diff options
Diffstat (limited to 'src/mame/drivers/zac_1.cpp')
-rw-r--r-- | src/mame/drivers/zac_1.cpp | 489 |
1 files changed, 0 insertions, 489 deletions
diff --git a/src/mame/drivers/zac_1.cpp b/src/mame/drivers/zac_1.cpp deleted file mode 100644 index bdab90b2c47..00000000000 --- a/src/mame/drivers/zac_1.cpp +++ /dev/null @@ -1,489 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Robbbert -/************************************************************************************* - - PINBALL - Zaccaria Generation 1 - - Made working in Sept 2012 [Robbbert] - - These games allow for up to 4 players at the same time. - Setup is via a menu - there are no dipswitches. - If you see 6 and 9 flashing at start- this indicates the battery is flat, - and a full setup is required before it can be used. - At start, the highscore will be set to a random value. Beating this score will - award a bonus. Tilting will cause the high score to advance by 100,000. - If at any time you 'clock' the machine (ie exceed 999,990), the last digit will - flash, indicating you have a million. - Sound - the output board is fitted with 4 oscillators which can be switched on - and off independently. Some games come with a NE555 and SN76477 with switchable - sounds (achieved with 21 switching diodes and 8 data bits). - - Each game has its own map of inputs and outputs, although fortunately some - of them happen to be fairly common. For example the outhole is always on the - same output line, while the knocker is the same except for 'strapids'. - -ToDo: -- Outputs -- Sound - -**************************************************************************************/ - - -#include "emu.h" -#include "machine/genpin.h" -#include "cpu/s2650/s2650.h" -#include "machine/timer.h" -#include "zac_1.lh" - -class zac_1_state : public genpin_class -{ -public: - zac_1_state(const machine_config &mconfig, device_type type, const char *tag) - : genpin_class(mconfig, type, tag) - , m_maincpu(*this, "maincpu") - , m_p_ram(*this, "ram") - , m_digits(*this, "digit%u", 0U) - { } - - void locomotp(machine_config &config); - void zac_1(machine_config &config); - -private: - DECLARE_READ8_MEMBER(ctrl_r); - DECLARE_WRITE8_MEMBER(ctrl_w); - DECLARE_READ_LINE_MEMBER(serial_r); - DECLARE_WRITE_LINE_MEMBER(serial_w); - DECLARE_READ8_MEMBER(reset_int_r); - DECLARE_WRITE8_MEMBER(reset_int_w); - TIMER_DEVICE_CALLBACK_MEMBER(zac_1_inttimer); - TIMER_DEVICE_CALLBACK_MEMBER(zac_1_outtimer); - - void locomotp_data(address_map &map); - void locomotp_io(address_map &map); - void locomotp_map(address_map &map); - void zac_1_data(address_map &map); - void zac_1_io(address_map &map); - void zac_1_map(address_map &map); - - uint8_t m_t_c; - uint8_t m_out_offs; - uint8_t m_input_line; - virtual void machine_reset() override; - virtual void machine_start() override { m_digits.resolve(); } - required_device<s2650_device> m_maincpu; - required_shared_ptr<uint8_t> m_p_ram; - output_finder<78> m_digits; -}; - - -void zac_1_state::zac_1_map(address_map &map) -{ - map.global_mask(0x1fff); - map(0x0000, 0x13ff).rom(); - map(0x1400, 0x17ff).w(FUNC(zac_1_state::reset_int_w)); - map(0x1800, 0x18ff).mirror(0x300).ram().share("ram"); - map(0x1c00, 