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Diffstat (limited to 'src/mame/drivers/xexex.cpp')
-rw-r--r-- | src/mame/drivers/xexex.cpp | 682 |
1 files changed, 682 insertions, 0 deletions
diff --git a/src/mame/drivers/xexex.cpp b/src/mame/drivers/xexex.cpp new file mode 100644 index 00000000000..0e1c6e594f9 --- /dev/null +++ b/src/mame/drivers/xexex.cpp @@ -0,0 +1,682 @@ +// license:BSD-3-Clause +// copyright-holders:Olivier Galibert +/*************************************************************************** + + Xexex (c) 1991 Konami - GX067 + + +Xexex +Konami 1991 + +PCB Layout +---------- +GX067 PWB352898B +|--------------------------------------------------------| +|MB3722 067B07.1E 067B14.1N | +| 054544 067B06.3E 84256 067B13.2N | +| 067JAA05.4E |------| |------| | +|CN5 |------| |053246A |053247A | +| YM2151 8464 |054539| | | | | | +| 054744 | | | | | | | +| Z80E | | | | | | | +| 051550 |------| |------| |------| | +|J | +|A 054573 |------| 2018 5168(X10) | +|M 054573 |054338| 2018 | +|M 054573 | | 2018 |------| |------| |------| | +|A 054574 | | |053251| |054157| |054156| | +| |------| | | | | | | | +| 053252 067B04.13F |------| | | | | | +| 067B03.13D 2018 | | | | | +| 054743 84256 84256 2018 |------| |------| | +| 18.432MHz 067JAA02.16F |------| | +| 32MHz 067JAA01.16D |053250| 067B12.17N | +| |------------| | | | +|TEST_SW | 68000 | |------| 067B11.19N | +|005273(X6) | | | +| ER5911.19B|------------| 067B10.20N | +| | +| 067B08.22F 067B09.22N | +|--------------------------------------------------------| +Notes: + 68000 - Clock 16.000MHz [32/2] + Z80E - Clock 8.000MHz [32/4] + YM2151 - Clock 4.000MHz [32/8] + 2018 - Motorola MCM2018 2kx8 SRAM (DIP24) + 84256 - Fujitsu MB84256 32kx8 SRAM (DIP28) + 5168 - Sharp LH5168 8kx8 SRAM (DIP28) + ER5911 - EEPROM (128 bytes) + CN5 - 4 pin connector for stereo sound output + 067* - EPROM/mask ROM + MB3722 - Power AMP IC + + Custom Chips + ------------ + 053250 - Road generator + 053251 - Priority encoder + 053252 - Timing/Interrupt controller. Clock input 32MHz + 054157 \ + 054156 / Tilemap generators + 053246A \ + 053247A / Sprite generators + 054539 - 8-Channel ADPCM sound generator. Clock input 18.432MHz. Clock outputs 18.432/4 & 18.432/8 + 054573 - Video DAC (one for each R,G,B video signal) + 054574 - Possibly RGB mixer/DAC/filter? (connected to 054573) + 054338 - Color mixer for special effects/alpha blending etc (connected to 054573 & 054574 and 2018 RAM) + 051550 - EMI filter for credit/coin counter + 005273 - Resistor array for player 3 & player 4 controls (PL3/4 connectors not populated) + 054544 - Audio DAC/filter + 054744 - PAL16L8 + 054743 - PAL20L10 + + Sync Measurements + ----------------- + HSync - 15.3670kHz + VSync - 54.0657Hz + + +**************************************************************************** + +Change Log +---------- + +(ATXXXX03) + +Hooked up missing memory handler, emulated object DMA, revised IRQ, +rewrote the K053250(LVC) effect generator, ported tilemaps to use the +K056832 emulation(the K054157 is a complete subset of the K056832), +corrected a few K054539 PCM chip misbehaviors, etc. + + +The following bugs appear to be