diff options
Diffstat (limited to 'src/mame/kiwako/mrjong.cpp')
-rw-r--r-- | src/mame/kiwako/mrjong.cpp | 452 |
1 files changed, 452 insertions, 0 deletions
diff --git a/src/mame/kiwako/mrjong.cpp b/src/mame/kiwako/mrjong.cpp new file mode 100644 index 00000000000..a9f1d395948 --- /dev/null +++ b/src/mame/kiwako/mrjong.cpp @@ -0,0 +1,452 @@ +// license:BSD-3-Clause +// copyright-holders: Takahiro Nogi +/*************************************************************************** + + Mr. Jong + (c)1983 Kiwako (This game is distributed by Sanritsu.) + + Crazy Blocks + (c)1983 Kiwako/ECI + + Driver by Takahiro Nogi 2000/03/20 - + + Block Buster + (c)1983 Kiwako/ECI + + +PCB Layout +---------- + + +C2-00154C +|-----------------------------------------| +| 93422 | +| 93422 | +| 4H 5H PROM7J | +| PAL DSW1(8)| +| PROM5G | +| 76489 | +| 76489 | +| Z80 | +| PAL | +|15.468MHz PAL 6116 555 | +| | +| 6116 6A 7A 8A 9A 6116 | +| | +|-----------------------------------------| + +Notes: + Z80 clock: 2.576MHz (= XTAL / 6) + XTAL measured: 15.459MHz + PROM5G: MB7052 = 82S129 + PROM7J: MB7056 = 82S123 + ROMs 4H and 5h: 2732 +ROMs 6A, 7A, 8A, 9A: 2764 + +***************************************************************************/ + +#include "emu.h" + +#include "cpu/z80/z80.h" +#include "sound/sn76496.h" + +#include "emupal.h" +#include "screen.h" +#include "speaker.h" +#include "tilemap.h" + + +namespace { + +class mrjong_state : public driver_device +{ +public: + mrjong_state(const machine_config &mconfig, device_type type, const char *tag) : + driver_device(mconfig, type, tag), + m_videoram(*this, "videoram"), + m_colorram(*this, "colorram"), + m_maincpu(*this, "maincpu"), + m_gfxdecode(*this, "gfxdecode"), + m_palette(*this, "palette") + { } + + void mrjong(machine_config &config); + +protected: + virtual void video_start() override ATTR_COLD; + +private: + required_shared_ptr<uint8_t> m_videoram; + required_shared_ptr<uint8_t> m_colorram; + + required_device<cpu_device> m_maincpu; + required_device<gfxdecode_device> m_gfxdecode; + required_device<palette_device> m_palette; + + tilemap_t *m_bg_tilemap = nullptr; + + uint8_t io_0x03_r(); + void videoram_w(offs_t offset, uint8_t data); + void colorram_w(offs_t offset, uint8_t data); + void flipscreen_w(uint8_t data); + TILE_GET_INFO_MEMBER(get_bg_tile_info); + void palette(palette_device &palette) const; + uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect); + + void io_map(address_map &map) ATTR_COLD; + void program_map(address_map &map) ATTR_COLD; +}; + + +/*************************************************************************** + + Convert the color PROMs. + +***************************************************************************/ + +void mrjong_state::palette(palette_device &palette) const +{ + uint8_t const *color_prom = memregion("color_proms")->base(); + + // create a lookup table for the palette + for (int i = 0; i < 0x10; i++) + { + int bit0, bit1, bit2; + + // red component + bit0 = BIT(color_prom[i], 0); + bit1 = BIT(color_prom[i], 1); + bit2 = BIT(color_prom[i], 2); + int const r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; + + // green component + bit0 = BIT(color_prom[i], 3); + bit1 = BIT(color_prom[i], 4); + bit2 = BIT(color_prom[i], 5); + int const g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; + + // blue component + bit0 = 0; + bit1 = BIT(color_prom[i], 6); + bit2 = BIT(color_prom[i], 7); + int const b = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; + + palette.set_indirect_color(i, rgb_t(r, g, b)); + } + + // color_prom now points to the beginning of the lookup table + color_prom += 0x20; + + // characters/sprites + for (int i = 0; i < 0x80; i++) + { + uint8_t const ctabentry = color_prom[i] & 0x0f; + palette.set_pen_indirect(i, ctabentry); + } +} + + +/*************************************************************************** + + Display control parameter. + +***************************************************************************/ + +void mrjong_state::videoram_w(offs_t offset, uint8_t data) +{ + m_videoram[offset] = data; + m_bg_tilemap->mark_tile_dirty(offset); +} + +void mrjong_state::colorram_w(offs_t offset, uint8_t data) +{ + m_colorram[offset] = data; + m_bg_tilemap->mark_tile_dirty(offset); +} + +void mrjong_state::flipscreen_w(uint8_t data) +{ + if (flip_screen() != BIT(data, 2)) + { + flip_screen_set(BIT(data, 2)); + machine().tilemap().mark_all_dirty(); + } +} + +TILE_GET_INFO_MEMBER(mrjong_state::get_bg_tile_info) +{ + int const code = m_videoram[tile_index] | ((m_colorram[tile_index] & 0x20) << 3); + int const color = m_colorram[tile_index] & 0x1f; + int const flags = ((m_colorram[tile_index] & 0x40) ? TILE_FLIPX : 0) | ((m_colorram[tile_index] & 0x80) ? TILE_FLIPY : 0); + + tileinfo.set(0, code, color, flags); +} + +void mrjong_state::video_start() +{ + m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(mrjong_state::get_bg_tile_info)), TILEMAP_SCAN_ROWS_FLIP_XY, 8, 8, 32, 32); +} + +/* +Note: First 0x40 entries in the videoram are actually spriteram +*/ +void mrjong_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + for (int offs = (0x40 - 4); offs >= 0; offs -= 4) + { + int const sprt = (((m_videoram[offs + 1] >> 2) & 0x3f) | ((m_videoram[offs + 3] & 0x20) << 1)); + int flipx = (m_videoram[offs + 1] & 0x01) >> 0; + int flipy = (m_videoram[offs + 1] & 0x02) >> 1; + int const color = (m_videoram[offs + 3] & 0x1f); + + int sx = 224 - m_videoram[offs + 2]; + int sy = m_videoram[offs + 0]; + if (flip_screen()) + { + sx = 192 - sx; + sy = 240 - sy; + flipx = !flipx; + flipy = !flipy; + } + + m_gfxdecode->gfx(1)->transpen(bitmap, cliprect, + sprt, + color, + flipx, flipy, + sx, sy, 0); + } +} + +uint32_t mrjong_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0); + draw_sprites(bitmap, cliprect); + return 0; +} + + +/************************************* + * + * Memory handlers + * + *************************************/ + +uint8_t mrjong_state::io_0x03_r() +{ + return 0x00; +} + + +/************************************* + * + * Address maps + * + *************************************/ + +void mrjong_state::program_map(address_map &map) +{ + map(0x0000, 0x7fff).rom(); + map(0x8000, 0x87ff).ram(); + map(0xa000, 0xa7ff).ram(); + map(0xe000, 0xe3ff).ram().w(FUNC(mrjong_state::videoram_w)).share(m_videoram); + map(0xe400, 0xe7ff).ram().w(FUNC(mrjong_state::colorram_w)).share(m_colorram); +} + +void mrjong_state::io_map(address_map &map) +{ + map.global_mask(0xff); + map(0x00, 0x00).portr("P2").w(FUNC(mrjong_state::flipscreen_w)); + map(0x01, 0x01).portr("P1").w("sn1", FUNC(sn76489_device::write)); + map(0x02, 0x02).portr("DSW").w("sn2", FUNC(sn76489_device::write)); + map(0x03, 0x03).r(FUNC(mrjong_state::io_0x03_r)); // Unknown +} + +/************************************* + * + * Input