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-rw-r--r--src/mame/includes/psikyo.h170
1 files changed, 0 insertions, 170 deletions
diff --git a/src/mame/includes/psikyo.h b/src/mame/includes/psikyo.h
deleted file mode 100644
index 37c26454da2..00000000000
--- a/src/mame/includes/psikyo.h
+++ /dev/null
@@ -1,170 +0,0 @@
-// license:BSD-3-Clause
-// copyright-holders:Luca Elia,Olivier Galibert,Paul Priest
-/*************************************************************************
-
- Psikyo Games
-
-*************************************************************************/
-#ifndef MAME_INCLUDES_PSIKYO_H
-#define MAME_INCLUDES_PSIKYO_H
-
-#pragma once
-
-#include "machine/gen_latch.h"
-#include "video/bufsprite.h"
-#include "sound/okim6295.h"
-#include "emupal.h"
-#include "screen.h"
-#include "tilemap.h"
-
-#include <algorithm>
-
-class psikyo_state : public driver_device
-{
-public:
- psikyo_state(const machine_config &mconfig, device_type type, const char *tag)
- : driver_device(mconfig, type, tag)
- , m_vram(*this, "vram_%u", 0U, (u8)32)
- , m_vregs(*this, "vregs")
- , m_bootleg_spritebuffer(*this, "boot_spritebuf")
- , m_spritelut(*this, "spritelut")
- , m_audiobank(*this, "audiobank")
- , m_okibank(*this, "okibank")
- , m_in_dsw(*this, "DSW")
- , m_in_p1_p2(*this, "P1_P2")
- , m_in_coin(*this, "COIN")
- , m_maincpu(*this, "maincpu")
- , m_audiocpu(*this, "audiocpu")
- , m_oki(*this, "oki")
- , m_soundlatch(*this, "soundlatch")
- , m_gfxdecode(*this, "gfxdecode")
- , m_screen(*this, "screen")
- , m_palette(*this, "palette")
- , m_spriteram(*this, "spriteram")
- {
- std::fill(std::begin(m_old_linescroll), std::end(m_old_linescroll), ~u32(0));
- std::fill(std::begin(m_old_tmapsize), std::end(m_old_tmapsize), ~u32(0));
- std::fill(std::begin(m_tmapsize), std::end(m_tmapsize), ~u32(0));
- }
-
- void sngkace(machine_config &config);
- void s1945n(machine_config &config);
- void gunbird(machine_config &config);
- void s1945(machine_config &config);
- void s1945bl(machine_config &config);
-
- void init_s1945a();
- void init_s1945j();
- void init_sngkace();
- void init_s1945();
- void init_s1945bl();
- void init_tengai();
- void init_gunbird();
-
- DECLARE_READ_LINE_MEMBER(z80_nmi_r);
- DECLARE_READ_LINE_MEMBER(mcu_status_r);
-
-private:
- /* memory pointers */
- required_shared_ptr_array<u16, 2> m_vram;
- required_shared_ptr<u32> m_vregs;
- optional_shared_ptr<u32> m_bootleg_spritebuffer;
-
- required_region_ptr<u16> m_spritelut;
- optional_memory_bank m_audiobank;
- optional_memory_bank m_okibank;
- optional_ioport m_in_dsw;
- optional_ioport m_in_p1_p2;
- optional_ioport m_in_coin;
-
- /* video-related */
- struct sprite_t
- {
- u8 gfx;
- u32 code,color;
- bool flipx,flipy;
- s32 x,y;
- u32 zoomx,zoomy;
- u32 primask;
- };
-
- tilemap_t *m_tilemap[2];
- u8 m_tilemap_bank[2];
- bool m_ka302c_banking;
- u32 m_old_linescroll[2];
- u32 m_old_tmapsize[2];
- u32 m_tmapsize[2];
- std::unique_ptr<sprite_t[]> m_spritelist;
- struct sprite_t *m_sprite_ptr_pre;
- u16 m_sprite_ctrl;
-
- /* game-specific */
- // 1945 MCU
- int m_mcu_status;
- u8 m_s1945_mcu_direction;
- u8 m_s1945_mcu_latch1;
- u8 m_s1945_mcu_latch2;
- u8 m_s1945_mcu_inlatch;
- u8 m_s1945_mcu_index;
- u8 m_s1945_mcu_latching;
- u8 m_s1945_mcu_mode;
- u8 m_s1945_mcu_control;
- u8 m_s1945_mcu_bctrl;
- const u8 *m_s1945_mcu_table;
-
- u32 sngkace_input_r(offs_t offset);
- u32 gunbird_input_r(offs_t offset);
- void s1945_mcu_data_w(uint8_t data);
- void s1945_mcu_control_w(uint8_t data);
- void s1945_mcu_direction_w(uint8_t data);
- void s1945_mcu_bctrl_w(uint8_t data);
- void s1945_mcu_command_w(uint8_t data);
- u32 s1945_mcu_data_r();
- uint8_t s1945_mcu_control_r();
- u32 s1945_input_r(offs_t offset);
- void s1945bl_okibank_w(u8 data);
- template<int Shift> void sound_bankswitch_w(u8 data);
- template<int Layer> u16 vram_r(offs_t offset);
- template<int Layer> void vram_w(offs_t offset, u16 data, u16 mem_mask);
-
- template<int Layer> TILE_GET_INFO_MEMBER(get_tile_info);
- template<int Layer> TILEMAP_MAPPER_MEMBER(tile_scan);
- virtual void machine_start() override;
- virtual void machine_reset() override;
- DECLARE_VIDEO_START(sngkace);
- DECLARE_VIDEO_START(psikyo);
- u32 screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
- u32 screen_update_bootleg(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
- DECLARE_WRITE_LINE_MEMBER(screen_vblank);
- DECLARE_WRITE_LINE_MEMBER(screen_vblank_bootleg);
- void switch_bgbanks(u8 tmap, u8 bank);
- void draw_sprites(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
- void get_sprites();
- void get_sprites_bootleg();
- void s1945_mcu_init();
-
- /* devices */
- required_device<cpu_device> m_maincpu;
- optional_device<cpu_device> m_audiocpu;
- optional_device<okim6295_device> m_oki;
- optional_device<generic_latch_8_device> m_soundlatch;
- required_device<gfxdecode_device> m_gfxdecode;
- required_device<screen_device> m_screen;
- required_device<palette_device> m_palette;
- required_device<buffered_spriteram32_device> m_spriteram;
-
- void gunbird_map(address_map &map);
- void gunbird_sound_io_map(address_map &map);
- void gunbird_sound_map(address_map &map);
- void psikyo_bootleg_map(address_map &map);
- void psikyo_map(address_map &map);
- void s1945_map(address_map &map);
- void s1945_sound_io_map(address_map &map);
- void s1945bl_oki_map(address_map &map);
- void s1945n_map(address_map &map);
- void sngkace_map(address_map &map);
- void sngkace_sound_io_map(address_map &map);
- void sngkace_sound_map(address_map &map);
-};
-
-#endif // MAME_INCLUDES_PSIKYO_H