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-rw-r--r--src/mame/drivers/wldarrow.c464
1 files changed, 464 insertions, 0 deletions
diff --git a/src/mame/drivers/wldarrow.c b/src/mame/drivers/wldarrow.c
new file mode 100644
index 00000000000..4126af42f0a
--- /dev/null
+++ b/src/mame/drivers/wldarrow.c
@@ -0,0 +1,464 @@
+/*********************************
+ Wild Arrow - Meyco Games 1982
+
+ Preliminary driver by
+ Tomasz Slanina
+ Pierpaolo Prazzoli
+
+Wild Arrow (c) 1982 Meyco Games
+
+CPU: 8080A
+
+RAM: 411A (x48)
+
+XTal: 20.0
+
+**********************************/
+
+#include "driver.h"
+#include "sound/dac.h"
+
+
+#define NUM_PENS (8)
+
+
+static UINT8 *wldarrow_videoram_0;
+static UINT8 *wldarrow_videoram_1;
+static UINT8 *wldarrow_videoram_2;
+static size_t wldarrow_videoram_size;
+
+
+
+/*************************************
+ *
+ * Video system
+ *
+ *************************************/
+
+static void get_pens(pen_t *pens)
+{
+ offs_t i;
+
+ for (i = 0; i < NUM_PENS; i++)
+ {
+ pens[i] = MAKE_RGB(pal1bit(i >> 2), pal1bit(i >> 1), pal1bit(i >> 0));
+ }
+}
+
+
+static VIDEO_UPDATE( wldarrow )
+{
+ pen_t pens[NUM_PENS];
+ offs_t offs;
+
+ get_pens(pens);
+
+ for (offs = 0; offs < wldarrow_videoram_size; offs++)
+ {
+ int i;
+
+ UINT8 y = offs >> 5;
+ UINT8 x = offs << 3;
+
+ UINT8 data0 = wldarrow_videoram_0[offs];
+ UINT8 data1 = wldarrow_videoram_1[offs];
+ UINT8 data2 = wldarrow_videoram_2[offs];
+
+ /* weird equations, but it matches every flyer screenshot -
+ perhaphs they used a look-up PROM? */
+ UINT8 data_r = data0;
+ UINT8 data_g = (data2 & ~data0) | (data2 & data1) | (~data2 & ~data1 & data0);
+ UINT8 data_b = data0 ^ data1;
+
+ for (i = 0; i < 8; i++)
+ {
+ UINT8 color = ((data_r >> 5) & 0x04) |
+ ((data_g >> 6) & 0x02) |
+ ((data_b >> 7) & 0x01);
+
+ *BITMAP_ADDR32(bitmap, y, x) = pens[color];
+
+ data_r = data_r << 1;
+ data_g = data_g << 1;
+ data_b = data_b << 1;
+
+ x = x + 1;
+ }
+ }
+
+ return 0;
+}
+
+
+
+/*************************************
+ *
+ * Lights and coin counter
+ *
+ *************************************/
+
+static WRITE8_HANDLER( lights_1_w )
+{
+ /* not sure how it is hooked up */
+}
+
+
+static WRITE8_HANDLER( lights_2_w )
+{
+ /* not sure how it is hooked up */
+}
+
+
+static WRITE8_HANDLER( counter_w )
+{
+ coin_counter_w(0, data);
+}
+
+
+
+/*************************************
+ *
+ * Audio system - this is a guess
+ *
+ * The software repeatedly writes to
+ * either f000/f0ff or f00f/f0f0,
+ * so I suspect that A3/A4 have
+ * meaning.
