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-rw-r--r--src/mame/includes/88games.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mame/includes/88games.h b/src/mame/includes/88games.h
index c3cad7fbb1f..a443cf72475 100644
--- a/src/mame/includes/88games.h
+++ b/src/mame/includes/88games.h
@@ -10,8 +10,8 @@ struct __88games_state
/* memory pointers */
UINT8 * ram;
UINT8 * banked_rom;
-// UINT8 * paletteram_1000; // this currently uses generic palette handling
-// UINT8 * nvram; // this currently uses generic nvram handling
+// UINT8 * paletteram_1000; // this currently uses generic palette handling
+// UINT8 * nvram; // this currently uses generic nvram handling
/* video-related */
int k88games_priority;
df5352?s=128&d=retro' /> Ivan Vangelista2017-05-131-1/+2 * Self-registering devices prep: Vas Crabb2017-02-271-0/+1 * Remove emu.h from headers (nw) Olivier Galibert2017-02-111-0/+1 * A round of spelling/typographical fixes to source comments (nw) Scott Stone2016-11-241-2/+2 * NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-23/+23 * Make address maps complain when entry bounds lie outside the global mask (nw) AJR2016-08-081-60/+0 * NULL->nullptr, instead of DEVCB_NULL use always DEVCB_NOOP to prevent confusi... Miodrag Milanovic2016-04-241-1/+1 * removed auto_bitmap_ind*_alloc and auto_bitmap_rgb32_alloc and replaced with ... Miodrag Milanovic2015-12-171-4/+4 * Removed need for -Wno-c++11-narrowing for clang Miodrag Milanovic2015-12-041-1/+1