diff options
Diffstat (limited to 'src/mame/drivers/xexex.c')
-rw-r--r-- | src/mame/drivers/xexex.c | 657 |
1 files changed, 657 insertions, 0 deletions
diff --git a/src/mame/drivers/xexex.c b/src/mame/drivers/xexex.c new file mode 100644 index 00000000000..269a1fa5543 --- /dev/null +++ b/src/mame/drivers/xexex.c @@ -0,0 +1,657 @@ +#define XE_DEBUG 0 +#define XE_SKIPIDLE 1 +#define XE_DMADELAY ATTOTIME_IN_USEC(256) + +/*************************************************************************** + + Xexex (c) 1991 Konami - GX067 + + +Change Log +---------- + +(ATXXXX03) + +Hooked up missing memory handler, emulated object DMA, revised IRQ, +rewrote the K053250(LVC) effect generator, ported tilemaps to use the +K056832 emulation(the K054157 is a complete subset of the K056832), +corrected a few K054539 PCM chip misbehaviors, etc. + + +The following bugs appear to be fixed: + +General: + +- game doesn't slow down like the arcade + IRQ 5 is the "OBJDMA end interrupt" and shouldn't be triggered + if DMA didn't complete within the frame. + + * game speed may not be 100% correct but close to that on the + Gamest video especially in stage 6. Xexex is 384x256 which suggests + an 8Mhz horizontal dotclock and DMA delay can range up to 32.0us(clear) + + 256.0us(transfer). Increase XE_DMADELAY if emulation runs faster + than the original or use cheat to overclock CPU 0 if you prefer faster + gameplay. + +- sprite lag, dithering, flicking (DMA) +- line effects go out of sync (K053250 also does DMA) +- inconsistent reverb (maths bug) +- lasers don't change color (IRQ masking) +- xexex057gre_1 (delayed sfx, missing speech, Xexexj only: random 1-up note) +- xexex057gre_2 (reversed stereo) +- xexex065gre (coin up problems, IRQ order) + +- L1: xexex067gre (tilemap boundary), misaligned bosses (swapXY) +- L2: xexex061gre (K054157 offset) +- L4: half the foreground missing (LVC no-wraparound) +- L5: poly-face boss missing (coordinate masking) +- L6: sticky galaxies (LVC scroll bug) +- L7: misaligned ship patches (swapXY) + + +Unresolved Issues: + +- random 1-up notes still pop up in the world version (filtered temporarily) +- mono/stereo softdip has no effect (xexex057gre_3, external mixing?) +- K053250 shows a one-frame glitch at stage 1 boss (DMA timing?) +- stage 3 intro missing alpha effect (known K054338 deficiency) +- the stage 4 boss(tentacles) sometimes appears darker (palette update timing?) +- the furthest layer in stage 5 shakes when scrolling up or down (needs verification) +- Elaine's end-game graphics has wrong masking effect (known non-zoomed pdrawgfx issue) + +***************************************************************************/ + +#include "driver.h" + +#include "video/konamiic.h" +#include "cpu/z80/z80.h" +#include "machine/eeprom.h" +#include "sound/k054539.h" +#include "sound/2151intf.h" +#include "sound/flt_vol.h" + +VIDEO_START( xexex ); +VIDEO_UPDATE( xexex ); +void xexex_set_alpha(int on); + +static MACHINE_START( xexex ); +static MACHINE_RESET( xexex ); + +static UINT16 *xexex_workram; +static UINT16 cur_control2; +static int init_eeprom_count; +static INT32 cur_sound_region, xexex_strip0x1a; +static int suspension_active, resume_trigger; +static emu_timer *dmadelay_timer; + + +static struct EEPROM_interface eeprom_interface = +{ + 7, /* address bits */ + 8, /* data bits */ + "011000", /* read command */ + "011100", /* write command */ + "0100100000000",/* erase command */ + "0100000000000",/* lock command */ + "0100110000000" /* unlock command */ +}; + +static NVRAM_HANDLER( xexex ) +{ + if (read_or_write) + EEPROM_save(file); + else + { + EEPROM_init(&eeprom_interface); + + if (file) + { + init_eeprom_count = 0; + EEPROM_load(file); + } + else + init_eeprom_count = 10; + } +} + + +#if 0 // (for reference; do not remove) + +/* the interface with the 053247 is weird. The chip can address only 0x1000 bytes */ +/* of RAM, but they put 0x8000 there. The CPU can access them all. Address lines */ +/* A1, A5 and A6 don't go to the 053247. */ +static READ16_HANDLER( K053247_scattered_word_r ) +{ + if (offset & 0x0031) + return spriteram16[offset]; + else + { + offset = ((offset & 0x000e) >> 1) | ((offset & 0x3fc0) >> 3); + return K053247_word_r(offset,mem_mask); + } +} + +static WRITE16_HANDLER( K053247_scattered_word_w ) +{ + if (offset & 0x0031) + COMBINE_DATA(spriteram16+offset); + else + { + offset = ((offset & 0x000e) >> 1) | ((offset & 0x3fc0) >> 3); + K053247_word_w(offset,data,mem_mask); + } +} + +#endif + + +static void xexex_objdma(int limiter) +{ + static int frame = -1; + + int counter, num_inactive; + UINT16 *src, *dst; + + counter = frame; + frame = cpu_getcurrentframe(); + if (limiter && counter == frame) return; // make sure we only do DMA transfer once per frame + + K053247_export_config(&dst, 0, 0, 0, &counter); + src = spriteram16; + num_inactive = counter = 256; + + do + { + if (*src & 0x8000) + { + dst[0] = src[0x0]; dst[1] = src[0x2]; + dst[2] = src[0x4]; dst[3] = src[0x6]; + dst[4] = src[0x8]; dst[5] = src[0xa]; + dst[6] = src[0xc]; dst[7] = src[0xe]; + dst += 8; + num_inactive--; + } + src += 0x40; + } + while (--counter); + + if (num_inactive) do { *dst = 0; dst += 8; } while (--num_inactive); +} + +static READ16_HANDLER( spriteram16_mirror_r ) +{ + return(spriteram16[offset]); +} + +static WRITE16_HANDLER( spriteram16_mirror_w ) +{ + COMBINE_DATA(spriteram16+offset); +} + +static READ16_HANDLER( xexex_waitskip_r ) +{ + if (activecpu_get_pc() == 0x1158) + { + cpu_spinuntil_trigger(resume_trigger); + suspension_active = 1; + } + + return(xexex_workram[0x14/2]); +} + + +static READ16_HANDLER( control1_r ) +{ + int res; + + /* bit 0 is EEPROM data */ + /* bit 1 is EEPROM ready */ + /* bit 3 is service button */ + res = EEPROM_read_bit() | input_port_1_r(0); + + if (init_eeprom_count) + { + init_eeprom_count--; + res &= 0xf7; + } + + return res; +} + +static void parse_control2(void) +{ + /* bit 0 is data */ + /* bit 1 is cs (active low) */ + /* bit 2 is clock (active high) */ + /* bit 5 is enable irq 6 */ + /* bit 6 is enable irq 5 */ + /* bit 11 is watchdog */ + + EEPROM_write_bit(cur_control2 & 0x01); + EEPROM_set_cs_line((cur_control2 & 0x02) ? CLEAR_LINE : ASSERT_LINE); + EEPROM_set_clock_line((cur_control2 & 0x04) ? ASSERT_LINE : CLEAR_LINE); + + /* bit 8 = enable sprite ROM reading */ + K053246_set_OBJCHA_line((cur_control2 & 0x0100) ? ASSERT_LINE : CLEAR_LINE); + + /* bit 9 = disable alpha channel on K054157 plane 0 (under investigation) */ + xexex_set_alpha(!(cur_control2 & 0x200)); +} + +static READ16_HANDLER( control2_r ) +{ + return cur_control2; +} + +static WRITE16_HANDLER( control2_w ) +{ + COMBINE_DATA(&cur_control2); + parse_control2(); +} + + +static WRITE16_HANDLER( sound_cmd1_w ) +{ + if(ACCESSING_LSB) + { + // anyone knows why 0x1a keeps lurking the sound queue in the world version??? + if (xexex_strip0x1a) + if (soundlatch2_r(0)==1 && data==0x1a) return; + + soundlatch_w(0, data & 0xff); + } +} + +static WRITE16_HANDLER( sound_cmd2_w ) +{ + if (ACCESSING_LSB) + { + soundlatch2_w(0, data & 0xff); + } +} + +static WRITE16_HANDLER( sound_irq_w ) +{ + cpunum_set_input_line(1, 0, HOLD_LINE); +} + +static READ16_HANDLER( sound_status_r ) +{ + return soundlatch3_r(0); +} + +static void reset_sound_region(void) +{ + memory_set_bankptr(2, memory_region(REGION_CPU2) + 0x10000 + cur_sound_region*0x4000); +} + +static WRITE8_HANDLER( sound_bankswitch_w ) +{ + cur_sound_region = data & 7; + reset_sound_region(); +} + +static void ym_set_mixing(double left, double right) +{ + flt_volume_set_volume(0, (71.0*left)/55.0); + flt_volume_set_volume(1, (71.0*right)/55.0); + flt_volume_set_volume(2, (71.0*left)/55.0); + flt_volume_set_volume(3, (71.0*right)/55.0); +} + +static TIMER_CALLBACK( dmaend_callback ) +{ + if (cur_control2 & 0x0040) + { + // foul-proof (CPU0 could be deactivated while we wait) + if (suspension_active) { suspension_active = 0; cpu_trigger(resume_trigger); } + + // IRQ 5 is the "object DMA end interrupt" and shouldn't be triggered + // if object data isn't ready for DMA within the frame. + cpunum_set_input_line(0, 5, HOLD_LINE); + } +} + +static INTERRUPT_GEN( xexex_interrupt ) +{ + if (suspension_active) { suspension_active = 0; cpu_trigger(resume_trigger); } + + switch (cpu_getiloops()) + { + case 0: + // IRQ 6 is for test mode only + if (cur_control2 & 0x0020) + cpunum_set_input_line(0, 6, HOLD_LINE); + break; + + case 1: + if (K053246_is_IRQ_enabled()) + { + // OBJDMA starts at the beginning of V-blank + xexex_objdma(0); + + // schedule DMA end interrupt + timer_adjust(dmadelay_timer, XE_DMADELAY, 0, attotime_zero); + } + + // IRQ 4 is the V-blank interrupt. It controls color, sound and + // vital game logics that shouldn't be interfered by frame-drop. + if (cur_control2 & 0x0800) + cpunum_set_input_line(0, 4, HOLD_LINE); + break; + } +} + + +static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x07ffff) AM_READ(MRA16_ROM) +#if XE_SKIPIDLE + AM_RANGE(0x080014, 0x080015) AM_READ(xexex_waitskip_r) // helps sound CPU by giving back control as early as possible +#endif + AM_RANGE(0x080000, 0x08ffff) AM_READ(MRA16_RAM) + AM_RANGE(0x090000, 0x097fff) AM_READ(MRA16_RAM) // K053247 sprite RAM + AM_RANGE(0x098000, 0x09ffff) AM_READ(spriteram16_mirror_r) // K053247 sprite RAM mirror read + AM_RANGE(0x0c4000, 0x0c4001) AM_READ(K053246_word_r) // Passthrough to sprite roms + AM_RANGE(0x0c6000, 0x0c7fff) AM_READ(K053250_0_ram_r) // K053250 "road" RAM + AM_RANGE(0x0c8000, 0x0c800f) AM_READ(K053250_0_r) + AM_RANGE(0x0d6014, 0x0d6015) AM_READ(sound_status_r) + AM_RANGE(0x0d6000, 0x0d601f) AM_READ(MRA16_RAM) + AM_RANGE(0x0da000, 0x0da001) AM_READ(input_port_2_word_r) + AM_RANGE(0x0da002, 0x0da003) AM_READ(input_port_3_word_r) + AM_RANGE(0x0dc000, 0x0dc001) AM_READ(input_port_0_word_r) + AM_RANGE(0x0dc002, 0x0dc003) AM_READ(control1_r) + AM_RANGE(0x0de000, 0x0de001) AM_READ(control2_r) + AM_RANGE(0x100000, 0x17ffff) AM_READ(MRA16_ROM) + AM_RANGE(0x180000, 0x181fff) AM_READ(K056832_ram_word_r) + AM_RANGE(0x182000, 0x183fff) AM_READ(K056832_ram_word_r) + AM_RANGE(0x190000, 0x191fff) AM_READ(K056832_rom_word_r) // Passthrough to tile roms + AM_RANGE(0x1a0000, 0x1a1fff) AM_READ(K053250_0_rom_r) + AM_RANGE(0x1b0000, 0x1b1fff) AM_READ(MRA16_RAM) +#if XE_DEBUG + AM_RANGE(0x0c0000, 0x0c003f) AM_READ(K056832_word_r) + AM_RANGE(0x0c2000, 0x0c2007) AM_READ(K053246_reg_word_r) + AM_RANGE(0x0ca000, 0x0ca01f) AM_READ(K054338_word_r) + AM_RANGE(0x0cc000, 0x0cc01f) AM_READ(K053251_lsb_r) + AM_RANGE(0x0d0000, 0x0d001f) AM_READ(K053252_word_r) + AM_RANGE(0x0d8000, 0x0d8007) AM_READ(K056832_b_word_r) +#endif +ADDRESS_MAP_END + +static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x07ffff) AM_WRITE(MWA16_ROM) // main ROM + AM_RANGE(0x080000, 0x08ffff) AM_WRITE(MWA16_RAM) AM_BASE(&xexex_workram) // work RAM + AM_RANGE(0x090000, 0x097fff) AM_WRITE(MWA16_RAM) AM_BASE(&spriteram16) // K053247 sprite RAM + AM_RANGE(0x098000, 0x09ffff) AM_WRITE(spriteram16_mirror_w) // K053247 sprite RAM mirror write + AM_RANGE(0x0c0000, 0x0c003f) AM_WRITE(K056832_word_w) // VACSET (K054157) + AM_RANGE(0x0c2000, 0x0c2007) AM_WRITE(K053246_word_w) // OBJSET1 + AM_RANGE(0x0c6000, 0x0c7fff) AM_WRITE(K053250_0_ram_w) // K053250 "road" RAM + AM_RANGE(0x0c8000, 