diff options
Diffstat (limited to 'src/mame/drivers/zaxxon.c')
-rw-r--r-- | src/mame/drivers/zaxxon.c | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/mame/drivers/zaxxon.c b/src/mame/drivers/zaxxon.c index a08e9a8d5ae..e5e41b5dd27 100644 --- a/src/mame/drivers/zaxxon.c +++ b/src/mame/drivers/zaxxon.c @@ -299,7 +299,6 @@ INPUT_CHANGED_MEMBER(zaxxon_state::service_switch) INTERRUPT_GEN_MEMBER(zaxxon_state::vblank_int) { - if (m_int_enabled) device.execute().set_input_line(0, ASSERT_LINE); } @@ -322,7 +321,6 @@ WRITE8_MEMBER(zaxxon_state::int_enable_w) void zaxxon_state::machine_start() { - /* register for save states */ save_item(NAME(m_int_enabled)); save_item(NAME(m_coin_status)); @@ -339,7 +337,6 @@ void zaxxon_state::machine_start() READ8_MEMBER(zaxxon_state::razmataz_counter_r) { - /* this behavior is really unknown; however, the code is using this */ /* counter as a sort of timeout when talking to the sound board */ /* it needs to be increasing at a reasonable rate but not too fast */ @@ -390,7 +387,6 @@ WRITE8_MEMBER(zaxxon_state::zaxxon_coin_counter_w) // the coin input, which then needs to be explicitly cleared by the game. WRITE8_MEMBER(zaxxon_state::zaxxon_coin_enable_w) { - m_coin_enable[offset] = data & 1; if (!m_coin_enable[offset]) m_coin_status[offset] = 0; @@ -408,7 +404,6 @@ INPUT_CHANGED_MEMBER(zaxxon_state::zaxxon_coin_inserted) CUSTOM_INPUT_MEMBER(zaxxon_state::zaxxon_coin_r) { - return m_coin_status[(int)(FPTR)param]; } |