diff options
Diffstat (limited to 'src/mame/drivers/wwfwfest.c')
-rw-r--r-- | src/mame/drivers/wwfwfest.c | 602 |
1 files changed, 602 insertions, 0 deletions
diff --git a/src/mame/drivers/wwfwfest.c b/src/mame/drivers/wwfwfest.c new file mode 100644 index 00000000000..f885059ec93 --- /dev/null +++ b/src/mame/drivers/wwfwfest.c @@ -0,0 +1,602 @@ +/******************************************************************************* + WWF Wrestlefest (C) 1991 Technos Japan (drivers/wwfwfest.c) +******************************************************************************** + driver by David Haywood + + Special Thanks to: + + Richard Bush & the Rest of the Raine Team - Raine's WWF Wrestlefest driver on + which some of this driver has been based. + +******************************************************************************** + + Hardware: + + Primary CPU : 68000 - 12MHz + + Sound CPUs : Z80 - 3.579MHz + + Sound Chips : YM2151, M6295 + + 4 Layers from now on if mentioned will be refered to as + + BG0 - Background Layer 0 + BG1 - Background Layer 1 + SPR - Sprites + FG0 - Foreground / Text Layer + + Priorities of BG0, BG1 and SPR can be changed + +******************************************************************************** + + Change Log: + 20 Jun 2001 | Did Pretty Much everything else, the game is now playable. + 19 Jun 2001 | Started the driver, based on Raine, the WWF Superstars driver, + | and the Double Dragon 3 Driver, got most of the basics done, + | the game will boot showing some graphics. + +*******************************************************************************/ + +#include "driver.h" +#include "cpu/m68000/m68000.h" +#include "cpu/z80/z80.h" +#include "wwfwfest.h" +#include "sound/2151intf.h" +#include "sound/okim6295.h" + +/*- in this file -*/ +static READ16_HANDLER( wwfwfest_paletteram16_xxxxBBBBGGGGRRRR_word_r ); +static WRITE16_HANDLER( wwfwfest_paletteram16_xxxxBBBBGGGGRRRR_word_w ); +static WRITE16_HANDLER( wwfwfest_1410_write ); /* priority write */ +static WRITE16_HANDLER( wwfwfest_scroll_write ); /* scrolling write */ +static READ16_HANDLER( wwfwfest_inputs_read ); +static WRITE8_HANDLER( oki_bankswitch_w ); +static WRITE16_HANDLER ( wwfwfest_soundwrite ); + +static WRITE16_HANDLER( wwfwfest_flipscreen_w ) +{ + flip_screen_set(data&1); +} + +/******************************************************************************* + Memory Maps +******************************************************************************** + Pretty Straightforward + + still some unknown writes however, sound cpu memory map is the same as dd3 +*******************************************************************************/ + +static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x07ffff) AM_READ(MRA16_ROM) /* Rom */ + AM_RANGE(0x0c0000, 0x0c1fff) AM_READ(MRA16_RAM) /* FG0 Ram */ + AM_RANGE(0x0c2000, 0x0c3fff) AM_READ(MRA16_RAM) /* SPR Ram */ + AM_RANGE(0x080000, 0x080fff) AM_READ(MRA16_RAM) /* BG0 Ram */ + AM_RANGE(0x082000, 0x082fff) AM_READ(MRA16_RAM) /* BG1 Ram */ + AM_RANGE(0x140020, 0x140027) AM_READ(wwfwfest_inputs_read) /* Inputs */ + AM_RANGE(0x180000, 0x18ffff) AM_READ(wwfwfest_paletteram16_xxxxBBBBGGGGRRRR_word_r) /* BG0 Ram */ + AM_RANGE(0x1c0000, 0x1c3fff) AM_READ(MRA16_RAM) /* Work Ram */ +ADDRESS_MAP_END + +static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x07ffff) AM_WRITE(MWA16_ROM) /* Rom */ + AM_RANGE(0x0c0000, 0x0c1fff) AM_WRITE(wwfwfest_fg0_videoram_w) AM_BASE(&wwfwfest_fg0_videoram) /* FG0 Ram - 4 bytes per tile */ + AM_RANGE(0x0c2000, 0x0c3fff) AM_WRITE(MWA16_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) /* SPR Ram */ + AM_RANGE(0x080000, 0x080fff) AM_WRITE(wwfwfest_bg0_videoram_w) AM_BASE(&wwfwfest_bg0_videoram) /* BG0 Ram - 4 bytes per tile */ + AM_RANGE(0x082000, 0x082fff) AM_WRITE(wwfwfest_bg1_videoram_w) AM_BASE(&wwfwfest_bg1_videoram) /* BG1 Ram - 2 bytes per tile */ + AM_RANGE(0x100000, 0x100007) AM_WRITE(wwfwfest_scroll_write) + AM_RANGE(0x10000a, 0x10000b) AM_WRITE(wwfwfest_flipscreen_w) + AM_RANGE(0x140000, 0x140001) AM_WRITE(MWA16_NOP) /* Irq 3 ack */ + AM_RANGE(0x140002, 0x140003) AM_WRITE(MWA16_NOP) /* Irq 2 ack */ + AM_RANGE(0x14000C, 0x14000D) AM_WRITE(wwfwfest_soundwrite) + AM_RANGE(0x140010, 0x140011) AM_WRITE(wwfwfest_1410_write) + AM_RANGE(0x180000, 0x18ffff) AM_WRITE(wwfwfest_paletteram16_xxxxBBBBGGGGRRRR_word_w) AM_BASE(&paletteram16) + AM_RANGE(0x1c0000, 0x1c3fff) AM_WRITE(MWA16_RAM) /* Work Ram */ +ADDRESS_MAP_END + +static ADDRESS_MAP_START( readmem_sound, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0xbfff) AM_READ(MRA8_ROM) + AM_RANGE(0xc000, 0xc7ff) AM_READ(MRA8_RAM) + AM_RANGE(0xc801, 0xc801) AM_READ(YM2151_status_port_0_r) + AM_RANGE(0xd800, 0xd800) AM_READ(OKIM6295_status_0_r) + AM_RANGE(0xe000, 0xe000) AM_READ(soundlatch_r) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( writemem_sound, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0xbfff) AM_WRITE(MWA8_ROM) + AM_RANGE(0xc000, 0xc7ff) AM_WRITE(MWA8_RAM) + AM_RANGE(0xc800, 0xc800) AM_WRITE(YM2151_register_port_0_w) + AM_RANGE(0xc801, 0xc801) AM_WRITE(YM2151_data_port_0_w) + AM_RANGE(0xd800, 0xd800) AM_WRITE(OKIM6295_data_0_w) + AM_RANGE(0xe800, 0xe800) AM_WRITE(oki_bankswitch_w) +ADDRESS_MAP_END + +/******************************************************************************* + Read / Write Handlers +******************************************************************************** + as used by the above memory map +*******************************************************************************/ + +/*- Palette Reads/Writes -*/ + +static READ16_HANDLER( wwfwfest_paletteram16_xxxxBBBBGGGGRRRR_word_r ) +{ + offset = (offset & 0x000f) | (offset & 0x7fc0) >> 2; + return paletteram16[offset]; +} + +static WRITE16_HANDLER( wwfwfest_paletteram16_xxxxBBBBGGGGRRRR_word_w ) +{ + offset = (offset & 0x000f) | (offset & 0x7fc0) >> 2; + paletteram16_xxxxBBBBGGGGRRRR_word_w (offset, data, mem_mask); +} + +/*- Priority Control -*/ + + +static WRITE16_HANDLER( wwfwfest_1410_write ) +{ + wwfwfest_pri = data; +} + +/*- Scroll Control -*/ + +static WRITE16_HANDLER( wwfwfest_scroll_write ) +{ + switch (offset) { + case 0x00: + wwfwfest_bg0_scrollx = data; + break; + case 0x01: + wwfwfest_bg0_scrolly = data; + break; + case 0x02: + wwfwfest_bg1_scrollx = data; + break; + case 0x03: + wwfwfest_bg1_scrolly = data; + break; + } +} + +static READ16_HANDLER( wwfwfest_inputs_read ) +{ + int tmp = 0; + + switch (offset) + { + case 0x00: + tmp = readinputport(0) | readinputport(4) << 8; + tmp &= 0xcfff; + tmp |= ((readinputport(7) & 0xc0) << 6); + break; + case 0x01: + tmp = readinputport(1); + tmp &= 0xc0ff; + tmp |= ((readinputport(7) & 0x3f)<<8); + break; + case 0x02: + tmp = readinputport(2); + tmp &= 0xc0ff; + tmp |= ((readinputport(6) & 0x3f)<<8); + break; + case 0x03: + tmp = (readinputport(3) | readinputport(5) << 8) ; + tmp &= 0xfcff; + tmp |= ((readinputport(6) & 0xc0) << 2); + break; + } + + return tmp; +} + +/*- Sound Related (from dd3) -*/ + +static WRITE8_HANDLER( oki_bankswitch_w ) +{ + OKIM6295_set_bank_base(0, (data & 1) * 0x40000); +} + +static WRITE16_HANDLER ( wwfwfest_soundwrite ) +{ + soundlatch_w(1,data & 0xff); + cpunum_set_input_line( 1, INPUT_LINE_NMI, PULSE_LINE ); +} + +/******************************************************************************* + Input Ports +******************************************************************************** + There are 4 players, 2 sets of dipswitches and 2 misc +*******************************************************************************/ + +static INPUT_PORTS_START( wwfwfest ) + PORT_START /* Player 1 */ + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 ) + + PORT_START /* Player 2 */ + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START2 ) + + PORT_START /* Player 3 */ + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(3) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(3) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(3) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(3) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START3 ) + + PORT_START /* Player 4 */ + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(4) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(4) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(4) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(4) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START4 ) + + PORT_START /* Misc 1 */ + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START /* Misc 2 */ + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_VBLANK ) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + /* Nb: There are actually 3 dips on the board, 2 * 8, and 1 *4 */ + + PORT_START /* Dips 1 */ + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2") + PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x04, 0x04, "Buy In Price" ) PORT_DIPLOCATION("SW1:3") + PORT_DIPSETTING( 0x04, "1 Coin" ) + PORT_DIPSETTING( 0x00, "As start price" ) + PORT_DIPNAME( 0x08, 0x08, "Regain Power Price" ) PORT_DIPLOCATION("SW1:4") + PORT_DIPSETTING( 0x08, "1 Coin" ) + PORT_DIPSETTING( 0x00, "As start price" ) + PORT_DIPNAME( 0x10, 0x00, DEF_STR( Continue_Price ) ) PORT_DIPLOCATION("SW1:5") + PORT_DIPSETTING( 0x10, "1 Coin" ) + PORT_DIPSETTING( 0x00, "As start price" ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x20, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, "FBI Logo" ) PORT_DIPLOCATION("SW1:8") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x80, DEF_STR( On ) ) + + PORT_START /* Dips 2 */ + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2") + PORT_DIPSETTING( 0x02, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x03, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Players ) ) PORT_DIPLOCATION("SW2:3,4") /* Nothing listed for seting ON/ON IE:0x00 */ + PORT_DIPSETTING( 0x04, "2" ) + PORT_DIPSETTING( 0x08, "3" ) + PORT_DIPSETTING( 0x0c, "4" ) + PORT_DIPUNUSED_DIPLOC( 0x10, IP_ACTIVE_LOW, "SW2:5" ) + PORT_DIPNAME( 0x60, 0x60, "Clear Stage Power Up" ) PORT_DIPLOCATION("SW2:6,7") + PORT_DIPSETTING( 0x00, "0" ) + PORT_DIPSETTING( 0x20, "12" ) + PORT_DIPSETTING( 0x60, "24" ) + PORT_DIPSETTING( 0x40, "32" ) + PORT_DIPNAME( 0x80, 0x80, "Championship Game" ) PORT_DIPLOCATION("SW2:8") + PORT_DIPSETTING( 0x00, "4th" ) + PORT_DIPSETTING( 0x80, "5th" ) +INPUT_PORTS_END + +/******************************************************************************* + Graphic Decoding +*******************************************************************************/ +static const gfx_layout tiles8x8_layout = +{ + 8,8, + RGN_FRAC(1,1), + 4, + { 0, 2, 4, 6 }, + { 1, 0, 8*8+1, 8*8+0, 16*8+1, 16*8+0, 24*8+1, 24*8+0 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, + 32*8 +}; + +static const gfx_layout tile_layout = +{ + 16,16, /* 16*16 tiles */ + 4096, /* 8192 tiles */ + 4, /* 4 bits per pixel */ + { 8, 0, 0x40000*8+8 , 0x40000*8+0 }, /* the bitplanes are separated */ + { 0, 1, 2, 3, 4, 5, 6, 7, + 32*8+0, 32*8+1, 32*8+2, 32*8+3, 32*8+4, 32*8+5, 32*8+6, 32*8+7 }, + { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16, + 16*8, 16*9, 16*10, 16*11, 16*12, 16*13, 16*14, 16*15 }, + 64*8 /* every tile takes 64 consecutive bytes */ +}; + +static const gfx_layout sprite_layout = { + 16,16, /* 16*16 tiles */ + RGN_FRAC(1,4), + 4, /* 4 bits per pixel */ + { 0, 0x200000*8, 2*0x200000*8 , 3*0x200000*8 }, /* the bitplanes are separated */ + { 0, 1, 2, 3, 4, 5, 6, 7, + 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, + 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, + 32*8 /* every tile takes 32 consecutive bytes */ +}; + +static GFXDECODE_START( wwfwfest ) + GFXDECODE_ENTRY( REGION_GFX1, 0, tiles8x8_layout, 0x0000, 16 ) + GFXDECODE_ENTRY( REGION_GFX2, 0, sprite_layout, 0x0400, 16 ) + GFXDECODE_ENTRY( REGION_GFX3, 0, tile_layout, 0x1000, 16 ) + GFXDECODE_ENTRY( REGION_GFX3, 0, tile_layout, 0x0c00, 16 ) +GFXDECODE_END + +/******************************************************************************* + Interrupt Function +*******************************************************************************/ + +static INTERRUPT_GEN( wwfwfest_interrupt ) { + if( cpu_getiloops() == 0 ) + cpunum_set_input_line(0, 3, HOLD_LINE); + else + cpunum_set_input_line(0, 2, HOLD_LINE); +} + +/******************************************************************************* + Sound