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-rw-r--r--src/mame/includes/hng64.h50
1 files changed, 25 insertions, 25 deletions
diff --git a/src/mame/includes/hng64.h b/src/mame/includes/hng64.h
index 10f025d8754..c034456299d 100644
--- a/src/mame/includes/hng64.h
+++ b/src/mame/includes/hng64.h
@@ -111,15 +111,15 @@ class hng64_state;
class hng64_poly_renderer : public poly_manager<float, hng64_poly_data, 7, HNG64_MAX_POLYGONS>
{
public:
- hng64_poly_renderer(hng64_state& state);
-
- void drawShaded(polygon *p);
- void render_scanline(INT32 scanline, const extent_t& extent, const hng64_poly_data& renderData, int threadid);
-
- hng64_state& state() { return m_state; }
- bitmap_rgb32& colorBuffer3d() { return m_colorBuffer3d; }
- float* depthBuffer3d() { return m_depthBuffer3d; }
-
+ hng64_poly_renderer(hng64_state& state);
+
+ void drawShaded(polygon *p);
+ void render_scanline(INT32 scanline, const extent_t& extent, const hng64_poly_data& renderData, int threadid);
+
+ hng64_state& state() { return m_state; }
+ bitmap_rgb32& colorBuffer3d() { return m_colorBuffer3d; }
+ float* depthBuffer3d() { return m_depthBuffer3d; }
+
private:
hng64_state& m_state;
@@ -318,14 +318,14 @@ public:
TIMER_DEVICE_CALLBACK_MEMBER(hng64_irq);
void do_dma(address_space &space);
- void hng64_mark_all_tiles_dirty(int tilemap);
+ void hng64_mark_all_tiles_dirty(int tilemap);
void hng64_mark_tile_dirty(int tilemap, int tile_index);
- void hng64_drawtilemap(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect, int tm);
+ void hng64_drawtilemap(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect, int tm);
- void hng64_tilemap_draw_roz_core(screen_device &screen, tilemap_t *tmap, const blit_parameters *blit,
- UINT32 startx, UINT32 starty, int incxx, int incxy, int incyx, int incyy, int wraparound);
+ void hng64_tilemap_draw_roz_core(screen_device &screen, tilemap_t *tmap, const blit_parameters *blit,
+ UINT32 startx, UINT32 starty, int incxx, int incxy, int incyx, int incyy, int wraparound);
- void hng64_tilemap_draw_roz(screen_device &screen, bitmap_rgb32 &dest, const rectangle &cliprect, tilemap_t *tmap,
+ void hng64_tilemap_draw_roz(screen_device &screen, bitmap_rgb32 &dest, const rectangle &cliprect, tilemap_t *tmap,
UINT32 startx, UINT32 starty, int incxx, int incxy, int incyx, int incyy,
int wraparound, UINT32 flags, UINT8 priority, hng64trans_t drawformat);
@@ -333,23 +333,23 @@ public:
UINT32 startx, UINT32 starty, int incxx, int incxy, int incyx, int incyy,
int wraparound, UINT32 flags, UINT8 priority, UINT8 priority_mask, hng64trans_t drawformat);
-
+
DECLARE_CUSTOM_INPUT_MEMBER(left_handle_r);
DECLARE_CUSTOM_INPUT_MEMBER(right_handle_r);
DECLARE_CUSTOM_INPUT_MEMBER(acc_down_r);
DECLARE_CUSTOM_INPUT_MEMBER(brake_down_r);
- hng64_poly_renderer* m_poly_renderer;
-
- TIMER_CALLBACK_MEMBER(hng64_3dfifo_processed);
+ hng64_poly_renderer* m_poly_renderer;
- UINT8 *m_texturerom;
+ TIMER_CALLBACK_MEMBER(hng64_3dfifo_processed);
+
+ UINT8 *m_texturerom;
UINT16* m_vertsrom;
int m_vertsrom_size;
- std::vector<polygon> m_polys; // HNG64_MAX_POLYGONS
-
- void clear3d();
+ std::vector<polygon> m_polys; // HNG64_MAX_POLYGONS
+
+ void clear3d();
void hng64_command3d(const UINT16* packet);
void draw_sprites(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
void transition_control(bitmap_rgb32 &bitmap, const rectangle &cliprect);
@@ -359,13 +359,13 @@ public:
void setCameraProjectionMatrix(const UINT16* packet);
void recoverPolygonBlock(const UINT16* packet, int& numPolys);
void printPacket(const UINT16* packet, int hex);
- float uToF(UINT16 input);
+ float uToF(UINT16 input);
void matmul4(float *product, const float *a, const float *b);
void vecmatmul4(float *product, const float *a, const float *b);
float vecDotProduct(const float *a, const float *b);
void setIdentity(float *matrix);
void normalize(float* x);
-
+
void reset_sound();
void reset_net();
@@ -399,5 +399,5 @@ public:
DECLARE_READ16_MEMBER(sound_comms_r);
DECLARE_WRITE16_MEMBER(sound_comms_w);
UINT16 main_latch[2];
- UINT16 sound_latch[2];
+ UINT16 sound_latch[2];
};