0x1fff).rom(); -} - -void zac_1_state::zac_1_io(address_map &map) -{ - map.unmap_value_high(); -} - -void zac_1_state::zac_1_data(address_map &map) -{ - map.unmap_value_high(); - map(S2650_CTRL_PORT, S2650_CTRL_PORT).rw(FUNC(zac_1_state::ctrl_r), FUNC(zac_1_state::ctrl_w)); -} - -static INPUT_PORTS_START( zac_1 ) - PORT_START("TEST") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Test") PORT_CODE(KEYCODE_0) // doesn't seem to do anything - - PORT_START("ROW0") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE ) // this performs tests - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_TILT ) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Slam") - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START ) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN3 ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Printer") - - PORT_START("ROW1") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("RAM Reset") - PORT_BIT( 0x3e, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_TILT ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Burn Test") - - // from here there are variations per game - PORT_START("ROW2") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Outhole") PORT_CODE(KEYCODE_X) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("LH Flap") PORT_CODE(KEYCODE_Q) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("RH Flap") PORT_CODE(KEYCODE_W) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Bottom Inside RH Canal") PORT_CODE(KEYCODE_E) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Bottom Outside RH Canal") PORT_CODE(KEYCODE_R) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Bottom Outside LH Canal") PORT_CODE(KEYCODE_Y) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Bottom Inside LH Canal") PORT_CODE(KEYCODE_U) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("LH Top Hole") PORT_CODE(KEYCODE_I) - - PORT_START("ROW3") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("RH Bumper") PORT_CODE(KEYCODE_O) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("LH Top Canal") PORT_CODE(KEYCODE_A) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Top Centre Canal") PORT_CODE(KEYCODE_S) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("RH Top Canal") PORT_CODE(KEYCODE_D) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("LH Top Fixed Target") PORT_CODE(KEYCODE_F) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("RH Top Fixed Target") PORT_CODE(KEYCODE_G) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("LH Bumper") PORT_CODE(KEYCODE_H) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("RH Top Hole") PORT_CODE(KEYCODE_J) - - PORT_START("ROW4") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Bottom Bumper") PORT_CODE(KEYCODE_K) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("LH Top Contact") PORT_CODE(KEYCODE_L) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("RH Top Contact") PORT_CODE(KEYCODE_Z) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("LH Spinning Target") PORT_CODE(KEYCODE_QUOTE) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Lateral Outside Contacts") PORT_CODE(KEYCODE_C) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("RH