0x0c800f) AM_WRITE(K053250_0_w) // background effects generator + AM_RANGE(0x0ca000, 0x0ca01f) AM_WRITE(K054338_word_w) // CLTC + AM_RANGE(0x0cc000, 0x0cc01f) AM_WRITE(K053251_lsb_w) // priority encoder + AM_RANGE(0x0d0000, 0x0d001f) AM_WRITE(K053252_word_w) // CCU + AM_RANGE(0x0d4000, 0x0d4001) AM_WRITE(sound_irq_w) + AM_RANGE(0x0d600c, 0x0d600d) AM_WRITE(sound_cmd1_w) + AM_RANGE(0x0d600e, 0x0d600f) AM_WRITE(sound_cmd2_w) + AM_RANGE(0x0d6000, 0x0d601f) AM_WRITE(MWA16_RAM) // sound regs fall through + AM_RANGE(0x0d8000, 0x0d8007) AM_WRITE(K056832_b_word_w) // VSCCS regs + AM_RANGE(0x0de000, 0x0de001) AM_WRITE(control2_w) + AM_RANGE(0x100000, 0x17ffff) AM_WRITE(MWA16_ROM) + AM_RANGE(0x180000, 0x181fff) AM_WRITE(K056832_ram_word_w) // tilemap RAM + AM_RANGE(0x182000, 0x183fff) AM_WRITE(K056832_ram_word_w) // tilemap RAM mirror + AM_RANGE(0x190000, 0x191fff) AM_WRITE(MWA16_ROM) // tile ROM + AM_RANGE(0x1b0000, 0x1b1fff) AM_WRITE(paletteram16_xrgb_word_be_w) AM_BASE(&paletteram16) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM) + AM_RANGE(0x8000, 0xbfff) AM_READ(MRA8_BANK2) + AM_RANGE(0xc000, 0xdfff) AM_READ(MRA8_RAM) + AM_RANGE(0xe000, 0xe22f) AM_READ(K054539_0_r) + AM_RANGE(0xec01, 0xec01) AM_READ(YM2151_status_port_0_r) + AM_RANGE(0xf002, 0xf002) AM_READ(soundlatch_r) + AM_RANGE(0xf003, 0xf003) AM_READ(soundlatch2_r) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0xbfff) AM_WRITE(MWA8_ROM) + AM_RANGE(0xc000, 0xdfff) AM_WRITE(MWA8_RAM) + AM_RANGE(0xe000, 0xe22f) AM_WRITE(K054539_0_w) + AM_RANGE(0xec00, 0xec00) AM_WRITE(YM2151_register_port_0_w) + AM_RANGE(0xec01, 0xec01) AM_WRITE(YM2151_data_port_0_w) + AM_RANGE(0xf000, 0xf000) AM_WRITE(soundlatch3_w) + AM_RANGE(0xf800, 0xf800) AM_WRITE(sound_bankswitch_w) +ADDRESS_MAP_END + + +static INPUT_PORTS_START( xexex ) + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE2 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) /* EEPROM data */ + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SPECIAL ) /* EEPROM ready (always 1) */ + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME( DEF_STR( Service_Mode )) PORT_CODE(KEYCODE_F2) + PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) +INPUT_PORTS_END + + + +static struct K054539interface k054539_interface = +{ + REGION_SOUND1, + ym_set_mixing +}; + +static MACHINE_DRIVER_START( xexex ) + + /* basic machine hardware */ + MDRV_CPU_ADD(M68000, 16000000) // 16MHz (32MHz xtal) + MDRV_CPU_PROGRAM_MAP(readmem,writemem) + MDRV_CPU_VBLANK_INT(xexex_interrupt,2) + + // 8MHz (PCB shows one 32MHz/18.432MHz xtal, reference: www.system16.com) + // more likely 32MHz since 18.432MHz yields 4.608MHz(too slow) or 9.216MHz(too fast) with integer divisors + MDRV_CPU_ADD(Z80, 8000000) + + /* audio CPU */ + MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) + + MDRV_INTERLEAVE(32) + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + MDRV_MACHINE_START(xexex) + MDRV_MACHINE_RESET(xexex) + MDRV_NVRAM_HANDLER(xexex) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_HAS_SHADOWS | VIDEO_HAS_HIGHLIGHTS | VIDEO_UPDATE_BEFORE_VBLANK) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_RGB32) + MDRV_SCREEN_SIZE(64*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(40, 40+384-1, 0, 0+256-1) + + MDRV_PALETTE_LENGTH(2048) + + MDRV_VIDEO_START(xexex) + MDRV_VIDEO_UPDATE(xexex) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_STEREO("left", "right") + + MDRV_SOUND_ADD(YM2151, 4000000) + MDRV_SOUND_ROUTE(0, "filter1l", 0.50) + MDRV_SOUND_ROUTE(0, "filter1r", 0.50) + MDRV_SOUND_ROUTE(1, "filter2l", 0.50) + MDRV_SOUND_ROUTE(1, "filter2r", 0.50) + + MDRV_SOUND_ADD(K054539, 48000) + MDRV_SOUND_CONFIG(k054539_interface) + MDRV_SOUND_ROUTE(0, "left", 1.0) + MDRV_SOUND_ROUTE(0, "right", 1.0) + MDRV_SOUND_ROUTE(1, "left", 1.0) + MDRV_SOUND_ROUTE(1, "right", 1.0) + + MDRV_SOUND_ADD_TAG("filter1l", FILTER_VOLUME, 0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 1.0) + MDRV_SOUND_ADD_TAG("filter1r", FILTER_VOLUME, 0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 1.0) + MDRV_SOUND_ADD_TAG("filter2l", FILTER_VOLUME, 0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 1.0) + MDRV_SOUND_ADD_TAG("filter2r", FILTER_VOLUME, 0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 1.0) +MACHINE_DRIVER_END + + +ROM_START( xexex ) /* Europe, Version AA */ + ROM_REGION( 0x180000, REGION_CPU1, 0 ) + ROM_LOAD16_BYTE( "067eaa01.16d", 0x000000, 0x40000, CRC(3ebcb066) SHA1(83a20433d9fdcc8b8d7133991f9a8164dddb61f3) ) + ROM_LOAD16_BYTE( "067eaa02.16f", 0x000001, 0x40000, CRC(36ea7a48) SHA1(34f8046d7ecf5ea66c59c5bc0d7627942c28fd3b) ) + ROM_LOAD16_BYTE( "067_b03.rom", 0x100000, 0x40000, CRC(97833086) SHA1(a564f7b1b52c774d78a59f4418c7ecccaf94ad41) ) + ROM_LOAD16_BYTE( "067_b04.rom", 0x100001, 0x40000, CRC(26ec5dc8) SHA1(9da62683bfa8f16607cbea2d59a1446ec8588c5b) ) + + ROM_REGION( 0x030000, REGION_CPU2, 0 ) + ROM_LOAD( "067eaa05.4e", 0x000000, 0x020000, CRC(0e33d6ec) SHA1(4dd68cb78c779e2d035e43fec35a7672ed1c259b) ) + ROM_RELOAD( 0x010000, 0x020000 ) + + ROM_REGION( 0x200000, REGION_GFX1, 0 ) + ROM_LOAD( "067_b14.rom", 0x000000, 0x100000, CRC(02a44bfa) SHA1(ad95df4dbf8842820ef20f54407870afb6d0e4a3) ) + ROM_LOAD( "067_b13.rom", 0x100000, 0x100000, CRC(633c8eb5) SHA1(a11f78003a1dffe2d8814d368155059719263082) ) + + ROM_REGION( 0x400000, REGION_GFX2, 0 ) + ROM_LOAD( "067_b12.rom", 0x000000, 0x100000, CRC(08d611b0) SHA1(9cac60131e0411f173acd8ef3f206e5e58a7e5d2) ) + ROM_LOAD( "067_b11.rom", 0x100000, 0x100000, CRC(a26f7507) SHA1(6bf717cb9fcad59a2eafda967f14120b9ebbc8c5) ) + ROM_LOAD( "067_b10.rom", 0x200000, 0x100000, CRC(ee31db8d) SHA1(c41874fb8b401ea9cdd327ee6239b5925418cf7b) ) + ROM_LOAD( "067_b09.rom", 