+ *
+ *************************************/
+
+static WRITE8_HANDLER( wldarrow_dac_1_w )
+{
+ DAC_data_w(0, 0x00);
+}
+
+
+static WRITE8_HANDLER( wldarrow_dac_2_w )
+{
+ DAC_data_w(0, 0x55);
+}
+
+
+static WRITE8_HANDLER( wldarrow_dac_3_w )
+{
+ DAC_data_w(0, 0xaa);
+}
+
+
+static WRITE8_HANDLER( wldarrow_dac_4_w )
+{
+ DAC_data_w(0, 0xff);
+}
+
+
+
+/*************************************
+ *
+ * Memory handlers
+ *
+ *************************************/
+
+static ADDRESS_MAP_START( wldarrow_map, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x2fff) AM_ROM
+ AM_RANGE(0x3800, 0x3800) AM_READ(input_port_0_r)
+ AM_RANGE(0x4000, 0x5fff) AM_RAM AM_BASE(&wldarrow_videoram_0) AM_SIZE(&wldarrow_videoram_size)
+ AM_RANGE(0x6000, 0x7fff) AM_RAM AM_BASE(&wldarrow_videoram_1)
+ AM_RANGE(0x8000, 0x9fff) AM_RAM AM_BASE(&wldarrow_videoram_2)
+ AM_RANGE(0xcd00, 0xcdff) AM_RAM AM_BASE(&generic_nvram) AM_SIZE(&generic_nvram_size)
+ AM_RANGE(0xf000, 0xf000) AM_READWRITE(input_port_1_r, wldarrow_dac_1_w)
+ AM_RANGE(0xf004, 0xf004) AM_READWRITE(input_port_2_r, lights_1_w)
+ AM_RANGE(0xf006, 0xf006) AM_READWRITE(input_port_3_r, lights_2_w)
+ AM_RANGE(0xf008, 0xf008) AM_WRITE(counter_w)
+ AM_RANGE(0xf00f, 0xf00f) AM_WRITE(wldarrow_dac_2_w)
+ AM_RANGE(0xf0f0, 0xf0f0) AM_WRITE(wldarrow_dac_3_w)
+ AM_RANGE(0xf0ff, 0xf0ff) AM_WRITE(wldarrow_dac_4_w)
+ADDRESS_MAP_END
+
+
+
+/*************************************
+ *
+ * Port definitions
+ *
+ *************************************/
+
+static INPUT_PORTS_START( wldarrow )
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_VBLANK )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(1)
+ PORT_DIPNAME( 0x04, 0x00, "Monitor" )
+ PORT_DIPSETTING( 0x00, "Color" )
+ PORT_DIPSETTING( 0x04, "B/W" )
+ PORT_DIPNAME( 0x08, 0x08, "0-3" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "0-4" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "0-5" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "0-6" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "0-7" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START
+ PORT_DIPNAME( 0x01, 0x00, "Bit Switch 1" ) PORT_DIPLOCATION("BITSWITCH:1") PORT_CODE(KEYCODE_1_PAD) PORT_TOGGLE
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x00, "Bit Switch 2" ) PORT_DIPLOCATION("BITSWITCH:2") PORT_CODE(KEYCODE_2_PAD) PORT_TOGGLE
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x00, "Bit Switch 3" ) PORT_DIPLOCATION("BITSWITCH:3") PORT_CODE(KEYCODE_3_PAD) PORT_TOGGLE
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x00, "Bit Switch 4" ) PORT_DIPLOCATION("BITSWITCH:4") PORT_CODE(KEYCODE_4_PAD) PORT_TOGGLE
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("BITSWITCH:5") PORT_CODE(KEYCODE_5_PAD) PORT_TOGGLE
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 1C_5C ) )
+ PORT_DIPNAME( 0x20, 0x00, "Bit Switch 6" ) PORT_DIPLOCATION("BITSWITCH:6") PORT_CODE(KEYCODE_6_PAD) PORT_TOGGLE
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x00, "Bit Switch 7" ) PORT_DIPLOCATION("BITSWITCH:7") PORT_CODE(KEYCODE_7_PAD) PORT_TOGGLE
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, "Bit Switch 8" ) PORT_DIPLOCATION("BITSWITCH:8") PORT_CODE(KEYCODE_8_PAD) PORT_TOGGLE
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Stop Reel 3") /* Skill Stop only? */
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Stop Reel 2") /* Skill Stop only? */
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Stop Reel 1") /* Skill Stop only? */
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Spin")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Bet")
+ PORT_DIPNAME( 0x20, 0x20, "2-5" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "2-6" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Night Switch" ) PORT_CODE(KEYCODE_F1) PORT_TOGGLE
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED)
+
