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-rw-r--r--src/mame/includes/gamepock.h47
1 files changed, 47 insertions, 0 deletions
diff --git a/src/mame/includes/gamepock.h b/src/mame/includes/gamepock.h
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index 00000000000..678db1dc9f4
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+++ b/src/mame/includes/gamepock.h
@@ -0,0 +1,47 @@
+// license:BSD-3-Clause
+// copyright-holders:Wilbert Pol
+#ifndef _GAMEPOCK_H_
+#define _GAMEPOCK_H_
+#include "sound/speaker.h"
+#include "bus/generic/slot.h"
+
+struct HD44102CH {
+ UINT8 enabled;
+ UINT8 start_page;
+ UINT8 address;
+ UINT8 y_inc;
+ UINT8 ram[256]; /* There are actually 50 x 4 x 8 bits. This just makes addressing easier. */
+};
+
+class gamepock_state : public driver_device
+{
+public:
+ gamepock_state(const machine_config &mconfig, device_type type, const char *tag)
+ : driver_device(mconfig, type, tag),
+ m_maincpu(*this, "maincpu"),
+ m_speaker(*this, "speaker"),
+ m_cart(*this, "cartslot")
+ { }
+
+ virtual void machine_reset();
+
+ UINT8 m_port_a;
+ UINT8 m_port_b;
+ HD44102CH m_hd44102ch[3];
+
+ void hd44102ch_w( int which, int c_d, UINT8 data );
+ void hd44102ch_init( int which );
+ void lcd_update();
+
+ DECLARE_WRITE8_MEMBER( port_a_w );
+ DECLARE_READ8_MEMBER( port_b_r );
+ DECLARE_WRITE8_MEMBER( port_b_w );
+ DECLARE_READ8_MEMBER( port_c_r );
+ UINT32 screen_update_gamepock(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
+ required_device<cpu_device> m_maincpu;
+ required_device<speaker_sound_device> m_speaker;
+ required_device<generic_slot_device> m_cart;
+ DECLARE_WRITE_LINE_MEMBER(gamepock_to_w);
+};
+
+#endif