0x300000, 0x100000, CRC(88f072ef) SHA1(7ecc04dbcc29b715117e970cc96e11137a21b83a) ) + + ROM_REGION( 0x100000, REGION_GFX3, 0 ) // NOTE: region must be 2xROM size for unpacking + ROM_LOAD( "067_b08.rom", 0x000000, 0x080000, CRC(ca816b7b) SHA1(769ce3700e41200c34adec98598c0fe371fe1e6d) ) + + ROM_REGION( 0x300000, REGION_SOUND1, 0 ) + ROM_LOAD( "067_b06.rom", 0x000000, 0x200000, CRC(3b12fce4) SHA1(c69172d9965b8da8a539812fac92d5f1a3c80d17) ) + ROM_LOAD( "067_b07.rom", 0x200000, 0x100000, CRC(ec87fe1b) SHA1(ec9823aea5a1fc5c47c8262e15e10b28be87231c) ) +ROM_END + +ROM_START( xexexa ) /* Asia, Version AA */ + ROM_REGION( 0x180000, REGION_CPU1, 0 ) + ROM_LOAD16_BYTE( "067aaa01.16d", 0x000000, 0x40000, CRC(cf557144) SHA1(4ce587580d953b88864652dd66485d49ca719ec5) ) + ROM_LOAD16_BYTE( "067aaa02.16f", 0x000001, 0x40000, CRC(b7b98d52) SHA1(ca2343bf37f779699b6782772e559ea5662c1742) ) + ROM_LOAD16_BYTE( "067_b03.rom", 0x100000, 0x40000, CRC(97833086) SHA1(a564f7b1b52c774d78a59f4418c7ecccaf94ad41) ) + ROM_LOAD16_BYTE( "067_b04.rom", 0x100001, 0x40000, CRC(26ec5dc8) SHA1(9da62683bfa8f16607cbea2d59a1446ec8588c5b) ) + + ROM_REGION( 0x030000, REGION_CPU2, 0 ) + ROM_LOAD( "067eaa05.4e", 0x000000, 0x020000, CRC(0e33d6ec) SHA1(4dd68cb78c779e2d035e43fec35a7672ed1c259b) ) + ROM_RELOAD( 0x010000, 0x020000 ) + + ROM_REGION( 0x200000, REGION_GFX1, 0 ) + ROM_LOAD( "067_b14.rom", 0x000000, 0x100000, CRC(02a44bfa) SHA1(ad95df4dbf8842820ef20f54407870afb6d0e4a3) ) + ROM_LOAD( "067_b13.rom", 0x100000, 0x100000, CRC(633c8eb5) SHA1(a11f78003a1dffe2d8814d368155059719263082) ) + + ROM_REGION( 0x400000, REGION_GFX2, 0 ) + ROM_LOAD( "067_b12.rom", 0x000000, 0x100000, CRC(08d611b0) SHA1(9cac60131e0411f173acd8ef3f206e5e58a7e5d2) ) + ROM_LOAD( "067_b11.rom", 0x100000, 0x100000, CRC(a26f7507) SHA1(6bf717cb9fcad59a2eafda967f14120b9ebbc8c5) ) + ROM_LOAD( "067_b10.rom", 0x200000, 0x100000, CRC(ee31db8d) SHA1(c41874fb8b401ea9cdd327ee6239b5925418cf7b) ) + ROM_LOAD( "067_b09.rom", 0x300000, 0x100000, CRC(88f072ef) SHA1(7ecc04dbcc29b715117e970cc96e11137a21b83a) ) + + ROM_REGION( 0x100000, REGION_GFX3, 0 ) // NOTE: region must be 2xROM size for unpacking + ROM_LOAD( "067_b08.rom", 0x000000, 0x080000, CRC(ca816b7b) SHA1(769ce3700e41200c34adec98598c0fe371fe1e6d) ) + + ROM_REGION( 0x300000, REGION_SOUND1, 0 ) + ROM_LOAD( "067_b06.rom", 0x000000, 0x200000, CRC(3b12fce4) SHA1(c69172d9965b8da8a539812fac92d5f1a3c80d17) ) + ROM_LOAD( "067_b07.rom", 0x200000, 0x100000, CRC(ec87fe1b) SHA1(ec9823aea5a1fc5c47c8262e15e10b28be87231c) ) +ROM_END + +ROM_START( xexexj ) /* Japan, Version AA */ + ROM_REGION( 0x180000, REGION_CPU1, 0 ) + ROM_LOAD16_BYTE( "067jaa01.16d", 0x000000, 0x40000, CRC(06e99784) SHA1(d53fe3724608992a6938c36aa2719dc545d6b89e) ) + ROM_LOAD16_BYTE( "067jaa02.16f", 0x000001, 