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( mdrawpkr )
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_VBLANK )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(1)
+ PORT_DIPNAME( 0x04, 0x04, "0-2" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "0-3" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "0-4" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "0-5" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "0-6" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "0-7" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START
+ PORT_DIPNAME( 0x01, 0x00, "Bit Switch 1" ) PORT_DIPLOCATION("BITSWITCH:1") PORT_CODE(KEYCODE_1_PAD) PORT_TOGGLE
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x00, "Bit Switch 2" ) PORT_DIPLOCATION("BITSWITCH:2") PORT_CODE(KEYCODE_2_PAD) PORT_TOGGLE
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x00, "Bit Switch 3" ) PORT_DIPLOCATION("BITSWITCH:3") PORT_CODE(KEYCODE_3_PAD) PORT_TOGGLE
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x00, "Bit Switch 4" ) PORT_DIPLOCATION("BITSWITCH:4") PORT_CODE(KEYCODE_4_PAD) PORT_TOGGLE
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x00, "Bit Switch 5" ) PORT_DIPLOCATION("BITSWITCH:5") PORT_CODE(KEYCODE_5_PAD) PORT_TOGGLE
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, "Bit Switch 6" ) PORT_DIPLOCATION("BITSWITCH:6") PORT_CODE(KEYCODE_6_PAD) PORT_TOGGLE
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x00, "Bit Switch 7" ) PORT_DIPLOCATION("BITSWITCH:7") PORT_CODE(KEYCODE_7_PAD) PORT_TOGGLE
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, "Bit Switch 8" ) PORT_DIPLOCATION("BITSWITCH:8") PORT_CODE(KEYCODE_8_PAD) PORT_TOGGLE
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+
+ PORT_START
+ PORT_DIPNAME( 0x01, 0x01, "2-0" )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "2-1" )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, "2-2" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "2-3" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "2-4" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "2-5" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "2-6" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Night Switch" ) PORT_CODE(KEYCODE_F1) PORT_TOGGLE
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED)
+
+INPUT_PORTS_END
+
+
+
+/*************************************
+ *
+ * Machine driver
+ *
+ *************************************/
+
+static MACHINE_DRIVER_START( wldarrow )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(8080, 2000000)
+ MDRV_CPU_PROGRAM_MAP(wldarrow_map,0)
+
+ MDRV_NVRAM_HANDLER(generic_0fill)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_VIDEO_UPDATE(wldarrow)
+
+ MDRV_SCREEN_ADD("main", 0)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_RGB32)
+ MDRV_SCREEN_SIZE(256, 256)
+ MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 4*8, 32*8-1)
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION)
+
+ /* audio hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+ MDRV_SOUND_ADD(DAC, 0)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+
+MACHINE_DRIVER_END
+
+
+
+/*************************************
+ *
+ * ROM definition
+ *
+ *************************************/
+
+ROM_START( wldarrow )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "a1-v48.8k", 0x0000, 0x0800, CRC(05dd8056) SHA1(556ca28d090cbf1855618ba40fc631523bdfadd5) )
+ ROM_LOAD( "a2-v48.7k", 0x0800, 0x0800, CRC(37df3acf) SHA1(a7f7f54af533dd8231bb20c526c053dd99e74863) )
+ ROM_LOAD( "a3-v48.6k", 0x1000, 0x0800, CRC(1295cee2) SHA1(61b260eb907ee4bbf1460277d09e3205c1f6d8a0) )
+ ROM_LOAD( "a4-v48.5k", 0x1800, 0x0800, CRC(5562614e) SHA1(7cb04d76e987944d385d40515396fc27ba00ae83) )
+ROM_END
+
+
+/*
+
+Meyco Games, unknown PCB, 1981
+
+NOTE TO WHOEVER IS MAME DEVELOPER FOR THIS DRIVER: This is obviously part of a multiple board set.