fixed: + +General: + +- game doesn't slow down like the arcade + IRQ 5 is the "OBJDMA end interrupt" and shouldn't be triggered + if DMA didn't complete within the frame. + + * game speed may not be 100% correct but close to that on the + Gamest video especially in stage 6. Xexex is 384x256 which suggests + an 8Mhz horizontal dotclock and DMA delay can range up to 32.0us(clear) + + 256.0us(transfer). Increase XE_DMADELAY if emulation runs faster + than the original or use cheat to overclock CPU 0 if you prefer faster + gameplay. + +- sprite lag, dithering, flicking (DMA) +- line effects go out of sync (K053250 also does DMA) +- inconsistent reverb (maths bug) +- lasers don't change color (IRQ masking) +- xexex057gre_1 (delayed sfx, missing speech, Xexexj only: random 1-up note) +- xexex057gre_2 (reversed stereo) +- xexex065gre (coin up problems, IRQ order) + +- L1: xexex067gre (tilemap boundary), misaligned bosses (swapXY) +- L2: xexex061gre (K054157 offset) +- L4: half the foreground missing (LVC no-wraparound) +- L5: poly-face boss missing (coordinate masking) +- L6: sticky galaxies (LVC scroll bug) +- L7: misaligned ship patches (swapXY) + + +Unresolved Issues: + +- random 1-up notes still pop up in the world version (filtered temporarily) +- mono/stereo softdip has no effect (xexex057gre_3, external mixing?) +- K053250 shows a one-frame glitch at stage 1 boss (DMA timing?) +- stage 3 intro missing alpha effect (known K054338 deficiency) +- the stage 4 boss(tentacles) sometimes appears darker (palette update timing?) +- the furthest layer in stage 5 shakes when scrolling up or down (needs verification) +- Elaine's end-game graphics has wrong masking effect (known non-zoomed pdrawgfx issue) + +***************************************************************************/ + +#include "emu.h" +#include "cpu/m68000/m68000.h" +#include "cpu/z80/z80.h" +#include "machine/eepromser.h" +#include "machine/k053252.h" +#include "sound/k054539.h" +#include "sound/2151intf.h" +#include "sound/flt_vol.h" +#include "includes/xexex.h" +#include "includes/konamipt.h" + +#define XE_DEBUG 0 +#define XE_SKIPIDLE 1 +#define XE_DMADELAY attotime::from_usec(256) + +#if 0 // (for reference; do not remove) + +/* the interface with the 053247 is weird. The chip can address only 0x1000 bytes */ +/* of RAM, but they put 0x8000 there. The CPU can access them all. Address lines */ +/* A1, A5 and A6 don't go to the 053247. */ +READ16_MEMBER(xexex_state::k053247_scattered_word_r) +{ + if (offset & 0x0031) + return m_spriteram[offset]; + else + { + offset = ((offset & 0x000e) >> 1) | ((offset & 0x3fc0) >> 3); + return k053247_word_r(m_k053246, offset, mem_mask); + } +} + +WRITE16_MEMBER(xexex_state::k053247_scattered_word_w) +{ + if (offset & 0x0031) + COMBINE_DATA(m_spriteram + offset); + else + { + offset = ((offset & 0x000e) >> 1) | ((offset & 0x3fc0) >> 3); + k053247_word_w(m_k053246, offset, data, mem_mask); + } +} + +#endif + + +void xexex_state::xexex_objdma( int limiter ) +{ + int counter, num_inactive; + UINT16 *src, *dst; + + counter = m_frame; + m_frame = m_screen->frame_number(); + if (limiter && counter == m_frame) + return; // make