diff options
Diffstat (limited to 'src/mame/etc/template_driver.cpp')
-rw-r--r-- | src/mame/etc/template_driver.cpp | 193 |
1 files changed, 193 insertions, 0 deletions
diff --git a/src/mame/etc/template_driver.cpp b/src/mame/etc/template_driver.cpp new file mode 100644 index 00000000000..168bfc6c837 --- /dev/null +++ b/src/mame/etc/template_driver.cpp @@ -0,0 +1,193 @@ +// license:BSD-3-Clause +// copyright-holders:Angelo Salese +/*************************************************************************** + +Template for skeleton drivers + +***************************************************************************/ + + +#include "emu.h" +#include "cpu/z80/z80.h" +//#include "sound/ay8910.h" + +#define MAIN_CLOCK XTAL_8MHz + +class xxx_state : public driver_device +{ +public: + xxx_state(const machine_config &mconfig, device_type type, const char *tag) + : driver_device(mconfig, type, tag), + m_maincpu(*this, "maincpu") + { } + + // devices + required_device<cpu_device> m_maincpu; + + // screen updates + UINT32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + DECLARE_PALETTE_INIT(xxx); +protected: + // driver_device overrides + virtual void machine_start(); + virtual void machine_reset(); + + virtual void video_start(); +}; + +void xxx_state::video_start() +{ +} + +UINT32 xxx_state::screen_update( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect ) +{ + return 0; +} + +static ADDRESS_MAP_START( xxx_map, AS_PROGRAM, 8, xxx_state ) + AM_RANGE(0x0000, 0x7fff) AM_ROM +ADDRESS_MAP_END + +static ADDRESS_MAP_START( xxx_io, AS_IO, 8, xxx_state ) +// ADDRESS_MAP_GLOBAL_MASK(0xff) +ADDRESS_MAP_END + +static INPUT_PORTS_START( xxx ) + /* dummy active high structure */ + PORT_START("SYSA") + PORT_DIPNAME( 0x01, 0x00, "SYSA" ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x01, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x20, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x40, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x80, DEF_STR( On ) ) + + /* dummy active low structure */ + PORT_START("DSWA") + PORT_DIPNAME( 0x01, 0x01, "DSWA" ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + +static const gfx_layout charlayout = +{ + 8,8, + RGN_FRAC(1,1), + 1, + { RGN_FRAC(0,1) }, + { 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, + 8*8 +}; + +static GFXDECODE_START( xxx ) + GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 1 ) +GFXDECODE_END + + +void xxx_state::machine_start() +{ +} + +void xxx_state::machine_reset() +{ +} + + +PALETTE_INIT_MEMBER(xxx_state, xxx) +{ +} + +static MACHINE_CONFIG_START( xxx, xxx_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu",Z80,MAIN_CLOCK/2) + MCFG_CPU_PROGRAM_MAP(xxx_map) + MCFG_CPU_IO_MAP(xxx_io) + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) +// MCFG_SCREEN_REFRESH_RATE(60) +// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500)) + MCFG_SCREEN_UPDATE_DRIVER(xxx_state, screen_update) +// MCFG_SCREEN_SIZE(32*8, 32*8) +// MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 0*8, 32*8-1) + MCFG_SCREEN_RAW_PARAMS(MAIN_CLOCK/2, 442, 0, 320, 264, 0, 240) /* generic NTSC video timing, change accordingly */ + MCFG_SCREEN_PALETTE("palette") + + MCFG_GFXDECODE_ADD("gfxdecode", "palette", xxx) + + MCFG_PALETTE_ADD("palette", 8) + MCFG_PALETTE_INIT_OWNER(xxx_state, xxx) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_MONO("mono") +// MCFG_SOUND_ADD("aysnd", AY8910, MAIN_CLOCK/4) +// MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) +MACHINE_CONFIG_END + + +/*************************************************************************** + + Machine driver(s) + +***************************************************************************/ + +ROM_START( xxx ) + ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 ) + ROM_REGION( 0x10000, "gfx1", ROMREGION_ERASE00 ) +ROM_END + +// See src/emu/gamedrv.h for details +// For a game: +// GAME(YEAR,NAME,PARENT,MACHINE,INPUT,CLASS,INIT,MONITOR,COMPANY,FULLNAME,FLAGS) + +// For a console: +// CONS(YEAR,NAME,PARENT,COMPAT,MACHINE,INPUT,CLASS,INIT,COMPANY,FULLNAME,FLAGS) + +// For a computer: +// COMP(YEAR,NAME,PARENT,COMPAT,MACHINE,INPUT,CLASS,INIT,COMPANY,FULLNAME,FLAGS) + +// For a generic system: +// SYST(YEAR,NAME,PARENT,COMPAT,MACHINE,INPUT,CLASS,INIT,COMPANY,FULLNAME,FLAGS) + +GAME( 198?, xxx, 0, xxx, xxx, driver_device, 0, ROT0, "<template_manufacturer>", "<template_machinename>", MACHINE_IS_SKELETON ) |