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Diffstat (limited to 'src/mame/includes/mw8080bw.h')
-rw-r--r--src/mame/includes/mw8080bw.h64
1 files changed, 32 insertions, 32 deletions
diff --git a/src/mame/includes/mw8080bw.h b/src/mame/includes/mw8080bw.h
index cba4f5307d8..53fbdbc5190 100644
--- a/src/mame/includes/mw8080bw.h
+++ b/src/mame/includes/mw8080bw.h
@@ -61,35 +61,35 @@ public:
required_device<cpu_device> m_maincpu;
optional_device<mb14241_device> m_mb14241;
optional_device<watchdog_timer_device> m_watchdog;
- required_shared_ptr<UINT8> m_main_ram;
- optional_shared_ptr<UINT8> m_colorram;
- optional_shared_ptr<UINT8> m_colorram2;
+ required_shared_ptr<uint8_t> m_main_ram;
+ optional_shared_ptr<uint8_t> m_colorram;
+ optional_shared_ptr<uint8_t> m_colorram2;
optional_device<discrete_device> m_discrete;
/* sound-related */
- UINT8 m_port_1_last;
- UINT8 m_port_2_last;
- UINT8 m_port_1_last_extra;
- UINT8 m_port_2_last_extra;
- UINT8 m_port_3_last_extra;
+ uint8_t m_port_1_last;
+ uint8_t m_port_2_last;
+ uint8_t m_port_1_last_extra;
+ uint8_t m_port_2_last_extra;
+ uint8_t m_port_3_last_extra;
/* misc game specific */
- UINT16 m_phantom2_cloud_counter;
- UINT8 m_flip_screen;
- UINT8 m_rev_shift_res;
- UINT8 m_maze_tone_timing_state; /* output of IC C1, pin 5 */
- UINT8 m_desertgun_controller_select;
- UINT8 m_clowns_controller_select;
-
- UINT8 m_spcenctr_strobe_state;
- UINT8 m_spcenctr_trench_width;
- UINT8 m_spcenctr_trench_center;
- UINT8 m_spcenctr_trench_slope[16]; /* 16x4 bit RAM */
- UINT8 m_spcenctr_bright_control;
- UINT8 m_spcenctr_brightness;
-
- std::unique_ptr<UINT8[]> m_scattered_colorram;
- std::unique_ptr<UINT8[]> m_scattered_colorram2;
+ uint16_t m_phantom2_cloud_counter;
+ uint8_t m_flip_screen;
+ uint8_t m_rev_shift_res;
+ uint8_t m_maze_tone_timing_state; /* output of IC C1, pin 5 */
+ uint8_t m_desertgun_controller_select;
+ uint8_t m_clowns_controller_select;
+
+ uint8_t m_spcenctr_strobe_state;
+ uint8_t m_spcenctr_trench_width;
+ uint8_t m_spcenctr_trench_center;
+ uint8_t m_spcenctr_trench_slope[16]; /* 16x4 bit RAM */
+ uint8_t m_spcenctr_bright_control;
+ uint8_t m_spcenctr_brightness;
+
+ std::unique_ptr<uint8_t[]> m_scattered_colorram;
+ std::unique_ptr<uint8_t[]> m_scattered_colorram2;
/* timer */
emu_timer *m_interrupt_timer;
@@ -164,10 +164,10 @@ public:
DECLARE_MACHINE_START(phantom2);
DECLARE_MACHINE_START(invaders);
DECLARE_SOUND_START(samples);
- UINT32 screen_update_mw8080bw(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
- UINT32 screen_update_spcenctr(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
- UINT32 screen_update_phantom2(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
- UINT32 screen_update_invaders(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
+ uint32_t screen_update_mw8080bw(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
+ uint32_t screen_update_spcenctr(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
+ uint32_t screen_update_phantom2(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
+ uint32_t screen_update_invaders(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
void screen_eof_phantom2(screen_device &screen, bool state);
TIMER_CALLBACK_MEMBER(maze_tone_timing_timer_callback);
TIMER_CALLBACK_MEMBER(mw8080bw_interrupt_callback);
@@ -198,12 +198,12 @@ public:
DECLARE_WRITE8_MEMBER(invad2ct_audio_3_w);
DECLARE_WRITE8_MEMBER(invad2ct_audio_4_w);
void maze_update_discrete();
- void maze_write_discrete(UINT8 maze_tone_timing_state);
- UINT8 vpos_to_vysnc_chain_counter( int vpos );
- int vysnc_chain_counter_to_vpos( UINT8 counter, int vblank );
+ void maze_write_discrete(uint8_t maze_tone_timing_state);
+ uint8_t vpos_to_vysnc_chain_counter( int vpos );
+ int vysnc_chain_counter_to_vpos( uint8_t counter, int vblank );
void mw8080bw_create_interrupt_timer( );
void mw8080bw_start_interrupt_timer( );
- UINT8 tornbase_get_cabinet_type();
+ uint8_t tornbase_get_cabinet_type();
int invaders_is_cabinet_cocktail();
};