Stuff.. +******************************************************************************** + Straight from Ddragon 3 with some adjusted volumes +*******************************************************************************/ + +static void dd3_ymirq_handler(int irq) +{ + cpunum_set_input_line( 1, 0 , irq ? ASSERT_LINE : CLEAR_LINE ); +} + +static struct YM2151interface ym2151_interface = +{ + dd3_ymirq_handler +}; + +static VIDEO_EOF( wwfwfest ) +{ + buffer_spriteram16_w(0,0,0); +} + +/******************************************************************************* + Machine Driver(s) +*******************************************************************************/ + +static MACHINE_DRIVER_START( wwfwfest ) + + /* basic machine hardware */ + MDRV_CPU_ADD(M68000, 24000000/2) /* 24 crystal, 12 rated chip */ + MDRV_CPU_PROGRAM_MAP(readmem,writemem) + MDRV_CPU_VBLANK_INT(wwfwfest_interrupt,2) + + MDRV_CPU_ADD(Z80, 3579545) + /* audio CPU */ + MDRV_CPU_PROGRAM_MAP(readmem_sound,writemem_sound) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_BUFFERS_SPRITERAM) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(320, 256) + MDRV_SCREEN_VISIBLE_AREA(0, 319, 1*8, 31*8-1) + MDRV_GFXDECODE(wwfwfest) + MDRV_PALETTE_LENGTH(8192) + + MDRV_VIDEO_START(wwfwfest) + MDRV_VIDEO_EOF(wwfwfest) + MDRV_VIDEO_UPDATE(wwfwfest) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(YM2151, 3579545) + MDRV_SOUND_CONFIG(ym2151_interface) + MDRV_SOUND_ROUTE(0, "mono", 0.45) + MDRV_SOUND_ROUTE(1, "mono", 0.45) + + MDRV_SOUND_ADD(OKIM6295, 1024188) + MDRV_SOUND_CONFIG(okim6295_interface_region_1_pin7high) // clock frequency & pin 7 not verified + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.90) +MACHINE_DRIVER_END + +static MACHINE_DRIVER_START( wwfwfstb ) + MDRV_IMPORT_FROM(wwfwfest) + MDRV_VIDEO_START(wwfwfstb) +MACHINE_DRIVER_END + +/******************************************************************************* + Rom Loaders / Game Drivers +******************************************************************************** + 2 sets supported, + wwfwfest - US? Set (Tecmo License / Distribution?) + wwfwfstj - Japan? Set + + readme / info files below + +-------------------------------------------------------------------------------- + wwfwfstj: README.TXT +-------------------------------------------------------------------------------- + Wrestlefest + Technos 1991 + + TA-0031 + 68000-12 + 31J0_IC1 6264 6264 31A14-2 31A13-2 6264 6264 31A12-0 24MHz + 31J1_IC2 + TJ-002 TJ-004 + 6264 SW1 + 28MHz SW2 + SW3 + 61C16-35 + 61C16-35 61C16-35 + 31J2_IC8 + 31J3_IC9 + 31J4_IC10 + 31J5_IC11 + 31J6_IC12 + 31J7_IC13 + 31J8_IC14 TJ-003 31A11-2 M6295 31J10_IC73 + 31J9_IC15 61C16-35 61C16-35 Z80 YM2151 + +*******************************************************************************/ +ROM_START( wwfwfest ) + ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* Main CPU (68000) */ + ROM_LOAD16_BYTE( "31a13-2.19", 0x00001, 0x40000, CRC(7175bca7) SHA1(992b47a787b5bc2a5a381ec78b8dfaf7d42c614b) ) + ROM_LOAD16_BYTE( "31a14-2.18", 0x00000, 0x40000, CRC(5d06bfd1) SHA1(39a93da662158aa5a9953dcabfcb47c2fc196dc7) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU (Z80) */ + ROM_LOAD( "31a11-2.42", 0x00000, 0x10000, CRC(5ddebfea) SHA1(30073963e965250d94f0dc3bd261a054850adf95) ) + + ROM_REGION( 0x80000, REGION_SOUND1, 0 ) /* ADPCM samples */ + ROM_LOAD( "wf_73a.rom", 0x00000, 0x80000, CRC(6c522edb) SHA1(8005d59c94160638ba2ea7caf4e991fff03003d5) ) + + ROM_REGION( 0x20000, REGION_GFX1, ROMREGION_DISPOSE ) /* FG0 Tiles (8x8) */ + ROM_LOAD( "31a12-0.33", 0x00000, 0x20000, CRC(d0803e20) SHA1(b68758e9a5522396f831a3972571f8aed54c64de) ) + + ROM_REGION( 0x800000, REGION_GFX2, ROMREGION_DISPOSE ) /* SPR Tiles (16x16) */ + ROM_LOAD( "wf_09.rom", 0x000000, 0x100000, CRC(e395cf1d) SHA1(241f98145e295993c9b6a44dc087a9b61fbc9a6f) ) /* Tiles 0 */ + ROM_LOAD( "wf_08.rom", 0x100000, 0x100000, CRC(b5a97465) SHA1(08d82c29a5c02b83fdbd0bad649b74eb35ab7e54) ) /* Tiles 1 */ + ROM_LOAD( "wf_11.rom", 0x200000, 0x100000, CRC(2ce545e8) SHA1(82173e58a8476a6fe9d2c990fce1f71af117a0ea) ) /* Tiles 0 */ + ROM_LOAD( "wf_10.rom", 0x300000, 0x100000, CRC(00edb66a) SHA1(926606d1923936b6e75391b1ab03b369d9822d13) ) /* Tiles 1 */ + ROM_LOAD( "wf_12.rom", 0x400000, 0x100000, CRC(79956cf8) SHA1(52207263620a6b6dde66d3f8749b772577899ea5) ) /* Tiles 0 */ + ROM_LOAD( "wf_13.rom", 0x500000, 0x100000, CRC(74d774c3) SHA1(a723ac5d481bf91b12e17652fbb2d869c886dec0) ) /* Tiles 1 */ + ROM_LOAD( "wf_15.rom", 0x600000, 0x100000, CRC(dd387289) SHA1(2cad42d4e7cd1a49346f844058ae18c38bc686a8) ) /* Tiles 0 */ + ROM_LOAD( "wf_14.rom", 0x700000, 0x100000, CRC(44abe127) SHA1(c723e1dea117534e976d2d383e634faf073cd57b) ) /* Tiles 1 */ + + ROM_REGION( 0x80000, REGION_GFX3, ROMREGION_DISPOSE ) /* BG0 / BG1 Tiles (16x16) */ + ROM_LOAD( "wf_01.rom", 0x40000, 0x40000, CRC(8a12b450) SHA1(2e15c949efcda8bb6f11afe3ff07ba1dee9c771c) ) /* 0,1 */ + ROM_LOAD( "wf_02.rom", 0x00000, 0x40000, CRC(82ed7155) SHA1(b338e1150ffe3277c11d4d6e801a7d3bd7c58492) ) /* 2,3 */ +ROM_END + +ROM_START( wwfwfsta ) + ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* Main CPU (68000) */ + ROM_LOAD16_BYTE( "wf_18.rom", 0x00000, 0x40000, CRC(933ea1a0) SHA1(61da142cfa7abd3b77ab21979c061a078c0d0c63) ) + ROM_LOAD16_BYTE( "wf_19.rom", 0x00001, 0x40000, CRC(bd02e3c4) SHA1(7ae63e48caf9919ce7b63b4c5aa9474ba8c336da) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU (Z80) */ + ROM_LOAD( "31a11-2.42", 0x00000, 0x10000, CRC(5ddebfea) SHA1(30073963e965250d94f0dc3bd261a054850adf95) ) + + ROM_REGION( 0x80000, REGION_SOUND1, 0 ) /* ADPCM samples */ + ROM_LOAD( "wf_73a.rom", 0x00000, 0x80000, CRC(6c522edb) SHA1(8005d59c94160638ba2ea7caf4e991fff03003d5) ) + + ROM_REGION( 0x20000, REGION_GFX1, ROMREGION_DISPOSE ) /* FG0 Tiles (8x8) */ + ROM_LOAD( "wf_33.rom", 0x00000, 0x20000, CRC(06f22615) SHA1(2e9418e372da85ea597977d912d8b35753655f4e) ) + + ROM_REGION( 0x800000, REGION_GFX2, ROMREGION_DISPOSE ) /* SPR Tiles (16x16) */ + ROM_LOAD( "wf_09.rom", 0x000000, 0x100000, CRC(e395cf1d) SHA1(241f98145e295993c9b6a44dc087a9b61fbc9a6f) ) /* Tiles 0 */ + ROM_LOAD( "wf_08.rom", 0x100000, 0x100000, CRC(b5a97465) SHA1(08d82c29a5c02b83fdbd0bad649b74eb35ab7e54) ) /* Tiles 1 */ + ROM_LOAD( "wf_11.rom", 0x200000, 0x100000, CRC(2ce545e8) SHA1(82173e58a8476a6fe9d2c990fce1f71af117a0ea) ) /* Tiles 0 */ + ROM_LOAD( "wf_10.rom", 0x300000, 0x100000, CRC(00edb66a) SHA1(926606d1923936b6e75391b1ab03b369d9822d13) ) /* Tiles 1 */ + ROM_LOAD( "wf_12.rom", 0x400000, 0x100000, CRC(79956cf8) SHA1(52207263620a6b6dde66d3f8749b772577899ea5) ) /* Tiles 0 */ + ROM_LOAD( "wf_13.rom", 0x500000, 0x100000, CRC(74d774c3) SHA1(a723ac5d481bf91b12e17652fbb2d869c886dec0) ) /* Tiles 1 */ + ROM_LOAD( "wf_15.rom", 0x600000, 0x100000, CRC(dd387289) SHA1(2cad42d4e7cd1a49346f844058ae18c38bc686a8) ) /* Tiles 0 */ + ROM_LOAD( "wf_14.rom", 0x700000, 0x100000, CRC(44abe127) SHA1(c723e1dea117534e976d2d383e634faf073cd57b) ) /* Tiles 1 */ + + ROM_REGION( 0x80000, REGION_GFX3, ROMREGION_DISPOSE ) /* BG0 / BG1 Tiles (16x16) */ + ROM_LOAD( "wf_01.rom", 0x40000, 0x40000, CRC(8a12b450) SHA1(2e15c949efcda8bb6f11afe3ff07ba1dee9c771c) ) /* 0,1 */ + ROM_LOAD( "wf_02.rom", 0x00000, 0x40000, CRC(82ed7155) SHA1(b338e1150ffe3277c11d4d6e801a7d3bd7c58492) ) /* 2,3 */ +ROM_END + +ROM_START( wwfwfstb ) + ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* Main CPU (68000) */ + ROM_LOAD16_BYTE( "3", 0x00000, 0x40000, CRC(ea73369c) SHA1(be614a342f9014251810fa30ec56fec03f7c8ef3) ) + ROM_LOAD16_BYTE( "2", 0x00001, 0x40000, CRC(632bb3a4) SHA1(9c04fed5aeefc683810cfbd9b3318e155ed9813f) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU (Z80) */ + ROM_LOAD( "1", 0x00000, 0x10000, CRC(d9e8cda2) SHA1(754c73cd341d51ffd35cdb62155a3f061416c9ba) ) + + ROM_REGION( 0x80000, REGION_SOUND1, 0 ) /* ADPCM samples */ + ROM_LOAD( "wf_73a.rom", 0x00000, 0x80000, CRC(6c522edb) SHA1(8005d59c94160638ba2ea7caf4e991fff03003d5) ) + + ROM_REGION( 0x20000, REGION_GFX1, ROMREGION_DISPOSE ) /* FG0 Tiles (8x8) */ + ROM_LOAD( "4", 0x00000, 0x20000, CRC(520ef575) SHA1(99a5e9b94e9234851c6b504d58939ad84e0d6589) ) + + ROM_REGION( 0x800000, REGION_GFX2, ROMREGION_DISPOSE ) /* SPR Tiles (16x16) */ + ROM_LOAD( "wf_09.rom", 0x000000, 0x100000, CRC(e395cf1d) SHA1(241f98145e295993c9b6a44dc087a9b61fbc9a6f) ) /* Tiles 0 */ + ROM_LOAD( "wf_08.rom", 0x100000, 0x100000, CRC(b5a97465) SHA1(08d82c29a5c02b83fdbd0bad649b74eb35ab7e54) ) /* Tiles 1 */ + ROM_LOAD( "wf_11.rom", 0x200000, 0x100000, CRC(2ce545e8) SHA1(82173e58a8476a6fe9d2c990fce1f71af117a0ea) ) /* Tiles 0 */ + ROM_LOAD( "wf_10.rom", 0x300000, 0x100000, CRC(00edb66a) SHA1(926606d1923936b6e75391b1ab03b369d9822d13) ) /* Tiles 1 */ + ROM_LOAD( "wf_12.rom", 0x400000, 0x100000, CRC(79956cf8) SHA1(52207263620a6b6dde66d3f8749b772577899ea5) ) /* Tiles 0 */ + ROM_LOAD( "wf_13.rom", 0x500000, 0x100000, CRC(74d774c3) SHA1(a723ac5d481bf91b12e17652fbb2d869c886dec0) ) /* Tiles 1 */ + ROM_LOAD( "wf_15.rom", 0x600000, 0x100000, CRC(dd387289) SHA1(2cad42d4e7cd1a49346f844058ae18c38bc686a8) ) /* Tiles 0 */ + ROM_LOAD( "wf_14.rom", 0x700000, 0x100000, CRC(44abe127) SHA1(c723e1dea117534e976d2d383e634faf073cd57b) ) /* Tiles 1 */ + + ROM_REGION( 0x80000, REGION_GFX3, ROMREGION_DISPOSE ) /* BG0 / BG1 Tiles (16x16) */ + ROM_LOAD16_BYTE( "5", 0x40000, 