, roadf, roadf_state, empty_init, ROT90, "Konami", "Road Fighter (set 2)", MACHINE_SUPPORTS_SAVE ) +GAME( 1984, roadfu, roadf, roadfu, roadf, roadf_state, empty_init, ROT90, "Konami", "Road Fighter (set 3, unencrypted)", MACHINE_SUPPORTS_SAVE ) +GAME( 1984, roadfh, roadf, roadf, roadf, roadf_state, empty_init, ROT90, "bootleg", "Road Fighter (bootleg GX330 conversion)", MACHINE_SUPPORTS_SAVE ) // GX330 = Hyper Sports |