ports + * + *************************************/ + +static INPUT_PORTS_START( mrjong ) + PORT_START("P2") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // ???? + + PORT_START("P1") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(1) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(1) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(1) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(1) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START("DSW") + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0x02, 0x00, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Bonus_Life ) ) + PORT_DIPSETTING( 0x00, "30k") + PORT_DIPSETTING( 0x04, "50k") + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Hard ) ) + PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x00, "3") + PORT_DIPSETTING( 0x10, "4") + PORT_DIPSETTING( 0x20, "5") + PORT_DIPSETTING( 0x30, "6") + PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coinage ) ) + PORT_DIPSETTING( 0xc0, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x80, DEF_STR( 1C_3C ) ) +INPUT_PORTS_END + + +/************************************* + * + * Graphics definitions + * + *************************************/ + +static const gfx_layout tilelayout = +{ + 8, 8, // 8*8 characters + 512, // 512 characters + 2, // 2 bits per pixel + { 0, 512*8*8 }, // the two bitplanes are separated + { 0, 1, 2, 3, 4, 5, 6, 7 }, // pretty straightforward layout + { 7*8, 6*8, 5*8, 4*8, 3*8, 2*8, 1*8, 0*8 }, + 8*8 // every char takes 8 consecutive bytes +}; + +static const gfx_layout spritelayout = +{ + 16, 16, // 16*16 sprites + 128, // 128 sprites + 2, // 2 bits per pixel + { 0, 128*16*16 }, // the bitplanes are separated + { 8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7, // pretty straightforward layout + 0, 1, 2, 3, 4, 5, 6, 7 }, + { 23*8, 22*8, 21*8, 20*8, 19*8, 18*8, 17*8, 16*8, + 7*8, 6*8, 5*8, 4*8, 3*8, 2*8, 1*8, 0*8 }, + 32*8 // every sprite takes 32 consecutive bytes +}; + +static GFXDECODE_START( gfx_mrjong ) + GFXDECODE_ENTRY( "gfx", 0x0000, tilelayout, 0, 32 ) + GFXDECODE_ENTRY( "gfx", 0x0000, spritelayout, 0, 32 ) +GFXDECODE_END + + +/************************************* + * + * Machine driver + * + *************************************/ + +void mrjong_state::mrjong(machine_config &config) +{ + // basic machine hardware + Z80(config, m_maincpu, 15'468'000 / 6); // 2.578 MHz + m_maincpu->set_addrmap(AS_PROGRAM, &mrjong_state::program_map); + m_maincpu->set_addrmap(AS_IO, &mrjong_state::io_map); + + // video hardware + screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); + screen.set_refresh_hz(60); + screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); + screen.set_size(32*8, 32*8); + screen.set_visarea(0*8, 30*8-1, 2*8, 30*8-1); + screen.set_screen_update(FUNC(mrjong_state::screen_update)); + screen.set_palette(m_palette); + screen.screen_vblank().set_inputline(m_maincpu, INPUT_LINE_NMI); + + GFXDECODE(config, m_gfxdecode, m_palette, gfx_mrjong); + PALETTE(config, m_palette, FUNC(mrjong_state::palette), 4 * 32, 16); + + // sound hardware + SPEAKER(config, "mono").front_center(); + SN76489(config, "sn1", 15'468'000 / 6).add_route(ALL_OUTPUTS, "mono", 1.0); + SN76489(config, "sn2", 15'468'000 / 6).add_route(ALL_OUTPUTS, "mono", 1.0); +} + + +/************************************* + * + * ROM definition(s) + * + *************************************/ + +ROM_START( mrjong ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "mj00", 0x0000, 0x2000, CRC(d211aed3) SHA1(01f252ca1d2399146fa3ed44cb2daa1d5925cae5) ) + ROM_LOAD( "mj01", 0x2000, 0x2000, CRC(49a9ca7e) SHA1(fc5279ba782da2c8288042bd17282366fcd788cc) ) + ROM_LOAD( "mj02", 0x4000, 0x2000, CRC(4b50ae6a) SHA1(6fa6bae926c5e4cc154f5f1a6dc7bb7ef5bb484a) ) + ROM_LOAD( "mj03", 0x6000, 0x2000, CRC(2c375a17) SHA1(9719485cdca535771b498a37d57734463858f2cd) ) + + ROM_REGION( 0x2000, "gfx", 0 ) + ROM_LOAD( "mj21", 0x0000, 0x1000, CRC(1ea99dab) SHA1(21a296d394e5cac0c7cb2ea8efaeeeee976ac4b5) ) + ROM_LOAD( "mj20", 0x1000, 0x1000, CRC(7eb1d381) SHA1(fa13700f132c03d2d2cee65abf24024db656aff7) ) + + ROM_REGION( 0x0120, "color_proms", 0 ) + ROM_LOAD( "mj61", 0x0000, 0x0020, CRC(a85e9b27) SHA1(55df208b771a98fcf6c2c19ffdf973891ebcabd1) ) + ROM_LOAD( "mj60", 0x0020, 0x0100, CRC(dd2b304f) SHA1(d7320521e83ddf269a9fc0c91f0e0e61428b187c) ) +ROM_END + +ROM_START( crazyblk ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "c1.a6", 0x0000, 0x2000, CRC(e2a211a2) SHA1(5bcf5a0cb25ce5adfb6519c8a3a4ee6e55e1e7de) ) + ROM_LOAD( "c2.a7", 0x2000, 0x2000, CRC(75070978) SHA1(7f59460c094e596a521014f956d76e5c714022a2) ) + ROM_LOAD( "c3.a7", 0x4000, 0x2000, CRC(696ca502) SHA1(8ce7e31e9a7161633fee7f28b215e4358d906c4b) ) + ROM_LOAD( "c4.a8", 0x6000, 0x2000, CRC(c7f5a247) SHA1(de79341f9c6c7032f76cead46d614e13d4af50f9) ) + + ROM_REGION( 0x2000, "gfx", 0 ) + ROM_LOAD( "c6.h5", 0x0000, 0x1000, CRC(2b2af794) SHA1(d13bc8e8ea6c9bc2066ed692108151523d1f936b) ) + ROM_LOAD( "c5.h4", 0x1000, 0x1000, CRC(98d13915) SHA1(b51104f9f80128ff7a52ac2efa9519bf9d7b78bc) ) + + ROM_REGION( 0x0120, "color_proms", 0 ) + ROM_LOAD( "clr.j7", 0x0000, 0x0020, CRC(ee1cf1d5) SHA1(4f4cfde1a896da92d8265889584dd0c5678de033) ) + ROM_LOAD( "clr.g5", 0x0020, 0x0100, CRC(bcb1e2e3) SHA1(c09731836a9d4e50316a84b86f61b599a1ef944d) ) +ROM_END + +ROM_START( blkbustr ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "6a.bin", 0x0000, 0x2000, CRC(9e4b426c) SHA1(831360c473ab2452f4d0da12609c96c601e21c17) ) + ROM_LOAD( "c2.a7", 0x2000, 0x2000, CRC(75070978) SHA1(7f59460c094e596a521014f956d76e5c714022a2) ) + ROM_LOAD( "8a.bin", 0x4000, 0x2000, CRC(0e803777) SHA1(bccc182ccbd7312fc6545ffcef4d54637416dae7) ) + ROM_LOAD( "c4.a8", 0x6000, 0x2000, CRC(c7f5a247) SHA1(de79341f9c6c7032f76cead46d614e13d4af50f9) ) + + ROM_REGION( 0x2000, "gfx", 0 ) + ROM_LOAD( "4h.bin", 0x0000, 0x1000, CRC(67dd6c19) SHA1(d3dc0cb9b108c2584c4844fc0eb4c9ee170986fe) ) + ROM_LOAD( "5h.bin", 0x1000, 0x1000, CRC(50fba1d4) SHA1(40ba480713284ae484c6687490f91bf62a7167e1) ) + + ROM_REGION( 0x0120, "color_proms", 0 ) + ROM_LOAD( "clr.j7", 0x0000, 0x0020, CRC(ee1cf1d5) SHA1(4f4cfde1a896da92d8265889584dd0c5678de033) ) + ROM_LOAD( "clr.g5", 0x0020, 0x0100, CRC(bcb1e2e3) SHA1(c09731836a9d4e50316a84b86f61b599a1ef944d) ) +ROM_END + +} // anonymous namespace + + +/************************************* + * + * Game driver(s) + * + *************************************/ + +GAME( 1983, mrjong, 0, mrjong, mrjong, mrjong_state, empty_init, ROT90, "Kiwako", "Mr. Jong (Japan)", MACHINE_SUPPORTS_SAVE ) +GAME( 1983, crazyblk, mrjong, mrjong, mrjong, mrjong_state, empty_init, ROT90, "Kiwako (ECI license)", "Crazy Blocks", MACHINE_SUPPORTS_SAVE ) +GAME( 1983, blkbustr, mrjong, mrjong, mrjong, mrjong_state, empty_init, ROT90, "Kiwako (ECI license)", "BlockBuster", MACHINE_SUPPORTS_SAVE ) |