0x20000, CRC(35e4d6eb) SHA1(d2a12bde268bc0734e6806ff5302b8c3dcc17280) ) /* 0 */ + ROM_LOAD16_BYTE( "6", 0x40001, 0x20000, CRC(a054a5b2) SHA1(d6ed5d5a20acb7cdbaee8e3f520873650529c0ae) ) /* 1 */ + ROM_LOAD16_BYTE( "7", 0x00000, 0x20000, CRC(101f0136) SHA1(2ccd641e49cdd3f5243ebe8c52c492842d62f5b8) ) /* 2 */ + ROM_LOAD16_BYTE( "8", 0x00001, 0x20000, CRC(7b2ecba7) SHA1(1ed2451132448930ac4afcdc67ca14e3e922863e) ) /* 3 */ +ROM_END + +ROM_START( wwfwfstj ) + ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* Main CPU (68000) */ + ROM_LOAD16_BYTE( "31j13-0.bin", 0x00001, 0x40000, CRC(2147780d) SHA1(9a7a5db06117f3780e084d3f0c7b642ff8a9db55) ) + ROM_LOAD16_BYTE( "31j14-0.bin", 0x00000, 0x40000, CRC(d76fc747) SHA1(5f6819bc61756d1df4ac0776ac420a59c438cf8a) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU (Z80) */ + ROM_LOAD( "31a11-2.42", 0x00000, 0x10000, CRC(5ddebfea) SHA1(30073963e965250d94f0dc3bd261a054850adf95) ) + + ROM_REGION( 0x80000, REGION_SOUND1, 0 ) /* ADPCM samples */ + ROM_LOAD( "wf_73a.rom", 0x00000, 0x80000, CRC(6c522edb) SHA1(8005d59c94160638ba2ea7caf4e991fff03003d5) ) + + ROM_REGION( 0x20000, REGION_GFX1, ROMREGION_DISPOSE ) /* FG0 Tiles (8x8) */ + ROM_LOAD( "31j12-0.bin", 0x00000, 0x20000, CRC(f4821fe0) SHA1(e5faa9860e9d4e75393b64ca85a8bfc4852fd4fd) ) + + ROM_REGION( 0x800000, REGION_GFX2, ROMREGION_DISPOSE ) /* SPR Tiles (16x16) */ + ROM_LOAD( "wf_09.rom", 0x000000, 0x100000, CRC(e395cf1d) SHA1(241f98145e295993c9b6a44dc087a9b61fbc9a6f) ) /* Tiles 0 */ + ROM_LOAD( "wf_08.rom", 0x100000, 0x100000, CRC(b5a97465) SHA1(08d82c29a5c02b83fdbd0bad649b74eb35ab7e54) ) /* Tiles 1 */ + ROM_LOAD( "wf_11.rom", 0x200000, 0x100000, CRC(2ce545e8) SHA1(82173e58a8476a6fe9d2c990fce1f71af117a0ea) ) /* Tiles 0 */ + ROM_LOAD( "wf_10.rom", 0x300000, 0x100000, CRC(00edb66a) SHA1(926606d1923936b6e75391b1ab03b369d9822d13) ) /* Tiles 1 */ + ROM_LOAD( "wf_12.rom", 0x400000, 0x100000, CRC(79956cf8) SHA1(52207263620a6b6dde66d3f8749b772577899ea5) ) /* Tiles 0 */ + ROM_LOAD( "wf_13.rom", 0x500000, 0x100000, CRC(74d774c3) SHA1(a723ac5d481bf91b12e17652fbb2d869c886dec0) ) /* Tiles 1 */ + ROM_LOAD( "wf_15.rom", 0x600000, 0x100000, CRC(dd387289) SHA1(2cad42d4e7cd1a49346f844058ae18c38bc686a8) ) /* Tiles 0 */ + ROM_LOAD( "wf_14.rom", 0x700000, 0x100000, CRC(44abe127) SHA1(c723e1dea117534e976d2d383e634faf073cd57b) ) /* Tiles 1 */ + + ROM_REGION( 0x80000, REGION_GFX3, ROMREGION_DISPOSE ) /* BG0 / BG1 Tiles (16x16) */ + ROM_LOAD( "wf_01.rom", 0x40000, 0x40000, CRC(8a12b450) SHA1(2e15c949efcda8bb6f11afe3ff07ba1dee9c771c) ) /* 0,1 */ + ROM_LOAD( "wf_02.rom", 0x00000, 0x40000, CRC(82ed7155) SHA1(b338e1150ffe3277c11d4d6e801a7d3bd7c58492) ) /* 2,3 */ +ROM_END + +GAME( 1991, wwfwfest, 0, wwfwfest, wwfwfest, 0, ROT0, "Technos Japan", "WWF WrestleFest (US set 1)", 0 ) +GAME( 1991, wwfwfsta, wwfwfest, wwfwfest, wwfwfest, 0, ROT0, "Technos Japan (Tecmo license)", "WWF WrestleFest (US Tecmo)", 0 ) +GAME( 1991, wwfwfstb, wwfwfest, wwfwfstb, wwfwfest, 0, ROT0, "bootleg", "WWF WrestleFest (US bootleg)", 0 ) +GAME( 1991, wwfwfstj, wwfwfest, wwfwfest, wwfwfest, 0, ROT0, "Technos Japan", "WWF WrestleFest (Japan)", 0 ) |