diff options
Diffstat (limited to 'src/mame/includes/slapfght.h')
-rw-r--r-- | src/mame/includes/slapfght.h | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/src/mame/includes/slapfght.h b/src/mame/includes/slapfght.h index f5b93dd73c6..7b2f019ac4b 100644 --- a/src/mame/includes/slapfght.h +++ b/src/mame/includes/slapfght.h @@ -37,10 +37,10 @@ public: required_device<palette_device> m_palette; required_device<buffered_spriteram8_device> m_spriteram; - required_shared_ptr<UINT8> m_videoram; - required_shared_ptr<UINT8> m_colorram; - optional_shared_ptr<UINT8> m_fixvideoram; - optional_shared_ptr<UINT8> m_fixcolorram; + required_shared_ptr<uint8_t> m_videoram; + required_shared_ptr<uint8_t> m_colorram; + optional_shared_ptr<uint8_t> m_fixvideoram; + optional_shared_ptr<uint8_t> m_fixcolorram; /* This it the best way to allow game specific kludges until the system is fully understood */ enum getstar_id @@ -54,35 +54,35 @@ public: tilemap_t *m_pf1_tilemap; tilemap_t *m_fix_tilemap; - UINT8 m_palette_bank; - UINT8 m_scrollx_lo; - UINT8 m_scrollx_hi; - UINT8 m_scrolly; + uint8_t m_palette_bank; + uint8_t m_scrollx_lo; + uint8_t m_scrollx_hi; + uint8_t m_scrolly; bool m_main_irq_enabled; bool m_sound_nmi_enabled; bool m_mcu_sent; bool m_main_sent; - UINT8 m_from_main; - UINT8 m_from_mcu; - UINT8 m_portA_in; - UINT8 m_portA_out; - UINT8 m_ddrA; - UINT8 m_portB_in; - UINT8 m_portB_out; - UINT8 m_ddrB; - UINT8 m_portC_in; - UINT8 m_portC_out; - UINT8 m_ddrC; + uint8_t m_from_main; + uint8_t m_from_mcu; + uint8_t m_portA_in; + uint8_t m_portA_out; + uint8_t m_ddrA; + uint8_t m_portB_in; + uint8_t m_portB_out; + uint8_t m_ddrB; + uint8_t m_portC_in; + uint8_t m_portC_out; + uint8_t m_ddrC; int m_getstar_status; int m_getstar_sequence_index; int m_getstar_status_state; - UINT8 m_getstar_cmd; - UINT8 m_gs_a; - UINT8 m_gs_d; - UINT8 m_gs_e; - UINT8 m_tigerhb_cmd; + uint8_t m_getstar_cmd; + uint8_t m_gs_a; + uint8_t m_gs_d; + uint8_t m_gs_e; + uint8_t m_tigerhb_cmd; DECLARE_WRITE8_MEMBER(sound_reset_w); DECLARE_WRITE8_MEMBER(irq_enable_w); @@ -148,8 +148,8 @@ public: void draw_perfrman_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, int layer); void draw_slapfight_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect); - UINT32 screen_update_perfrman(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); - UINT32 screen_update_slapfight(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + uint32_t screen_update_perfrman(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + uint32_t screen_update_slapfight(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); INTERRUPT_GEN_MEMBER(vblank_irq); INTERRUPT_GEN_MEMBER(sound_nmi); |