sure we only do DMA transfer once per frame + + m_k053246->k053247_get_ram( &dst); + counter = m_k053246->k053247_get_dy(); + src = m_spriteram; + num_inactive = counter = 256; + + do + { + if (*src & 0x8000) + { + dst[0] = src[0x0]; dst[1] = src[0x2]; + dst[2] = src[0x4]; dst[3] = src[0x6]; + dst[4] = src[0x8]; dst[5] = src[0xa]; + dst[6] = src[0xc]; dst[7] = src[0xe]; + dst += 8; + num_inactive--; + } + src += 0x40; + } + while (--counter); + + if (num_inactive) do { *dst = 0; dst += 8; } while (--num_inactive); +} + +READ16_MEMBER(xexex_state::spriteram_mirror_r) +{ + return m_spriteram[offset]; +} + +WRITE16_MEMBER(xexex_state::spriteram_mirror_w) +{ + COMBINE_DATA(m_spriteram + offset); +} + +READ16_MEMBER(xexex_state::xexex_waitskip_r) +{ + if (space.device().safe_pc() == 0x1158) + { + space.device().execute().spin_until_trigger(m_resume_trigger); + m_suspension_active = 1; + } + + return m_workram[0x14/2]; +} + + +void xexex_state::parse_control2( ) +{ + /* bit 0 is data */ + /* bit 1 is cs (active low) */ + /* bit 2 is clock (active high) */ + /* bit 5 is enable irq 6 */ + /* bit 6 is enable irq 5 */ + /* bit 11 is watchdog */ + ioport("EEPROMOUT")->write(m_cur_control2, 0xff); + + /* bit 8 = enable sprite ROM reading */ + m_k053246->k053246_set_objcha_line( (m_cur_control2 & 0x0100) ? ASSERT_LINE : CLEAR_LINE); + + /* bit 9 = disable alpha channel on K054157 plane 0 (under investigation) */ + m_cur_alpha = !(m_cur_control2 & 0x200); +} + +READ16_MEMBER(xexex_state::control2_r) +{ + return m_cur_control2; +} + +WRITE16_MEMBER(xexex_state::control2_w) +{ + COMBINE_DATA(&m_cur_control2); + parse_control2(); +} + + +WRITE16_MEMBER(xexex_state::sound_cmd1_w) +{ + if(ACCESSING_BITS_0_7) + { + // anyone knows why 0x1a keeps lurking the sound queue in the world version??? + if (m_strip_0x1a) + if (soundlatch2_byte_r(space, 0) == 1 && data == 0x1a) + return; + + soundlatch_byte_w(space, 0, data & 0xff); + } +} + +WRITE16_MEMBER(xexex_state::sound_cmd2_w) +{ + if (ACCESSING_BITS_0_7) + soundlatch2_byte_w(space, 0, data & 0xff); +} + +WRITE16_MEMBER(xexex_state::sound_irq_w) +{ + m_audiocpu->set_input_line(0, HOLD_LINE); +} + +READ16_MEMBER(xexex_state::sound_status_r) +{ + return soundlatch3_byte_r(space, 0); +} + +WRITE8_MEMBER(xexex_state::sound_bankswitch_w) +{ + membank("z80bank")->set_entry(data & 0x07); +} + +K054539_CB_MEMBER(xexex_state::ym_set_mixing) +{ + m_filter1l->flt_volume_set_volume((71.0 * left) / 55.0); + m_filter1r->flt_volume_set_volume((71.0 * right) / 55.0); + m_filter2l->flt_volume_set_volume((71.0 * left) / 55.0); + m_filter2r->flt_volume_set_volume((71.0 * right) / 55.0); +} + +TIMER_CALLBACK_MEMBER(xexex_state::dmaend_callback) +{ + if (m_cur_control2 & 0x0040) + { + // foul-proof (CPU0 could be deactivated while we wait) + if (m_suspension_active) + { + m_suspension_active = 0; + machine().scheduler().trigger(m_resume_trigger); + } + + // IRQ 5 is the "object DMA end interrupt" and shouldn't be triggered + // if object data isn't ready for DMA within the frame. + m_maincpu->set_input_line(5, HOLD_LINE); + } +} + +TIMER_DEVICE_CALLBACK_MEMBER(xexex_state::xexex_interrupt) +{ + int scanline = param; + + if (m_suspension_active) + { + m_suspension_active = 0; + machine().scheduler().trigger(m_resume_trigger); + } + + if(scanline == 0) + { + // IRQ 6 is for test mode only + if (m_cur_control2 & 0x0020) + m_maincpu->set_input_line(6, HOLD_LINE); + } + + /* TODO: vblank is at 256! (enable CCU then have fun in fixing offsetted layers) */ + if(scanline == 128) + { + if (m_k053246->k053246_is_irq_enabled()) + { + // OBJDMA starts at the beginning of V-blank + xexex_objdma(0); + + // schedule DMA end interrupt + m_dmadelay_timer->adjust(XE_DMADELAY); + } + + // IRQ 4 is the V-blank interrupt. It controls color, sound and + // vital game logics that shouldn't be interfered by frame-drop. + if (m_cur_control2 & 0x0800) + m_maincpu->set_input_line(4, HOLD_LINE); + } +} + + +static ADDRESS_MAP_START( main_map, AS_PROGRAM, 16, xexex_state ) + AM_RANGE(0x000000, 0x07ffff) AM_ROM + AM_RANGE(0x080000, 0x08ffff) AM_RAM AM_SHARE("workram") // work RAM + +#if XE_SKIPIDLE + AM_RANGE(0x080014, 0x080015) AM_READ(xexex_waitskip_r) // helps sound CPU by giving back control as early as possible +#endif + + AM_RANGE(0x090000, 0x097fff) AM_RAM AM_SHARE("spriteram") // K053247 sprite RAM + AM_RANGE(0x098000, 0x09ffff) AM_READWRITE(spriteram_mirror_r, spriteram_mirror_w) // K053247 sprite RAM mirror read + AM_RANGE(0x0c0000, 0x0c003f) AM_DEVWRITE("k056832", k056832_device, word_w) // VACSET (K054157) + AM_RANGE(0x0c2000, 0x0c2007) AM_DEVWRITE("k053246", k053247_device, k053246_word_w) // OBJSET1 + AM_RANGE(0x0c4000, 0x0c4001) AM_DEVREAD("k053246", k053247_device, k053246_word_r) // Passthrough to sprite roms + AM_RANGE(0x0c6000, 0x0c7fff) AM_DEVREADWRITE("k053250", k053250_device, ram_r, ram_w) // K053250 "road" RAM + AM_RANGE(0x0c8000, 0x0c800f) AM_DEVREADWRITE("k053250", k053250_device, reg_r, reg_w) + AM_RANGE(0x0ca000, 0x0ca01f) AM_DEVWRITE("k054338", k054338_device, word_w) // CLTC + AM_RANGE(0x0cc000, 0x0cc01f) AM_DEVWRITE("k053251", k053251_device, lsb_w) // priority encoder +// AM_RANGE(0x0d0000, 0x0d001f) AM_DEVREADWRITE8("k053252", k053252_device, read, write, 0x00ff) // CCU + AM_RANGE(0x0d4000, 0x0d4001) AM_WRITE(sound_irq_w) + AM_RANGE(0x0d600c, 0x0d600d) AM_WRITE(sound_cmd1_w) + AM_RANGE(0x0d600e, 0x0d600f) AM_WRITE(sound_cmd2_w) + AM_RANGE(0x0d6014, 0x0d6015) AM_READ(sound_status_r) + AM_RANGE(0x0d6000, 0x0d601f) AM_RAM // sound regs fall through + AM_RANGE(0x0d8000, 0x0d8007) AM_DEVWRITE("k056832", k056832_device, b_word_w) // VSCCS regs + AM_RANGE(0x0da000, 0x0da001) AM_READ_PORT("P1") + AM_RANGE(0x0da002, 0x0da003) AM_READ_PORT("P2") + AM_RANGE(0x0dc000, 0x0dc001) AM_READ_PORT("SYSTEM") + AM_RANGE(0x0dc002, 0x0dc003) AM_READ_PORT("EEPROM") + AM_RANGE(0x0de000, 0x0de001) AM_READWRITE(control2_r, control2_w) + AM_RANGE(0x100000, 0x17ffff) AM_ROM + AM_RANGE(0x180000, 0x181fff) AM_DEVREADWRITE("k056832", k056832_device, ram_word_r, ram_word_w) + AM_RANGE(0x182000, 0x183fff) AM_DEVREADWRITE("k056832", k056832_device, ram_word_r, ram_word_w) + AM_RANGE(0x190000, 0x191fff) AM_DEVREAD("k056832", k056832_device, rom_word_r) // Passthrough to tile roms + AM_RANGE(0x1a0000, 0x1a1fff) AM_DEVREAD("k053250", k053250_device, rom_r) + AM_RANGE(0x1b0000, 