diff options
Diffstat (limited to 'src/mame/includes/gamecom.h')
-rw-r--r-- | src/mame/includes/gamecom.h | 54 |
1 files changed, 27 insertions, 27 deletions
diff --git a/src/mame/includes/gamecom.h b/src/mame/includes/gamecom.h index 2afe93a5546..430a76c33da 100644 --- a/src/mame/includes/gamecom.h +++ b/src/mame/includes/gamecom.h @@ -175,12 +175,12 @@ struct GAMECOM_DMA int state_count; int state_pixel; int state_limit; - UINT8 palette[4]; - UINT8 *source_bank; + uint8_t palette[4]; + uint8_t *source_bank; unsigned int source_current; unsigned int source_line; unsigned int source_mask; - UINT8 *dest_bank; + uint8_t *dest_bank; unsigned int dest_current; unsigned int dest_line; unsigned int dest_mask; @@ -196,16 +196,16 @@ struct GAMECOM_TIMER struct gamecom_sound_t { - UINT8 sgc; - UINT8 sg0l; - UINT8 sg1l; - UINT8 sg2l; - UINT16 sg0t; - UINT16 sg1t; - UINT16 sg2t; - UINT8 sgda; - UINT8 sg0w[16]; - UINT8 sg1w[16]; + uint8_t sgc; + uint8_t sg0l; + uint8_t sg1l; + uint8_t sg2l; + uint16_t sg0t; + uint16_t sg1t; + uint16_t sg2t; + uint8_t sgda; + uint8_t sg0w[16]; + uint8_t sg1w[16]; }; @@ -250,17 +250,17 @@ public: DECLARE_WRITE8_MEMBER( gamecom_update_timers ); DECLARE_DEVICE_IMAGE_LOAD_MEMBER( gamecom_cart1 ); DECLARE_DEVICE_IMAGE_LOAD_MEMBER( gamecom_cart2 ); - UINT32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); private: - UINT8 *m_p_ram; - UINT8 *m_cart_ptr; - UINT8 m_lcdc_reg; - UINT8 m_lch_reg; - UINT8 m_lcv_reg; - UINT8 m_sound0_cnt; - UINT8 m_sound1_cnt; - UINT16 m_scanline; - UINT16 m_base_address; + uint8_t *m_p_ram; + uint8_t *m_cart_ptr; + uint8_t m_lcdc_reg; + uint8_t m_lch_reg; + uint8_t m_lcv_reg; + uint8_t m_sound0_cnt; + uint8_t m_sound1_cnt; + uint16_t m_scanline; + uint16_t m_base_address; memory_region *m_cart1_rom; memory_region *m_cart2_rom; emu_timer *m_clock_timer; @@ -271,15 +271,15 @@ private: GAMECOM_TIMER m_timer[2]; gamecom_sound_t m_sound; bitmap_ind16 m_bitmap; - void gamecom_set_mmu(UINT8 mmu, UINT8 data); + void gamecom_set_mmu(uint8_t mmu, uint8_t data); void handle_stylus_press(int column); void recompute_lcd_params(); - void handle_input_press(UINT16 mux_data); + void handle_input_press(uint16_t mux_data); image_init_result common_load(device_image_interface &image, generic_slot_device *slot); virtual void machine_reset() override; virtual void video_start() override; - required_shared_ptr<UINT8> m_p_videoram; - required_shared_ptr<UINT8> m_p_nvram; + required_shared_ptr<uint8_t> m_p_videoram; + required_shared_ptr<uint8_t> m_p_nvram; required_device<cpu_device> m_maincpu; required_device<dac_byte_interface> m_dac; required_device<dac_byte_interface> m_dac0; |