0x40000, CRC(30ae5bc4) SHA1(60491e31eef64a9206d1372afa32d83c6c0968b3) ) + ROM_LOAD16_BYTE( "067_b03.rom", 0x100000, 0x40000, CRC(97833086) SHA1(a564f7b1b52c774d78a59f4418c7ecccaf94ad41) ) + ROM_LOAD16_BYTE( "067_b04.rom", 0x100001, 0x40000, CRC(26ec5dc8) SHA1(9da62683bfa8f16607cbea2d59a1446ec8588c5b) ) + + ROM_REGION( 0x030000, REGION_CPU2, 0 ) + ROM_LOAD( "067jaa05.4e", 0x000000, 0x020000, CRC(2f4dd0a8) SHA1(bfa76c9c968f1beba648a2911510e3d666a8fe3a) ) + ROM_RELOAD( 0x010000, 0x020000 ) + + ROM_REGION( 0x200000, REGION_GFX1, 0 ) + ROM_LOAD( "067_b14.rom", 0x000000, 0x100000, CRC(02a44bfa) SHA1(ad95df4dbf8842820ef20f54407870afb6d0e4a3) ) + ROM_LOAD( "067_b13.rom", 0x100000, 0x100000, CRC(633c8eb5) SHA1(a11f78003a1dffe2d8814d368155059719263082) ) + + ROM_REGION( 0x400000, REGION_GFX2, 0 ) + ROM_LOAD( "067_b12.rom", 0x000000, 0x100000, CRC(08d611b0) SHA1(9cac60131e0411f173acd8ef3f206e5e58a7e5d2) ) + ROM_LOAD( "067_b11.rom", 0x100000, 0x100000, CRC(a26f7507) SHA1(6bf717cb9fcad59a2eafda967f14120b9ebbc8c5) ) + ROM_LOAD( "067_b10.rom", 0x200000, 0x100000, CRC(ee31db8d) SHA1(c41874fb8b401ea9cdd327ee6239b5925418cf7b) ) + ROM_LOAD( "067_b09.rom", 0x300000, 0x100000, CRC(88f072ef) SHA1(7ecc04dbcc29b715117e970cc96e11137a21b83a) ) + + ROM_REGION( 0x100000, REGION_GFX3, 0 ) // NOTE: region must be 2xROM size for unpacking + ROM_LOAD( "067_b08.rom", 0x000000, 0x080000, CRC(ca816b7b) SHA1(769ce3700e41200c34adec98598c0fe371fe1e6d) ) + + ROM_REGION( 0x300000, REGION_SOUND1, 0 ) + ROM_LOAD( "067_b06.rom", 0x000000, 0x200000, CRC(3b12fce4) SHA1(c69172d9965b8da8a539812fac92d5f1a3c80d17) ) + ROM_LOAD( "067_b07.rom", 0x200000, 0x100000, CRC(ec87fe1b) SHA1(ec9823aea5a1fc5c47c8262e15e10b28be87231c) ) +ROM_END + +static MACHINE_RESET( xexex ) +{ + cur_sound_region = 0; + suspension_active = 0; + K054539_init_flags(0, K054539_REVERSE_STEREO); +} + +static MACHINE_START( xexex ) +{ + state_save_register_global(cur_control2); + state_save_register_func_postload(parse_control2); + state_save_register_global(cur_sound_region); + state_save_register_func_postload(reset_sound_region); + + resume_trigger = 1000; + + dmadelay_timer = timer_alloc(dmaend_callback); +} + + +static DRIVER_INIT( xexex ) +{ + if (!strcmp(machine->gamedrv->name, "xexex")) + { + // Invulnerability +// *(UINT16 *)(memory_region(REGION_CPU1) + 0x648d4) = 0x4a79; +// *(UINT16 *)(memory_region(REGION_CPU1) + 0x00008) = 0x5500; + xexex_strip0x1a = 1; + } + + konami_rom_deinterleave_2(REGION_GFX1); + konami_rom_deinterleave_4(REGION_GFX2); + K053250_unpack_pixels(REGION_GFX3); +} + +GAME( 1991, xexex, 0, xexex, xexex, xexex, ROT0, "Konami", "Xexex (ver EAA)", 0 ) +GAME( 1991, xexexa, xexex, xexex, xexex, xexex, ROT0, "Konami", "Xexex (ver AAA)", 0 ) +GAME( 1991, xexexj, xexex, xexex, xexex, xexex, ROT0, "Konami", "Xexex (ver JAA)", 0 ) |