0x1b1fff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") + +#if XE_DEBUG + AM_RANGE(0x0c0000, 0x0c003f) AM_DEVREAD("k056832", k056832_device, word_r) + AM_RANGE(0x0c2000, 0x0c2007) AM_DEVREAD("k053246", k053247_device, k053246_reg_word_r) + AM_RANGE(0x0ca000, 0x0ca01f) AM_DEVREAD("k054338", k054338_device, word_r) + AM_RANGE(0x0cc000, 0x0cc01f) AM_DEVREAD("k053251", k053251_device, lsb_r) + AM_RANGE(0x0d8000, 0x0d8007) AM_DEVREAD("k056832", k056832_device, b_word_r) +#endif + +ADDRESS_MAP_END + + +static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8, xexex_state ) + AM_RANGE(0x0000, 0x7fff) AM_ROM + AM_RANGE(0x8000, 0xbfff) AM_ROMBANK("z80bank") + AM_RANGE(0xc000, 0xdfff) AM_RAM + AM_RANGE(0xe000, 0xe22f) AM_DEVREADWRITE("k054539", k054539_device, read, write) + AM_RANGE(0xec00, 0xec01) AM_DEVREADWRITE("ymsnd", ym2151_device, read, write) + AM_RANGE(0xf000, 0xf000) AM_WRITE(soundlatch3_byte_w) + AM_RANGE(0xf002, 0xf002) AM_READ(soundlatch_byte_r) + AM_RANGE(0xf003, 0xf003) AM_READ(soundlatch2_byte_r) + AM_RANGE(0xf800, 0xf800) AM_WRITE(sound_bankswitch_w) +ADDRESS_MAP_END + + +static INPUT_PORTS_START( xexex ) + PORT_START("SYSTEM") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_SERVICE2 ) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("P1") + KONAMI16_LSB(1, IPT_UNKNOWN, IPT_START1 ) + + PORT_START("P2") + KONAMI16_LSB(2, IPT_UNKNOWN, IPT_START2 ) + + PORT_START("EEPROM") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_er5911_device, do_read) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_er5911_device, ready_read) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_SERVICE_NO_TOGGLE( 0x08, IP_ACTIVE_LOW ) + PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START( "EEPROMOUT" ) + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_er5911_device, di_write) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_er5911_device, cs_write) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_er5911_device, clk_write) +INPUT_PORTS_END + + + +void xexex_state::xexex_postload() +{ + parse_control2(); +} + +void xexex_state::machine_start() +{ + membank("z80bank")->configure_entries(0, 8, memregion("audiocpu")->base(), 0x4000); + membank("z80bank")->set_entry(0); + + save_item(NAME(m_cur_alpha)); + save_item(NAME(m_sprite_colorbase)); + save_item(NAME(m_layer_colorbase)); + save_item(NAME(m_layerpri)); + + save_item(NAME(m_suspension_active)); + save_item(NAME(m_frame)); + + save_item(NAME(m_cur_control2)); + machine().save().register_postload(save_prepost_delegate(FUNC(xexex_state::xexex_postload), this)); + + m_dmadelay_timer = machine().scheduler().timer_alloc(timer_expired_delegate(FUNC(xexex_state::dmaend_callback),this)); +} + +void xexex_state::machine_reset() +{ + int i; + + for (i = 0; i < 4; i++) + { + m_layerpri[i] = 0; + m_layer_colorbase[i] = 0; + } + + m_sprite_colorbase = 0; + + m_cur_control2 = 0; + m_suspension_active = 0; + m_resume_trigger = 1000; + m_frame = -1; + m_k054539->init_flags(k054539_device::REVERSE_STEREO); +} + +static MACHINE_CONFIG_START( xexex, xexex_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", M68000, XTAL_32MHz/2) // 