+The other PCB board(s) were unfound. If/when the game is identified,
+could you please let me know what it is?
+
+Dumper notes:
+
+-Board is approximately 16.5"x14.25", with no daughterboards or satellite add-on boards.
+
+-Board has 8 pin connector and 50 pin connector with no keying pins (see diagram)
+
+-Board has an 20.000MHz crystal @ C4 (see diagram below).
+
+-No dip switchs or sound chips on this board.
+
+-Board has 32 uPD411 RAM chips.
+
+-The 40 pin CPU is missing, Guru feels it will be an 8080 CPU.
+
+-Dump consists of:
+--6x2516 @ K3, K4, K5, K6, K7, K8.
+
+ K J H G F E D C B A
+ |------------------------------------------------------------------------------|
+ 1| |
+ 2| |
+ 3|ROM.3k DS0026CN |
+ 4|ROM.4k 20.000 *|
+ 5|ROM.5k N8T26AN |
+ 6|ROM.6k C 898-1-R 1.5K N8T26AN &|
+ 7|ROM.7k P N8T26AN &|
+ 8|ROM.8k U N8T26AN &|
+ 9| &|
+10| |
+11| |
+12|uPD411 uPD411 uPD411 uPD411 uPD411 uPD411 uPD411 uPD411 |
+13|uPD411 uPD411 uPD411 uPD411 uPD411 uPD411 uPD411 uPD411 |
+14|uPD411 uPD411 uPD411 uPD411 uPD411 uPD411 uPD411 uPD411 |
+15|uPD411 uPD411 uPD411 uPD411 uPD411 uPD411 uPD411 uPD411 |
+ |------------------------------------------------------------------------------|
+
+* = 8 pin connector
+& = 50 pin connector (assuming to other half of PCB)
+
+*/
+
+ROM_START( mdrawpkr )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "tms2516.k8", 0x0000, 0x0800, CRC(2e5fc31e) SHA1(5ea01298051bc51250f67305ac8a65b0b94c120f) )
+ ROM_LOAD( "tms2516.k7", 0x0800, 0x0800, CRC(baaf874e) SHA1(b7bb476ef873102979ad3252d19a26ee3a31d933) )
+ ROM_LOAD( "tms2516.k6", 0x1000, 0x0800, CRC(a0e13c41) SHA1(17f78f91dae64c39f1a39a0b99a081af1d3bed47) )
+ ROM_LOAD( "tms2516.k5", 0x1800, 0x0800, CRC(530a48fd) SHA1(e539962d19d884794ece2e426423f6b33d54058d) )
+ ROM_LOAD( "tms2516.k4", 0x2000, 0x0800, CRC(bb1bd38a) SHA1(90256991eb1d030dd72e7e6f8d1a7cce22340b42) )
+ ROM_LOAD( "tms2516.k3", 0x2800, 0x0800, CRC(30904dc8) SHA1(c82276aa0eb8f48d136ad8c15dd309c9b880c294) )
+ROM_END
+
+
+
+/*************************************
+ *
+ * Game drivers
+ *
+ *************************************/
+
+static DRIVER_INIT( wldarrow )
+{
+ offs_t i;
+
+ for (i = 0; i < 0x3000; i++)
+ memory_region(REGION_CPU1)[i] ^= 0xff;
+}
+
+
+GAME( 1982, wldarrow, 0, wldarrow, wldarrow, wldarrow, ROT0, "Meyco Games", "Wild Arrow (Standard V4.8)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
+GAME( 198?, mdrawpkr, 0, wldarrow, mdrawpkr, wldarrow, ROT0, "Meyco Games", "Draw Poker Joker's Wild", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )