diff options
Diffstat (limited to 'src/mame/igs/goldstar.cpp')
| -rw-r--r-- | src/mame/igs/goldstar.cpp | 237 |
1 files changed, 225 insertions, 12 deletions
diff --git a/src/mame/igs/goldstar.cpp b/src/mame/igs/goldstar.cpp index d139fb24304..ca8c2920d58 100644 --- a/src/mame/igs/goldstar.cpp +++ b/src/mame/igs/goldstar.cpp @@ -478,12 +478,12 @@ public: void init_cmast91() ATTR_COLD; void init_cmezspina() ATTR_COLD; void init_cmpacmanb() ATTR_COLD; + void init_cmpap() ATTR_COLD; void init_cmtetrisc() ATTR_COLD; void init_cmtetrisd() ATTR_COLD; void init_cmtetriskr() ATTR_COLD; void init_cmv4() ATTR_COLD; void init_cmv823() ATTR_COLD; - void init_cmpap() ATTR_COLD; void init_crazybonb() ATTR_COLD; void init_cutya() ATTR_COLD; void init_eldoraddoa() ATTR_COLD; @@ -546,14 +546,16 @@ private: void pkm_reel_reg_w(uint8_t data); void anhs_reel_reg_w(uint8_t data); + uint32_t screen_update_amaztsk(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); uint32_t screen_update_amcoe1a(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); uint32_t screen_update_cmast91(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); void cmast91_palette(palette_device &palette) const ATTR_COLD; void nfm_palette(palette_device &palette) const ATTR_COLD; + DECLARE_VIDEO_START(amaztsk); + DECLARE_VIDEO_START(animalhs); DECLARE_VIDEO_START(jkrmast); DECLARE_VIDEO_START(pkrmast); - DECLARE_VIDEO_START(animalhs); void amcoe1_portmap(address_map &map) ATTR_COLD; void amcoe2_portmap(address_map &map) ATTR_COLD; @@ -1425,6 +1427,30 @@ VIDEO_START_MEMBER(cmaster_state, jkrmast) // save_item(NAME(m_reel_bank)); } +VIDEO_START_MEMBER(cmaster_state, amaztsk) +{ + m_reel_tilemap[2] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(cmaster_state::get_reel_tile_info<2>)), TILEMAP_SCAN_ROWS, 8, 32, 64, 8); + m_reel_tilemap[1] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(cmaster_state::get_reel_tile_info<1>)), TILEMAP_SCAN_ROWS, 8, 32, 64, 8); + m_reel_tilemap[0] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(cmaster_state::get_reel_tile_info<0>)), TILEMAP_SCAN_ROWS, 8, 32, 64, 8); + + m_reel_tilemap[0]->set_scroll_cols(64); + m_reel_tilemap[1]->set_scroll_cols(64); + m_reel_tilemap[2]->set_scroll_cols(64); + +// m_reel_tilemap[0]->set_transparent_pen(15); + m_reel_tilemap[1]->set_transparent_pen(15); + m_reel_tilemap[2]->set_transparent_pen(15); + + m_cmaster_girl_num = 0; + m_cmaster_girl_pal = 0; + + m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(cmaster_state::get_cherrym_fg_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 64, 32); + m_fg_tilemap->set_transparent_pen(0); + +// m_enable_reg = 0x0b; + +} + VIDEO_START_MEMBER(cmaster_state, animalhs) { m_reel_tilemap[0] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(cmaster_state::get_reel_tile_info<0>)), TILEMAP_SCAN_ROWS, 8, 32, 64, 8); @@ -2153,6 +2179,52 @@ uint32_t unkch_state::screen_update_unkchx(screen_device &screen, bitmap_rgb32 & return 0; } +uint32_t cmaster_state::screen_update_amaztsk(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) +{ + bitmap.fill(rgb_t::black(), cliprect); +// popmessage("screen update: %02x", m_enable_reg); + if (!(m_enable_reg & 0x01)) + return 0; + + + if (m_enable_reg == 0x0b) + { + for (int i = 0; i < 64; i++) + { + m_reel_tilemap[0]->set_scrolly(i, m_reel_scroll[0][i]); + m_reel_tilemap[1]->set_scrolly(i, m_reel_scroll[1][i]); + m_reel_tilemap[2]->set_scrolly(i, m_reel_scroll[2][i]); + } + + const rectangle visible1(0*8, (14+36)*8-1, 11*8, (11+6)*8-1); + + m_reel_tilemap[0]->draw(screen, bitmap, visible1, 0, 0); + m_reel_tilemap[1]->draw(screen, bitmap, cliprect, 0, 0); + m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 0); + m_reel_tilemap[2]->draw(screen, bitmap, cliprect, 0, 0); + + } + + if (m_enable_reg == 0xbb) + { + for (int i = 0; i < 64; i++) + { + m_reel_tilemap[0]->set_scrolly(i, m_reel_scroll[0][i]); + m_reel_tilemap[1]->set_scrolly(i, m_reel_scroll[1][i]); + m_reel_tilemap[2]->set_scrolly(i, m_reel_scroll[2][i]); + } + + m_reel_tilemap[0]->draw(screen, bitmap, cliprect, 0, 0); + m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 0); + + } + +// if (m_enable_reg & 0x02) +// m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 0); + + return 0; +} + /**************************************************** Palette Decode Routines @@ -3153,7 +3225,7 @@ void cmaster_state::anhs_reel_reg_w(uint8_t data) { /* Video Reels Register - 7 6 5 4 3 2 1 0 + 7 6 5 4 3 2 1 0 | | | | | | | | | | | | | +-+-+----- m_bgcolor | | | | +----------- reel/girl enable -> to update girls or reels @@ -4280,6 +4352,7 @@ void cmaster_state::nfm_portmap(address_map &map) map(0x17, 0x17).rw("oki", FUNC(okim6295_device::read), FUNC(okim6295_device::write)); } + void wingco_state::lucky8_map(address_map &map) { map(0x0000, 0x7fff).rom(); @@ -5669,7 +5742,7 @@ static INPUT_PORTS_START( eldoradoa ) PORT_DIPNAME( 0x10, 0x00, "Show Girls" ) PORT_DIPLOCATION("DSW5:5") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - // 0xe0 --> skill mode / stops. same as animalhs + // 0xe0 --> skill mode / stops. same as animalhs PORT_MODIFY("DSW6") PORT_DIPNAME( 0x01, 0x01, "DSW6" ) PORT_DIPLOCATION("DSW6:1") @@ -12003,6 +12076,135 @@ static INPUT_PORTS_START( nfm ) PORT_DIPSETTING( 0x80, "Short" ) INPUT_PORTS_END +static INPUT_PORTS_START( amaztsk ) + PORT_INCLUDE( nfb96bl ) + + PORT_MODIFY("IN0") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_NAME("4") PORT_CODE(KEYCODE_4_PAD) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_NAME("5") PORT_CODE(KEYCODE_5_PAD) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Stop 2 / Bet 2 / Big") // bet 2 big + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Stop 4 / Bet 4 / D-UP") // bet 4 dup + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Stop 1 / Bet 1 / Take") // bet 1 take + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_BET ) PORT_NAME("Stop All / Bet All") // bet general + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Stop 3 / Bet 3 / Small") // bet 3 small + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start") PORT_CODE(KEYCODE_N) + + PORT_MODIFY( "IN2") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // tied to hopper somehow? fill/empty switch? + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) // display ticket value? + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant") + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // keyin? tied to ticket clear value + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings") + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats") // DSW4-1 must be on to access account menu + + PORT_MODIFY("DSW1") + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:1") + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:2") + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:3") + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:4") + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:5") + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:6") + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:7") + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:8") + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_MODIFY("DSW2") + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:1") + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:2") + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:3") + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:4") + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:5") + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:6") + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:7") + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:8") + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_MODIFY("DSW3") + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:1") + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:2") + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:3") + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:4") + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:5") + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:6") + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:7") + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:8") + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_MODIFY("DSW4") + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:1") + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:2") + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:3") + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:4") + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:5") + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:6") + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:7") + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:8") + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + +INPUT_PORTS_END + static INPUT_PORTS_START( unkch_controls ) PORT_START("IN0") @@ -16159,9 +16361,20 @@ void cmaster_state::nfm(machine_config &config) void cmaster_state::amaztsk(machine_config &config) { - nfm(config); + amcoe2(config); m_maincpu->set_addrmap(AS_PROGRAM, &cmaster_state::cm_map); // expects NVRAM instead of ROM in the 0xd000 - 0xd7ff range + m_maincpu->set_addrmap(AS_IO, &cmaster_state::nfm_portmap); + + m_gfxdecode->set_info(gfx_nfm); + + m_palette->set_init(FUNC(cmaster_state::nfm_palette)); + + OKIM6295(config, "oki", OKI_CLOCK, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 1.0); // clock frequency & pin 7 not verified + + MCFG_VIDEO_START_OVERRIDE(cmaster_state, amaztsk) + subdevice<screen_device>("screen")->set_screen_update(FUNC(cmaster_state::screen_update_amaztsk)); + } void unkch_state::vblank_irq(int state) @@ -16307,7 +16520,7 @@ void cmaster_state::animalhs(machine_config &config) m_maincpu->set_addrmap(AS_PROGRAM, &cmaster_state::animalhs_map); m_maincpu->set_addrmap(AS_IO, &cmaster_state::animalhs_portmap); - NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_1); + NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_1); // video hardware screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); @@ -30681,8 +30894,8 @@ void cmaster_state::init_animalhs() // Fix Test Mode bad string pointer - (perhaps bad decryption) // animalhs & animalhsa rom[0x5d5d] = 0xeb; - rom[0x5d5e] = 0x82; - + rom[0x5d5e] = 0x82; + // Fix attract mode bad jump & stack crash // animalhsa (fix compatible with animalhs code) rom[0x26b7] = 0x4e; @@ -31020,9 +31233,9 @@ GAME( 1994, chryanglb, ncb3, chryanglb, chryanglb, cmaster_state, init_chr // cherry master hardware has a rather different mem map, but is basically the same -GAMEL( 198?, cmv823, 0, cm, cmv801, cmaster_state, init_cmv823, ROT0, "Corsica", "Cherry Master (ED-96, Corsica CM v8.23)", 0, layout_cmv4 ) // encrypted -GAMEL( 198?, cmv801, cmv823, cm, cmv801, cmaster_state, init_cm, ROT0, "Corsica", "Cherry Master (ED-96, Corsica CM v8.01)", 0, layout_cmv4 ) // says ED-96 where the manufacturer is on some games... -GAMEL( 198?, cmpap, 0, cm, cmv801, cmaster_state, init_cmpap, ROT0, "Pick-A-Party Brazil", "Cherry Master (ED-98, Pick-A-Party)", MACHINE_NOT_WORKING, layout_cmv4 ) // probably works correctly, needs i/o checking +GAMEL( 198?, cmv823, 0, cm, cmv801, cmaster_state, init_cmv823, ROT0, "Corsica", "Cherry Master (ED-96, Corsica CM v8.23)", 0, layout_cmv4 ) // encrypted +GAMEL( 198?, cmv801, cmv823, cm, cmv801, cmaster_state, init_cm, ROT0, "Corsica", "Cherry Master (ED-96, Corsica CM v8.01)", 0, layout_cmv4 ) // says ED-96 where the manufacturer is on some games... +GAMEL( 198?, cmpap, 0, cm, cmv801, cmaster_state, init_cmpap, ROT0, "Pick-A-Party Brazil", "Cherry Master (ED-98, Pick-A-Party)", MACHINE_NOT_WORKING, layout_cmv4 ) // probably works correctly, needs i/o checking // most of these are almost certainly bootlegs, with added features, hacked payouts etc. identifying which are @@ -31289,7 +31502,7 @@ GAME( 2006, noved, nfb96, amcoe2, nfb96bl, cmaster_state, init_nov GAME( 2003, nfm, 0, nfm, nfm, cmaster_state, empty_init, ROT0, "Ming-Yang Electronic / TSK", "Fruit Bonus 2002 (Ming-Yang Electronic / TSK, vFB02-07A)", MACHINE_NOT_WORKING ) // vFB02-07A "Copyright By Ms. Liu Orchis 2003/03/06", needs correct PROM and USER1 regions decode GAME( 2003, nfma, nfm, nfm, nfm, cmaster_state, empty_init, ROT0, "Ming-Yang Electronic / TSK", "Fruit Bonus 2002 (Ming-Yang Electronic / TSK, vFB02-01A)", MACHINE_NOT_WORKING ) // vFB02-01A "Copyright By Ms. Liu Orchis 2003/03/06", needs correct PROM and USER1 regions decode -GAME( 2006, amaztsk, 0, amaztsk, nfm, cmaster_state, init_tsk<0xba>, ROT0, "Ming-Yang Electronic / TSK", "Amazonia (Ming-Yang Electronic / TSK)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS ) // resets when starting reels, reels don't show, inputs need fixing, no sound +GAME( 2006, amaztsk, 0, amaztsk, amaztsk, cmaster_state, init_tsk<0xba>, ROT0, "Ming-Yang Electronic / TSK", "Amazonia (Ming-Yang Electronic / TSK)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS ) // resets when starting reels, reels don't show, inputs need fixing, no sound GAME( 2006, halltsk, 0, nfm, nfm, cmaster_state, init_tsk<0x71>, ROT0, "Ming-Yang Electronic / TSK", "Halloween (Ming-Yang Electronic / TSK, version 1.0)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS ) // resets when starting reels, reels don't show, inputs need fixing, no sound |