16MHz + MCFG_CPU_PROGRAM_MAP(main_map) + MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", xexex_state, xexex_interrupt, "screen", 0, 1) + + MCFG_CPU_ADD("audiocpu", Z80, XTAL_32MHz/4) // Z80E 8Mhz + MCFG_CPU_PROGRAM_MAP(sound_map) + + MCFG_QUANTUM_TIME(attotime::from_hz(1920)) + + MCFG_EEPROM_SERIAL_ER5911_8BIT_ADD("eeprom") + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_VIDEO_ATTRIBUTES(VIDEO_UPDATE_BEFORE_VBLANK) +// MCFG_SCREEN_REFRESH_RATE(XTAL_32MHz/4/512/288) + MCFG_SCREEN_RAW_PARAMS(XTAL_32MHz/4, 384+33+40+55, 0, 383, 256+12+6+14, 0, 255) // 8Mhz horizontal dotclock + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) + MCFG_SCREEN_SIZE(64*8, 32*8) + MCFG_SCREEN_VISIBLE_AREA(40, 40+384-1, 0, 0+256-1) + MCFG_SCREEN_UPDATE_DRIVER(xexex_state, screen_update_xexex) + + MCFG_PALETTE_ADD("palette", 2048) + MCFG_PALETTE_FORMAT(XRGB) + MCFG_PALETTE_ENABLE_SHADOWS() + MCFG_PALETTE_ENABLE_HILIGHTS() + + MCFG_GFXDECODE_ADD("gfxdecode", "palette", empty) + + MCFG_DEVICE_ADD("k056832", K056832, 0) + MCFG_K056832_CB(xexex_state, tile_callback) + MCFG_K056832_CONFIG("gfx1", 0, K056832_BPP_4, 1, 0, "none") + MCFG_K056832_GFXDECODE("gfxdecode") + MCFG_K056832_PALETTE("palette") + + MCFG_DEVICE_ADD("k053246", K053246, 0) + MCFG_K053246_CB(xexex_state, sprite_callback) + MCFG_K053246_CONFIG("gfx2", 1, NORMAL_PLANE_ORDER, -48, 32) + MCFG_K053246_GFXDECODE("gfxdecode") + MCFG_K053246_PALETTE("palette") + + MCFG_K053250_ADD("k053250", "palette", "screen", -5, -16) + + MCFG_K053251_ADD("k053251") + + MCFG_DEVICE_ADD("k053252", K053252, XTAL_32MHz/4) + + MCFG_DEVICE_ADD("k054338", K054338, 0) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") + + MCFG_YM2151_ADD("ymsnd", XTAL_32MHz/8) // 4MHz + MCFG_SOUND_ROUTE(0, "filter1l", 0.50) + MCFG_SOUND_ROUTE(0, "filter1r", 0.50) + MCFG_SOUND_ROUTE(1, "filter2l", 0.50) + MCFG_SOUND_ROUTE(1, "filter2r", 0.50) + + MCFG_DEVICE_ADD("k054539", K054539, XTAL_18_432MHz) + MCFG_K054539_APAN_CB(xexex_state, ym_set_mixing) + MCFG_SOUND_ROUTE(0, "lspeaker", 1.0) + MCFG_SOUND_ROUTE(0, "rspeaker", 1.0) + MCFG_SOUND_ROUTE(1, "lspeaker", 1.0) + MCFG_SOUND_ROUTE(1, "rspeaker", 1.0) + + MCFG_FILTER_VOLUME_ADD("filter1l", 0) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0) + MCFG_FILTER_VOLUME_ADD("filter1r", 0) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0) + MCFG_FILTER_VOLUME_ADD("filter2l", 0) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0) + MCFG_FILTER_VOLUME_ADD("filter2r", 0) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0) +MACHINE_CONFIG_END + + +ROM_START( xexex ) /* Europe, Version AA */ + ROM_REGION( 0x180000, "maincpu", 0 ) + ROM_LOAD16_BYTE( "067eaa01.16d", 0x000000, 0x040000, CRC(3ebcb066) SHA1(83a20433d9fdcc8b8d7133991f9a8164dddb61f3) ) + ROM_LOAD16_BYTE( "067eaa02.16f", 0x000001, 0x040000, CRC(36ea7a48) SHA1(34f8046d7ecf5ea66c59c5bc0d7627942c28fd3b) ) + ROM_LOAD16_BYTE( "067b03.13d", 0x100000, 0x040000, CRC(97833086) SHA1(a564f7b1b52c774d78a59f4418c7ecccaf94ad41) ) + ROM_LOAD16_BYTE( "067b04.13f", 0x100001, 0x040000, CRC(26ec5dc8) SHA1(9da62683bfa8f16607cbea2d59a1446ec8588c5b) ) + + ROM_REGION( 0x020000, "audiocpu", 0 ) + ROM_LOAD( "067eaa05.4e", 