diff options
Diffstat (limited to 'src/mame/drivers/yiear.cpp')
-rw-r--r-- | src/mame/drivers/yiear.cpp | 370 |
1 files changed, 0 insertions, 370 deletions
diff --git a/src/mame/drivers/yiear.cpp b/src/mame/drivers/yiear.cpp deleted file mode 100644 index ca188c9307f..00000000000 --- a/src/mame/drivers/yiear.cpp +++ /dev/null @@ -1,370 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Phil Stroffolino -// thanks-to:Enrique Sanchez -/*************************************************************************** - - Yie Ar Kung-Fu memory map (preliminary) - -CPU: Motorola 6809 - -Normal 6809 IRQs must be generated each video frame (60 fps). -The 6809 NMI is used for sound timing. - - -0000 R VLM5030 status ??? -4000 W control port - bit 0 - flip screen - bit 1 - NMI enable - bit 2 - IRQ enable - bit 3 - coin counter A - bit 4 - coin counter B -4800 W sound latch write -4900 W copy sound latch to SN76496 -4a00 W VLM5030 control -4b00 W VLM5030 data -4c00 R DSW #0 -4d00 R DSW #1 -4e00 R IN #0 -4e01 R IN #1 -4e02 R IN #2 -4e03 R DSW #2 -4f00 W watchdog -5000-502f W sprite RAM 1 (18 sprites) - byte 0 - bit 0 - sprite code MSB - bit 6 - flip X - bit 7 - flip Y - byte 1 - Y position -5030-53ff RW RAM -5400-542f W sprite RAM 2 - byte 0 - X position - byte 1 - sprite code LSB -5430-57ff RW RAM -5800-5fff RW video RAM - byte 0 - bit 4 - character code MSB - bit 6 - flip Y - bit 7 - flip X - byte 1 - character code LSB -8000-ffff R ROM - - -Additional Information ----------------------- - -While the arcade game itself never had them, nor are they really -mentioned in the manual, the board supports a third button for both -players. This button enhances jump height on straight up jumps among -other different stances in combination with movements. It is now in -the emulation, but default mapping is "n/a" and must be manually mapped -to be used. - -This is a chart for the edge connector showing the location of pins for -"Button 3" for each player. The manual shows these without a function -or not used. - -(Posted by Matt Osborne @ KLOV Forums) - - Solder Side | Parts Side -_________________________|___________________________ - NC | A | 1 | +12V - Speaker | B | 2 | Speaker - 2P Button 2 (Punch) | C | 3 | 2P Button 1 (Kick) - 2P Left | D | 4 | 2P Right - 1P Start | E | 5 | 2P Start - 1P Button 1 (Kick) | F | 6 | 2P Up - 1P Button 2 (Punch) | H | 7 | Service - 1P Right | J | 8 | 1P Left - 1P Up | K | 9 | 2P Down - Coin 1 | L | 10| Coin 2 - 1P Down | M | 11| Coin Counter 1 - 1P Button 3 (Boost?)| N | 12| Coin Counter 2 - Video Green | P | 13| Video Blue - Video Red | R | 14| Video Sync - NC | S | 15| 2P Button 3 (Boost?) - GND | T | 16| GND - GND | U | 17| GND - +5V | V | 18| +5V - -PCB is silkscreened as: -GX407 PWB 200211A - - CPU: 68B09EP at 6D -Sound: VLM5030 at 7B - OSC: 18.432MHz & 3.579545MHz - DSW: SW1 at 3G 8-position - SW2 at 3E 8-position - SW3 at 3F 4-position - -***************************************************************************/ - -#include "emu.h" -#include "includes/yiear.h" -#include "includes/konamipt.h" - -#include "cpu/m6809/m6809.h" -#include "machine/watchdog.h" -#include "sound/sn76496.h" -#include "speaker.h" - - - -READ8_MEMBER(yiear_state::yiear_speech_r) -{ - if (m_vlm->bsy()) - return 1; - else - return 0; -} - -WRITE8_MEMBER(yiear_state::yiear_VLM5030_control_w) -{ - /* bit 0 is latch direction */ - m_vlm->st((data >> 1) & 1); - m_vlm->rst((data >> 2) & 1); -} - -WRITE_LINE_MEMBER(yiear_state::vblank_irq) -{ - if (state && m_yiear_irq_enable) - m_maincpu->set_input_line(0, HOLD_LINE); -} - - -INTERRUPT_GEN_MEMBER(yiear_state::yiear_nmi_interrupt) -{ - if (m_yiear_nmi_enable) - device.execute().pulse_input_line(INPUT_LINE_NMI, attotime::zero); -} - - -void yiear_state::main_map(address_map &map) -{ - map(0x0000, 0x0000).r(FUNC(yiear_state::yiear_speech_r)); - map(0x4000, 0x4000).w(FUNC(yiear_state::yiear_control_w)); - map(0x4800, 0x4800).w(FUNC(yiear_state::konami_SN76496_latch_w)); - map(0x4900, 0x4900).w(FUNC(yiear_state::konami_SN76496_w)); - map(0x4a00, 0x4a00).w(FUNC(yiear_state::yiear_VLM5030_control_w)); - map(0x4b00, 0x4b00).w(m_vlm, FUNC(vlm5030_device::data_w)); - map(0x4c00, 0x4c00).portr("DSW2"); - map(0x4d00, 0x4d00).portr("DSW3"); - map(0x4e00, 0x4e00).portr("SYSTEM"); - map(0x4e01, 0x4e01).portr("P1"); - map(0x4e02, 0x4e02).portr("P2"); - map(0x4e03, 0x4e03).portr("DSW1"); - map(0x4f00, 0x4f00).w("watchdog", FUNC(watchdog_timer_device::reset_w)); - map(0x5000, 0x502f).ram().share("spriteram"); - map(0x5030, 0x53ff).ram(); - map(0x5400, 0x542f).ram().share("spriteram2"); - map(0x5430, 0x57ff).ram(); - map(0x5800, 0x5fff).ram().w(FUNC(yiear_state::yiear_videoram_w)).share("videoram"); - map(0x8000, 0xffff).rom(); -} - - -void yiear_state::vlm_map(address_map &map) -{ - map.global_mask(0x1fff); - map(0x0000, 0x1fff).rom(); -} - - -static INPUT_PORTS_START( yiear ) - PORT_START("SYSTEM") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) - - PORT_START("P1") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT) PORT_8WAY PORT_PLAYER(1) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) /*WTF? PORT_CODE("NONE")*/ - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("P2") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL /*WTF? PORT_CODE("NONE")*/ - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("DSW1") - KONAMI_COINAGE_LOC(DEF_STR( Free_Play ), "Invalid", SW1) - /* "Invalid" = both coin slots disabled */ - - PORT_START("DSW2") - PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") - PORT_DIPSETTING( 0x03, "1" ) - PORT_DIPSETTING( 0x02, "2" ) - PORT_DIPSETTING( 0x01, "3" ) - PORT_DIPSETTING( 0x00, "5" ) - PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:3") - PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) - PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) ) - PORT_DIPNAME( 0x08, 0x08, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:4") - PORT_DIPSETTING( 0x08, "30000 80000" ) - PORT_DIPSETTING( 0x00, "40000 90000" ) - PORT_DIPNAME( 0x30, 0x10, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:5,6") - PORT_DIPSETTING( 0x30, DEF_STR( Easy ) ) - PORT_DIPSETTING( 0x10, DEF_STR( Normal ) ) - PORT_DIPSETTING( 0x20, DEF_STR( Difficult ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Very_Difficult ) ) - PORT_DIPUNUSED_DIPLOC( 