Spinning Target") PORT_CODE(KEYCODE_V) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Bank Contacts") PORT_CODE(KEYCODE_B) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Moving Target") PORT_CODE(KEYCODE_N) - - PORT_START("ROW5") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("LH Bank Target 1") PORT_CODE(KEYCODE_M) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("LH Bank Target 2") PORT_CODE(KEYCODE_MINUS) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("LH Bank Target 3") PORT_CODE(KEYCODE_EQUALS) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("LH Bank Target 4") PORT_CODE(KEYCODE_BACKSPACE) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("RH Bank Target 1") PORT_CODE(KEYCODE_OPENBRACE) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("RH Bank Target 2") PORT_CODE(KEYCODE_CLOSEBRACE) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("RH Bank Target 3") PORT_CODE(KEYCODE_BACKSLASH) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("RH Bank Target 4") PORT_CODE(KEYCODE_COLON) -INPUT_PORTS_END - -READ8_MEMBER( zac_1_state::ctrl_r ) -{ -// reads inputs - if (m_input_line == 0xfe) - return ioport("ROW0")->read(); - else - if (m_input_line == 0xfd) - return ioport("ROW1")->read(); - else - if (m_input_line == 0xfb) - return ioport("ROW2")->read(); - else - if (m_input_line == 0xf7) - return ioport("ROW3")->read(); - else - if (m_input_line == 0xef) - return ioport("ROW4")->read(); - else - if (m_input_line == 0xdf) - return ioport("ROW5")->read(); - else - return 0xff; -} - -WRITE8_MEMBER( zac_1_state::ctrl_w ) -{ - m_input_line = data; -} - -WRITE8_MEMBER( zac_1_state::reset_int_w ) -{ - m_maincpu->set_input_line(INPUT_LINE_IRQ0, CLEAR_LINE); -} - -READ_LINE_MEMBER( zac_1_state::serial_r ) -{ -// from printer - return 0; -} - -WRITE_LINE_MEMBER( zac_1_state::serial_w ) -{ -// to printer -} - -void zac_1_state::machine_reset() -{ - m_t_c = 0; -// init system if invalid (from pinmame) - if (m_p_ram[0xf7] == 5 || m_p_ram[0xf8] == 0x0a) - {} - else - { - m_p_ram[0xc0] = 3; // 3 balls - for (uint8_t i=0xc1; i < 0xd6; i++) - m_p_ram[i] = 1; // enable match & coin slots - m_p_ram[0xf7] = 5; - m_p_ram[0xf8] = 0x0a; - } -} - -TIMER_DEVICE_CALLBACK_MEMBER(zac_1_state::zac_1_inttimer) -{ - if (m_t_c > 0x40) - { - uint8_t vector = (ioport("TEST")->read() ) ? 0x10 : 0x18; - m_maincpu->set_input_line_and_vector(INPUT_LINE_IRQ0, ASSERT_LINE, vector); // S2650 - } - else - m_t_c++; -} - -/* scores = 1800-182D; solenoids = 1840-1853; - lamps = 1880-18BF; bookkeeping=18C0-18FF. 4-tone osc=1854-1857. - 182E-183F is a storage area for inputs. */ -TIMER_DEVICE_CALLBACK_MEMBER(zac_1_state::zac_1_outtimer) -{ - static const uint8_t patterns[16] = { 0x3f, 0x06, 0x5b, 0x4f, 0x66, 0x6d, 0x7c, 0x07, 0x7f, 0x67, 0, 0, 0, 0, 0, 0 }; // 4511 - m_out_offs++; - - if (m_out_offs < 0x40) - { - uint8_t display = (m_out_offs >> 3) & 7; - uint8_t digit = m_out_offs & 7; - m_digits[display * 10 + digit] = patterns[m_p_ram[m_out_offs]&15]; - } - else - if (m_out_offs == 0x4a) // outhole - { - if (BIT(m_p_ram[m_out_offs], 0)) - m_samples->start(0, 5); - } - else - if (m_out_offs == 0x4b) // knocker (not strapids) - { - if (BIT(m_p_ram[m_out_offs], 0)) - m_samples->start(0, 6); - } -} - -void zac_1_state::zac_1(machine_config &config) -{ - /* basic machine hardware */ - S2650(config, m_maincpu, 6000000/2); // no xtal, just 2 chips forming a random oscillator - m_maincpu->set_addrmap(AS_PROGRAM, &zac_1_state::zac_1_map); - m_maincpu->set_addrmap(AS_IO, &zac_1_state::zac_1_io); - m_maincpu->set_addrmap(AS_DATA, &zac_1_state::zac_1_data); - m_maincpu->sense_handler().set(FUNC(zac_1_state::serial_r)); - m_maincpu->flag_handler().set(FUNC(zac_1_state::serial_w)); - - NVRAM(config, "ram", nvram_device::DEFAULT_ALL_0); - - TIMER(config, "zac_1_inttimer").configure_periodic(FUNC(zac_1_state::zac_1_inttimer), attotime::from_hz(200)); - TIMER(config, "zac_1_outtimer").configure_periodic(FUNC(zac_1_state::zac_1_outtimer), attotime::from_hz(187500)); - - /* Video */ - config.set_default_layout(layout_zac_1); - - /* Sound */ - genpin_audio(config); -} - -/*************************** LOCOMOTION ********************************/ - -void zac_1_state::locomotp_map(address_map &map) -{ - map.global_mask(0x1fff); - map(0x0000, 0x17ff).rom(); - map(0x1800, 0x18ff).mirror(0x300).ram().share("ram"); - map(0x1c00, 0x1fff).rom(); -} - -void zac_1_state::locomotp_io(address_map &map) -{ - map.unmap_value_high(); -} - -void zac_1_state::locomotp_data(address_map &map) -{ - map(S2650_CTRL_PORT, S2650_CTRL_PORT).rw(FUNC(zac_1_state::ctrl_r), FUNC(zac_1_state::ctrl_w)); - map(S2650_DATA_PORT, S2650_DATA_PORT).r(FUNC(zac_1_state::reset_int_r)); -} - -READ8_MEMBER( zac_1_state::reset_int_r ) -{ - m_maincpu->set_input_line(INPUT_LINE_IRQ0, CLEAR_LINE); - return 0; -} - -void zac_1_state::locomotp(machine_config &config) -{ - zac_1(config); - /* basic machine hardware */ - m_maincpu->set_addrmap(AS_PROGRAM, &zac_1_state::locomotp_map); - m_maincpu->set_addrmap(AS_IO, &zac_1_state::locomotp_io); - m_maincpu->set_addrmap(AS_DATA, &zac_1_state::locomotp_data); - // also has sound cpu -} - - -/*-------------------------------- -/ Earth Wind Fire (04/81) -/-------------------------------*/ -ROM_START(ewf) - ROM_REGION(0x8000, "maincpu", 0) - ROM_LOAD ( "zac_boot.lgc", 0x0000, 0x0800, CRC(62a3da59) SHA1(db571139aff61757f6c0fda6fa0d1fea8257cb15)) - ROM_LOAD ( "ewf_2.lgc", 0x1c00, 0x0400, CRC(aa67e0b4) SHA1(4491eff7081fd5e397974fac1156992ce2012d0b)) - ROM_LOAD ( "ewf_3.lgc", 0x0800, 0x0400, CRC(b21bf015) SHA1(ecddfe1d6797c39e094a7f86efabf0abea0fa4af)) - ROM_LOAD ( "ewf_4.lgc", 0x0c00, 0x0400, CRC(d110da3f) SHA1(88e27347d209fab5be924f95b0a001476ea92c1f)) - ROM_LOAD ( "ewf_5.lgc", 0x1000, 0x0400, CRC(f695dab6) SHA1(48ca60718cea40baa5052f690c8d69eb7ab32b0e)) - - ROM_REGION(0x10000, "cpu2", 0) - ROM_LOAD("ewf.snd", 0x0000, 0x0800, CRC(5079e493) SHA1(51d366cdd09ad00b8b016b0ea1c85ac95ef94d71)) -ROM_END - -/*-------------------------------- -/ Fire Mountain (01/80) -/-------------------------------*/ -ROM_START(firemntn) - ROM_REGION(0x8000, "maincpu", 0) - ROM_LOAD ( "zac_boot.lgc", 0x0000, 0x0800, CRC(62a3da59) SHA1(db571139aff61757f6c0fda6fa0d1fea8257cb15)) - ROM_LOAD ( "firemt_2.lgc", 0x1c00, 0x0400, CRC(d146253f) SHA1(69910ddd1b7f1a0a0db689e750a0288d10e92951)) - ROM_LOAD ( "firemt_3.lgc", 0x0800, 0x0400, CRC(d9faae07) SHA1(9883be01e2d359a111528029407141c9792c3583)) - ROM_LOAD ( "firemt_4.lgc", 0x0c00, 0x0400, CRC(b5cac3da) SHA1(94f1153571a099574d041a5168854056a692a03d)) - ROM_LOAD ( "firemt_5.lgc", 0x1000, 0x0400, CRC(13f11d84) SHA1(031f43467a4a01810297e3bfe0762ed2eed4e251)) -ROM_END - -/*-------------------------------- -/ Future World (10/78) -/-------------------------------*/ -ROM_START(futurwld) - ROM_REGION(0x8000, "maincpu", 0) - ROM_LOAD ( "futwld_1.lgc", 0x0000, 0x0400, CRC(d83b8793) SHA1(3bb04d8395191ecf324b6da0bcddcf7bd8d41867)) - ROM_LOAD ( "futwld_2.lgc", 0x0400, 0x0400, CRC(bdcb7e1d) SHA1(e6c0c7e8188df87937f0b22dbb0639872e03e948)) - ROM_LOAD ( "futwld_3.lgc", 0x0800, 0x0400, CRC(48e3d293) SHA1(0029f30c4a94067e7782e22499b11db86f051934)) - ROM_LOAD ( "futwld_4.lgc", 0x0c00, 0x0400, CRC(b1de2120) SHA1(970e1c4eadb7ace1398684accac289a434d13d84)) - ROM_LOAD ( "futwld_5.lgc", 0x1000, 0x0400, CRC(6b7965f2) SHA1(31314bc63f01717004c5c2448b5db7d292145b60)) -ROM_END - -/*-------------------------------- -/ Horror -/-------------------------------*/ - -/*-------------------------------- -/ Hot Wheels (09/79) -/-------------------------------*/ -ROM_START(hotwheel) - ROM_REGION(0x8000, "maincpu", 0) - ROM_LOAD ( "zac_boot.lgc", 0x0000, 0x0800, CRC(62a3da59) SHA1(db571139aff61757f6c0fda6fa0d1fea8257cb15)) - ROM_LOAD ( "htwhls_2.lgc", 0x1c00, 0x0400, CRC(7ff870ae) SHA1(274ee7c2cb92b6710c546058e7277f06720b5e37)) - ROM_LOAD ( "htwhls_3.lgc", 0x0800, 0x0400, CRC(7c1fba91) SHA1(d514e9b3128dfe7999e414fd9044dc20c0d76c66)) - ROM_LOAD ( "htwhls_4.lgc", 0x0c00, 0x0400, CRC(974804ba) SHA1(f35c1b52327b2d3170a9a28dbee4d1437f1f594a)) - ROM_LOAD ( "htwhls_5.lgc", 0x1000, 0x0400, CRC(e28f3c60) SHA1(eb780be60b41017d105288cef71906d15474b8fa)) -ROM_END - -/*-------------------------------- -// House of Diamonds (07/78) -/-------------------------------*/ -ROM_START(hod) - ROM_REGION(0x8000, "maincpu", 0) - ROM_LOAD ( "hod_1.bin", 0x0000, 0x0400, CRC(b666af0e) SHA1(e6a96ed30733e7b011ba35d1a628cefd073f29a1)) - ROM_LOAD ( "hod_2.bin", 0x0400, 0x0400, CRC(956aac25) SHA1(2a59c3589d14e36ab2c61c6fbc9e8212410a385b)) - ROM_LOAD ( "hod_3.bin", 0x0800, 0x0400, CRC(88b05360) SHA1(44992a01eaa8f58296d6fb003da8dad528f2b937)) - ROM_LOAD ( "hod_4.bin", 0x0c00, 0x0400, CRC(25b6be1f) SHA1(351138404865d69ccb3ad450deda0776e987fdd2)) - ROM_LOAD ( "hod_5.bin", 0x1000, 0x0400, CRC(81b73c40) SHA1(21b80cff132becdb028e6ee895231da635189ef4)) -ROM_END - -/*-------------------------------- -/ Locomotion (09/81) -/-------------------------------*/ -ROM_START(locomotp) - ROM_REGION(0x8000, "maincpu", 0) - ROM_LOAD ( "loc-1.fil", 0x0000, 0x0800, CRC(8d0252a2) SHA1(964dca642fb26eef2c132eca354a0ffce32e25df)) - ROM_LOAD ( "loc-2.fil", 0x1c00, 0x0400, CRC(9dbd8601) SHA1(10bc37d2691c7237a14e0718febed2aa7822db23)) - ROM_LOAD ( "loc-3.fil", 0x0800, 0x0400, CRC(8cadea7b) SHA1(e712add828dd22a2b495f0479f949748db21fbf7)) - ROM_CONTINUE(0x1400, 0x0400) - ROM_LOAD ( "loc-4.fil", 0x0c00, 0x0400, CRC(177c89b6) SHA1(23de8208dbbf141952a974514fc752ed2eb6b202)) - ROM_LOAD ( "loc-5.fil", 0x1000, 0x0400, CRC(cad4122a) SHA1(df29914adeb9675abbd9f43dbef23adf2fe96c81)) - - ROM_REGION(0x10000, "cpu2", 