0x000000, 0x020000, CRC(0e33d6ec) SHA1(4dd68cb78c779e2d035e43fec35a7672ed1c259b) ) + + ROM_REGION( 0x200000, "gfx1", 0 ) + ROM_LOAD32_WORD( "067b14.1n", 0x000000, 0x100000, CRC(02a44bfa) SHA1(ad95df4dbf8842820ef20f54407870afb6d0e4a3) ) + ROM_LOAD32_WORD( "067b13.2n", 0x000002, 0x100000, CRC(633c8eb5) SHA1(a11f78003a1dffe2d8814d368155059719263082) ) + + ROM_REGION( 0x400000, "gfx2", 0 ) + ROM_LOAD64_WORD( "067b12.17n", 0x000000, 0x100000, CRC(08d611b0) SHA1(9cac60131e0411f173acd8ef3f206e5e58a7e5d2) ) + ROM_LOAD64_WORD( "067b11.19n", 0x000002, 0x100000, CRC(a26f7507) SHA1(6bf717cb9fcad59a2eafda967f14120b9ebbc8c5) ) + ROM_LOAD64_WORD( "067b10.20n", 0x000004, 0x100000, CRC(ee31db8d) SHA1(c41874fb8b401ea9cdd327ee6239b5925418cf7b) ) + ROM_LOAD64_WORD( "067b09.22n", 0x000006, 0x100000, CRC(88f072ef) SHA1(7ecc04dbcc29b715117e970cc96e11137a21b83a) ) + + ROM_REGION( 0x080000, "k053250", 0 ) + ROM_LOAD( "067b08.22f", 0x000000, 0x080000, CRC(ca816b7b) SHA1(769ce3700e41200c34adec98598c0fe371fe1e6d) ) + + ROM_REGION( 0x300000, "k054539", 0 ) + ROM_LOAD( "067b06.3e", 0x000000, 0x200000, CRC(3b12fce4) SHA1(c69172d9965b8da8a539812fac92d5f1a3c80d17) ) + ROM_LOAD( "067b07.1e", 0x200000, 0x100000, CRC(ec87fe1b) SHA1(ec9823aea5a1fc5c47c8262e15e10b28be87231c) ) + + ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error + ROM_LOAD( "er5911.19b", 0x0000, 0x0080, CRC(155624cc) SHA1(457f921e3a5d053c53e4f1a44941eb0a1f22e1b2) ) +ROM_END + +ROM_START( xexexa ) /* Asia, Version AA */ + ROM_REGION( 0x180000, "maincpu", 0 ) + ROM_LOAD16_BYTE( "067aaa01.16d", 0x000000, 0x040000, CRC(cf557144) SHA1(4ce587580d953b88864652dd66485d49ca719ec5) ) + ROM_LOAD16_BYTE( "067aaa02.16f", 0x000001, 0x040000, CRC(b7b98d52) SHA1(ca2343bf37f779699b6782772e559ea5662c1742) ) + ROM_LOAD16_BYTE( "067b03.13d", 0x100000, 0x040000, CRC(97833086) SHA1(a564f7b1b52c774d78a59f4418c7ecccaf94ad41) ) + ROM_LOAD16_BYTE( "067b04.13f", 0x100001, 0x040000, CRC(26ec5dc8) SHA1(9da62683bfa8f16607cbea2d59a1446ec8588c5b) ) + + ROM_REGION( 0x020000, "audiocpu", 0 ) + ROM_LOAD( "067eaa05.4e", 0x000000, 0x020000, CRC(0e33d6ec) SHA1(4dd68cb78c779e2d035e43fec35a7672ed1c259b) ) + + ROM_REGION( 0x200000, "gfx1", 0 ) + ROM_LOAD32_WORD( "067b14.1n", 0x000000, 0x100000, CRC(02a44bfa) SHA1(ad95df4dbf8842820ef20f54407870afb6d0e4a3) ) + ROM_LOAD32_WORD( "067b13.2n", 0x000002, 0x100000, CRC(633c8eb5) SHA1(a11f78003a1dffe2d8814d368155059719263082) ) + + ROM_REGION( 0x400000, "gfx2", 0 ) + ROM_LOAD64_WORD( "067b12.17n", 0x000000, 0x100000, CRC(08d611b0) SHA1(9cac60131e0411f173acd8ef3f206e5e58a7e5d2) ) + ROM_LOAD64_WORD( "067b11.19n", 0x000002, 0x100000, CRC(a26f7507) SHA1(6bf717cb9fcad59a2eafda967f14120b9ebbc8c5) ) + ROM_LOAD64_WORD( "067b10.20n", 0x000004, 0x100000, CRC(ee31db8d) SHA1(c41874fb8b401ea9cdd327ee6239b5925418cf7b) ) + ROM_LOAD64_WORD( "067b09.22n", 0x000006, 0x100000, CRC(88f072ef) SHA1(7ecc04dbcc29b715117e970cc96e11137a21b83a) ) + + ROM_REGION( 0x080000, "k053250", 0 ) + ROM_LOAD( "067b08.22f", 0x000000, 0x080000, CRC(ca816b7b) SHA1(769ce3700e41200c34adec98598c0fe371fe1e6d) ) + + ROM_REGION( 0x300000, "k054539", 0 ) + ROM_LOAD( "067b06.3e", 0x000000, 