0x40, IP_ACTIVE_LOW, "SW2:7" ) - PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") - PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - - PORT_START("DSW3") - PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW3:1") - PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x02, 0x02, "Upright Controls" ) PORT_DIPLOCATION("SW3:2") - PORT_DIPSETTING( 0x02, DEF_STR( Single ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Dual ) ) - PORT_SERVICE_DIPLOC( 0x04, IP_ACTIVE_LOW, "SW3:3" ) - PORT_DIPUNUSED_DIPLOC( 0x08, IP_ACTIVE_LOW, "SW3:4" ) - PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED ) -INPUT_PORTS_END - - - -static const gfx_layout charlayout = -{ - 8,8, - RGN_FRAC(1,2), - 4, - { 4, 0, RGN_FRAC(1,2)+4, RGN_FRAC(1,2)+0 }, - { 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3 }, - { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, - 16*8 -}; - -static const gfx_layout spritelayout = -{ - 16,16, - RGN_FRAC(1,2), - 4, - { 4, 0, RGN_FRAC(1,2)+4, RGN_FRAC(1,2)+0 }, - { 0*8*8+0, 0*8*8+1, 0*8*8+2, 0*8*8+3, 1*8*8+0, 1*8*8+1, 1*8*8+2, 1*8*8+3, - 2*8*8+0, 2*8*8+1, 2*8*8+2, 2*8*8+3, 3*8*8+0, 3*8*8+1, 3*8*8+2, 3*8*8+3 }, - { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, - 32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8 }, - 64*8 -}; - -static GFXDECODE_START( gfx_yiear ) - GFXDECODE_ENTRY( "gfx1", 0, charlayout, 16, 1 ) - GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 0, 1 ) -GFXDECODE_END - - - -void yiear_state::machine_start() -{ - save_item(NAME(m_yiear_nmi_enable)); -} - -void yiear_state::machine_reset() -{ - m_yiear_nmi_enable = 0; -} - -void yiear_state::yiear(machine_config &config) -{ - /* basic machine hardware */ - MC6809E(config, m_maincpu, XTAL(18'432'000)/12); /* verified on pcb */ - m_maincpu->set_addrmap(AS_PROGRAM, &yiear_state::main_map); - m_maincpu->set_periodic_int(FUNC(yiear_state::yiear_nmi_interrupt), attotime::from_hz(480)); /* music tempo (correct frequency unknown) */ - - WATCHDOG_TIMER(config, "watchdog"); - - /* video hardware */ - SCREEN(config, m_screen, SCREEN_TYPE_RASTER); - m_screen->set_refresh_hz(60.58); /* verified on pcb */ - m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0)); - m_screen->set_size(32*8, 32*8); - m_screen->set_visarea(0*8, 32*8-1, 2*8, 30*8-1); - m_screen->set_screen_update(FUNC(yiear_state::screen_update_yiear)); - m_screen->set_palette(m_palette); - m_screen->screen_vblank().set(FUNC(yiear_state::vblank_irq)); - - GFXDECODE(config, m_gfxdecode, m_palette, gfx_yiear); - PALETTE(config, m_palette, FUNC(yiear_state::yiear_palette), 32); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - - TRACKFLD_AUDIO(config, m_audio, 0, finder_base::DUMMY_TAG, m_vlm); - - SN76489A(config, m_sn, XTAL(18'432'000)/12).add_route(ALL_OUTPUTS, "mono", 1.0); /* verified on pcb */ - - VLM5030(config, m_vlm, XTAL(3'579'545)); /* verified on pcb */ - m_vlm->set_addrmap(0, &yiear_state::vlm_map); - m_vlm->add_route(ALL_OUTPUTS, "mono", 1.0); -} - - -/*************************************************************************** - - Game driver(s) - -***************************************************************************/ - -ROM_START( yiear ) - ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD( "407_i08.10d", 0x08000, 0x4000, CRC(e2d7458b) SHA1(1b192130b5cd879ab686a21aa2b518c90edd89aa) ) - ROM_LOAD( "407_i07.8d", 0x0c000, 