0) - ROM_LOAD("loc-snd.fil", 0x0000, 0x0800, CRC(51ea9d2a) SHA1(9a68687af2c1cad2a261f61a67a625d906c502e1)) -ROM_END - -/*-------------------------------- -/ Shooting the Rapids (04/79) -/-------------------------------*/ -ROM_START(strapids) - ROM_REGION(0x8000, "maincpu", 0) - ROM_LOAD ( "rapids_1.lgc", 0x0000, 0x0400, CRC(2a30cef3) SHA1(1af0ad08316fca565a6de1d308ed0495907656e7)) - ROM_LOAD ( "rapids_2.lgc", 0x0400, 0x0400, CRC(04adaa14) SHA1(7819de53cee669b7e42624cd577ed1e3b771d2a9)) - ROM_LOAD ( "rapids_3.lgc", 0x0800, 0x0400, CRC(397992fb) SHA1(46e4f293fc8d8094eb16030261342504694fbf8f)) - ROM_LOAD ( "rapids_4.lgc", 0x0c00, 0x0400, CRC(3319fa21) SHA1(b384a7347e0d6ca3bec53f356312b66d66b5b03f)) - ROM_LOAD ( "rapids_5.lgc", 0x1000, 0x0400, CRC(0dd67110) SHA1(0c32e400ef07d7243148ae280e145a3e050313e8)) -ROM_END - -/*-------------------------------- -/ Space Shuttle (09/80) -/-------------------------------*/ -ROM_START(sshtlzac) - ROM_REGION(0x8000, "maincpu", 0) - ROM_LOAD ( "zac_boot.lgc", 0x0000, 0x0800, CRC(62a3da59) SHA1(db571139aff61757f6c0fda6fa0d1fea8257cb15)) - ROM_LOAD ( "spcshtl2.lgc", 0x1c00, 0x0400, CRC(0e06771b) SHA1(f30f3727f24219e5047c871fe81c2e172a17cd38)) - ROM_LOAD ( "spcshtl3.lgc", 0x0800, 0x0400, CRC(a302e5a9) SHA1(1585f4000d105a7a2be5638ade9ab8668e6c8a5e)) - ROM_LOAD ( "spcshtl4.lgc", 0x0c00, 0x0400, CRC(a02ee0b5) SHA1(50532bdc347ecfdbd4cc43403ff2cb1dcb1fe1ac)) - ROM_LOAD ( "spcshtl5.lgc", 0x1000, 0x0400, CRC(d1dabd9b) SHA1(0d28336764f43fa4d1b23d849b6ec0f60b2b4ecf)) - - ROM_REGION(0x10000, "cpu2", 0) - ROM_LOAD("spcshtl.snd", 0x0000, 0x0800, CRC(9a61781c) SHA1(0293640653d8cc9532debd31bbb70f025b4e6d03)) -ROM_END - -/*-------------------------------- -/ Star God (05/80) -/-------------------------------*/ -ROM_START(stargod) - ROM_REGION(0x8000, "maincpu", 0) - ROM_LOAD ( "zac_boot.lgc", 0x0000, 0x0800, CRC(62a3da59) SHA1(db571139aff61757f6c0fda6fa0d1fea8257cb15)) - ROM_LOAD ( "stargod2.lgc", 0x1c00, 0x0400, CRC(7a784b03) SHA1(bc3490b69913f52e3e9db5c3de5617ab89efe073)) - ROM_LOAD ( "stargod3.lgc", 0x0800, 0x0400, CRC(95492ac0) SHA1(992ad53efc5b53020e3939dfca5431fd50b6571c)) - ROM_LOAD ( "stargod4.lgc", 0x0c00, 0x0400, CRC(09e5682a) SHA1(c9fcad4f55ee005e204a49fa65e7d77ecfde9680)) - ROM_LOAD ( "stargod5.lgc", 0x1000, 0x0400, CRC(43ba2462) SHA1(6749bdceca4a1dc2bc90d7ee3b671f52219e1af4)) -ROM_END - -ROM_START(stargoda) - ROM_REGION(0x8000, "maincpu", 0) - ROM_LOAD ( "zac_boot.lgc", 0x0000, 0x0800, CRC(62a3da59) SHA1(db571139aff61757f6c0fda6fa0d1fea8257cb15)) - ROM_LOAD ( "stargod2.lgc", 0x1c00, 0x0400, CRC(7a784b03) SHA1(bc3490b69913f52e3e9db5c3de5617ab89efe073)) - ROM_LOAD ( "stargod3.lgc", 0x0800, 0x0400, CRC(95492ac0) SHA1(992ad53efc5b53020e3939dfca5431fd50b6571c)) - ROM_LOAD ( "stargod4.lgc", 0x0c00, 0x0400, CRC(09e5682a) SHA1(c9fcad4f55ee005e204a49fa65e7d77ecfde9680)) - ROM_LOAD ( "stargod5.lgc", 0x1000, 0x0400, CRC(43ba2462) SHA1(6749bdceca4a1dc2bc90d7ee3b671f52219e1af4)) - - ROM_REGION(0x10000, "cpu2", 0) - ROM_LOAD("stargod.snd", 0x7800, 0x0800, CRC(c9103a68) SHA1(cc77af54fdb192f0b334d9d1028210618c3f1d95)) - ROM_RELOAD( 0xf800, 0x0800) -ROM_END - -ROM_START(stargodb) // alternate version of the