0x200000, CRC(3b12fce4) SHA1(c69172d9965b8da8a539812fac92d5f1a3c80d17) ) + ROM_LOAD( "067b07.1e", 0x200000, 0x100000, CRC(ec87fe1b) SHA1(ec9823aea5a1fc5c47c8262e15e10b28be87231c) ) + + ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error + ROM_LOAD( "er5911.19b", 0x0000, 0x0080, CRC(051c14c6) SHA1(23addbaa2ce323c06551b343ca45dea4fd2b9eee) ) // sldh - No actual label so create a unique one for this set +ROM_END + +ROM_START( xexexj ) /* Japan, Version AA */ + ROM_REGION( 0x180000, "maincpu", 0 ) + ROM_LOAD16_BYTE( "067jaa01.16d", 0x000000, 0x040000, CRC(06e99784) SHA1(d53fe3724608992a6938c36aa2719dc545d6b89e) ) + ROM_LOAD16_BYTE( "067jaa02.16f", 0x000001, 0x040000, CRC(30ae5bc4) SHA1(60491e31eef64a9206d1372afa32d83c6c0968b3) ) + ROM_LOAD16_BYTE( "067b03.13d", 0x100000, 0x040000, CRC(97833086) SHA1(a564f7b1b52c774d78a59f4418c7ecccaf94ad41) ) + ROM_LOAD16_BYTE( "067b04.13f", 0x100001, 0x040000, CRC(26ec5dc8) SHA1(9da62683bfa8f16607cbea2d59a1446ec8588c5b) ) + + ROM_REGION( 0x020000, "audiocpu", 0 ) + ROM_LOAD( "067jaa05.4e", 0x000000, 0x020000, CRC(2f4dd0a8) SHA1(bfa76c9c968f1beba648a2911510e3d666a8fe3a) ) + + ROM_REGION( 0x200000, "gfx1", 0 ) + ROM_LOAD32_WORD( "067b14.1n", 0x000000, 0x100000, CRC(02a44bfa) SHA1(ad95df4dbf8842820ef20f54407870afb6d0e4a3) ) + ROM_LOAD32_WORD( "067b13.2n", 0x000002, 0x100000, CRC(633c8eb5) SHA1(a11f78003a1dffe2d8814d368155059719263082) ) + + ROM_REGION( 0x400000, "gfx2", 0 ) + ROM_LOAD64_WORD( "067b12.17n", 0x000000, 0x100000, CRC(08d611b0) SHA1(9cac60131e0411f173acd8ef3f206e5e58a7e5d2) ) + ROM_LOAD64_WORD( "067b11.19n", 0x000002, 0x100000, CRC(a26f7507) SHA1(6bf717cb9fcad59a2eafda967f14120b9ebbc8c5) ) + ROM_LOAD64_WORD( "067b10.20n", 0x000004, 0x100000, CRC(ee31db8d) SHA1(c41874fb8b401ea9cdd327ee6239b5925418cf7b) ) + ROM_LOAD64_WORD( "067b09.22n", 0x000006, 0x100000, CRC(88f072ef) SHA1(7ecc04dbcc29b715117e970cc96e11137a21b83a) ) + + ROM_REGION( 0x080000, "k053250", 0 ) + ROM_LOAD( "067b08.22f", 0x000000, 0x080000, CRC(ca816b7b) SHA1(769ce3700e41200c34adec98598c0fe371fe1e6d) ) + + ROM_REGION( 0x300000, "k054539", 0 ) + ROM_LOAD( "067b06.3e", 0x000000, 0x200000, CRC(3b12fce4) SHA1(c69172d9965b8da8a539812fac92d5f1a3c80d17) ) + ROM_LOAD( "067b07.1e", 0x200000, 0x100000, CRC(ec87fe1b) SHA1(ec9823aea5a1fc5c47c8262e15e10b28be87231c) ) + + ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error + ROM_LOAD( "er5911.19b", 0x0000, 0x0080, CRC(79a79c7b) SHA1(02eb235226949af0147d6d0fd2bd3d7a68083ae6) ) // sldh - No actual label so create a unique one for this set +ROM_END + + +DRIVER_INIT_MEMBER(xexex_state,xexex) +{ + m_strip_0x1a = 0; + + if (!strcmp(machine().system().name, "xexex")) + { + // Invulnerability +// *(UINT16 *)(memregion("maincpu")->base() + 0x648d4) = 0x4a79; +// *(UINT16 *)(memregion("maincpu")->base() + 0x00008) = 0x5500; + m_strip_0x1a = 1; + } +} + +GAME( 1991, xexex, 0, xexex, xexex, xexex_state, xexex, ROT0, "Konami", "Xexex (ver EAA)", MACHINE_SUPPORTS_SAVE ) +GAME( 1991, xexexa, xexex, xexex, xexex, xexex_state, xexex, ROT0, "Konami", "Xexex (ver AAA)", MACHINE_SUPPORTS_SAVE ) +GAME( 1991, xexexj, xexex, xexex, xexex, xexex_state, xexex, ROT0, "Konami", "Xexex (ver JAA)", MACHINE_SUPPORTS_SAVE ) |