0x4000, CRC(7db7442e) SHA1(d604a995a5505251904447ad697fc9e7f94bf241) ) - - ROM_REGION( 0x04000, "gfx1", 0 ) - ROM_LOAD( "407_c01.6h", 0x00000, 0x2000, CRC(b68fd91d) SHA1(c267931d69794c292b7ebae5bc35ad842194683a) ) /* was listed as g16_1 */ - ROM_LOAD( "407_c02.7h", 0x02000, 0x2000, CRC(d9b167c6) SHA1(a2fd10bddfa4e95e9d49892737ace146209bfa2b) ) /* was listed as g15_2 */ - - ROM_REGION( 0x10000, "gfx2", 0 ) - ROM_LOAD( "407_d05.16h", 0x00000, 0x4000, CRC(45109b29) SHA1(0794935b490497b21b99045c90231b7bac151d42) ) /* was listed as g04_5 */ - ROM_LOAD( "407_d06.17h", 0x04000, 0x4000, CRC(1d650790) SHA1(5f2a4983b20251c712358547a7c62c0331c6cb6f) ) /* was listed as g03_6 */ - ROM_LOAD( "407_d03.14h", 0x08000, 0x4000, CRC(e6aa945b) SHA1(c5757d16c28f5966fd04675c0c640ef9b6b76ca5) ) /* was listed as g06_3 */ - ROM_LOAD( "407_d04.15h", 0x0c000, 0x4000, CRC(cc187c22) SHA1(555ba18a9648681e5140b3fd84af16959ee5296d) ) /* was listed as g05_4 */ - - ROM_REGION( 0x0020, "proms", 0 ) - ROM_LOAD( "407c10.1g", 0x00000, 0x0020, CRC(c283d71f) SHA1(10cd39f4e951ba6ca5610081c8c1fcd9d68b34d2) ) /* Color BPROM type is TBP18S030N or compatible */ - - ROM_REGION( 0x2000, "vlm", 0 ) /* 8k for the VLM5030 data */ - ROM_LOAD( "407_c09.8b", 0x00000, 0x2000, CRC(f75a1539) SHA1(f139f6cb41351eb81ee47d777db03012aa5fadb1) ) /* was listed as a12_9 */ -ROM_END - -ROM_START( yiear2 ) - ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD( "407_g08.10d", 0x08000, 0x4000, CRC(49ecd9dd) SHA1(15692029351e87837cc5a251947ff315fd723aa4) ) /* was listed as d12_8 */ - ROM_LOAD( "407_g07.8d", 0x0c000, 0x4000, CRC(bc2e1208) SHA1(a5a0c78ff4e02bd7da3eab3842dfe99956e74155) ) /* was listed as d14_7 */ - - ROM_REGION( 0x04000, "gfx1", 0 ) - ROM_LOAD( "407_c01.6h", 0x00000, 0x2000, CRC(b68fd91d) SHA1(c267931d69794c292b7ebae5bc35ad842194683a) ) /* was listed as g16_1 */ - ROM_LOAD( "407_c02.7h", 0x02000, 0x2000, CRC(d9b167c6) SHA1(a2fd10bddfa4e95e9d49892737ace146209bfa2b) ) /* was listed as g15_2 */ - - ROM_REGION( 0x10000, "gfx2", 0 ) - ROM_LOAD( "407_d05.16h", 0x00000, 0x4000, CRC(45109b29) SHA1(0794935b490497b21b99045c90231b7bac151d42) ) /* was listed as g04_5 */ - ROM_LOAD( "407_d06.17h", 0x04000, 0x4000, CRC(1d650790) SHA1(5f2a4983b20251c712358547a7c62c0331c6cb6f) ) /* was listed as g03_6 */ - ROM_LOAD( "407_d03.14h", 0x08000, 0x4000, CRC(e6aa945b) SHA1(c5757d16c28f5966fd04675c0c640ef9b6b76ca5) ) /* was listed as g06_3 */ - ROM_LOAD( "407_d04.15h", 0x0c000, 0x4000, CRC(cc187c22) SHA1(555ba18a9648681e5140b3fd84af16959ee5296d) ) /* was listed as g05_4 */ - - ROM_REGION( 0x0020, "proms", 0 ) - ROM_LOAD( "407c10.1g", 0x00000, 0x0020, CRC(c283d71f) SHA1(10cd39f4e951ba6ca5610081c8c1fcd9d68b34d2) ) /* Color BPROM type is TBP18S030N or compatible */ - - ROM_REGION( 0x2000, "vlm", 0 ) /* 8k for the VLM5030 data */ - ROM_LOAD( "407_c09.8b", 0x00000, 0x2000, CRC(f75a1539) SHA1(f139f6cb41351eb81ee47d777db03012aa5fadb1) ) /* was listed as a12_9 */ -ROM_END - - - -GAME( 1985, yiear, 0, yiear, yiear, yiear_state, empty_init, ROT0, "Konami", "Yie Ar Kung-Fu (program code I)", MACHINE_SUPPORTS_SAVE ) -GAME( 1985, yiear2, yiear, yiear, yiear, yiear_state, empty_init, ROT0, "Konami", "Yie Ar Kung-Fu (program code G)", MACHINE_SUPPORTS_SAVE ) |