stargod set, with variable replay score - ROM_REGION(0x8000, "maincpu", 0) - ROM_LOAD ( "zac_boot.lgc", 0x0000, 0x0800, CRC(62a3da59) SHA1(db571139aff61757f6c0fda6fa0d1fea8257cb15)) - ROM_LOAD ( "stargod.ic2", 0x1c00, 0x0400, CRC(a92ae202) SHA1(b5ed61f0c0c769f0bd4f5a69677d0eb5122bdb56)) - ROM_LOAD ( "stargod.ic3", 0x0800, 0x0400, CRC(e677cf0d) SHA1(6aff0275148ccc56f2ac1bf5e5bd5baed64bfa7c)) - ROM_LOAD ( "stargod.ic4", 0x0c00, 0x0400, CRC(fdfbb31f) SHA1(b64a529a097a7e2589ff124998160d375153d16c)) - ROM_LOAD ( "stargod.ic5", 0x1000, 0x0400, CRC(536484f8) SHA1(7c40bf7e8b5b21cce44d96633581730ea9eeb176)) -ROM_END - -/*-------------------------------- -/ Winter Sports (01/78) -/-------------------------------*/ -ROM_START(wsports) - ROM_REGION(0x8000, "maincpu", 0) - ROM_LOAD ( "ws1.bin", 0x0000, 0x0400, CRC(58feb058) SHA1(50216bba5be28284e63d826543297d1b6b609325)) - ROM_LOAD ( "ws2.bin", 0x0400, 0x0400, CRC(ece702cb) SHA1(84cf0976b33bd7cf25976de9c66cc85808f1cd50)) - ROM_LOAD ( "ws3.bin", 0x0800, 0x0400, CRC(ff7f6824) SHA1(0eef4aca51c0e823f7634d7fc22c96c590239269)) - ROM_LOAD ( "ws4.bin", 0x0c00, 0x0400, CRC(74460cf2) SHA1(4afa612af1eff8eae686ceba7c117bc7962272c7)) - ROM_LOAD ( "ws5.bin", 0x1000, 0x0400, CRC(5ef51ced) SHA1(390579d0482ceabf87924f7718ef33e336726d92)) -ROM_END - -GAME(1981, ewf, 0, zac_1, zac_1, zac_1_state, empty_init, ROT0, "Zaccaria", "Earth Wind Fire", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND) -GAME(1980, firemntn, 0, zac_1, zac_1, zac_1_state, empty_init, ROT0, "Zaccaria", "Fire Mountain", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND) -GAME(1978, futurwld, 0, zac_1, zac_1, zac_1_state, empty_init, ROT0, "Zaccaria", "Future World", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND) -GAME(1979, hotwheel, 0, zac_1, zac_1, zac_1_state, empty_init, ROT0, "Zaccaria", "Hot Wheels", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND) -GAME(1978, hod, 0, zac_1, zac_1, zac_1_state, empty_init, ROT0, "Zaccaria", "House of Diamonds", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND) -GAME(1981, locomotp, 0, locomotp, zac_1, zac_1_state, empty_init, ROT0, "Zaccaria", "Locomotion", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND) -GAME(1979, strapids, 0, zac_1, zac_1, zac_1_state, empty_init, ROT0, "Zaccaria", "Shooting the Rapids", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND) -GAME(1980, sshtlzac, 0, zac_1, zac_1, zac_1_state, empty_init, ROT0, "Zaccaria", "Space Shuttle (Zaccaria)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND) -GAME(1980, stargod, 0, zac_1, zac_1, zac_1_state, empty_init, ROT0, "Zaccaria", "Star God", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND) -GAME(1980, stargoda, stargod, zac_1, zac_1, zac_1_state, empty_init, ROT0, "Zaccaria", "Star God (alternate sound)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND) -GAME(1980, stargodb, stargod, zac_1, zac_1, zac_1_state, empty_init, ROT0, "Zaccaria", "Star God (variable replay score)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND) -GAME(1978, wsports, 0, zac_1, zac_1, zac_1_state, empty_init, ROT0, "Zaccaria", "Winter Sports", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND) |